Lin was able to parlay that into magazine spreads, such as this on her way to become a superstar. Then, says Taiwan's ET Today, something changed.
Just as she was going supernova and slated to appear in a movie, she emailed her manager, supposedly saying she wanted to cancel her contract. It's exactly clear what caused the change, but she apparently wrote, "It's not that I don't want to be famous, but there are many things I cannot talk about yet."
Her manager, Lilian, told ET Today that it's "regrettable" that she was not able to continue on the road to stardom.
While Lin doesn't seem to have addressed directly what prompted this yet, she did write online that she doesn't have any plans for the future. "I just want to be happy," she wrote. "That's not material or money, but happiness from living by being honest and upfront with my own feelings."
Fans were worried that Lin was leaving the entertainment industry; however, she appeared on Facebook this week, to calm those concerns by saying not to worry and adding that she would be definitely able to start anew. Hope everything is okay for her as she begins her new journey.
獨家/D奶蛇姬林采緹失蹤斷星途 自白:不想大紅大紫 [ET Today via ロケットニュース]
Now, more and more, they do, and are putting their own spin on it. So what happened?
The two things that have really made Halloween in Japan are Tokyo Disneyland and Universal Studios Japan. And they've done this in the last decade. Tokyo Disneyland held its first Halloween event in 2000, and each year it's gotten bigger and bigger. Ditto for Universal Studios Japan in Osaka.
Prior to this, Halloween in Japan used to only mean foreigners wearing funny customs in bars and drinking on public transportation. But Tokyo Disneyland and USJ provided an easy way for Japanese people to enjoy Halloween.
Even before Halloween caught on, it seemed like it would be a logical fit for Japan, being the country that gave the world cosplay. There isn't widespread trick-or-treating (and where there is, it can be highly organized), but more and more kids are going to Halloween parties and dressing up.
Then there's an increasing amount of merchandising, which ranges from small pumpkins (normal sized ones are incredibly expensive), cakes, cookies, ice cream, and more. You now see Halloween decorations in stores and even on some TV shows—things that you never saw a decade ago. The holiday is slightly different in Japan and it's not a national event yet, but each year, it's more and more popular. You can see the birth of a new holiday right before your very eyes.
But it's not as simple as Japan importing an American holiday or just playing dress up. Japan-based game localizer and writer Matt Alt, co-author of Yurei Attack!, calls Halloween a "kid's version" of the Japan's traditional spooky season, which is in August. (Full disclosure: Tuttle, which is republishing one of my books, publishes Alt's book.)
That month, there are the Obon holidays, when the spirits of the dead visit household shrines and when families clean the graves of the deceased. This is what people traditionally are supposed to do—though, I've only cleaned the family grave a few times—when they return home. These days, some people go on vacation or just relax at home for a "death free" Obon. Still, the spooky notion remains, with people telling scary stories on TV. During the hot, sticky month, people traditionally tell spooky stories to send chills down their spines. Yurei, or vengeance spirits, often appear in these stories.
"I can almost guarantee you that you will never hear the word 'yurei' with Halloween in Japan," Alt tells Kotaku. "You'll hear 'ghost' or 'obake', the Japanese word for ghosts, because those are relatively cute. Yurei are fucking terrifying. You can quote me on that—fucking terrifying."
Yurei Attack!'s co-author Hiroko Yoda says that the lesson behind yurei is that if you mistreat someone, they will come back to haunt you. "It's a karmic thing," she says. Yurei, however, are indiscriminate. Alt calls yurei "spiritual landmines" that are relentless and determined to kill pretty much whomever is in their way, and it doesn't matter if you are completely innocent or not.
The West has a wide variety of ghosts—from terrifying, vengeful ghosts to, well, friendly, cute ghosts. Yurei are not cute. They are not friendly. Because of that, Alt points out, you pretty much never see "Yurei" marketed on toys. Instead, toy companies use "obake" (ghost), which seem softer.
What's more, Obon isn't marketable in the same way Halloween is and doesn't exactly inspire a slew of merchandise.
In the West, Halloween is closely connected to death, with its roots in festivals of the dead as well as All Saints' Day. But in Japan, it isn't seen that way; it's a holiday imported from America. It doesn't have the close connection to death like Obon, thus making it somewhat abstract in Japan. That doesn't mean it cannot be scary in Japan—there is an uptick in the number of haunted houses during the fall now. Though, like the Resident Evil attraction now at USJ, they're not centered around yurei. There's still a clear distinction.
"Everyone loves haunted houses, because they're fun," says Alt. "Everyone loves candy and dressing up. Halloween becomes an excuse in Japan to enjoy the spooky season again." In Japan, Halloween is a stopgap of sort, allowing Japanese people the opportunity to enjoy another spooky season, that's slightly more carefree and based in artifice—instead of tangible death and fucking terrifying yurei.
If you are interested in learning more about yurei, Alt and Yoda's book Yurei Attack! is definitely worth checking out.
Nintendo is notoriously guarded when it comes to corporate visits. While companies like Namco Bandai and Sony are only too happy to throw open their studio doors to the press, getting inside Nintendo's Kyoto headquarters when you don't work there is almost impossible.
Oh, unless you're Gareth Bailey, a British kid who in 1994 won a competition that saw him flown out to Japan to not only visit Nintendo, but to spend the day hanging out with—and even interviewing—the likes of Shigeru Miyamoto and the late Gunpei Yokoi.
These images are taken from an old story on his trip, which has been uploaded by HG101's MrSketcz.
It's a bizarre level of access to have been granted to any Westerner with a camera, let alone some kid (and a magazine writer), whose day began by being greeted at the door by Yokoi himself, before being whisked away to visit the fabled R&D labs, where he met up with Mr. Miyamoto.
While there, he got to see—and play—early builds of Stunt Race FX and, amazingly, Super Metroid. Yes, this kid got to sit down and play Super Metroid before it was out. With Shigeru Miyamoto sitting right beside him, providing commentary all the way.
Brian was only saying last night that Nintendo has been, and still is, an incredibly insular company. So, yeah, this kind of access was, and still is, rare. So it's a fascinating read, even if it is through the lens of a mid-90s video game magazine.
If you're wondering, the magazine in question was Super Play, an old Future rag that wound up in 1996 (and which had a pretty great Famitsu-inspired cover style), while Gareth got there for winning a competition for the SNES version of Street Fighter.
Mr. Sketcz [Flickr]
A new Castlevania web series debuted yesterday on Start, IGN's video channel. It's had a bit of money put behind it, and while I don't really dig Castlevania, thought that for what it was, it was OK. You can check it out above.
Castlevania: Hymn of Blood [Live-Action Fan Series] - Episode 1 [YouTube]
Did you like that XCOM art we posted yesterday? Well, one of the artists behind it was Piero Macgowan, and tonight we're going to taking a closer look at his work.
Mexican-born Macgowan works at Civilization and (duh) XCOM studio Firaxis as a Senior Concept Artist, which means in addition to the alien-fighting pics you'll see below he's also worked on the...Civilization series (you'll also see some non-game stuff below, before you ask who the hell the guy with the flaming head is).
The image you see above is an interesting one, born from the earliest stages of XCOM's development where the team was kicking around ideas. One of them was to change the game's storyline, dropping the player in a world which the aliens had already conquered. What a bummer.
If you'd like to see more of Piero's work, you should check out his personal site and CGHub page.
To see the larger pics in all their glory (or, if they're big enough, so you can save them as wallpaper), right-click on them below and select "open in new tab".
Following on from the terrific "pissed off Cave Troll" video, Brotherhood Workshop have released a second LEGO / Lord of the Rings clip which is just as good.
This time Halloween descends on the Shire, and while the Hobbits are right into the spirit of things, Aragorn could do with lightening up a little.
LEGO A Hobbit Halloween [YouTube]
A criticism levelled at Sony's upcoming PlayStation All-Stars Battle Royale (aside from the name) is the fact that the brand is lacking in the star power of Nintendo's Smash Bros. series.
Which it is, no question. Nobody can match Nintendo for the number of famous mascots it has under its wing. But if one company can come close, it's Sega, and while the publisher has let its characters play in series like Smash Bros. before, and has even made a wacky fighting game, it'd be a lot cooler to see it come up with its own entry in the genre.
So thank Chilean artists Maximiliano and Leonardo for this fantasy series, showing characters like Ulala, Kazuma, Axel and Billy Hatcher get their time in the ass-kicking sun.
SONIC and SEGA ALL STAR WARZONE [DeviantArt, via Destructoid]
Comedian and actor Zach Braff, perhaps in a moment of confusion, took to Twitter like it was Google yesterday to ask the ethereal masses what Minecraft was.
His responses were about what you'd expect.
There are plenty of games that are better after a few drinks, but I can't think of any other that literally require you to have one in your hand while playing in order for the thing to work.
Corona Beach Volleyball does. The advergame from the beer label will only launch if it detects a Corona bottle sitting on the table, after which it'll generate a little beach volleyball court and some palm trees.
It's cute, but also a little annoying; I didn't have any Corona in the fridge to try it out with, and I'm not going to rush out and buy some just to play some cheap iPhone game.
If you do, though, have at it.
Corona Beach Volleyball [App Store]
You used to be able to get Doom 3 for cheap on Steam, on account of the game being pretty damn old. But ever since the release of its updated sibling, Doom 3 BFG edition, the original is nowhere to be found. You can't buy it.
Well, you can, technically, but only as part of the mega-expensive id Software bundle which includes every game the publisher has ever released. So, no thanks.
The removal has rightly been seen by many as a low move, since there are a number of fantastic mods available for the old game that won't work on the new one. Not to mention the fact the old game was cheaper, and did a lot of things the new update adds—like attach a flashlight to your gun—for free.
Responding to a query from Rock Paper Shotgun, id & Bethesda's PR rep says "DOOM 3 and Resurrection of Evil are now only available through the BFG Edition, which also includes the Lost Mission. If you already own the original versions of DOOM 3 and Resurrection of Evil, you will still be able to access them from within your Steam library."
"We do realize that there are fans that would like to purchase the original version of the game, and we're looking into options for them. When there's new info to share, we'll let everyone know."
Wrong answer. Or, to be more precise, wrong non-answer. The right answer would have been either "oh, whoops, mistake, let's fix that", or "hey, you got us, nice work, ok we're putting it back".
Mod-ern Warfare: Non-BFG Doom 3 Yanked From Steam [Rock Paper Shotgun]