The Valkyria Chronicles 3 Translation Project is a group of fans working hard to—as the name implies—translate the game into English. But the scope of the project is far more than simply translating the game. They plan to go into the game's code and insert the translated script and menus just like in a professional localization.
Since the project started back in February of this year, the project has shown great progress. Not only have they translated the majority of the script (with only the side and post-game missions still left to go), but they have also already inserted the main story translation into the game proper.
There is still a lot of work to do, however. There are bound to be more than a few formatting errors in the text; and the only way to check for them is to play through the entire hundred-plus hour game, looking for errors manually. They are also experiencing issues with the menus' character limits (as Japanese often takes far fewer letters than English). And on top of that, there's the translation of the remaining missions to finish.
When completed, their translation patched version of the game will be playable on PSPs with custom firmware installed. They also plan to release the patch for both the original Valkyria Chronicles 3 and Valkyria Chronicles 3: Extra Edition.
The Valkyria Chronicles 3 Translation Project has yet to announce an expected release date, but they seem to be going strong and continue to give updates on their progress at least once a month.
Stay tuned to Kotaku East for further updates as this project nears completion.
Meet Allen. He's a hair stylist in the latest Harvest Moon game, Harvest Moon 3DS: A New Beginning. And man, he's such a jerk! Don't believe me? Have a look.
Like so many characters of similar ilk, he's a jerk a first, because that makes him seem so much nicer when's not being so damn smug and buttheaded.
Screen captures courtesy of Ducky and TinyCartridge.
Photoset [Ducky]
Another Photoset [Ducky via TinyCartridge]
Meet Allen. He's a hair stylist in the latest Harvest Moon game, Harvest Moon 3DS: A New Beginning. And man, he's such a jerk! Don't believe me? Have a look.
Like so many characters of similar ilk, he's a jerk a first, because that makes him seem so much nicer when's not being so damn smug and buttheaded.
Screen captures courtesy of Ducky and TinyCartridge.
Photoset [Ducky]
Another Photoset [Ducky via TinyCartridge]
After I wrote that article, however, fans were eager to point out that I had missed the subtle differences between the film and series—and that these differences have major, world-changing implications for the series as a whole. While I had watched You Are (Not) Alone only a few months back, it had been several years since I watched the series. Moreover, I had never watched either the series or You Are (Not) Alone with the specific intent of comparing the two. So perhaps there was something I had missed all those years ago when I first formed my opinion. There was only one thing to do. This past weekend I sat down to do something I had never done before, watch both the first six episodes of the series and the film back to back.
The first thing I noticed upon starting the series was how good it looks, even to this day. While You Are (Not) Alone does look clearer and more detailed (especially in the backgrounds), it is also far darker—so dark, in fact, that entire portions of the movie were unwatchable until I turned off all the lights and drew the curtains. This is not bad, per se, but it is odd how many scenes that happen in the day in the series happen at night in the film.
Besides the color palate, I was surprised to see how many other changes there were. For the sake of a tighter narrative, many of the scenes are re-ordered, removing the series' mixed chronology moments. In addition, many lines were tweaked slightly as a means of exposition and the pace of many conversations has been sped up—completely removing the common, awkward dead air of the series.
In the story itself, the world is far worse off, with the seas red and the majority of sea life killed off. The series shows the opposite, with sea life recovering. Pen Pen the penguin is called a new species in the series while in the movie he's called one of the last of the old species. Moreover, the human world is shown in a far more dilapidated state in the film, with the older cities falling into disrepair and the destroyed cities being left in ruins.
But what perhaps affected the story the most are the things that were cut entirely—especially as it pertains to Shinji as a character. The most striking is Eva 01's hand not moving on its own to protect Shinji from a falling ceiling like it did in the series. This changes the scene—and Shinji's motivations—drastically as Shinji now gets into the Eva for the first time to protect the injured Rei with no expectation of help from the Eva itself.
Many other cuts also serve to make Shinji a stronger character. The vast majority of his whining lines have been removed, making it more about the character struggling to find meaning in his life rather than simply complaining about it. Also cut is the vast majority of his time spent running away from his responsibility/emotional pain (which took a full episode in the series). Instead, he makes the choice to return to Nerv moments before they pick him up; and when Misato tells him to leave if he doesn't like his situation, he doesn't even consider it. While I have little doubt that most of these cuts were done for time rather than any kind of authorial intent, they serve to make Shinji a stronger person while still preserving his internal conflict.
This new Shinji is made even stronger by his portrayal in the final part of the film, which is actually the only part longer than the episode on which it is based. He is hurt far more by the 6th Angel than in the series and is naturally hesitant to enter into combat again—this time running away from physical pain on top of the pressures of having to protect the city alone. Yet after being shown what is truly at stake (the fate of all life on earth), he overcomes his fear and gets back into the Eva. Even when shot again in the subsequent battle, he refuses to give up. But as Rei protects him from a third shot and takes on the full brunt of the physical pain herself, Shinji learns, that despite what he had believed, he is not alone—not in pain nor responsibility.
Some additions not related to the main cast serve to add mystery like: "Why is the outline of a dead angel on a hill before the angels have even arrived?" or "Why is Kaoru chillin' on the moon—and why does he already know who Shinji is?" Others add foreshadowing (like the discussion about the dummy plug) or a look into Shinji's mind (the new train car scenes).
In the end, after doing a direct comparison, I found that I enjoyed Evangelion 1.11: You Are (Not) Alone far more than I expected. In fact, truth be told, I found it more enjoyable than the first six episodes of the series. It looks better, is better paced, and better defines Shinji's physical and emotional struggles. Moreover, Shinji comes out of it a much more likable (and therefore identifiable) character. Upon my first watch of the film, I complained about there being any cuts at all, but for the most part, these cuts were just of exposition or long silences—neither particularly necessary for the story. If there was anything that I felt was done better in the series, it was the handling of Shinji's middle school life, from him being a class celebrity (as an Eva pilot) to his friendship with Toji and Keisuke. Regardless, the next time I sit down to marathon Evangelion, I plan to skip the first six episodes and watch Evangelion 1.11: You Are (Not) Alone instead.
Evangelion 1.11: You Are (Not) Alone was released on Blu-ray and DVD on March 9, 2010, in the United States.
Evangelion 3.0: You Can (Not) Redo will be released in Japanese theaters on November 17, 2012.
The drink is actually designated as a "food for specified health uses". This means the product is regulated by the Japanese government and has its seal of approval.
Pepsi Special actually contains indigestible form dextrin, which is used as a dietary fiber supplement and makes it difficult for the body to absorb fat while eating. Pepsi Special isn't the first cola of this kind released in Japan. However, it is one of the first.
Pepsi and Suntory worked together so that Pepsi Special doesn't have an overpowering dextrin aftertaste, but a refreshing Pepsi finish.
Priced at ¥150 (US$1.87), Pepsi Special goes on sale November 13 throughout Japan.
「ペプシ スペシャル(特定保健用食品)」新発売 [Suntory]
Japanese erotic games (aka "eroge") often feature cute, curvy characters in evocative settings. So when you think of these computer games, you probably don't think of, oh, giant mecha, deadly katana, or evil villains.
Japanese site Kanasoku (NSFW) assembled screenshots of various eroge that, well, don't all look like eroge. (On Kanasoku, there are some eroge-esque titles, too.) Most of them are safe for work, save for one or two, and many of them look downright odd. Then, there's the guy who is humping a car.
For the curious: On the list, adult game maker Light seems to be well represented with titles like Dies irae -Also sprach Zarathustra- and Kajiri Kamui Kagura. You can find some of Light's unorthodox eroge from over the years on its official, yet NSFW site.
Click in the lower corner of each image to expand to full size.
「え?これエロゲ?」ってなる画像貼っていきます [カナ速]
The gameplay is your typical turn-based system, but with one new twist: the "brave" and "default" system. By selecting "default" on your turn, you can defend the turn and save it for later. When you want to use this saved turn later, you select "brave." You can save up to three turns and therefore unleash four attacks total, if you so choose. You can even "brave" if you haven't saved any turns; however, you must pay for it by losing your next few turns.
The game also features a robust job system with many classic jobs from other similar titles. As you level up, you level up your base level and job level separately. You are also able to access the spells/skills of one other job in addition to the one you have currently equipped. As you progress through the game, you face bosses which, when defeated, drop a new job crystal for your arsenal.
To see how Bravely Default: Flying Fairy plays in action, check out the video above.
Bravely Default: Flying Fairy was released for the Nintendo 3DS on October 11, 2012, in Japan. There is currently no word on an international release.
Japanese website Gigazine swung by its local convenience store, snapped up a few chocolate buns, and then got out the stabby-stabby.
YOU BASTARDS, NO, NO, NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!
The filling was described as "very sweet". Looks yummy, too. Carry on, Gigazine, carry on.
チョコの影響でガングロになったキティちゃん、「ハローキティチョコまん」試食レビュー [Gigazine]
For years, the shuriken-like Yashichi emblem has appeared in Capcom games, starting with the first Capcom game, 1984's Vulgus. It went on to appear in one form or another in games like Ghost 'n Goblins, 1942, and numerous Mega Man games. Most recently, it appeared in Resident Evil 6—as spotted by Japanese site Rocket News.
Read more about Yashichi over on its wikia page.
『バイオハザード6』のゲーム内に登場するテレビのメーカーが判明! [ロケットニュース]
The Eighth Route Army Culture Park in Wuxiang county, China, allows visitors to dress up at Chinese or Japanese troops. And then shoot each other with phony guns.
As tensions between Japan and China reach a fever pitch, this US$80 million theme park, which is backed by the local Chinese government, looks to do more than simply cash in.
The theme park opened a year ago, and is located in an area of China that's famous as a "red tourism" destination. During the 1930s and 40s, over 90,000 of its residents joined the Eighth Route Army, making up the majority of the 140,000 troops that would fight over 4,300 battles against the Japanese.
The theme park features trench simulation scenarios based on the video game Stalker that allow visitors to don either Japanese or Eight Route Army outfits and shoot toy weapons. The Eighth Route Army was a unit of the National Revolutionary Army that fought against the Japanese. Besides dressing as them, visitors can also ride a train and shoot at Japanese soldiers.
There are even live-action performances that show actors dressed as Japanese troops that stick samurai swords in plainclothes Eighth Route Army soldiers and then shoot them.
This past August, the county held its first Eighth Route Army Cultural Festival, reports China Daily. Eighty retired soldiers, like 87 year-old Eighth Route Army vet Duan Yirong, were invited to attend.
"Before I joined, many people in our country, including me, were beaten and killed by Japanese soldiers," Duan told China Daily. I lived a terrible life. "People died every day in our village. Picking up a gun and joining the army was the best way to protect our homeland and improve our lives."
Photojournalist Jason Lee at Reuters took these photos, which first hit online late last month on sites like The Atlantic. Recently, the photos have been making their way onto Japanese websites like Zaeega. The reaction of Japanese commenters has been interesting and has ranged from "Oh, wow, this looks interesting" to "Man, China is totally uncool." Those Japanese commenters who have dismissed the theme park are not only calling it propaganda, they're also wondering why the weaponry was not historically accurate and saying the theme park was disrespectful to both Japanese troops and Chinese ones.
Army vet Duan, however, is supportive of the theme park, saying, "It brings alive the heroic history and nightmarish days we endured. It opens a frightening window on war but also conveys the meanings of loyalty and sacrifice."