Kotaku

On April 14, a fighting game tournament called Fight For Youth will be going down in Norwalk/La Mirada, California. Up for grabs is not fame, or even internet fame, but the chance to lend a very practical, helping hand to local kids.


Proceeds raised from the tournament - being put together by prominent fighting game community member Daniel "Clockw0rk" Maniago - will be going towards an afterschool program that runs in twelve local schools; namely, to fund their end-of-year concert and to also rent buses that can take the kids on wide-ranging field trips.


Which sounds small, but I've always thought that small can often also be the most helpful, because it lets people make a clear and direct difference.


There'll be a doubles Street Fighter X Tekken tournament alongside a singles Ultimate Marvel Vs. Capcom 3 showdown.


Kotaku

There's a common complaint with a lot of nerd rappers, and it's one I for the most part agree with: that weak production and sloppy rhymes often get a pass because of the subject matter.


Not here.


This is freestyle rapper Surgeon General showing that he can go through the Mortal Kombat roster on the run, throw in some guns, blood, take a sharp left into Street Fighter avenue and just keep on going.


A warning if you're at work or there are kids around: this is very NSFW.


[thanks King_Krunk!]


Kotaku

Sony's Smash Bros. Rip-Off is Looking for a NameThe first-party fighting game it seems Sony is almost certainly working on doesn't have a proper name beyond a working title of "Title Fight". Most people just call it "that Sony Smash Bros. game", since in concept it sounds almost identical to Nintendo's famous brawling franchise.


Going by these images though, it looks like Sony might finally be fishing for a title. They're asking via survey what the consumer thinks about the name "PlayStation All-Stars Battle Royale". There's a scale of 1-10, 1 being "does not fit at all" and ten being what looks like "fits very well".


There doesn't seem to be a 0, representing "nothankyou.jpg".


First revealed last year, the title - in development at SuperBot Entertainment - is supposedly a fighting game which features, among others, Nathan Drake, Twisted Metal's Sweet Tooth, Killzone's Colonel Radec, Fat Princess, Kratos, Sly Cooper and even Parappa the Rappa.


Rumor: Sony Super Smash Bros Game to be Titled "PlayStation All-Stars Battle Royale" [PSLS]


Kotaku

More Footage & Screenshots From Canned Star Wars: Battlefront III SurfacesIt was over three years ago that we got our first look at the Star Wars Battlefront game that never was. Now some more footage has surfaced, and it's of a much better quality.


Obtained by website Past to Present Online, there are both decent-quality screenshots and some video footage of an early build of the game in action.


It looks...yup, like a multiplayer Star Wars game! Those mocking the footage, remember, it was a very early build of the game; it's almost impossible to tell what the finished product could have been like.


That said, the scale of those space battles looks impressive.


To catch up on the sad history of an oft-neglected franchise, start here and follow the links backwards. Note, for example, that this was the first attempt at making a third Battlefront game. It's since apparently been handed off to first Slant Six Games and now Spark Unlimited.


There's more info, and more screenshots, at the link below.


Star Wars: Battlefront III [PTOP]



More Footage & Screenshots From Canned Star Wars: Battlefront III Surfaces More Footage & Screenshots From Canned Star Wars: Battlefront III Surfaces More Footage & Screenshots From Canned Star Wars: Battlefront III Surfaces More Footage & Screenshots From Canned Star Wars: Battlefront III Surfaces More Footage & Screenshots From Canned Star Wars: Battlefront III Surfaces More Footage & Screenshots From Canned Star Wars: Battlefront III Surfaces More Footage & Screenshots From Canned Star Wars: Battlefront III Surfaces


Kotaku

President Obama and Star Trek's Uhura Flashing Vulcan Salutes. In the White House.As writer John Hodgman once said, President Obama is America's first modern nerd President. He's a huge Trekkie and loves Superman. A certified nerd.



So when Nichelle Nichols, perhaps best known for her groundbreaking role as Uhura in Star Trek, visited the White House for Black History Month last February, the President and her didn't just get a photo op together in the Oval Office. Oh no, they got a photo op in which they gave Vulcan salutes.


While flashing a Vulcan salute in public is neither a first for President Obama nor Mrs. Nichols, flashing one in the Oval Office has to be a first for both a sitting U.S. president and a Star Trek star. Perhaps?


The photo was taken back on Feb. 29, but Nichelle Nichols uploaded it to her Twitter earlier this evening, adding, "A photo came to me in the mail that I've kept for myself for over a week, but now it's time to share it with Trekkers everywhere." Live long and prosper.


Taken 2/29/12 in the Oval Office [@@RealNichelle]


Kotaku
Today is "Atari National PAC-MAN Day". No, Seriously, it is.Thirty Years ago today, Atari had the balls to proclaim an entire day, hoping to lift its iconic Pac-Man character alongside the likes of other people who have their own day. Like, you know, Martin Luther King. And Jesus.

The fact it was only celebrated by video game fans and Atari employees for that one year says a lot about their efforts, but hey, you've got to at least commend them for thinking big with their PR.


Atari National PAC-MAN Day was minted to celebrate the home console release of the arcade classic. To Atari's credit, they actually put on a bit of a show, holding public events at certain locations with things like competitions and the chance for kids to shake hands with a man dressed in an uncomfortable Pac-Man outfit.


Atari National Pac-Man Day on April 3, 1982 [Flickr]




Kotaku
Did You Know GameStop is Named After a Book Store?It's one of those things you probably never bothered to think about. "GameStop" sounds like something it took three seconds to come up with. But there's surprisingly a bit more of a story behind the name.

Executive Chairman of the company (and also founder and former CEO) Dan DeMatteo has told Reuters that he named the company after an old franchise of...book stores.


Bookstop was the name of a chain of stores in Texas and Florida specialising in not the trading in and sale of used books, but in discount books. You know, the type that spring up in empty mall spaces to sell excess stock. In 1989 it was bought by Barnes & Noble, taking the name off the market, and DeMatteo had his inspiration.


GameStop, once known as Babbages, was first founded in Texas, hence DeMatteo's familiarity with BookStop. He's used it again for MovieStop, a spin-off line of DVD stores.


Just goes to show, even the most mundane and obvious names for things can often have a slightly more interesting story behind them.


Analysis: GameStop sees solid future despite video game shift to digital [Reuters]


(Top photo by Dwight Burdette | Wikipedia)
Kotaku

I've Tried To Educate Your Childish HeartAah, The Cardigans. I'm sensing a theme with this week's open threads.


Anyhow. Hello, Kotaku! Welcome to the Tuesday open thread. Lots of stuff to talk about tonight, so I'll get out of your way and let you at some random stuff you may wish to discuss.


And that's what I've got. See you all tomorrow.


(Top photo via Flickriver)
Kotaku

Battlefield 3 DLC Lets You Pay to Cheat (Basically)EA is no stranger to allowing users to pay for upgrades most people earn the hard way. It's been doing it since the dawn of the DLC era. But a new set of unlocks for Battlefield 3 is beginning to take the piss.


Called "The Ultimate Shortcut Bundle", it costs 3200 Microsoft Points, and basically unlocks almost everything in the game that you'd otherwise have to play for hours and hours to get your hands on. Put another way, it lets the rich/stupid pay to get on the same footing as those who bought the game at launch have had to put in a lot of hard work for. This goes for vehicles, weapons and gadgets.


In addition to the big bundle unlocking across the board, individual unlockss and unlock packages are also available for slightly less.


Hilariously, it doesn't unlock everything, leaving some users - who paid more for the DLC than many outlets are selling the actual game for - upset. Try not to feel too sorry for them.


The packs were very quietly released for the PS3 version last week.


Kotaku

Kinect Star Wars Lures Game Critics to the Dark SideWhat a ridiculous, attention-grabbing headline! Everybody knows game reviewers have already succumbed to the dark side; it's a job requirement. Looking at the scores Kinect Star Wars is pulling in I'm beginning to wonder if there's an even darker side.



The fun thing about Kinect Star Wars (at least from a review perspective) is that not one person I knew expected it to be anything more than a steaming load of bantha pudu. That means that any small iota of enjoyment one can squeeze from the game is amplified 200 times.


For instance, I hate the dancing sequences so much that mocking them while playing them is an active form of entertainment. I'm enjoying hating them. Certainly that's worth something.


*looks at review scores* Or not.


Kinect Star Wars Lures Game Critics to the Dark SideMetro.co.uk
There can't be a person alive in the Western world that doesn't know what Star Wars is, whose father Darth Vader turns out to be, or what a lightsabre does. There must be barely fewer that have not secretly tried to turn the bath taps with the Force or wished they were a starship captain and their best friend was a space monkey.


Kinect Star Wars aims to make those dreams come true, but unfortunately it's about as on target as the average Stormtrooper.



Kinect Star Wars Lures Game Critics to the Dark SideEurogamer
Jedi Destiny is the story-based core of the game, but it's also the weakest element. You're a padawan, embroiled in a thin narrative about an attack on the Wookiee homeworld. In gameplay terms, that means you lurch through a series of on-rails scenarios with one hand guiding your lightsaber while the other struggles with fussy Force gestures.
It's a gauntlet, basically, as you clear room after room filled with battle droids and Trandoshan troops. Control is clumsy and vague, however, while Kinect simply can't cope with any fancy fighting moves. So you're stuck with broad, simple strokes, but even then it feels like the action on-screen is always one move behind what you're actually doing.



Kinect Star Wars Lures Game Critics to the Dark SideGamespot
Later levels introduce enemies that kick, punch, and defend themselves with swords, requiring side steps to break past their forward defences. It's all rather sluggish, though, so you never feel like you're taking part in an epic battle so much as going for a leisurely stroll through the jungle. And, as if that weren't disappointing enough, duels against staff-wielding enemies and the Sith—what should have been the most fun part of the game—are incredibly dull. They're very much like a Jedi version of Punch-Out, minus the clever, fast routines. Instead, you wait while your opponent takes a strike from one of four sides, each accompanied by a five-second delay. You hold out your lightsaber to block their attack and eventually break down their defence, letting you finish them off with a bit of random flailing.



Kinect Star Wars Lures Game Critics to the Dark SideIGN
Kinect: Star Wars doesn't aid player immersion with constant gameplay interruptions, either. In the campaign you are largely on rails, either moving from arena to arena as a jedi, or just aiming guns or doing minor course adjustments when controlling vehicles. The vehicle parts work well enough, and let you play at length, but the jedi segments constantly remove player control. The resulting gameplay feels awkward, with regular moments where you play for only a few seconds before it wrestles control away from you. Even when it does hand control over to you it's to do the same thing over and over; fighting enemies (and often the controls) in an arena before it marches you to the next. Every game is repetitious in its design, but Kinect Star Wars' stifling pacing doesn't do anything to mask it.


Even when it recognizes inputs perfectly, any part with a jedi in Kinect: Star Wars is frustrating because of its neutered version of the Force. While basic enemies can be grabbed and tossed about (assuming you can actually target a specific foe with the finicky controls), most enemies simply stumble or shake off even the hardest Force push. Canned spots in the campaign provide a moment where you feel like a super-powerful jedi, but most of the time the Force feels all but useless.



Kinect Star Wars Lures Game Critics to the Dark SideGamesBeat
Galactic Dance Off turned out to be a refreshing surprise as a mini-game. In it, you are a performer, dancing for your life in front of Jabba the Hutt and his palace entourage. You start with a funny song, I ain't no Hologram Girl, which is a parody of Gwen Stefani's Hollaback Girl.


"I heard you were doggin' ships, and you didn't think that I would hear it. People hear you bragging like that, get the engine binders fired up."


The hilarious lyrics made me laugh, and it was amusing to see Princess Leia strut in her slave girl outfit. You have to compete against Leia for the most points scored while dancing. As with MTV's Dance Central video game series, you match the moves of the dancers as accurately as you can. You can dance in Jabba's palace, in Bespin (the Cloud City), Coruscant, and on the Death Star. It's cute to see the Star Wars family of characters strut to the music. This is one of those rare intersections where both kids and adults can have a lot of fun. Accuracy helps in this part of the game, but Kinect does a good job recognizing your whole body's movements, so bad controls don't hamper you here.



Kinect Star Wars Lures Game Critics to the Dark SideDigital Spy
Despite suffering from many of the same issues that typify Microsoft's motion controlled experience, Kinect Star Wars is actually a very good game. The presentation is superb, and while some game modes are more fleshed out than others, none feel like they've been tacked on or overlooked.


The development team has gone to great lengths to ensure that every game mode feels different to the next, and has overcome any issues with length by adding lots of replayability in terms of high scores, unlockables and alternative game modes. The force really is strong with this one.



Kinect Star Wars Lures Game Critics to the Dark SideKotaku
It's cliche to roll one's eyes at new Star Wars products and to see them as that: as the droppings of an assembly line. There actually was a wonderful idea here. Anyone who has ever liked Star Wars would have been delighted with a game that let us feel like we were actually using The Force, that let us air-Jedi our way through a battalion of Separatist droids or bounty hunters.


What we get here seldom works well and is barely a pleasure. This game plays badly, except when it's just asking you to dance. In other words, it's only good when it is asking you to laugh with it. Otherwise, it's just a bad joke and a very bad video game.


I leave you with this. On the left, the signature spaceship your heroes fly in Kinect Star Wars. On the right, the Outrider, signature spaceship of Shadows of the Empire, a miserable Nintendo 64 Star Wars that is suddenly less lonely in the category of bad Star Wars side-stories we could have lived happily without.



My copy arrived today. I regret this.
...