Nuclear Dawn - Valve
Nuclear Dawn 6.8a

Skirmish
- Added server cvar nd_skirmish_advkits to control whether or not Advanced Kits are enabled in Skirmish, default on.
- Updated loading screen text for Skirmish maps.
- Fixed spawn times getting hidden increase for each teammate killed while dead.
- Fixed loadout changes not pausing spawn timer.

Other fixes
- Added in-game browser fallback for functionality that requires showing a webpage when Steam Overlay is disabled.

Metro (Skirmish)
- Relocated some spawnpoints to avoid players getting stuck in t-pose.
- Added more spawnpoints for both factions.
- Updated sdk_content sources for sk_metro and added missing instances.
Puddle - Valve
Dive into Puddle, which is Now Available on Steam! Save 20% when you pick it up before November 16th at 10am Pacific.

Play carefully taking friction, gravity and temperature into account, and by using the unique properties of each type of fluid (water, oil, nitroglycerin, molten lava...) in a range of original environments. Conserve as much fluid as possible when crossing a variety of obstacles such as burning passageways, carnivorous plants and electric currents!

Anna - Extended Edition - Valve
Anna is Now Available on Mac and is 10% off*!

Anna is a first-person horror adventure that explores the darkest depths of the human psyche. Set in an abandoned sawmill nestled high in the mountains, Anna challenges you to uncover horrific clues and use them to solve puzzles related to your character’s dark past. As you play, Anna will unlock locations and unveil new secrets. The way you play will not only determine the mental health of your main character, but will also lead to one of three possible endings.

*Discount offer ends November 16th at 10AM Pacific time

Sine Mora - Valve
Sine Mora is Now Available on Steam!

Sine Mora is a horizontal shoot'em up that provides a unique take on challenge, where time is the ultimate factor. Mixing classic shooter sensibilities with contemporary presentation, Sine Mora is a gorgeous shoot'em up that offers a Story Mode that weaves an over-the-top tale and an Arcade Mode that provides deep, satisfying gameplay to challenge fans of the genre. With many ways to manipulate time, Sine Mora features over 50 weapon combinations to complete each beautiful stage that form fits to the player's skills with scaling difficulty. Soundtrack composed by Akira Yamaoka and featuring boss designs by Mahiro Maeda.

Nuclear Dawn - Valve
Today's Deal: Save 75% off the Nuclear Dawn!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Fly'N - Valve
Chosen by the community through Steam Greenlight, Fly'N is Now Available on Steam and is 10% off until Monday, November 12th at 10AM Pacific time!

Fly’N is a PC platformer in which players control four original characters with their own complementary abilities. They are the guardians of the World-Trees: the Buds. It’s only by combining and by playing with their powers that the Buds will be able to find the right path when the situation seems impossible…

Save the World-Trees from Dyer, the loony hair-dryer who intends to destroy their Helys! It’s up to you to control the four different characters with unique powers, guardians of the World-Trees: the Buds. But watch out – their path will be peppered with pitfalls, each one more hazardous than the rest! When you find yourself in a tricky situation, you’ll have to figure out which combination of actions will save the day…

Somewhere between a platformer, a puzzle game and a great big dollop of pure fun, Fly’N is ready to take off!

Gratuitous Tank Battles - Valve
Gratuitous Tank Battles: The Western Front DLC is now available on Steam!

The enemy may be on the back foot, but this war is far from over. Gratuitous Tank Battles just got bigger and better with a 'western-front' campaign, and a whole host of slightly-historically-accurate new units. A completely new singleplayer offline campaign features eight new maps, 4 are restricted to 1939-1945 technology, meaning no mechs, shields or lasers, and the other 4 maps are set in the present day. New units are drawn from the WW2 era including Tiger and Panther tanks, Calliope Sherman tanks and other American / German hardware. Admit it, all your gaming life you've wanted to field an army of tiger tanks armed with pulse lasers, and that moment is finally here! The Germans may be on the back foot, but with American armor, American enthusiasm, and the encouraging words of General Patton ringing in your ears as you charge into battle, victory is assured. It will all be over by Christmas. Or so they say...



Dota 2 - Valve
GAMEPLAY
- Added Reverse Captains Mode.
- Dark Seer: Fixed Wall of Replica illusion creation timing (affects instantly dying illusions mainly).
- Dragon Knight: Fixed Elder Dragon Form not splashing on siege units.
- Enchantress: Fixed being unable to be healed by Nature's Attendants if you are sleeping.
- Enchantress: Fixed Impetus not being castable on Magic Immune enemies (still does no damage if immune on impact).
- Gyrocopter: Homing Missile now starts 150 units in front him.
- Huskar: Fixed Life Break not properly dispelling buffs on you when cast.
- Lich: Fixed Chainfrost not working with Refresher.
- Phantom Lancer: Fixed not reproducing his abilities (including stat bonuses) correctly on his Dopplewalked illusion.
- Phantom Lancer: Fixed Dopplewalked illusions never Juxtaposing.
- Shadow Shaman: Fixed Mass Serpent Wards having no cast point.
- Silencer: Fixed Illusions stealing intelligence.
- Spiritbreaker: Fixed case where he could interrupt his Charge by previously having given an attack order to his target.
- Templar Assassin: Fixed Psionic Trap's nearby detonate ability not always working if the trap is too far.
- Undying: Zombies now correctly disable Blink Dagger.
- Venomancer: Fixed Poison Sting duration not increasing per level.
- Visage: Fixed Familiars agroing neutrals when flying over them.
- Wisp: Fixed his Spirits dying if he gets cycloned or purged.
- Wisp: Fixed Tether targeting magic immune allies.
- Witch Doctor: Fixed Paralyzing Casks not bouncing between Magic Immune enemies (doesn't stun them, but doesn't cause the bouncing to end prematurely).
- Witch Doctor: Fixed Death Ward not bouncing on magic immune enemies.
- Fixed heroes being able to get stuck on each other in rare cases.
- Fixed neutrals seeing and killing other sentry wards (as well as other non-attacking ward-type units).
- Fixed Arcane Boots and Mekansm being unable to affected allied invulnerable units.
- Fixed Orb of Venom doing lethal damage.
- Fixed Neutral Gnoll's poison attack doing lethal damage.
- Fixed Vladmir's Offering applying the aura when they owning unit is dead.

UI
- Movement speed on the HUD is now written as a total rather than two seperate numbers.
- Fixed Disabled Tranquil Boots movement speed.
- Updated Tranquil boots disabled icon.
- If you miss the queue for Diretide and accept a requeue, you will be put back in the Diretide queue.
- Adding chat bubble visualization of your current mic volume.
- Voice Threshold and Mute Cobroadcasters settings should now persist when the game is restarted.

AUDIO
- Added voice auto-gain. All voices are now brought up to a normal level. Turning off microphone boost in Windows settings is recommended.
- Reduced the delay on voice transmission.
Tower Wars - Valve
Tower Wars 1.103 Update!
-Reverted all Halloween art
-NEW MAP: Airmageardon! By popular request, a tournament style flat map has been added for Tower Wars competitive mode!
Nov 8, 2012
Cogs - Valve
Hey, Mountain Lion users -- thanks for your patience while we worked around some bugs in the OSX 10.8 graphics drivers. With the newest changes, I've fixed the flickering borders that could sometimes show up in fullscreen mode. I also modified shadow rendering to bypass a graphics driver bug that was causing a really tragic crash.
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