Kotaku
It's Not Just Weather, But Women's UnderwearThis week, a typhoon hit Japan. It snapped telephone poles in half. It overturned trucks. It killed people.


Footage of the storm in action showed just how powerful it was. Yet, when Japanese news station TV Asahi did its report on the typhoon, it also didn't hesitate from showing a close-up of a woman's skirt being blown by a gust of wind, revealing her panties.


Whenever it's windy and raining, Japanese news stations send out photographers to capture footage of how the weather is impacting the cities and towns. Yet, so much of the footage features young women—whether that is office workers, college students, or schoolgirls—as they try to navigate the weather. And often, they're either being pounded with rain or having their skirts flipped up by the wind.


Japan has rather strict laws about privacy. It's because of these laws that some websites blur out people's faces even when they take photos of public places, such as a street. Sometimes, the TV media will even blur out buildings that surround crime scenes.


But even against that backdrop, the Japanese mass media does not seem to blink about broadcasting accidental panty shots as regular folks walk down public streets, their faces unblurred. "Why does the mass media always film office ladies and schoolgirls?" asked one commenter on Japanese bulletin board 2ch. Well, probably because if they film them long enough, they'll get a glimpse of something.


Filming underage girls' underwear will get you arrested, but apparently if you work for network news, it's totally fine to put that footage on nationwide television. How troubling.


The weather women are often sent out in storms to get drenched or, as the top photo shows, have their skirts blown. In the above gallery, you can see a female weather caster looking directing at the camera and battling the wind with her skirt. Male weather reports also get soaked to the bone in an effort to show how horrible the weather is, but it's nothing like this. The other photos in the above image apparently depict regular folks, who are probably unaware they are being filmed.


There's a long history of attractive "weather girl" types in Japan (and elsewhere, for that matter). A Japanese flick, Weather Woman (above), and its ensuing anime, Weather Report Girl, played off this stereotype. The movie was a surprise hit in Japan during the mid-1990s. It even spun off a television series for Asahi TV.


It's not always like this. During last year's tsunami, this sort of exploitative coverage did not appear. But that's exactly what this is—exploitive. If a woman wants to flash her panties to the entire world, more power to her. If she doesn't want to, likewise, more power to her. But when she's just walking down the street and someone films her? This isn't reporting the weather. It's something else entirely.



Culture Smash is a daily dose of things topical, interesting and sometimes even awesome—game related and beyond.

It's Not Just Weather, But Women's Underwear


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Kotaku East Starts NowKotaku East runs from 4am to 8am Eastern. For more info about Kotaku East click here.
Kotaku

If Video Game Box Art Hadn't Changed in Thirty Years...There was a certain charm to video game box art from the 1970s and 1980s. The graphics were so terrible that often quite abstract, quite amazing art had to be used to sell a game in its stead.


These days everything is "better". Read: more airbrushed, photoshopped, boardroom-approved. Wouldn't it be great if instead of carbon-copy army men we had box art more like the good old days?


Games Radar took that idea and ran with it, coming up with a series of covers where today's games are given yesteryear's box art treatment. Usually literally, as in they're given the art from a real, retro game.


You can see more at the link below.


What video game box art would look like if it hadn't changed in 30 years [Games Radar]


If Video Game Box Art Hadn't Changed in Thirty Years... If Video Game Box Art Hadn't Changed in Thirty Years... If Video Game Box Art Hadn't Changed in Thirty Years... If Video Game Box Art Hadn't Changed in Thirty Years... If Video Game Box Art Hadn't Changed in Thirty Years... If Video Game Box Art Hadn't Changed in Thirty Years... If Video Game Box Art Hadn't Changed in Thirty Years... If Video Game Box Art Hadn't Changed in Thirty Years...


Kotaku

Sure, laugh at some of these if you want. Others will haunt your dreams tonight, so terrifying are their deformations of the human form.


It's been a while since we shared some physics mishaps from EA's Skate series, something that needs to be amended this evening. Here, then, are enough glitches, bugs, errors and just plain fuck-ups to last you all night.


Skate 3. Physics? What's that? [Reddit]



Kotaku

Original, Badass Zelda Art By Katsuya TeradaKatsuya Terada is a Japanese artist you may not know by name, but you may definitely know him for his work. He's done character design for the Blood: The Last Vampire movie. He's helped out on Western cartoons like Hellboy. He's even done illustrations for Nintendo Power magazine.


Which leads us neatly into this gallery of wonderful illustrations from the first few Zelda games.


Appearing in material like old copies of Nintendo Power and official player's guides, and aimed at complementing the small and crude screenshots used at the time, Terada's Zelda art gives the series a tone and presence it wouldn't be able to muster on its own until well into the 1990s.


Fine Art is a celebration of the work of video game artists. If you're in the business and have some concept, environment or character art you'd like to share, drop us a line!

Original, Badass Zelda Art By Katsuya Terada Original, Badass Zelda Art By Katsuya Terada Original, Badass Zelda Art By Katsuya Terada Original, Badass Zelda Art By Katsuya Terada Original, Badass Zelda Art By Katsuya Terada Original, Badass Zelda Art By Katsuya Terada Original, Badass Zelda Art By Katsuya Terada Original, Badass Zelda Art By Katsuya Terada Original, Badass Zelda Art By Katsuya Terada Original, Badass Zelda Art By Katsuya Terada Original, Badass Zelda Art By Katsuya Terada Original, Badass Zelda Art By Katsuya Terada Original, Badass Zelda Art By Katsuya Terada Original, Badass Zelda Art By Katsuya Terada Original, Badass Zelda Art By Katsuya Terada Original, Badass Zelda Art By Katsuya Terada Original, Badass Zelda Art By Katsuya Terada Original, Badass Zelda Art By Katsuya Terada Original, Badass Zelda Art By Katsuya Terada Original, Badass Zelda Art By Katsuya Terada Original, Badass Zelda Art By Katsuya Terada Original, Badass Zelda Art By Katsuya Terada Original, Badass Zelda Art By Katsuya Terada Original, Badass Zelda Art By Katsuya Terada Original, Badass Zelda Art By Katsuya Terada Original, Badass Zelda Art By Katsuya Terada Original, Badass Zelda Art By Katsuya Terada


Kotaku

If Nintendo Had Made Angry Birds. In the 1980s.Swedish artist Giorgio Cantù has imagined what it would like if Nintendo had come up with the idea for Angry Birds and, instead of releasing it on a phone in the 21st century, had released it on a Game & Watch device in the 1980s.


It looks way easier, even with the series' revolutionary new "80s button" aiming system.


You should check out his site for more stuff, including art from Sega's Renegade Ops, which he did some work for.


Giorgio Cantù [CDW]


If Nintendo Had Made Angry Birds. In the 1980s. If Nintendo Had Made Angry Birds. In the 1980s. If Nintendo Had Made Angry Birds. In the 1980s. If Nintendo Had Made Angry Birds. In the 1980s. If Nintendo Had Made Angry Birds. In the 1980s.


Kotaku

I lost my shit a little while ago when I first saw Stasis, an upcoming indie sci-fi horror game on the PC. I'm losing a little more today, because there's a new trailer for it.


While it looks like an isometric Dead Space, it's actually an adventure game. A proper, old-fashioned, point-and-click adventure game. That just happens to look amazing.


It's almost entirely the work of 3D artist Chris Bischoff, and while the game doesn't have a release date, you can keep up with its development over on the TIGSource boards.


Oh, and also attached is a gameplay trailer, in case you just want to see how it plays.



Kotaku

Imagine Your Balls Are a Control Pad And You Can Beat CancerThis poster is part of a new series of ads put together by the Liga Contra el Cancer in Peru, urging men to play with their balls more often in an effort to help stop testicular cancer.


Not that many men will need the encouragement, but the "give your fingers a better use" motif is a catchy one. Maybe not as catchy as the pink undies, but catchy.


So, yes. Male readers, put down those controllers and give yourself a feel. It's for a good cause!


Xbox Your Balls (Testicular Cancer Ads) [Buzzfeed, thanks Mark!]


Mass Effect (2007)

Commander Shepard Hasn't Recorded Any New Mass Effect 3 Dialogue. Yet.So Bioware is giving us a "modified" ending to Mass Effect 3. While details are scant, the safe money is on not a changed ending, but an epilogue of sorts. Something more.


If you were hoping that would mean something more from a certain Commander Shepard, well, it doesn't sound like it will. Speaking with Edge, Jennifer Hale, the voice of Shepard, said that she hasn't recorded anything. She hasn't even been contacted by BioWare or told she'll be needed for whatever new content we end up with.


Not that she won't ever be contacted in the future, but given the timeframes needed to put DLC together, it doesn't seem likely Commander Shepard will have much of a role to play in whatever new content is added to the game's "ending".


Jennifer Hale on Mass Effect 3's ending [Edge]


Kotaku
Thirty Years in a Loft and This Console Still Looks GorgeousIt might be dusty, and the games might be more than a little dog-eared, but according to the photographer it all still works, despite having sat in a loft for over thirty years.

They sure don't make 'em like they used to.


True Vintage [sj9966 @ Flickr, via it 8-bit]


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