Kotaku

'Worst Company in America' EA Says Big Tobacco Must Be Relieved It Wasn't NominatedGame publisher Electronic Arts, which won The Consumerist's reader-voted 'Worst Company in America' contest today, did not take its victory sitting down.


In a statement to Kotaku, EA Senior Director of Corporate Communications John Reseburg said:


We're sure that British Petroleum, AIG, Philip Morris, and Halliburton are all relieved they weren't nominated this year. We're going to continue making award-winning games and services played by more than 300 million people worldwide.


Reseburg also said the Human Rights Campaign is currently circulating a position to support the publisher's "decision to have developers include same-sex relationships in recent games including Star Wars: The Old Republic and Mass Effect 3." He also brought up the fact that EA-owned studio BioWare made it to the finals of the 'Best Developer' contest run by gaming site The Escapist.


Seriously, how did EA beat Bank of America? They're the worst.


The Voters Have Spoken: EA Is Your Worst Company In America For 2012! [Consumerist]


Kotaku
Easter eggs are fun, usually somewhat hidden references to games you might recognize. They're a friendly nudge in their direction. A wink even.

But not all easter eggs are created equal. In fact, this easter egg in Skyrim might just be the worst one yet. Pac-Man is certainly a good choice, but I'm not sure this piece of sliced goat cheese does the iconic character justice. And I love goat cheese.
Kotaku
English Country Tune Gets You Addicted to Messing With Perspective and Gravity The bare-bones presentation in English Country Tune constantly teases you with questions: What's up with that name? What's with the retro-glitchy sounds? Why are these balls called larva? And, most importantly how the hell do I clear this level?

ECT challenges you to move objects on the playfield from one point to another. It's that simple. But the solutions that you'll use to do so are maddeningly complex. Players control a flip-flopping square that adheres to the levels' three-dimensional surfaces, using it to push along globes or cubes to specific points. Later levels introduce the concept of a shrub trail that you leave behind and that you'll need to use to cover specific areas.

You don't have a time limit and there are no instructions. So, even though a hint says that gravity is relative to the way you're pushing a ball, it'll take a few tries for you to understand how the concept works. Created by indie dev studio Increpare, English Country Tune feels like an intelligence test creaed by extaterrestrials. It'll force you to think of physical space and what you see when you move through the world in a totally different way.


English Country Tune [$4.99, iTunes]


Kotaku
You've already seen pictures of the tremendous Minecraft take on the world of Game of Thrones. Now there's full-on video coverage.


Project lead Jacob Granberry sent over this new flythrough of the project, which is truly stunning both in scope and beauty. I kind of want to live there.


Game of Thrones in Minecraft (Tour of Westeros) [YouTube]


Kotaku
I thought I'd gone pretty deep into the Guild Wars 2 character creation tools during my time playing the beta. That was until Sven AKA Lumin showed me the stars hiding behind the customization sliders.


I never even thought to attempt to create the likes of Clint Eastwood or Scarlett Johansson in Guild Wars 2, mainly because I didn't think the character creation tools were robust enough to handle the task. Silly me, this is a system geared towards creating pretty player characters. Of course you can make celebrities with them, and damn accurate ones at that.


Guild Wars 2 Beta - Celebrity Character Creation [YouTube]


Kotaku

Watch This, Play This Begins NowStuff to play, stuff to see, here comes Watch This, Play This. Confused? Read this.


Kotaku
Kotaku

Epic Mickey On 3DS Looks Straight Outta 1992


This is Disney Epic Mickey: The Power of Illusion. It's an upcoming game for the Nintendo 3DS. That's Nintendo 3DS. Not Super Nintendo. Or Nintendo Entertainment System. Though I can see how you might be confused.


Here's how Disney describes the game:


In "Disney Epic Mickey: Power of Illusion," Reality is What You Paint of It. The game offers a special drawing and painting function that allows players to create rough versions of objects that magically transform into classic Disney-style 2D illustrations. Utilizing the game's unparalleled dual screen integration, players then move their creations to the top screen where they are further transformed into full-color, fully-rendered 3D visuals.


Paying tribute to the classic Sega Genesis title "Castle of Illusion Starring Mickey Mouse," "Disney Epic Mickey: Power of Illusion" focuses on the fabled Castle of Illusion, which has fallen into Wasteland, an alternate world filled with 80 years of forgotten Disney characters and theme park attractions – and now forgotten video games. The evil witch Mizrabel, villainess from the classic "Castle of Illusion Starring Mickey Mouse," finds herself an unwilling inhabitant of Wasteland, and unleashes a plot to escape using the Castle of Illusion to imprison and drain the cartoon essence from currently famous Toons. Players will take on the role of Mickey Mouse as he utilizes his magical brush to wield paint and thinner to confront Mizrabel and save the Toons.


I'm very excited for Mickey Mouse's upcoming foray into the Castle of Illusion, particularly for the recruiting mechanic that reportedly draws inspiration from the Suikoden role-playing games.


Disney Epic Mickey: The Power of Illusion will be out this fall for 3DS.


Epic Mickey On 3DS Looks Straight Outta 1992 Epic Mickey On 3DS Looks Straight Outta 1992 Epic Mickey On 3DS Looks Straight Outta 1992 Epic Mickey On 3DS Looks Straight Outta 1992 Epic Mickey On 3DS Looks Straight Outta 1992 Epic Mickey On 3DS Looks Straight Outta 1992 Epic Mickey On 3DS Looks Straight Outta 1992


Kotaku

Go Blow Up The New York Times' Website. It's Fun! The New York Times wants you to destroy its recommended articles, its magazine cover art and even its ads. And it's using a an homage to classic arcade game Asteroids to let you do it.


The interactive game accompanies a huge feature on "stupid games," which focuses on the time-sucking nature of games like Angry Birds, Farmville and others. Using a keyboard to shoot the sidebars and headlines of the Grey Lady's articles proves to be incredibly satisfying. You'll spends as much time shooting as you do reading. Maybe even more, which proves their point in a weird way.


Just One More Game ...
Angry Birds, Farmville and Other Hyperaddictive ‘Stupid Games'
[The New York Times]


Kotaku

We don't know how many Bothans died to bring us Kinect Star Wars, but we know that a hell of a lot of people worked on the game. For a couple of years, at least.


We've got at least a half dozen studios listed in the credits, and lots and lots of other names. If only the game was excellent.


Should there be an Achievement for watching all of it? Yes, there should.


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