Rock, Paper, Shotgun - contact@rockpapershotgun.com (Jim Rossignol)

EXCITING UPDATE: It’s a AAA RPG of Cyberpunk, the pen and paper RPG. It is being made by Witcher and Witcher 2 veterans. They’re saying stuff like “Advanced RPG mechanics” and “mature content”. Customisable characters, different classes. Lots of weapons. Non-linear. “Cutting edge looking game”. And also “not a game for everybody, for mature audiences.”

Cyberpunk RPG’s creator Mike Pondsmith is there, talking about it: “I love Bladerunner, I love that kind of future.” Yeah. That’s the stuff.

ORIGINAL STORY: The mystery sci-fi game from The Witcher devs CD Projekt Red is about to be announced over here. I’ll get more details up here as they arrive. All we have so far is the teaser image of a punk with techno-glasses and a gun (above) and the knowledge that it will be some kind of cyberpunkian thing.

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Jim Rossignol)

Hello, ladies!What’s a man to do if he’s bored with Arma 2, and tired of Day Z, but still wants meticulous rifle-toting in Bohemia’s soldier sim engine? Should he look to history and pick up X1′s Iron Front: Liberation 1944? Or is this a trip to the Eastern front too many? Here’s wot I think.> (more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Nathan Grayson)

Cue a series of horror movies set in an evil server farm.

Clouds are fluffy. They can take the shape of just about anything, too: bunnies, cars, lion kings – you name it. Oh, and they block the sun, which has been known to beam horrific, disfiguring burns down from the sky. Yet, in spite of those rather admirable qualities, we hardly ever notice them unless they’re about to open fire (read: water) on our outdoor fun or belch out a couple tornadoes. The same, oddly enough, can be said of cloud gaming>. I mean, the potential’s there for a total upheaval in terms of where and when we experience super high-end PC games. But “core” game communities happily ignore all of that until someone whips out their “The End Is Nigh” sign and starts waxing incoherently about how it’ll kill hardware-based gaming forever.

As is typically the case with these things, the truth will – in all likelihood – fall somewhere in the middle. Nvidia recently announced that it’s betting on cloud in a big way with its OnLive and Gaikai-approved GeForce Grid technology, and while that’s not inherently> good or bad for PC gaming, it signals the beginning of change – perhaps even a fairly major one. I spoke with Nvidia general manager of cloud gaming Phil Eisler about why he thinks cloud’s set to become the biggest thing in PC gaming within five years – as well as how that stands to be equal parts very good and potentially quite bad.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Jim Rossignol)

Bethesda send word that they’re re-releasing Doom 3, with a few changes. It’ll release with Doom 3 itself and expansion Resurrection of Evil, but there will be seven new levels – constituting “The Lost Mission” – and the feature we were all crying out for the first time around: the “armour-mounted flashlight.” Now you’ll be able to illuminate stuff and shoot at the same time!

BFG Edition will arrive in the Autumn. Trailer below. (more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (John Walker)

And Nintendo! They totally stole from it too!

Aw, bums. That batshit lawsuit against Ubisoft has been dropped. The one where the eccentric author/inventor/dreamer of a Christians-only enclave for the end times, John Beiswenger, accused Ubi of having stolen the silly Animus plot from his classic work of literature, Link. But Joystiq has spotted that he’s abandoned his case for $5,250,000. Boo.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (John Walker)

So very tasteful.

A very CGI trailer for the new Hitman is, well, odd. It’s Agent 47 murdering a collection of scantily clad women, who were moments earlier dressed as nuns. It’s a trailer that is to feminism what cricket balls are to genitals. You can watch the Tarrantino wet dream below.

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Portal - contact@rockpapershotgun.com (John Walker)

There's a great attention to detail here.

Portal has been a surprisingly prolific source of inspiration for many high quality products, so a short fifteen minute film based on its universe isn’t that big of a deal any more. However, what I love about Synthetic Pictures‘ Aperture: Lab Ratt (as spotted by The Sixth Axis) is how, in making a film based on Valve’s Lab Rat comic, how successfully they portray the evil of GLaDOS.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Nathan Grayson)

Man, that's always what happens when I go camping too. I can so identify.

It is the year 2012. We have magic rectangles that contain our entire lives and an invisible web that connects all of humankind. And while I can’t claim to own a hoverboard, I’m still pretty OK with a future in which Divinity: Original Sin defies both Father Time and the shareholder mothership to exist. I mean, it’s an Ultima-inspired, turn-based RPG that’s doing its damndest to conjure fond memories of Cheeto-stained tabletop role-playing campaigns, and it looks damn impressive. I’m afraid that I’ll wake up any moment now, and it’ll actually be a modern FPS reboot set in a future where magic was given a swirly by Totally Rad Soldier Men – a swirly that killed it forever>. Somehow, though, it is a thing with its very own trailer, and the elemental magic system paired with turn-based combat looks like it could actually make for some tantalizingly tactical co-op. Marvel at its implausibility after the break.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (John Walker)

I choose to pronounce it REZ-ZED.

Rezzed, the first PC and indie games show this 6th and 7th July, is adding more and more reasons to make sure you’re there. As if knowing that we’ll be there isn’t enough, last week we revealed that Borderlands 2 will be playable, along with a sweet demo of XCOM: Enemy Unknown to watch. And now we can tell you that Creative Assembly will be there to talk about the future of Total War.

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Frozen Synapse - contact@rockpapershotgun.com (Nathan Grayson)

Does anyone else find it irresistible to put their mouse cursor over that tiny one and make a slightly larger mouse?

The indie darlings of yesteryear are back with a vengeance. I mean, with titles like Wrath of the Lamb and Red, what else could they possibly be out for? A pleasant stroll? A picnic? No, this is a declaration of war – or at least “Hey, we still exist. Notice us>.” And I have! So everything worked out. Thank goodness. And wow, Frozen Synapse: Red, I must note in my trademark eloquent and considered fashion, contains a lot of stuff>. Foremost, the entire single-player campaign’s been retrofitted to include co-op, and there’s now another 15-mission campaign to top it off. You’re also looking at challenge missions, mutators, deployable cover, riot shields, and a new multiplayer mode. But most importantly, levels can be red now. Yes, that’s right: Mode 7 has included a new color>. Take that, Unreal Engine 4.

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