Symphony - Valve
Update 3 Build Notes:
- Large library crash issues resolved
- Minor performance tweaks
- Achievements 'Beethoven', 'Haydn' and 'J.S. Bach' issues resolved
Aug 27, 2012
Lunar Flight - Valve
New Ambient Music Track by Jason Poots
New Highest Rank - Level 8 'Elite' 500,000 XP
6 New Achievements

New Mars Map including:
- Simulated Mars physics, Gravity, Atmospheric pressure
- Dynamic Dustorm System
- Crosswind forces
- 12 Time Trial Routes with Leaderboards
- 16 Survey Locations
- 10 Cargo Locations

All maps are now unlocked and no longer require rank!

A new Mars Free Flight Replay Demo is included if you
just want to jump in and check out Mars.

Version 1.6 also includes several bug fixes & optimizations
Product Release - Valve
The C-46, new content for Microsoft Flight, is now available on Steam!

A king-sized bush plane that's perfect for the wilds of Alaska, the C-46 was originally built as a cargo and troop transport during WWII. This twin-engine aircraft can carry up to 17,000 pounds of fuel and cargo to almost any remote and rugged landing strip. Its relatively high cruise speed of 200 kts and max range of 1500 miles make it the perfect cargo aircraft for Alaska. No cockpit is included.

Lunar Flight - Valve
Today's Deal: Save 75% off the Lunar Flight!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Announcement - Valve
Starvoid is now available for pre-purchase on Steam! Act now and receive early access to the full game and an extra copy to send to a friend!

Starvoid is a multiplayer real time strategy game, wrapped in the easy-to-pick-up and easy-to-play structure of a first person shooter. Take the role of a mercenary commander in the outer rims of the galaxy, fighting for control over the rare spaceship fuel, Starvoid. Take control of an arsenal of combat droids, vehicles and ingenious abilities ranging from deployable machine gun turrets and minefields to repair nanoids and orbital rocket strikes.

Legends of Pegasus - Valve
Version 1.0.0.4115
AI
- The complete planet management of the AI was renewed. AI should now build up effective planets and manage them correctly.
- Some methods for building more and better ships were included (the main AI update for ships and battles will be part of another patch)

Campaign

- Human EP 1: fixed a script bug, not counting already build laboratories
- Human EP 2: added more resources to the asteroid fields
- Human EP 2: adjusted Xor fleet spawns (longer delay and no cruisers)
- Xor EP 1: Incoming Xor waves occure less often
- Xor EP 1: fixed a bug that caused voice output not playing for 2nd cutscene
- Increased average resources in asteroid fields
- Enemy ships should now appear with more layout variety

Shipeditor
- Fixed a possible crash when overwriting a ship layout
- layouts of space stations and weapon platforms are now displayed in the layout browser under the structures tap
- Fixed a bug that could crash the game related to the shipeditor scene, when switching scenes after battles
- Small and medium space stations and weapon platforms can be build even though higher versions are explored
- Fixed a possible crash when deleting layouts that are not currently open
- Xor wapon names and descriptions corrected

Planet Management
- Fixed a bug that caused a false calculation of planet production points and state grant ( led to grayed out buildings although you had enough resources to build)
- Updated tooltips for planet buildings
o Added info about the planets max population increase when the building is being build on the planet.
o Added an info if the building gets a bonus from a special slot on the planet.
- Added additional tooltips to the planet management sliders, giving the player more informations what the sliders are showing
- Fixed “texture not found” errors with advanced colony modules from the Expansion techtree
- Colonies and Invasion modules in orbit are now grayed out if you are not able to use them on the planet
- Miningstations are now properly named

General
- Added French language
- Fixed problems with keyboard layouts (keyboard layouts are now based on the default language of your OS, not on the selected game language)
- Updated the Steam install script (should fix many problems regarding to the VC++ Redist 2010)
- Fixed a crash when destroying orbital buildings in a battle
- Xeno Camps do not replace each other anymore, so that you can build the level you need
- Xeno Camp upkeep removed
- Xeno Camp build costs adjusted
- Minor bugfixes
Adventures of Shuggy - Valve
Today's Deal: Save 75% off the Adventures of Shuggy!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Two Worlds II HD - Valve
Today's Deal: Save 75% off the Two Worlds II!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

ENDLESS™ Space - Definitive Edition - Valve
1.0.16
For Mac users: to run Endless Space, you will have to install Mono 2.11.3 for Mac OS X which is downloadable at the following address:
http://www.go-mono.com/mono-downloads/download.html (use the Mono MRE installer)

We are currently working hard on a solution to skip this step.

CHANGES AND ADDITIONS
- Added the possibility to add custom textures for modding (for custom faction portraits, custom hero portraits, custom tech icons…).
- Changed the way a planet is chosen when increasing pop, it is now based on the best FIDS and the best growth.
- Added a tooltip for the research income in the empire view.
- Added a resources info panel in the negotiation screen.
- Endless Space release on MAC (see above).

FIXES
IMPORTANT FIXES
- Fixed an issue where trading caused an assert forcing an exit to desktop.
- Fixed an issue where read only mod files loading failed for readonly.
OTHER FIXES
- Fixed an issue where the “worst status” rule, when creating an Alliance or when inviting a faction, was not enforced. Each faction kept its old status towards factions outside of the Alliance.
- Fixed an issue where the encounter report stayed visible at the end of a manual battle and was impossible to remove.
- Fixed an issue where cease fire was still active after a faction had died, allowing to trade resources with it.
All the version notes since the alpha version can be found at:
http://forums.amplitude-studios.com/showthread.php?446-Release-Notes
Left 4 Dead 2 - Valve
Updates to Left 4 Dead 2 - Authoring Tools have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Added handlers for two crash types that weren't getting picked up by our crash reporting system
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