My favorite mobile games are those that pull me in so quickly that a week passes by before I notice I'm spending every idle moment with my iPad gripped in my hands playing the damn thing. Games like Draw Something and Scramble With Friends have been my mobile game drugs for the past few weeks.Star Sloth [$1.99, iTunes]
You can watch the full episode, "Cartman Finds Love," on South Park's official website.
Cartman Finds Love [South Park Studios]
Stealing is wrong. That's pretty much universally understood.
But going back to the store you just stole from, to sell them the goods you took? Well, that takes a certain kind of chutzpah. And it also gets you caught.
Police in Wilkes-Barre, Pennsylvania, report that a woman went into a video game store (called, appropriately, The Video Game Store) on Tuesday and stole several Nintendo DS games. At the actual time of the theft, she was not caught and store employees apparently did not notice the missing merchandise.
However, the 29-year-old woman returned to the store later that same afternoon and sold the games back to the shop (for a total of $34), at which point employees realized she looked familiar and went back to scan earlier security tapes. On reviewing the tapes, they discovered the theft and notified the police, who later arrested the woman.
She had provided clerks with another person's state ID card when selling the games back to the store, and so in addition to charges of retail theft, she now faces charges of forgery and theft by deception.
Police: Woman stole video games, sold them back [Citizens' Voice]
Tekken Tag Tournament 2 will be making a September debut, marking the current-gen debut of co-op martial arts brawls for Namco's fighting game series. This new batch of screens highlights various tag moves, the new Fight Lab mode and new looks for several characters. Young Heihachi still looks little creepy to me, honestly.
Tekken Tag Tournament 2 screens [Andriasang]
Welcome to Kotaku's official forum, known affectionately as Talk Amongst Yourselves. This is the place where we gather on a daily basis to discuss all things video game and existential. Want to talk about new games, old games, games that aren't even out yet? Knock yourselves out!
Characters from a plethora of fighting games have stopped punching each other to beat up on their livers instead. Today's TAYpic turns some of the cast of the "Isabella" painting into video game brawlers and stuffs a whole lot more fighting game characters into the mix. Pac-Man doing a keg stand. Panda with a bottle of Jim Beam. Snooty Guy's Paul makeover? A true highlight—full size version here—from TAYpic maestro The_Real_Pan1da7.
HEY, EVERYONE! WE'RE RUNNING LOW ON YOUR HILARIOUS TAYpics. PLEASE MAKE SOME MORE! PRETTY PLEASE?
You can do funny things with pictures, right? Want everyone on this fine web forum to see? Here's what you do. Post your masterpieces in the #TAYpics thread. Don't forget to keep your image in a 16x9 ratio if you want a slice of Talk Amongst Yourselves glory. Grab the base image here. The best ones will be featured in future installments of Talk Amongst Yourselves. Create something wonderful, won't you?
Earlier this week, I received a wood-framed clock in the mail. It was a promotional tchotchke from the people making Dishonored, the kind of thing a big video game company sends a gaming reporter to make sure they remember their game exists—and perhaps to cultivate some favorable emotions about the game.
It is, of course, a bit weird. What does one do with this unrequested clock?
It's also unnecessary, because Dishonored needs no clock to help me remember it, and won't need a clock for you to give a damn about it.
Dishonored is an ambitious game made by some talented folks in Texas. It's a first-person game that you can play as an action blockbuster or as a stealth adventure. It might remind you of some other very good games, but it has lots of distinct flair.
Raphael Colantonio and Harvey Smith, the game's co-creative directors at Arkane Studios, showed me the game in New York City last week. I watched as one of their colleagues played an early mission. They played through it twice, to show the flexibility of the Dishonored experience. I won't give you a blow-by-blow. Instead, I'll tell you what jumped out at me:
Dishonored showed well. Its world is vivid and interesting and it does appear to offer a good range of play styles that will let players figure out just how bloody they want their revenge quest to be. All games are best judged when you play them yourselves, doubly so for malleable games like this that are pitched as letting you dabble and push at its seams to see what's possible.
This is the kind of game that entices you to try and break it. Say, let's see what happens if I try to kill this guy this way or try to finish this level as a rat!
This, therefore, is the kind of game it's easy to get excited about. No clocks necessary, though I should mention who sent the timepiece. Arkane is owned by Bethesda/Zenimax, the Skyrim people. They know how to push games, so you're going to be hearing a lot more about this one—with good reason.
Dishonored will be out later this year for PlayStation 3, Xbox 360 and PC.
Video game professionals and professional hopefuls attending the East Coast Games Conference in Raleigh, North Carolina this morning have a unique opportunity to watch me and several other members of the games media talk about balancing our love of games with our love of talking about journalism.
The East Coast Games Conference is an annual forum that brings together video game professionals from all over the east coast in order to make connections, find work, and attend fancy parties. The real reason they are all here today, however, is to watch The Escapist's Steve Butts, Casey Lynch from IGN, Polygon's Russ Pitts and I discuss games journalism from 11:15 to 12:15. Chris Morris was supposed to be here as well, but apparently being incredibly ill is more important than cupcakes and bourbon.
The panel will discuss how members of the media cover games that they love, and might slip into the realm of ethics, in which case I've brought something to keep me occupied while the rest of them get into it.
If you happen to be attending the conference, you'll find us in room 303 at 11:15, making it the perfect way to spend the spare hour between Introduction to UDK and lunch.
It's not an exaggeration to say that an era ended yesterday. G4 aired its last episode of X-Play with popular commentator Adam Sessler as co-host on Wednesday, just hours after Kotaku reported that Adam Sessler would no longer be working at the network.
While Sessler was best known for review and interview segments on X-Play, he also ranted on a regular basis in his infamous Sessler's Soapbox segments. The brash, opinionated personality logged more than 450 Soapbox rants, covering everything from wishes for next-gen consoles to the joys and failures of specific franchises.
We've picked out a few of our favorites, where Sessler takes on anti-game lawyer Jack Thompson, clueless parents who aren't in touch with the games their kids play and the bigotry and bullying that too many gamers spew online. Hopefully, it won't be too long before we get to hear Sessler hold forth on the medium he clearly loves so much.