Occasionally we in the world of games journalism are asked by people in the world of public relations what we thought of a game we just saw. Surely, anything I could say to them, I could say to you, reader of Kotaku. And I should, right? Otherwise I'm just doing free consultation.
In answer to those who asked what I liked or didn't like about Crysis 3 after I played the February 2013 first-person shooter several weeks ago, I'd say, first of all, that I'm hoping to like this game more than I did Crysis 2. That 2011 game presented the promise of open-ended level design but its campaign was ultimately more constricted and funneling than I expected. For a game that was supposed to be the thinking gamer's Call of Duty, it was too, well, Call of Duty.
I was, therefore, happy that the one level I've played of Crysis 3—the dam-detonating level you see chopped up in the trailer above—felt like it offered a variety of tactical options. I could play through it stealthily or aggressively. I could stick to the water or fight on land. I could work my through the level's main building or around it. I liked all of that.
The Crysis games fetishize the super-suit worn by the the player's character. The suit lets you jump really high, turn nearly invisible, punch trees and so on. Crysis 2 made a big deal about the suit always crashing, re-booting and apparently upgrading, though all of that seemed like inconsequential special effects to me. I'm not sure Crysis 3 will do a better job with the suit, but now they've added a new item to fetishize, one that I like more: the bow-and-arrow.
The prevalence of bows and arrows among the games at this past E3 became a bad joke, but Crysis 3 gets a pass from me. Its' bow-and-arrow is great and fits the series perfectly. Over in the new Tomb Raider, we've got a bow-and-arrow that is used as a survival weapon, as a sort of gun-replacement in a place where guns aren't easily obtained. In Crysis 3, the bow and arrow feels like something better than a gun. It's lethal, it fires fast and, best of all, it's quiet. Previously, Crysis was a game about trading off power for stealth, of choosing to forgo one's own cloaking device when it's time to uncork a spray of machine gun fire. In Crysis 3, the bow and arrow feels like the best of all worlds, offering quiet lethality, a combo that feels like it trumps the tactical options of the previous game. This particular weapon also suits the Crysis series' appeal to the shooter player's tactical mind, requiring them to use the ammunition in their quiver efficiently and encouraging them to pick up their spent arrows to use them again.
The new game will let players hack and use alien weapons and still offers bunches of suit upgrades. These features don't interest me much, nor does a perpetuation of the previous game's plant-overgrowth-in-the-city aesthetic. While other shooters globe-hop perhaps more than they should, it feels that Crysis may be erring in staying too still. The new game is supposed to feature a variety of climates and terrain in special biodomes that house the game's urban levels. But the overall foliage-and-steel look that I've seen makes this new game look, to me, like an add-on to a Crysis 2 campaign that had already gone on too long for me. I'm hoping to see more visual variety than we've seen so far.
I did not attend EA's E3 press conference a month ago, and I was surprised to hear that this game closed the show. I'd walked away from my demo of the game feeling that Crytek's series was on the upswing, but I did not walk away feeling that it was grand finale material. Blame the marketing team or show organizers for that, I guess.
I have a hard time seeing where Crysis 3 fits in and it remains a sequel that risks being one too many in a crowded field. For me, it needs to be best at something or at least interestingly different. Crysis 3, however, feels a shade more conservative than the next Call of Duty, which is adding branching story to its own previously-safe formula. I am now looking toward first-person shooters such as Metro Last Light and its striking Russian post-apocalypse for my FPTS aesthetic left turn. I now look to whatever the former Infinity Ward folks at Respawn Entertainment are doing for the next big shake-up in first-person shooting game design. I wasn't the kind of person who was dying for a new Crysis and I could, honestly, have been content without one.
But there's something about this game's bow and arrow. It was just about the most satisfying weapon to shoot of all the E3 games I played. Can one weapon alone make a game? I don't know, but it's something I can say got my attention and got me to care about what comes next for Crysis.
Old school action role-playing meets newfangled dungeon crawler in this week's Nintendo download, as a free demo for Square Enix's Heroes of Ruin goes head-to-head with one of Nintendo's most legendary games.
If you were one of the folks that picked up the Nintendo 3DS before they dropped the price from $250 to sensible, then you've already got your free copy of NES classic The Legend of Zelda. It was one of the titles given out for free to people to keep them from feeling silly for spending too much. Nintendo is now rolling out those games as part of its 8-Bit Summer promotion, one of the easiest to pull-off promotions ever.
Meanwhile, Square Enix gives North American players a taste of Heroes of Ruin, it's Diablo-esque dungeon crawler with online multiplayer support. The game's been out in Europe since the middle of last moth, so it's about time we yanks get our hands on it.
As for the rest, it's a pretty big week for Nintendo downloadables, with seven new titles introduced, including a WiiWare title that lets you make clay pots — the same sort of clay pots one might stow spare rupees in. And that ties things up readily. On to the games!
The Legend of Zelda
Platform: 3DS
Price: $4.99
Celebrate the Nintendo eShop "8-BIT SUMMER" series with this smash-hit adventure, originally released on the NES console in 1987. Ganon, the King of Evil, has broken free of the Dark World and has captured Hyrule's beloved Princess Zelda. But before she was caught, Zelda managed to shatter the Triforce of Wisdom and scatter its eight pieces throughout Hyrule. Begin your adventure by finding a small wooden sword in a dark cave. As you grow in stature, experience and strength, so do your weapons. Help Link collect the captured pieces of the Triforce, rescue the princess and thwart Ganon's evil plans.
NES Open Tournament Golf
Platform: 3DS
Price: $4.99
We all know Mario is a hero, but did you know he's also a world-class golfer? This classic NES game from 1991 – now available for Nintendo 3DS as part of the Nintendo eShop's "8-BIT SUMMER" series – lets you challenge another player in Stroke, Match and Tournament modes. Play on three fantasy courses in the United States, the UK and Japan, and try to win a million dollars. Make sure you keep an eye on the wind and the distance to the hole before selecting your club, or else you'll be racking up some high scores –which is exactly what you don't want to do in this game. Whether you're a beginner or an experienced golfer, NES Open Tournament Golf is perfect for those days when you just can't get to the local golf course.
Akari by Nikoli
Platform: 3DS
Price: $4.99
"Akari" is a puzzle in which you set lights based on the hint numbers in order to light up the entirety of the white space. The main features of "Akari" are the easy to understand rules, and the depth of the game. There are great numbers of patterns for which you will figure out "When the numbers and lights and spaces are combined like this, then THIS is how they are sure to match up", so you have plenty of opportunities to taste "the excitement of discovering new patterns". To ensure your long-term enjoyment, we're prepared both a "Stage Clear" mode and a "Random" mode. In "Stage Clear" mode, you progress by clearing puzzles one by one, and in "Random" mode puzzles are generated at random. Please enjoy this high-quality "Akari" game.
Topoloco
Platform: 3DS / DSi
Price: $4.99 / 500 Points
Meet professor Topoloco. He's absolutely crazy about topography and he is glad to have you in his world topography class! For each of the 5 continents he covers you can practice your skills in a series of mini-games like locating cities and countries, dragging flags, and more! You can practice as much as you want in order to prepare for a final exam which you can take whenever you think you're ready. Topoloco is both a fun topography learning game and a digital atlas for all ages.
3, 2, 1... WordsUp!
Platform:
Price:
The Legend of Zelda
Platform: 3DS / DSi
Price: $1.99 / 200 Points
Show your command of the language in 3, 2, 1... WordsUp! Build the maximum number of words with the same combination of letters. Do it before time runs out or you will lose! Challenge yourself in this unique game of wit and skill. Practice your mental agility and your knowledge of the language in 3, 2, 1... WordsUp!
Let's Create! Pottery
Platform: WiiWare
Price: 500 Points
With "Let's Create! Pottery" making ceramics has never been more simple and fun! Become a true artist and create "one of a kind" pottery items and share them with your friends! Throw the clay on the wheel, release all your artistic talents and take benefit of dozens of materials available in order to create your own design! Even when you glaze and fire your very first pot you will feel accomplished and relaxed as pottery is the best way to relieve your everyday stress and find your inner peace. An amazing, therapeutic and uplifting experience you can enjoy with your family and friends!
2020 Super Baseball
Platform: WiiWare
Price: 900 Points
Originally released in 1991, this is not your typical baseball game. In the near future, there are two leagues with a total of 12 teams for players to choose from. Pick your team and go for the championship. The games are held at the exclusive Cyber Egg Stadium, where the home run zone is alarmingly small and the fair zone is unusually wide. There is even a stop zone to stop any ball that lands there. As the game progresses Crackers (mines) are installed. During games, armor can be purchased to reinforce your players. All this makes for a unique baseball experience. You may be a bit perplexed at first, but once you get used to it and begin devising a strategy, you might even start enjoying all the curveballs being thrown at you.
Heroes of Ruin
Platform: 3DS
Create your own mercenary and battle forth on your own or join forces with other heroes in 4-player co-operative multiplayer. Test your combat skills and earn rewards by taking on new daily challenges.
Sakura Samurai
Platform: 3DS
Price: $6.99 $4.99
The "Game of the Weekend" program is featuring Sakura Samurai: Art of the Sword. For a limited time this precision sword-fighting game is available at a special price of $4.99. Offer is valid from 9 a.m. Pacific time on Friday, July 6, through 9 p.m. Pacific time on Sunday, July 8.
Yesterday, Square Enix confirmed that it will re-release Final Fantasy VII on PC at some point in the near future.
What's most interesting about this re-release is that it adds new features to the seminal role-playing game, like achievements. But Square hasn't shared any details on exactly what these achievements will comprise. So I'm offering a few suggestions. Free of charge. You're welcome, Square Enix.
Here are ten achievements I think Final Fantasy VII should have.
Get Aeris's ultimate Limit Break.
Attack and capture harmless chocobos in the wild. Imprison them in a cramped stable. Force them to breed with one another. Throw out the ones that don't turn black or gold. Use them to make yourself more powerful. Whip them into shape on the race track.
Equip one character with the following materia: Mime, MP Absorb-Master Summon, Final Attack-Phoenix, MP Turbo-Knights of the Round, Slash All, Mega All, HP Plus. Equip your other two characters with Mime. Enter combat. Press the A button once.
Realize that Final Fantasy VII isn't as good as it was when you were 12. Deny this to the grave.
Level all of your characters to 99. Master all Materia. Kill Emerald and Ruby Weapons. Brag about these accomplishments to all of your friends. Lose all of your friends.
Use Tifa in combat.
Go on a date to watch fireworks with Barret. Have a lovely time. Give him your number. Wait a day. Wonder why he hasn't called yet. Wait another day. Stare at his Facebook. Hit refresh. Wait a third day. Cry. Eat Haagen-Daaz. De-friend him on Facebook.
Re-name Aeris to Aerith.
Spend over 50 hours traveling the world of Final Fantasy VII in search for the fifth Huge Materia which you can then use to unlock a secret color of chocobo that will allow you to travel into Sephiroth's cocoon and find a key that opens the door to Sector 3 in Midgar, where you can revive Aeris for real guys seriously you read it on an AOL message board!
Convince a shopkeeper to pay you five times for the same item.
Hitman: Absolution's E3 2012 trailer depicting Agent 47 brutally dispatching a group of killers dressed as sexy nuns caused quite a stir. People called it exploitatitive. People called it misogynistic. In the latest in a series of ICA Profile videos for the game, an unseen bureaucrat agrees with these assessments.
Hitman: Absolution's developers apologized for the E3 trailer, which wasn't much more than a short CGI movie about a group of nameless trained killers being slaughtered. This ICA Profile video gives the Saints names, a back story, and (around 35 seconds in) an in-game voice echoing your concerns.
The unnamed executive signing off on the briefly-flashed memos doesn't believe dressing up as religious figures is something the good guys should do, and the fetish costumes seem a bit much. He does not approve. He is the voice of the people.
Of course the video also informs us that the Saints were recruited from the ranks of female prison inmates and strippers, but hey, one step forward, two steps back.
As a whole new number, Monster Hunter 4 will feature an entirely new story and base of operations from the previous games. Unlike the previous games in which the player started as a hunter for hire who went on hunting quests from a single stationary base of operations, in Monster Hunter 4, the player is hired as a member of a roaming caravan, traveling the world. The creators have placed a greater emphasis on "story" and "adventure" than in previous games, adding more NPCs than before, as well as multiple unique villages that can all be used as bases of operations.
For each new game in the series, new stages and action mechanics have been added. Monster Hunter 4, which was developed alongside Monster Hunter 3, will introduce the concept of elevation and slopes, an upgrade to the grab mechanic incorporated from Dragon's Dogma that allows players for grab and attack while hanging on to ledges and monsters, and the addition of new "ruins fields" stages to explore and hunt in. Despite the parallel development with Monster Hunter 3, there will be no underwater stages this time around.
As with every incarnation of Monster Hunter there will be new monsters and subsequent new equipment and most likely a new upgraded "G" version of the game released within a year that adds even more content at the full retail price. Sadly, Capcom has not revealed any intention to release the game on the PS Vita, as some Japanese players out there were desperately hoping for, and as far as the Monster Hunter series is concerned, remains hand in hand with Nintendo. (&$%#!!!)
Monster Hunter 4 is scheduled for release in Spring of 2013 (if the Mayans don't have their way) on the 3DS.
CAPCOM : モンスターハンター4公式サイト [CAPCOM : モンスターハンター4公式サイト]
In Japan, Nintendo is not selling the 3DS XL with an AC adapter. According to Japanese site Famicom Plaza, Nintendo is cutting the price from ¥1,500 (US$19) to ¥1,000 ($13). [Famicom Plaza]
Twitter user Dawy posted an image that shows the difference between Phantasy Star Universe and Phantasy Star Online 2 in one fell swoop. That's right, more realistic undergarments to go with those unrealistic boobs. Progress!
どう進化したか一発で分かる画像 [Twitpic]
Scrolls, the upcoming game from Minecraft developer Mojang, is entering alpha today. Yes, that means that Mojang is sending out alpha codes for players; however, before it does, the studio gave a rundown of how the codes will be sent out and what the alpha includes.
According to Mojang, the alpha codes are being sent out via email. Those getting the codes will be randomly selected from the sign-up list. If you are not on this list, well, you must wait until the open beta as more folks will not be added to the alpha list.
Mojang pointed out that Scrolls is missing many features and content that are slated for the next several months. Moreover, the developer plans on changing many of the scrolls in the game. Things to keep in mind if you are in the alpha!
Here's the nitty-gritty about what the alpha consists of:
Deck Building
As you start the game, you will have a pre-constructed deck so if you wish, you can start playing right away. However, sooner or later you will probably like to explore the rest of the content in the game, and that's when you go to the Deck Builder.
The alpha account comes with a full set of scrolls. Meaning you will have 3 of each available scroll in the game. A deck must be at least 40 scrolls big, and you can have no more than 3 of each scroll in it. You can have as many decks as you like and you may use the same scrolls in different decks.
Singleplayer
Although you will not be able to venture the world or go toe to toe against the powerful bosses that inhabits it, the alpha will allow you to test your strength against an AI opponent.
You will have the option of 3 difficulty settings, each of which has a number of different decks to play against.
Multiplayer
In the Arena section, you can chat with other players as well as challenge them. You can also queue up for a multiplayer match against a random opponent. When playing a multiplayer match, there will be a round timer allowing the players no more then 90 seconds to make their move. It is advised to try out the tutorial and some single player matches before testing your skill against another player.
Ready Set Alpha [Scrolls]
Two companion characters have been announced for the game: A fellow mage and… A book.
During imprisonment, the player is given a spell book by a fellow servant in a neighboring cell. The living spell book, Librom, has the ability to allow anyone reading it to experience the stories written within. Librom offers the player a chance to discover the "truth of this world" and "a way to escape their destiny" by reading what is written within.
The player also meets the female mage, Nimue, during trials to become a mage. Through their adventures, the player learns of her motives and of "an inescapable fate that awaits…"
Previous released images show the various body parts that can be sacrificed for different spells and attacks, but new information reveals that other objects can be used for other powerful and (somewhat) less-mutilating spells. Sacrificing a piece of stone rubble makes a protective stone wall for defense and the bone of a giant can be sacrificed for a strong offensive spell. Even without the self-mutilation, the overall atmosphere and theme of the game is creepy and disturbing enough to make me want to definitely give it a shot when it come out.
Soul Sacrifice is scheduled for release in Japan this winter. While a North American release has been confirmed, there is no set release date.
『SOUL SACRIFICE(ソウル・サクリファイス)』主人公の運命を大きく左右する相棒 [ファミ通.com]
The trio escaped in a small car owned by one of the men and drove at high speeds on roads and highways, running traffic lights along the way. Over twenty Sendai cop cars and even a prefectural police helicopter pursued the three men.
After forty minutes, the car got a flat tire on the way to Sendai's port, and the three men were all arrested.
During the chase, there was minor car damage to multiple cars, but thankfully, no one was hurt.
Two of the three have confessed, but one, 24 year-old Yuuki Moriyama, denied the crime, saying, "I don't know anything about this." It was Moriyama's car that the three men attempted their getaway. Bet he knew about that bit, seeing as he was, you know, in the car.
漫画本98冊を窃盗容疑 男3人逮捕、1人否認 仙台 [Kahoku Online]