Now that it's being made by 343 Industries, we've been told to expect a lot of new stuff. And we've seen new multiplayer models and new looks for Cortana and Master Chief. So, Halo 4's not going to be the same old sci-fi first-person-shooter.
Info about the new enemies has been tightly guarded but two types of Halo 4 bad guy have been spotted on the back of McFarlane Toys' packaging. The blister card says that Crawler and Watcher figures are "coming soon." Hopefully, we'll get a look at these alien antagonists in digital form at E3.
Two new Halo 4 enemies 'Crawler and Watcher' unveiled [All Games Beta, via Game Informer]
Diablo III is upon us! and you can talk about it! Once it starts working, that is! Welcome to Kotaku's official forum, known affectionately as Talk Amongst Yourselves. This is the place where we gather on a daily basis to discuss all things video game and existential. Want to talk about new games, old games, games that aren't even out yet? Knock yourselves out!
When Fake Gamers of the Week and the base image for Talk Amongst Yourselves collide, you get a Kotaku meme explosion of awesome proportions. Given how they're both perpetually aggravated, I Wish I Were Dead Guy and Angry Impoverished Dude probably have a lot in common. The best thing about this TAYpic by Beaker is how he rotated the eyeballs of the gentleman from the painting. Creepy yet apropos.
You can do funny things with pictures, right? Want everyone on this fine web forum to see? Here's what you do. Post your masterpieces in the #TAYpics thread. Don't forget to keep your image in a 16x9 ratio if you want a slice of Talk Amongst Yourselves glory. Grab the base image here. Don't forget to keep your image in a 16x9 ratio if you want a slice of TAY glory. The best ones will be featured in future installments of Talk Amongst Yourselves.
It's almost hard to believe that Diablo III is actually out. Blizzard's action-roleplaying game has been delayed so many times over the past decade, it came awfully close to challenging Duke Nukem Forever for the title of Vaporware King.
But here we are, 12 years after Diablo II, and the third game is actually a thing. It exists. Really. I've played it. This isn't one big practical joke.
Makes you wonder, doesn't it? If Diablo II, a game from 2000, can get a sequel in 2012, why can't other beloved titles from that era? I can think of at least five 2000 games that deserve 2012 sequels. Let's brainstorm.
Critically and commercially acclaimed, Vagrant Story was one of those franchises that developer Square just left in the dust, never to be seen or played again. It's been re-released on PlayStation Network, but otherwise ignored. Which is seriously a shame.
Sure, Vagrant Story director Yasumi Matsuno might be with developer Level-5 now, but that's okay. Square Enix has worked with Level-5 before, partnering for Dragon Quest VIII and Dragon Quest IX. Why can't they do it again for Ashley Riot and his medieval, Shakespearean, dungeon-crawling adventures?
Sega's cult classic is an adventurous romp about sky pirates, which is pretty much all you need to know about the game. People love it. Love love love it. But Sega has steadfastly refused to release any sort of sequel, and despite rumors, a remake doesn't seem in the cards anytime soon for the struggling company. So Skies of Arcadia fans may be out of luck.
One possible glimmer of hope: protagonist Vyse will make an appearance in Sonic & All-Stars Racing Transformed, Sega's upcoming kart racer. So maybe he'll get his own game again one day. Maybe.
You'd think that Square Enix would enjoy making money and pleasing its fans, but nope. Despite countless rumors about Chrono Break trademarks and other crazy plans over the past decade, we've yet to see a sequel to Chrono Cross (itself a sequel of beloved Super Nintendo RPG Chrono Trigger). Why not? No, really, Square Enix, why not? Just the remake of Chrono Trigger sold 790,000 copies. Imagine how a third game in the franchise would do.
Sure, we're getting remade ports of Baldur's Gate and Baldur's Gate II for iPad, PC, and Mac later this year. But what we really need is a new game in BioWare's classic Western RPG series.
The Bhaalspawn plotline has run its course, but I'd love to see a Baldur's Gate III set in a different part of the lore-packed Forgotten Realms. It could be a new story, with new characters and a completely new chunk of the world. We could see cameo appearances from series' favorites, like the berserker Minsc and his space hamster, Boo. And, hey, Kickstarter has proven that people still want top-down, party-centric RPGs. So what's the risk?
That's right. A direct sequel to Majora's Mask. Bring it, Nintendo.
When Dejobaan Games, the developer behind The Wonderful End of the World and AaaaaAAaaaAAAaaAAAAaAAAAA!!! - A Reckless Disregard for Gravity create a first-person shooter that's all about building and demolishing gigantic robots, they don't need to name it Drunken Robot Pornography to get my attention; the name it Drunken Robot Pornography because there's something wrong with them.
Wrong in a good way, mind you. The way that makes game developers pit a fleshy human against multi-story robots named Titans. The Titans are armed with everything a giant robot should have, including lasers and missiles. The human has a jet pack, a gun, and the cheers of an adoring crowd. That's all anyone needs, really.
And when you're done fighting giant stylized robots, you can make your own via a handy-dandy in-game editor.
Because in order to create, one must first learn how to destroy. Or something.
Check out an entire gallery of Drunken Robot Pornography at the game's official website. With a playable prototype having recently been shown at PAX East, Dejobaan expects the game to drop on Mac and PC later this year.
Drunken Robot Pornography [Dejobaan Games]
Activision puts out a new Call of Duty game every year. It's been that way for the last half-decade or so. Trouble is, this annualization give people a wide-open lane to complain about recycled engines and how the games all look the same.
Mark Lamia—head of Treyarch, the studio behind the Black Ops branch of COD—knows all of this and wants people to know that some the software powering the sequel won't be a complete overhaul of the tech used for 2010's Black Ops. In an interview with Activision blogger Dan Amrich, Lamia says:
Engines, each time they get touched, they change. The creators alter them; they don't modify what they don't need to, and then they alter what they need to. You can't make a competitive product if you're not upgrading that engine along the way.
So what specifically got touched? Graphics and lighting, it seems:
I think what people are asking for is for us to push. They want us to make a better-looking game; they want things. I don't think those are things people can't ask for. We asked ourselves that very same question - we wanted to advance the graphics. I think the questions are valid. The answer may not need to be an entirely new engine, but you might need to do an entire overhaul of your entire lighting system. The trick is, we're not willing to do that if we can't keep it running at 60 frames per second - but we did that this time. So this is the Black Ops II engine.
Mark Lamia discusses the Black Ops II engine
[One of Swords]
Catching them all gets a bit more personal later this year as Nintendo announces two 3DS eShop tie-ins for Pokémon Black and White 2: the pro version of its free 3D Pokédex, and Pokémon Dream Radar, a game that let's players capture monsters in real life and transfer them to the full games.
This is exactly what I imagined when Nintendo first talked augmented reality on the 3DS. In Pokémon Dream Radar, players will use the handheld's camera and motion sensing capabilities to hunt for Pokémon in the wilds of their own living room (or that outside area I keep hearing about), firing beams of light at projected pocket monsters to capture them. Once captured, critters can be transferred into the upcoming Pokémon Black Version 2 and White Version 2. Fans can expect certain rare Pokémon to be easier to catch using the augmented reality app.
When they aren't hunting them, fans will be able to research Pokémon using the Pokédex 3D Pro, a premium version of the free Pokédex 3D app for the 3DS with all of the existing entries unlocked. I was wondering when they'd do that.
Both apps should supplement Pokémon Black Version 2 and Pokémon White Version 2 quite nicely, giving players a new way to appreciate Black Kyurem and White Kyurem, the stars of the two games' covers.
I am completely ready to look ridiculous for the sake of augmented reality Pokémon. Look for both new apps to his the 3DS eShop later this year.
This guy is Mike La Jute Blanche. He's a French cosplayer, and holy crap, he is good.
Just look at his work. The outfits and make up are incredibly impressive, and he does a great job of capturing Predator, Dragonball's Piccolo, and Motal Kombat. The hip-hop Piccolo is especially wonderful.
Sure, his Kratos cosplay needs more muscles, but the make up is spot on. Bravo.
MikeLaJuteBlanche [Pixidols]
But what about the game that fans have demanded a remake of for the better part of a decade. What about Final Fantasy VII? It was released on the PC way back in 1998. Why has it never received a fan-made remaster?
Simple answer? It has.
For over a decade fans have been modding the PC version of Final Fantasy VII. There have been countless updates to the monster and character models, world map, cutscenes, music, and battle stages during the past 14 years. So many, in fact, that the hardest problem is figuring out which combination of the hundreds upon hundreds of mods will get the best graphical results.
While several mod collections like Final Fantasy VII Ultima Edition and Final Fantasy VII Remix have come out over the years, it only takes a few months for the included mods to become obsolete. Thus enters the mod managing program Bootleg.
After installing a retail copy of the game (and the proper patches/drivers to make it run on current operating systems), Bootleg provides you with several helpful presets for the best possible presentation and then shows you where to download the mods you will need. Once you have all the mods downloaded, Bootleg will patch the game into all its remastered splendor.
So while Final Fantasy VII Bootleg may not be the official PS3 remake fans have been waiting for, it is, without a doubt, the next best thing. And if you're ready to start your own Final Fantasy VII remastered adventure, then just head over to YouTube user EQ2Alyza channel for links to all the programs and tutorials you will need to get it up and running yourself. But be warned, to get it looking like his video (shown above) takes around 20 gigabytes of mods—though if that seems like a bit too much, you can always just watch the rest of his Final Fantasy VII Bootleg playthrough on his channel.
Players are reporting a game breaking bug in newly released Diablo III. The bug kicks players off Diablo III servers, bringing up an Error 3006 message.
The bug is triggered when players interact with the Templar follower early in the game, equipping the Templar with a shield.
Players on Blizzard's Diablo III forums are reporting the bug; likewise, players on website Eurogamer apparently are, too. The error seems to be specific to the Demon Hunter class.
Blizzard, the game's developer, has yet to release a fix. Online, players are recommending that you do not equip the Templar with said shield prior to accepting him as a follower.
"Don't trade your equipped shield with the Templar," wrote Diablo III player Laurelin. "The game boots you out, and you can't log back until Blizzard notices and fixes this issue."
Stay tuned.
WARNING! GAME BREAKING BUG SPOTTED (ERROR 3006) [Battle.net via Eurogamer]
As a kid, I grew up fascinated by movie make up. Even to this day, with all the CG there is in film, I still prefer good old fashioned make up effects.
Above, actresses Zhou Xun and Vicki Zhao appear in a promotional still for upcoming supernatural fantasy flick, Painted Skin: The Resurrection. To achieve the required demon look, Zhou Xun underwent seven hours of make up to "change skin".
ZHOU XUN: FROM BEAUTY TO BEAST [May Daily]