Left 4 Dead 2 - Valve
Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Temporarily removed a change that broke a ladder in Dark Carnival.
Product Update - Valve



Highlights of the AMD Catalyst 12.2 Windows release includes:

NEW FEATURES

Windows 7 and Windows Vista support for the AMD Radeon HD 7900 Series and AMD Radeon HD 7700 Series
- Enables support for Windows 7 64-bit/32-bit and Windows Vista 64-bit/32-bit.
- Windows XP support will be made available in AMD Catalyst 12.4.

IMPROVEMENTS

Super Sampling Anti-Aliasing is now available for DirectX® 10 and DirectX 11 applications
- Supported on the AMD Radeon HD 7900 and AMD Radeon HD 7700 Series.
- Users can now enable Super Sample Anti-Aliasing and Adaptive Anti-Aliasing through the AMD Catalyst Control Center for DirectX 10 and DirectX 11 applications.
- Applications must support in game Anti-Aliasing for the feature to work (Forced on Anti-Aliasing through the Catalyst Control Center is not supported for DirectX 10 and DirectX 11 applications).
AMD Eyefinity 2.1 technology enhancements
- Custom resolutions – users can now choose from a much larger set of display resolutions for their AMD Eyefinity configurations.
- Dynamic Configuration Changes: Switching between different display configurations (when physically plugging/un-plugging displays) will occur automatically by loading the appropriate profile.
- HydraVision enhancements: The Windows Task bar can now be moved and resized based on users preference.
- Profile Manager improvements: Users can now create multiple Display profiles, enabling users to seamlessly switch between various AMD Eyefinity and Display Configurations.

RESOLVED ISSUES

Resolved Issues for the Windows 7 Operating System
This section provides information on resolved known issues in this release of the AMD Catalyst 12.2 software suite for Windows 7. These include:
- Random texture flickering is no longer experienced when playing Tom Clancy HAWX with Crossfire™ and Eyefinity enabled.
- Random texture flickering is no longer experienced when playing Call of Duty – Modern Warfare 3 in a Tri-Crossfire setup.
- Random texture flickering is no longer experienced when playing Dragon Age 2 with Crossfire and Vsync enabled.
- Skipping the in-game cinematics when running Dragon Age 2 in DirectX 11 mode no longer causes random stuttering.
- The Battleforge DirectX 10.0 benchmark no longer experiences intermittent crashes when run in Tri-Crossfire mode.
- Random flickering is no longer observed when playing Battlefield – Bad Company 2 in DirectX 11 mode.
- Playing back h.264 interlaced BluRay content no longer displays intermittent green flashing.
- The system no longer experiences random hangs when playing back BluRay 3D content in Duplicate mode.
- Starcraft II no longer experiences random system crashes when exiting a campaign in certain Crossfire configurations.
- Batman – Arkam City no longer experiences intermittent system crashes when run in DirectX 11 mode.
- Changing Crossfire settings no longer causes a random system crash.
- A system crash is no longer experienced when playing Rage with Crossfire enabled.
- Crysis Warhead and Battlefield – Bad Company II no longer experience random crashes in certain Crossfire configurations.
- Playback of BluRay 3D content now correctly uses hardware acceleration.
- Random texture corruption is no longer displayed when playing Dirt III in DirectX 11 mode and with anisotropic filtering applied.
Resolved Issues for the Windows 7 Operating System
This section provides information on resolved known issues in this release of the AMD Catalyst 12.2 software suite for Windows 7. These include:
- Windows Aero options are available after installing the driver.
- Background textures in World of Warcraft Cataclysm no longer experience random flickering in some Crossfire and Eyefinity configurations.

KNOWN ISSUES

Known issues under the Windows 7 operating system
The following section provides a summary of open issues that may be experienced under the Windows 7 operating system in the latest version of AMD Catalyst. These include:
- Alan Wake - Enabling CrossfireX can cause corruptions or hangs. This issue will be fixed in AMD Catalyst 12.3
- Elder Scrolls - Image corruption can be be seen with Anti-Aliasing enabled on speciic AMD graphics hardware. This issue will be fixed in AMD Catalyst 12.3
- Vsync may be disabled after task switching when playing Rage.
- A black screen may be displayed when running Civilization V in certain Eyefinity configurations.
- Playing Far Cry 2 at high in game settings may generate a system hang.
- Poor performance may be experience when playing Dirt 3 in DirectX 11 mode at low resolutions with Crossfire enabled.
Known issues under the Windows XP operating system
The following section provides a summary of open issues that may be experienced under the Windows XP operating system in the latest version of AMD Catalyst. These include:
- The system may hang when playing Dirt 3 at maximum in-game settings.
Counter-Strike 2 - Valve
Maps:
• Added St. Marc to Demolition mode.
• Added and set quick match to cs_Italy
• Added de_dust2_se. See blog for details.

Gameplay:
• New weapons: Famas, Galil AR, P250, Dual Berettas
• Demolition mode update
• Match now consists of two 10 round halves
• Weapon progression updated:
- CTs: m4a4, p90, ump45, deagle, nova, fiveseven, hkp2000, ssg08, awp, awp
- Ts: ak47, p90, bison, deagle, nova, tec9, glock, ssg08, awp, awp

UI
• Added My Awards – Achievements & Stats
• Updated alerts animation
• Games with a half-time now display that it’s the last round before halftime
• Fixed final round not being called out in games with two halves
• Fixed player getting a weapon upgrade on the last round before half-time/teamswap
• Fixed some bugs where involving bot takeover scenarios
• Fixed death message icon order - not penetration icon show up before the headshot so it makes sense in chronological order
• Fixed some bad defusing text when spectating
• Fixed "YOU ARE ON TEAM" panels not fading out properly
• Fixed same panels not toggling visibility properly when toggling the scoreboard
• When a CT is defusing, his ID shows the defuse icon now
• Fixed scoreboard not showing from team selection menu
• Restored ability to see when you unlocked an achievement on PC
• Along with the hint, weapons now click when you change modes
• Fix to not display the cash award message in the following cases:
• The round just prior to halftime has ended.
• It is not currently halftime
• It is not the last round of the match (including the clinch victory early situation)
• Space bar now changes camera mode and navigation text has been updated accordingly
• Update to Match Set Up screen
• Fix for PC video settings defaulting to COUCH
• Modified "Playing on Team..." panel.
• Visual update to mini-scoreboard

Maps
• Dust
- Fix bug that allowed player to hop near wall and see into inaccessible area - replaced some nodraw brushes with textures to help fix these holes.
- Fixed bug where player clip limits jumping -removed player clip that was preventing them from jumping the full height.

• Dust 2
- Fixed bug where player can toss bomb out of reach.
- Fixed bug where clip preventing jumping.
- Fixed bug where player was able to see out of map. -added some simple tops to this geometry.
- Fixed bug where player can hop near wall and see into inaccessible area.
- Fixed bug where clip limits jumping.

• Lake
- Tree models were optimized
- Fixed bug where player gets stuck on the physics prop model of lumber, changed this to static props
- Increased the fade distance at which some of the bushes fade
- Nav fixes
- Fixed being able to get stuck between rock & shed.
- Adjusted start position of the upstairs doors into the bedroom and bathroom so there is better flow into those spaces.
- Adjusted some tree cards in the skybox, and perimeter.
- Pulled out a couple unneeded tree models in the 3dskybox to help with perf.
- Draw distance for the floaties in the water seems too near.

• Train
- Adjusted fog per community feedback.
- Inferno
- Tightened up collision volumes for Inferno Objects bomb crate, bomb crate stack, and bomb tanks

Audio
• Disabled unused sound entries. Adding back in two sets of bullet surface impacts.
• Added semi-auto to auto switch sound
• Ambient sound adjustments for dust, dust2, and Italy
• Sound effects tuning
• Pulled down volume of ammo pickup that's played at round start.
• Pulled bell attenuation back to normal levels, only hear in and around terrorist spawn, no longer level wide.
• Increased life on helicopter from 15 to 25 seconds, for chopper fade out.
• UI timer click down to .35 volume

Effects
• Grenade visibility - added self illum to colored stripe on thrown flashbang.
• Tune effect for the C4's flashing indicator light.

Animations
• Removed forearm slap, times and remixed clip out wave
• Tune Terrorist run - Work on the arms and weapon.
• Fix crouch fire leg wiggle in Terrorist aim
• Fix for crouchwalk finger popping, found that stand had a sliding finger, now stabilized in Terrorist aim

Other Bug Fixes
• Fix for spawning inside another player after halftime.
• Fixing CSM entity related bug that could cause CSM shadows to be disabled when toggling between fullscreen and windowed when connected to a dedicated server.
• Fixing red console errors with props that were set to use VPhysics, but have no collision hull.
• Fixed bug where the main menu could be clicked through the custom game menu (resulting in both being drawn)
• Cleaned up warnings in single player screen
Space Ark - Valve
Space Ark is Now Available on Steam and is 10% off for the first week!

Space Ark is a fun arcade/puzzle game with a hint of retro arcade flavour. Your team of animal ‘Arkonauts’ has escaped your once peaceful solar system, which has been shattered by a wandering black hole, and are now looking for new places to live. Fly across the galaxy on a mission to repair the damaged worlds.

Left 4 Dead 2 - Valve
Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

General:
-Fixed survivors being able to climb some infected-only ladders

No Mercy 1 – Apartments:
-Survivors should no longer be able to fall into the street-level infected-only area from the starting rooftop -Players should no longer be able to drop down onto the invisible brush at the corner.
-Survivors should no longer be able to incapacitate themselves by jumping toward the electric box prop opposite the starting rooftop. It should now be fatal

No Mercy 2 – Subway:
-Players should no longer get stuck when in the back corner underneath the starting safe room -Survivors should no longer be able to jump onto the tiny ledge on the side of the building following the door/generator event -Made the piano near the ending safe room into a an immobile, static prop to solve an issue with infected players using it to block the safe room.

No Mercy 3 – Sewer:
-Survivors who somehow manage to get on top of the gas station should no longer be able to leave the map.
-The work light at the mid-way point in the sewer is now an immobile, static prop to solve an issue with infected players using it to block survivor progress.

No Mercy 4 – Hospital:
-Added the missing "breakable" decals to the breakable wall in the second part of the stairwell.
-Made the breakable wall in the second part of the stairwell breakable to all infected.
-Survivors should no longer be able to enter the infected-only vents and passages above and near the elevator event.
-The two tank-only breakable walls in the upper, under construction floor into can now be broken by any infected.

No Mercy 5 – Rooftop:
-Added several props to cover and remove an invincible spot on one of the lower tiers of the rescue rooftop.

Cold Stream 4 – Cut-throat Creek:
-Fixed infected not being able to path to survivors when standing in the boat near the tank fight.
Cubemen - Valve
Cubemen is Now Available on Steam and 20% off.*

Cubemen is a fast paced, action packed, original 3D Tower Defense game that mixes TD with RTS in single player & online multi-­player awesomeness! Get ready for some crazy Cubemen action! It’s the age old struggle between Good vs Bad, Blue vs Red, Little men vs Little men. Use your own little Cubemen to defend your base from other little Cubemen that are trying to run it over. It’s the usual story, but with many very interesting twists.

*Offers ends Friday March 23rd 10AM PST.

Steam Blog - Valve
Announcing Workshop Collections, a new way to discover, organize, and share content in the Steam Workshop. With Collections, anyone can create a customized list of Workshop items for others to discover, rate, and subscribe.



Help expose the talent and craftsmanship found across the Steam Workshop by creating collections of mods or items that you feel work well together or to highlight content you think other people should pay attention to. Numerous artists and fans have already created quite a few collections of the incredible items submitted to the Workshop for Team Fortress 2. And PC Gamer was eager to jump in and put together a couple collections for Skyrim, highlighting their favorite Improvements and New Content.

PC Gamer also recently posted a nice write up detailing the forthcoming Portal 2 puzzle creator and integration with the Steam Workshop. When the Portal 2 beta concludes, and the world can begin happily creating their own test chambers, you’ll be able to use collections to create playlists of Portal 2 maps that you think are awesome or that should be played in a certain order.

Visit the Steam Workshop for Team Fortress 2 or Elder Scrolls V: Skyrim and check out the collections that fans and authors are already creating, or put your own together.

Be sure to join the Official Steam Workshop Community Group for the latest news and announcements.
Rochard - Valve
Rochard is now available on Mac! Buy it once. Play it on both Mac & PC!

Join the amazing exploits of astro-miner John Rochard and embark on a gravity-bending journey across the Solar System! Rochard is an award-winning side-scroller featuring hours of mind-blowing gravity gameplay, puzzle-solving and action. Narrated in a humorous cartoony style, Rochard tells a thrilling story of villains, a damsel in distress and a mysterious alien civilization.

Rochard - Valve
Today's Deal: Save 50% off Rochard!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Announcement - Valve
Announcing Workshop Collections, a new way to discover, organize, and share content in the Steam Workshop. With Collections, anyone can create a customized list of Workshop items for others to discover, rate, and subscribe.



Help expose the talent and craftsmanship found across the Steam Workshop by creating collections of mods or items that you feel work well together or to highlight content you think other people should pay attention to. Numerous artists and fans have already created quite a few collections of the incredible items submitted to the Workshop for Team Fortress 2. And PC Gamer was eager to jump in and put together a couple collections for Skyrim, highlighting their favorite Improvements and New Content.

PC Gamer also recently posted a nice write up detailing the forthcoming Portal 2 puzzle creator and integration with the Steam Workshop. When the Portal 2 beta concludes, and the world can begin happily creating their own test chambers, you’ll be able to use collections to create playlists of Portal 2 maps that you think are awesome or that should be played in a certain order.

Visit the Steam Workshop for Team Fortress 2 or Elder Scrolls V: Skyrim and check out the collections that fans and authors are already creating, or put your own together.

Be sure to join the Official Steam Workshop Community Group for the latest news and announcements.
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