PC Gamer
DINO_12


Every week, Richard Cobbett rolls the dice to bring you an obscure slice of gaming history, from lost gems to weapons grade atrocities. This week, a game two hundred million years in the making. No, wait. Sorry. A few months, maybe. One year tops. Is it kinda neat though? You bet Jurassic is!

Dinosaurs! Next to fluffy, sleepy kittens, officially the greatest animals of all time. Big! Dangerous! Much more intimidating before we found out about the feathers, but thought raptors were actually like the ones in Jurassic Park! Designasaurus - technically Designasaurus II - is your chance to put your stamp on history, and be the 5,000,000 person to do the 'Doyouthinkhesaurus' joke. What luck!





Designasaurus is what happens when idiots get hold of time-travel technology. It's an edutainment game - one sec while I blow the dust off the standard image, it's been a while since we saw it...



...an edutainment game designed for kids. They're not the idiots. The idiots are the scientists at the Designasaurus Research Foundation, who have accidentally lost the genetic code for the Gigantadon to the evil Max von Fusion. While he's been arrested, saving everyone the trouble of tracking him down, it's apparently deemed inappropriate to stick piano reeds under his fingernails until he just tells you where the hell he put them. Cue an epic chase through time, through the Jurassic, Cretaceous and Triassic periods to find the sixteen pieces of the code and... wait, what exactly are the stakes here?

...to save the world? Hmm. Not sure how this matters in the great scheme of things. I'm not sure that one dinosaur is going to make as much of a "political and military" difference as the DRF thinks, especially in the year 2500-and-a-bit. Yes, it can survive in multiple climates, but we have time machines and genetic engineering and guns. I think we can handle our enemies getting their hands on reptiles.

...to help science? Well, it seems like a simpler approach would be to just use the time machine and just go pick one up if it's ever existed before. Or maybe just send a raptor back to eat von Fusion before he scatters the pieces into the timestream. Paradoxes? Pffft. It's not as if the butterfly effect is going to make much difference in the actual plan for sorting out this situation.

...to teach kids about dinosaurs and shut up, it's just a framing device for a silly edutainment game and you can't expect too much from those for goodnesss sake? Well, kindof. I guess. To a point.



Rather than sending a hunter though, the DRF instead decides it's a much better option to genetically modify its own dinosaur to both contaminate the time-stream and quite probably confuse them at some point in the future. While it can't die, thanks to an emergency beam-out system, your custom atrocity can have kids, and nobody gives a damn if you eat every other dinosaur and poop out their bones.

Creating your own dinosaur is obviously the best bit. You can pick an existing one like the Allosaurus, Deinonychus or Triceratops if you want, but it's far more fun to just rip all of those losers to pieces and create your own from the best bits. Here for example we have the tail of a Stegosaurus, the body and arms of an Iguanodon, and the wig of an esteemed barrister. Go, Dinosaur Lawyer!



Alternatively, you can look elsewhere for inspiration. Here for instance is an attempt to recreate ancestors of Mass Effect's Krogan. Meet Urdnot Rex. Who exists solely for that pun.



Sent back in time, your dinosaur has to survive 16 increasingly dangerous time periods. The goal is simple - find the genetic plans that have been dropped somewhere on the map, and get back to the teleporter. Why you have to do this last bit when your dinosaur can be beamed out at a whim, or why you only send one dinosaur instead of a whole herd of Dontfuckwithusaurses, I have no idea, but that's why I'm not some genetic engineer from the future. Amongst other, more pragmatic reasons, obviously.



Survival isn't desperately complicated. You have to keep your dinosaur fed, watered, and not crushed by herds or eaten by carnivores. The parts you chose determine whether it's a herbivore, eating trees and vegetation, a carnivore who'll have to hunt for dinner, or an omnivore who'll technically eat anything and can therefore fully appreciate the joy of a good plate of steak and chips. Go, evolution!



It's not exactly a hardcore simulation. Dinosaurs that would hunt in packs, like Coelophysis, will happily take a solo pop at a much larger predator, cannibalism is perfectly acceptable, and the typically fish-eating Pteranodon really want to put the 'sore arse' in 'saurus'. Fighting consists of entering combat mode and spamming the attack key. This being edutainment, there's very little gore or detail, but here's an authentic simulation of what one of those epic battles might have looked like.



One minor issue with the genetics side of the game is that while you'd think there'd be some challenge in balancing different pieces for a dinosaur with strengths and weaknesses... well, to hell with that. Every piece updates a straight rating with a value like "Excellent" and it takes about five seconds to come out with history's ultimate arse-kicker. This is another piece of evidence in favour of just writing the Gigantadon off until von Fusion gets bored of solitary confinement. As edutainment villains go, Carmen Sandiego he is not. I bet he doesn't even have his own catchy theme song or anything.

http://www.youtube.com/watch?v=Hsa2nsjmc4Y

As ever with edutainment, the first thing to test is whether or not it's taken any steps to avoid things every kid will try, and how funny it is when it inevitably fails. In this case, it's not that hard, especially when it's reporting your failure to do something like protect a nest.



Unlike many edutainment games, Designasaurus does at least offer a solid amount of 'tainment' with its 'edu', and it's fun to mess around with. It has a few nice features, like being able to print out your dinosaurs, and the added hilarity of later levels developing into almost bullet-hell levels of crap to wade through. Here's a Let's Play covering the whole thing, up to and including the reveal of the Gigantodon - which turns out to be the crazed drawing of a teenage boy, more or less. In the distant past, it would be a force to be reckoned with. Now, I just wonder what it would taste like after being shot with a sniper rifle and served up with a generous helping of chips. Victory, I assume. Victory, and probably chicken.

http://www.youtube.com/watch?v=p03oLnajVIc












Arma 2: Operation Arrowhead
day z diary


Day Z does something novel and counter-intuitive that I love: it makes being victimized exciting. You feel a lot when you're face-to-face with permadeath—when you're being bandited, zombied, starved, or dehydrated.

I had an incredible session in Day Z last night during an impromptu livestream. In 15 minutes of action, I felt a greater spectrum of feelings than I have in a month worth of gaming. Come behold my tornado of terror, guilt, joy, and cowardice.

SETUP: It's night. I'm looting a particularly dangerous area of Day Z with a guy named Vipeaxe, the one in the ghillie suit. He happens to be a server administrator for Day Z, and he's survived for an incredibly long time with his current character.




 
SETUP: 13 minutes later, I cruise along toward the southern barracks in the Northwest Airfield, hoping to find rare loot and end my hours-long session.







I drew this up to try and summarize the arc of things I felt through this sequence. Man, I still can't believe that the shock of simulated death got to me so much that I couldn't figure out if I'd acted in self-defense. Why the hell was I apologizing to the guy who'd clearly tried to kill me? Anyway, keep an eye on my Twitter page for more livestreaming.
PC Gamer
weekend_615
Napoleon: Total War is 50% off and free to play this weekend on Steam, and Civilization V is 50% off on Amazon in case you're interested in next week's release of the pretty neat-looking Gods & Kings expansion. GameFly and GameStop have many more deals than usual, and...wait, what's going on here, Origin? Jump inside for this week's round of not trying to be Nordstrom!



STEAM
Play Napoleon: Total War for free this weekend, get some cheap Counter-Strike, and make Big & Tall cities for $10.

75% off Cities XL 2012 - $10.00
50% off Napoleon: Total War Imperial Edition - $9.99
66% off Counter-Strike: Source - $6.80



AMAZON
Hi Amazon, do you have too many constantly-fluctuating sales to list? You do?! And you say they often change by just 1% off from week to week? That's crazy, Amazon. There's no way you could keep track of all that, never mind me. Well, here's to trying our best:

50% off Sid Meier's Civilization V - $14.99
50% off PAYDAY The Heist - $9.99
75% off The Darkness II - $12.49
60% off Dead Island - $11.99
26% off Saints Row: The Third - $36.91
39% off Battlefield 3 - $36.69
71% off Trine - $5.83
27% off Borderlands - $22.04
27% off Metro 2033 - $14.65
25% off Medal of Honor - $15.05
50% off Mount & Blade: Warband - $9.95
26% off Dungeon Siege 3 - $14.73
50% off Tropico 4 - $19.99
26% off Command & Conquer: Red Alert 3 - $14.75
More Amazon PC game downloads


ORIGIN
Surprise! Apparently it's been a year since Origin originated, so check the store for 40% off special editions.

GAMEFLY
The Summer Roadtrip sale is still going, and new sales are popping up at regular intervals, which probably means the list below will be outdated by the time you get to it. Thanks for messing with my list, GameFly. Check out the sale's hub page for the latest deals.

Mass Effect - $4.99
Mass Effect 2 - $4.99
Mass Effect 3 - $35.99
Dead Space - $4.99
Dead Space 2 - $4.99
Transformers: War for Cybertron - $7.49
Aliens vs. Predator - $5.99
Space Quest Collection - $4.99
Warhammer 40,000: Space Marine - $10.19


 
GAMESTOP
Hey, where'd all this come from? Did I just miss it last week? GameStop has sales on FarCry, Mass Effect 3, Dead Island, Payday: The Heist, and is still selling cheap Assassin's Creed and 2K bundles.


75% off Far Cry - $2.49
75% off Far Cry Bundle - $4.99
50% off PAYDAY The Heist - $9.99
60% off Dead Island - $11.99
66% off Counter-Strike Complete - $10.19
33% off Mass Effect 3 - $39.99
33% off Half-Life Complete - $26.79
75% off Assassin's Creed - $4.99
50% off Assassin's Creed 2 - $9.99
50% off Assassin's Creed Brotherhood - $14.99
60% off Assassin's Creed Complete Pack - $51.98
78% off 2K Ultimate Bundle - $69.99
More GameStop deals

 
GOG
GOG's 50% off weekend deal covers Ubisoft fun like Beyond Good & Evil, Assassin's Creed, Rayman, and Splinter Cell.


50% off Assassin's Creed: Director's Cut - $9.99
50% off Beyond Good and Evil - $4.99
50% off Crusaders of Might and Magic - $2.99
50% off Prince of Persia: The Sands of Time - $4.99
50% off Rayman 2: The Great Escape - $2.99
50% off Rayman 3: Hoodlum Havoc - $2.99
50% off Rayman Forever - $2.99
50% off Tom Clancy's Splinter Cell - $4.99

 
Also check out Green Man Gaming and GamersGate -- many of their deals are currently similar or the same as the other retailers, but let us know if you find any surprises over the weekend.
The Elder Scrolls V: Skyrim
Planetside 2

It's here at last! We've recovered from our post-E3 plagues, put the pieces of our lives back together, and took time to meditate in a sacred grove before doing battle in the PCG-awards-debate-ring of death to determine the best games at this year's E3.


Best RPG - The Elder Scrolls V: Dawnguard
Since Daggerfall, one of the best elements of The Elder Scrolls' sandbox gameplay has been the ability to be a secret monster among the bustling, unaware population of NPC sheep. More than anything, Dawnguard seems tightly focused on improving that experience. We've been teased a story that fleshes out vampires and their society in a way we haven't seen in a TES game since Morrowind. Said story will feature two possible factions to side with—the vampires or the Dawnguard—much like, one of the better quest lines in the base game, the Civil War. Plus, yay replayability!

On top of that, the expansion introduces a totally new creature form (the Vampire Lord) and full skill trees for both werewolves and vampires. Oh, and crossbows! At the end of the day, of course, we'll take any excuse to jump back into one of the best RPGs of the last decade with shiny, new content to explore.


Best Strategy - XCOM: Enemy Unknown
In a market that seems afraid to put out turn-based strategy titles, XCOM: Enemy Unknown is putting all kinds of alien anatomy to the wall, courtesy of heavy machine gun fire. Very much following in the spirit of the XCOM we know and love, every alien kill and every squad member death will be permanent (and all that more poignant realized in close-up, high-res 3D). Even the passive elements of the game, like watching your science teams dutifully experiment on the extraterrestrial scum between missions in the mesmerizing cross-section view of your space base, are filled with grit and flavor which we just can't wait to get our hands on.

The aliens are coming? We say let them come.


Best Update - Rift: Storm Legion
MMO expansion formulas can be simple: add a new continent with five new zones, raise the level cap five levels, add five skills per class, and add another class or race. Oh, and don't forget a large, evil bad guy for the players to kill in six months' time.

Much like the base game, Rift's next expansion does all that's expected of it and then adds an extra scoop of awesome into the mix. It's not just adding a new continent—Storm Legion adds two continents, each just as big as the entire existing game world. It's not just adding five skills per class—Storm Legion is adding two new souls (talent trees) for each class to tinker and play around with, so that you can pick which new skills you want to add to your character.

But the most promising element of the expansion—and what really won us over at E3—is how much experimenting the developers appear to be doing with the design of all that new content.

The demo of an open-world boss fight on one of the new continents showcased it best of all. The boss wasn't just a stack of hit-points. The 60-foot-tall monster had 5 or more different targetable areas. Hack at a specific piece of his body and you could knock off his armor or weaken a limb, and that'll affect the way he fights. Launch platforms around the area will fling your character across the sky at the collosal boss. Land on his shoulder and you can carve into him up close and personal, or crash into the energy well in his chest and you'll gain a temporary ability to blast him for mega-damage.

Best of all, when the boss is severely wounded, he doesn't just get a generic enrage buff—he goes on a rampage tearing down walls in the open world, which will temporarily open up a new part of the zone to everyone, complete with new quests and enemies to fight.

We haven't seen a lot of Storm Legion's content at this point, but what we've seen so far has us very excited about what other tricks the developers at Trion are packing into those two new continents.


Best Action Game - Assassin's Creed 3
Unless their branches are highlighted with a red “grab here” glow, trees are often off-limits in games. They’re tossed around environments to look naturey, bend in the breeze, and trap those who glitch into them. Watching the Animus’ new protagonist squirrel through a forest canopy and flick himself off a branch is almost disorienting.

After giving us grandiose playgrounds like the Coliseum in Assassin’s Creed: Brotherhood, Ubisoft could have stuck to its stonework and simply escalated the scope of movement with taller buildings. Instead, Assassin’s Creed III is taking an organic route, which we didn’t know we wanted until we saw Connor’s hunt so smoothly realized.

Pull away from that achievement in animation and there’s still more intrigue. How will Ubisoft handle the story of a half-British, half-Native American assassin caught in the upheaval of the American Revolution? Will the naval battle teased at Sony’s press conference be as fun as it looks, or a clunky side mission?

If any of it falls apart under hands-on scrutiny, it will at least have been a bold decision, and that deserves acknowledgement.



Best Hardware - John Carmack's Duct-Taped VR Headset
There's something very indie rock about coming to the mega marketing-splosion that is E3 with a $500 homebrew VR headset that's "literally held together with duct tape." And legendary Doom creator John Carmack is exactly the kind of guy you would expect to do it. A lot of great things in PC gaming have come out of these kinds of garage projects, and if the tech is as cool as our own David Boddington seemed convinced that it was after a hands-on demo, we could see this kind of thing becoming a pretty big deal among enthusiasts in the near future.



Best Indie Game - Natural Selection 2


“I think we should make our own modern FPS engine.”

“Hey, while we’re doing that, can we make the game look colorful, well-animated, and visually on-par with modern games?”

“So, we’re going to pursue an unthinkably ambitious design concept and make a multiplayer FPS with RTS elements.”

“Hey, you know what’d be a great idea? Left 4 Dead and StarCraft-style asymmetry between our alien and human factions.”

“Oh, and let’s make it an eSport.”



Best Sim - Arma 3
Bohemia Interactive understands the difference between authenticity as an experience and realism for realism’s sake.

But even shrugging off Arma 3’s refined mechanics and accessibility, it’s also the most impressive simulation of a real-world location we’ve ever seen in a game. Limnos (a near-clone of Lemnos, the Greek island) has a completely different feel: hundreds of enterable buildings, variegated terrain, and fine strokes that in 300-some square kilometers of virtual land. Fighting in it will be great and all, we’re sure, but man. Can you just let us walk around for awhile, Bohemia?



Best Shooter, Best MMO, Best of Show, Most Awards Received - PlanetSide 2
PlanetSide 2, on paper, almost seems too good to be true. In action, the "almost" disappears before your eyes and you're left wondering: How can something this ambitious actually exist? And if it can, why did it take this long for somebody to do it?

We didn't hand the same game the award for Best Shooter, Best MMO, and Best of Show lightly, but PlanetSide 2 clearly asserted itself as the top candidate in all of those categories. The shooting is fast, frantic, and fun. As an MMOFPS, it takes nearly every gameplay element that's been attempted in the genre up to 11, without making any compromises in its pursuit of its "Wouldn't it be cool if...?" premise. From what we've seen so far, PS2 has all of the elements PC gamers want in our ideal persistent, massively-multiplayer shooter, and probably a few we didn't know we wanted.

We love that everything you do, from the time your boots hit the ground to that inevitable moment that you're forced to log off by the sun coming in your window and the realization that you have to work, directly affects a world that doesn't go away when a match ends.

E3 hasn't ever really been about the PC, and this year featured a lot of big console titles, but we can say without any caveat that PlanetSide 2 stole the show for us. It's shaping up to be a transcendent experience, both as a shooter and an MMO, in a very "only on PC" kind of way.
Dota 2
DreamHack Summer 2012 logo


Did last week's MLG Spring Championship leave you thirsting for more eSports? Then DreamHack Summer 2012 has you covered. With well-attended tournaments for StarCraft 2, League of Legends, and Dota 2, DreamHack should keep you busy throughout the weekend and into the work-week. It starts tomorrow at 11 AM Eastern, and continues through Monday, with the StarCraft 2 Grand Final scheduled for 5:15 PM Eastern.

A lot of big names are there this weekend, too: HerO, Stephano, Ret, PuMa, NaNiwa, SaSe, ThorZaIN, and HuK will be attending, among others. While the list is missing some of the most notable players who were at the MLG Spring Championship last weekend, it also looks like a good chance to see some of the players on the European StarCraft circuit that don't often make appearances at MLG events. Personally, I like Stephano for the win, but maybe ThorZaIN can repeat.

DreamHack will also play host to the MSI Beat IT League of Legends Tournament, and the Corsair Vengeance Dota 2 Cup. The LoL tournament will feature Moscow Five along with Fnatic, Curse.eu, and Absolute Legends.

Dota 2 has an even stronger lineup set to compete this weekend. Natus Vincere, CLG, Evil Geniuses, Mousesports, Quantic... look, you get the idea. Everyone is there. Dota 2 competition begins at 8 AM Eastern on Saturday. The Finals begin at 3:30 PM Eastern on Monday. You can view the schedule here.

You can catch all the DreamHack streams on DreamHack.tv, including a Heroes of Newerth tournament and some other events. As with MLG last week, the biggest challenge is going to be choosing what to watch.
Dead Space (2008)
Dead Space 3 - bros in trouble


EA president Frank Gibeau says that Dead Space needs a number of players roughly equivalent to the entire population of Norway to justify its continued existence. "In general, we're thinking about how we make this a more broadly appealing franchise, because ultimately you need to get to audience sizes of around five million to really continue to invest in an IP like Dead Space," he told CVG in a recent interview.

"Anything less than that and it becomes quite difficult financially given how expensive it is to make games and market them," he continued. While firm sales numbers are not readily available, EA did say back in February that Dead Space 2 was selling about twice as well as the franchise's first entry had. Yet, even given that, they feel that Dead Space 3 needs to be more "broadly appealing" without alienating current fans of the series.

Dead Space 3 is set for a 2013 release, and sounds to be leaning toward more toward the action genre than its predecessors. Only time will tell if, and to what extent, that shift compromises the horror elements that current fans of the series enjoy.
Amnesia: The Dark Descent
amnesia-thumb


The countdown on nextfrictionalgame.com has ended, treating us to an unsurprisingly eerie first trailer for Amnesia: A Machine for Pigs. Check it out below, if you dare.


A Machine for Pigs is the follow-up to 2011's Amnesia: the Dark Descent—which is, for my money, the scariest horror game ever released on the PC. The trailer shows off a similar art style to Dark Descent, but in a notably different setting. We get a glimpse of some outdoor areas, for example, which were all but absent from the claustrophobic Castle Brennenburg.

"Initially we planned to do a teaser release if we reached a certain total payments goal," Frictional Games says on their YouTube page, in reference to the Humble Indie Bundle V. "But before we had everything in place to do the event, any goal we had in mind was long passed!"

A Machine for Pigs is slated for a Q4 2012 release. That should give all of us plenty of time to prepare the dankest and darkest possible place to play it in. For now, skip to 0:29 in the trailer for maximum NOPE.
Dota 2
thumb


One of the smartest things Valve's done with Dota 2 is hook it up to Steam Workshop--the curated platform provided by Valve for players to create and submit mods for the game. The community can vote for the ones they like and, if Valve agrees, it'll get added to the game.

Once added, players can either earn the items by leveling up and playing games through the matchmaking system, trade for them with other players, or just flat-out buy them for cash from Valve.

Dota 2's community has only just begun to scratch the surface of the potential hero skins, ability mods, announcer voice packs, and courier upgrades. Here are my favorites of what's out there so far.


1. The Forgemaster's Tools Bundle
Category: Item bundle  |  For: Axe  |  Price: $2.99

This equipment bundle isn't the most spectacular looking or the most dread-inducing, but it's the best of the cheap low-priced bundles. It doesn't take a dramatic twist or a whimsical flair that morphs his namesake into a bundle of flowers or something. Axe is still about the axe with this bundle--but is portrayed as a humble blacksmith who wasn't trained for battle but picked up his weapon in a moment of desperation to fight for something he holds dear--family, home, or something else. I like the narrative this bundle creates more than the standard "one-man army grunt soldier" that's Axe's official backstory.

 


2. Morok's Mechanical Mediary
Category: Courier  |  For: All heroes  |  Price: $7.99

The official description may claim this wonderful mechanical spider-bot was born from frugality and laziness, but you're only going to need one of those traits to pick up this little guy. $8 isn't pocket change, but for the price of a large burrito you can bring this lovable robot butler into every match (as long as you're the one buying couriers for your team). Sure beats having that jackass courier follow you around.

 


3. Healing Ward of the Kuur-Ashiminari
Category: Ability mod  |  For: Juggenaut  |  Price: $5.99

This one's pretty niche: if you like Juggernaut, use his W ability frequently, and prefer the look of this marble lion over the floating banner-torch that comes as the default, then this is something you might be interested in picking up. If you like trolling by chasing enemy players with the ward (Juggernaut's W ability summons a healing ward that you can move independently of your character), it's even more entertaining with this item mod.

 


4. Wuldastron the Twin-Blade of Giants
Category: Weapon  |  For: Sven  |  Price: $4.99

Sven is one lucky knight-gone-rogue. He has a ton of awesome weapon options available in the Workshop, but this one definitely trumps the rest. Nothing says "Get out of my way, you fool!" like a massive red sword with a wicked blade on top. It's a bit pricier than the other options available to him but, unlike a lot of the rare items in the store, this one's worth it.

 


5. A la carte pirate
Category: Equipment  |  For: Kunkka  |  Price: $3.74
It's a shame there's no scurvy scallywag bundle for Kunkka. He's got some terrific pirate equipment mods, but until Valve bundles them with a discount, you'll have to pick up the pieces separately. Thankfully, they're all pretty cheap. This PCG-approved custom bundle includes the Captain's Hook ($0.75), Pride of the Crew bandana ($1.49), Pegleg of the Cursed Pirate ($0.75), and Sword of the Seventy-Seven Seas ($0.75). Kunkka makes the most convincing pirate in the hero lineup, with the possible exception of this silly/scary Tidehunter bundle.

 


6. Naval Mine
Category: Weapon  |  For: Tidehunter  |  Price: $0.75
Cheap and effective. For less than a buck you can replace that gross half-eaten fish Tidehunter drags around with this much more dangerous it-might-explode-at-any-second naval mine. It's not flashy, it's not particularly clever, but it's not seven bucks and it adds a fun twist without breaking the game's lore. If you like breaking lore, and see ol' Tidehunter as a big softie, you cold toss a cuddly squid plushy in that off-hand slot instead. Tidehunter easily has the best arsenal of items so far--if you play him regularly, you really need to check out all of his item mods.

 


7. Flower Staff of the Peace-Bringer (aka Hippy Stick)
Category: Weapon  |  For: Nature's Prophet  |  Price: $1.49
Confession time: I hate the Nature Prophet's head--his boring, weird face is absolutely offensive to my eyeballs. And since there are no item mods to completely cover up his face (although beards and large horns help hide it), the next best thing to do is distract from it. Enter the giant flower larger than half the heroes in the game. I dig the hippy vibe this powerful flower gives to the tree-huggingest hero around, and, as a bonus, it'll troll any particularly uptight players that want everything Dota 2 to be gritty and serious.

 


8. Fearless Badger
Category: Courier  |  For: All heroes  |  Price: $7.99
Logan would never forgive me if I didn't include this in the list. I'm pretty sure I don't need to convince you on this one. I'll let the official description of this particularly brave badger speak for itself: "Of all the creatures of the forest, the badger makes perhaps the finest courier. Fearless and quick, it bends its will to none save those who have earned its trust."

Have you received or purchased any items in Dota 2 yet? What are your favorites?
PC Gamer
Dark Souls


There were some worrying noises from the Dark Souls camp during E3 last week. Dark Souls producer Daisuke Uchiyama told Eurogamer that From Software "haven't been able to step up into doing any specific optimisation for PC," admitting that the framerate problems present in the console versions will likely persist. “It’s more strictly a port from the console version," he said.

Later in the show, Graham asked Nobu Taguchi of Namco Bandai America about the challenges of bringing Dark Souls to PC. Taguchi painted a picture of a studio surprised by the sudden demand for a PC version, struggling to meet the expectations of a new audience. He admits that "from an experience background From Software and Namco Bandai ourselves, we don’t really have that strong PC experience."

The project started when a petition showing support for a PC version of Dark Souls gained tens of thousands of signatures within a month. That spurred Namco Bandai into action. "At that point that’s when we brought it over to From Software to discuss the concept of 'are you able to create this PC version of the game that everybody is asking for?'” Saguchi explained. "From Software being very community orientated said that “We’ll try out best” but one of the concepts they were fearing was that just bringing out a straight port wouldn’t suffice at all."

From Software decided to expand the game to "alleviate" the optimisation drawbacks, in Taguchi's words, "to create a brand new location and a strong extension which really expands what the game was originally about." That extension takes includes the extra bosses and a new PvP mode being slotted into the Prepare to Die edition.

Will it be worth putting up with poor performance to access the new areas? Saguchi suggests that the severity of the port problems will vary depending on the power of the player's machine. "While the game hasn't been tweaked itself, because it’s very difficult to tweak, but for people who play on the PC, which is arguably a lot more stronger format to work off of, it does improve the framerate issues," he said.

"I think it’s really inherent on the person’s setup in terms of what kind of power the game can use. So it’s a little bit more difficult to determine, it really kind of shifts along with the processor that you’re selling."

"It’s definitely going to be better than the console version," he added later. "It’s just that in terms of what PC gamers are maybe looking at in terms of what they usually play, it may not match up."
Bejeweled Deluxe
Bejeweled 3


Google+ was designed to bring down Facebook. Thanks to backing from the likes of Wooga and PopCap, it even launched with its own suite of games to challenge Facebook giants like Farmville. Things haven't quite turned out that way, though. Gamasutra report that PopCap and Wooga are taking their games off the service less than a year after it launched. Ouch.

Gamasutra realised that something was up when they approached the two companies asking for Google+ success stories. A PopCap rep responded by saying "we're not really up for a conversation on that topic, I'm afraid." Ouch.

Wooga are set to pull their most successful games, Monster World, Diamond Dash, and Bubble Island from Google+ on July 1 according to a report on Social Games Observer, while Inside Social Games say that PopCap are withdrawing Bejewelled Blitz next week. PopCap told Gama that they're preparing to "redeploy our resources" to support other, presumably more successful versions of Bejeweled.

Bejeweled franchise director Giordano Contestabile told ISG that PopCap "chose to scale back the Google+ offerings because, like most game teams, we want to spend our resources improving games to have the biggest impact on the most customers. Shifting some of our resources from Google+ onto higher-impact efforts was a pretty straightforward decision." Which is a polite way of suggesting that nobody plays Bejeweled on Google+.

It's not over between PopCap and Google, though. "Google is a valuable gaming partner for PopCap and EA, and we'll continue to develop for Google platforms," said EA of the move. Google+ seems to be ailing, but Chrome's gaming capabilities are on the up. The Chrome app store will let you you try a bit of in-browser Bastion for free. PopCap's Plants vs. Zombies and Bejeweled are also available there.

Is anybody out there using Google+? Can you foresee a future in which it brings down Facebook?
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