Kotaku

It's been a while since I was all that interested in Activision's Bond games, but last year's GoldenEye 007: Reloaded was a surprisingly fun roll down memory lane.


That game's developer Eurocom is behind the upcoming 007: Legends, which will merge six classic bond films into one big story centering around a drowning Bond (Craig Bond, that is) as he remembers his past adventures. It's a cool idea—rather than try to tell a new story with all the familiar Bond beats, they're going to just use the classic Bond stories we already know, and let us play them.


This trailer shows footage from the first of six films that will be featured in the game, which will be the classic 1979 film Moonraker. That film starred Roger Moore as Bond and had the dubious distinction of featuring one of my favorite double-entendre Bond-girl names, Dr. Holly Goodhead.


While the graphics and character models in particular aren't stunning or anything, the game still looks like fun; after all, the GoldenEye remake was originally a Wii game, and it was still a good time.


Activision promises that the next five missions/films will be revealed leading up to the game's October release. Anyone taking bets on what those films will be? From Russia With Love? Dr. No? Surely Goldfinger will be in there...


Kotaku

Straight White Male Is The Lowest Difficulty Setting There Is: A Follow-Up[Editor's Note: Last week, Kotaku republished an essay by author John Scalzi titled "Straight White Male: The Lowest Difficulty Setting There Is." In it, Scalzi put the notion of privilege into a new context: Video game difficulty settings. The response to the post on his own blog was such that he wrote a follow-up to address some of the most common comments and questions. That post, which was written before Kotaku republished the initial article, follows below. One section discussing Scalzi's own blog's commenting policy has been removed.]


It's been a couple of days since I've posted the "Lowest Difficulty Setting" piece, and it's been fun and interesting watching the Intarweebs basically explode over it, especially the subclass of Straight White Males who cannot abide the idea that their lives play out on a fundamentally lower difficulty setting than everyone else's, and have spun themselves up in tight, angry circles because I dared to suggest that they do. Those dudes are cracking me up, and also making me a little sad.


There have been some general classes of statement/questions about the piece both on the site and elsewhere on the Internet, that I would like to address, so I'll do that here. Understand I am paraphrasing the questions/statements. In no particular order:


1. I fundamentally disagree with every single thing you said!


That's fine. It happens.


2. Your metaphor/analogy is good, except for [insert thing that commenter finds not good about the metaphor/analogy]


Well, yes. Metaphors are not perfect; it's why they're metaphors and not the thing the metaphor describes. Likewise analogies break down. I thought the "lowest difficulty setting" description worked well enough for what I wanted to say, but I don't think it's perfect. "Perfect" wasn't what I was aiming for. And of course, if you don't think it's the right metaphor/analogy, that's fine. Please, make a different and better one - the more ways we can make a general point to people who need to understand that general point, the better chance they will listen.


3. Your description should have put wealth/class as part of the difficulty setting.


Nope. Money and class are both hugely important and can definitely compensate for quite a lot, which I have of course noted in the entry itself. But they belong in the stats category because wealth and class are not an inherent part of one's personal nature - and in the US particularly, part of our cultural sorting behavior - in the manner that race, gender and sexuality are (note "inherent" here does not necessarily mean "immutable," but that's a conversation I'm not going to go into great detail about right now). You can disagree, of course. But speaking as someone who has been at both the bottom and the top of the wealth and class spectrum here in the US, I think I have enough personal knowledge on the matter to say it belongs where I put it.


4. I'm a straight white male and my life isn't easy! My life sucks! Your "lowest difficulty setting" doesn't account for that!


That's actually fully accounted for in the entry. Go back and read it again.


This one's a stand-in for all the complaints about the entry that come primarily either from not reading the entry, or not reading what was actually written in the entry in preference to a version of the entry that exists solely in that one person's head, and which is not the entry I wrote. Please, gentlemen, read what is there, not what you think is there, or what you believe must be there because you know you already disagree with what I have to say, no matter what it is I am saying.


5. What about affirmative action (and/or other similar programs)? It just proves SWMs don't have it easy anymore!


Asserting that programs designed to counteract decades of systematic discrimination are proof that Straight White Males are not operating on the lowest difficulty setting in the game of life is not the winning argument you apparently believe it is. I'll let you try to figure out why that is on your own. Likewise, anecdotal examples of a straight white guy getting the short end of the stick in some manner do not suggest that, therefore, it's hard out there for all straight white men all the time.


6. Your piece is racist and sexist.


This particular comment was lobbed at me primarily from aggrieved straight white males. Leaving aside entirely that the piece was neither, let me just say that I think it's delightful that these straight white males are now engaged on issues of racism and sexism. It would be additionally delightful if they were engaged on issues of racism and sexism even when they did not feel it was being applied to them - say, for example,when it's regarding people who historically have most often had to deal with racism and sexism (i.e., not white males). Keep at it, straight white males! You're on the path now!


7. I feel this piece is an attack on straight white men.


You need to re-calibrate your definition of "attack," then, because it's depressingly (or hilariously) out of whack. Suggesting all straight white men should be defenstrated into a courtyard covered with spikes would be an attack. Noting that straight white men operate at the lowest difficulty setting in life is an observation.


Otherwise, in a general sense, when people point out the things straight white men get on credit (or don't have to deal with), the unspoken part of that is not "and that's why we plan to burn all you bastards in a big screaming pile when the revolution comes," it's "hey, just so you know." Because you should know. It's not about blame, it's about knowledge. Stop assuming it's about blame. Paranoid and hypersensitive is no way to go through life.


8. You did not lay out in exhaustive factual detail, with graphs and charts, your assertion that straight white men operate at the lowest difficulty setting in our culture.


Also generally lobbed at me by aggrieved straight white men. And indeed I did not. Also, when I write about tripping over my shoelaces and falling on my ass, I do not preface the comment with a comprehensive discussion of the theory of gravity. For two reasons: One, it's not needed because for anyone but committed gravity-deniers, the theory of gravity is obvious and taken as read, and two, that's not the focus of the entry. In the case of the "lowest difficulty setting" entry, I took what I see as the obvious advantages to being straight, white and male in our culture as read. One may of course argue with that assertion, and some did in the previous comment thread, but I have to say I've generally found those arguments to be less than compelling (see point six, above).


9. I am never going to buy anything you write ever again.


I don't care.


10. Not every straight white man thinks what you wrote is wrong.


Of course. Noting that some straight white men are having difficulty accepting the idea they operate on the lowest difficulty setting in life doesn't mean that all straight white men do, or that any particular straight white men will experience said difficulties. Alternately, there are a lot of straight white men who think my premise is wrong to a greater or lesser extent, but who can express that disagreement cogently, and even forcefully, without additionally coming across as a five-year-old having a tantrum because he's been told he has to share his toys. Straight white men, like any group, have all sorts of personalities.


11. You wrote the article and pointed out the straight white men live life on the lowest difficulty setting. Okay, fine. What do I/we do next?


Well, that's up to you, isn't it? What I'm doing is pointing out a thing. What you do with that thing is your decision.


That said, here's what I do: recognize it, and work to make it so the more difficult settings in life become closer to the one I get to run through life on - by making those less difficult, mind you, not making mine more so.


John Scalzi writes science fiction and is currently working on a video game with developer Industrial Toys. His new novel Redshirts will be out from Tor Books on June 5. He blogs at Whatever.
Republished with permission.

Straight White Male Is The Lowest Difficulty Setting There Is: A Follow-Up


Straight White Male: The Lowest Difficulty Setting There Is

I've been thinking of a way to explain to straight white men how life works for them, without invoking the dreaded word "privilege," to which they react like vampires being fed a garlic tart at high noon. More »



Kotaku

Nightwing, Bizarro and Zatanna Playable With Lego Batman 2 Pre-Order DLC With Superman, Wonder Woman and Green lantern joining the Dark Knight in Lego Batman 2, you're pretty much going to be able to assemble a miniature Justice League in the block-happy sequel. But since when it comes to hero team-ups, four measly characters is barely an appetizer. You'll be happy to know, then, that more characters will apparently be showing up in the game. But it's a little less exciting that find out that extra characters like Damian Wayne, Katana and others will be coming via retailer exclusive pre-orders.


BrickUltra—via a post on French site BrickHeroes that links to a German retailer listing for the game—notes that a villain-focused DLC character pack will offer purchasers the chance to play Bizarro, Gorilla Grodd, Black Manta, Captain Cold or Black Adam. The villain DLC can be currently seen on EB Games' Australian portal. Meanwhile, Nightwing, Katana, Damian Wayne, Shazam and Zatanna will make up a the contents of a heroes add-on. For the U.S., Amazon appears to be the outlet offering the Heroes pack but it's not yet announced where the bad-guy exclusive is going to wind up.


Here's hoping you don't have kids who are crazy for backwards-talking magicians and evil psychic gorillas, because if you do, it might mean you're getting two copies of the game from two places.




LEGO 5 Heroes Character Pack Pre-Order Bonus [BrickUltra]


Nightwing, Bizarro and Zatanna Playable With Lego Batman 2 Pre-Order DLC Nightwing, Bizarro and Zatanna Playable With Lego Batman 2 Pre-Order DLC


Kotaku

Owners of MacBook Airs, if you have the 13-inch that I have, you're fine. Diablo III will run on it and be perfectly playable. Take a look at the video here to see it run on my late-2011 Air at both default settings and low settings.


I ran the beta on my Air last September, which has led to many people e-mailing me, asking if the finished game can run. Here's your answer!


My computer specs: 1.7GHz Intel Core i5, 4GB RAM, Intel HD Graphics 3000 384MB


My preferred Diablo III settings: Fullscreen, 1440x900, 150 FPS (foreground), 30 FPS (background), Low texture quality, Low shadow quality, Low physics, Low clutter density, Anti-Aliasing on. (The game defaulted to higher settings, which I also tested in the video; it introduced minor lag in some enemies and support characters)


Mass Effect (2007)
Those Reapers really are jerks, aren't they? First the universe, now Minecraft?

At least they look a hell of a lot less threatening in their LEGO-like forms. Then again, so does the Commander.
Kotaku
Laying Pipe with PipeRollWhen I think of iOS time killers, I think of games exactly like PipeRoll. It's fun and easy, and it reminds me of games I've played before.


In PipeRoll, the goal is to turn series of pipes so that they connect, and water can flow into the house's plumbing. The pipe turning element is a mini-game favorite. You know the drill. That's...not a bad thing.


In fact, I'd argue that slightly unoriginal iOS games are the best time killers, because there's nothing to learn. Going in, you know what you need to do. The game just needs to be original (or enjoyable enough) to make players overlook the recycled mechanic. And PipeRoll does just that.


There are various versions of PipeRoll, including oil-based PipeRoll Oil, retro-flavored PipeRoll Retro, and the historical PipeRoll 2. I played the free PipeRoll, which seemed to scratch my itch.


PipeRoll [Free, iTunes]


Kotaku
The average gamer will take their sports car in Forza 4 and smash an opponent or two off the track and into a wall. The video you see here, spotlighted by the ever-entertaining folks at Game Fails, shows the driving tendencies of something other than the average gamer.

This is no fender-bender and no wreck. This is literally taking car-crashing to another level.


Game Fails: Forza 4 "Behold... the work of a professional troll" [YouTube]


Kotaku
Dumbledore was always the most talented wizard, as well as the most sly. Pulling out a lightsaber to calmly defend against a Stormtrooper isn't so far fetched.

But these other deleted scenes from Harry Potter might be.
Kotaku
Kotaku

The Newest Player in the Game of Thrones Marches its Armies onto Facebook Like five kings fighting over the Iron Throne, games hoping to represent the true Game of Thrones experience keep arising. The newest contender hopes to wave its victorious banner over the fertile fields of Facebook.


Game of Thrones Ascent will take place in HBO's version of George R.R. Martin's sprawling fantasy world. Developer Disruptor Beam plans for the game to focus on the spirit of backstabbing political wheeling and dealing that forms so much of the backbone of the series, by using Facebook's social connections to let players forge critical alliances. Players take on the role of petty nobles in the Seven Kingdoms, who "claim their birthright by choosing which of the great houses they'll swear allegiance to, securing their holdings, developing their lands and personal reputation, and assigning sworn swords to quests."


There are many games of Game of Thrones, but so far none of them seem to be winning the crown. The recent single-player full-scale RPG was, well, not great. The board game does succeed at pulling off the right feel, but can only be played if you find a bunch of players to sit down at the table with. There is also a free-to-play browser-based MMORPG in progress, expected to launch later this year.


Meanwhile, Facebook games in general have enormous problems with storytelling and complex worlds. The political backdrop of Westeros is indeed complex and engaging, but what really makes the series sing—both in the books and on screen—is the play of characters. Most readers and viewers care far more about seeing what Tyrion, Arya, or Jamie Lannister get up to than about which banners are sworn to which ruling house in exchange for which supply lines. Feudal ties and obligations do indeed make society into am intricate web, but without the power of dynamic and interesting characters to carry events along, it remains to be seen whether they can make an interesting game.


Game of Thrones Ascent [Facebook]


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