Train Simulator Classic - Valve
Updates to Railworks 3: Train Simulator 2012 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- FXAA replaces MLAA.
- Fix for floating grills
- Kuju RailSimulator Bridge Lofts fixed
- Kuju RailSimulator Digital Clocks do not illuminate at night.
- Use actual frame timing rather than time sliced frame timing for edit camera, so frame rate is consistent with camera motion.
- Fix for showing incorrect FPS with shift + z
- Less GPU stalling at high framerates by flushing the command buffer when 2 frames are queued for rendering.
- Unstepped rather than unclamped for frame time updates on camera
- Physics transformation interpolation for Player RV geometry and Physical cab camera
- Brake pipe pressure gauge fully working in HUD
- Increased protection against cracks
- Fix for mixed double head steam running out of fuel
- Fix for facing double head steam fighting
- Particle optimisations
- Multicore improvments
- Superelevation works on 3D track
- Casting lights are scaled back on lower settings
- Tile File loading optimisations to smooth streaming
- Emitter shaders are only loaded once
- Smoothed dirty network building to stop stutters
- FXAA doesnt up then down sample when SSAA enabled - less blurry
- Platform character update optimisations
- Incorrect water clipping fixed
- Electric power on 3rd rail with no panto
- Gantry tool offers height offset
- HW instancing turned off in PS2.0
- Changing the time of day in the scenario editor will not permanently turn off day/night type lights in the current tile.
- Fix for crash in cScriptManager update
- Scenery decals are incorrectly lit in TSX.
- Seasonal lighting up times
- Invisible decals
- AA issues with precipitation fixed
- Day/Night lights additional fix for randomly being in wrong state
- Fix for point light / spot light / water changes not saving when only properties in the fly out are modified
- Fix for hex colour parsing / display
- TrainBumpSpecMask shader was ignoring specular mask fixing a loose end with Career Mode cheating
- Smoothness improvements in scenery streaming
Dino D-Day - Valve
Today's Deal: Save 66% off Dino D-Day!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

PixelJunkâ„¢ Eden - Valve
Updates to PixelJunk Eden have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Bug fixes:
- Corrected the letterboxing for extra wide displays
- Corrected the scrolling of the ranking screen
- Enabled the selection of language.

Gameplay updates:
- Plants remain even after a timeout

Language selection:
- To choose the language of the game text, in the Steam Client, right click PixelJunk Eden and select Properties. Select your preferred language with the language tab.

In progress:
- We are currently investigating crash reports relating to specific graphics hardware
- We have started implementing support for gamepads
Sword of the Stars II: Enhanced Edition - Valve
r19345b
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Critical Fixes:
+ Fixed a crash that could occur when clicking to launch a bio-missile
frequently.
+ Fixed all known issues preventing combat with deployed Hiver gates.
+ Fixed a crash that would occur if duplicate province names were selected.
+ Fixed a crash caused by the trade stimulus phase of the turn update.
+ Fixed a crash related to erroneous reactionary movements versus
undiscovered star systems.
+ Fixed a multiplayer desync in combat that could lead to players not
being able to move ships and a potential crashes after combat ended.
+ Fixed a turn update crash related to checking certain victory conditions.
+ Fleets are no longer held up indefinitely at systems with enemies.
This addresses issues where missions could not be cancelled.
+ Fixed reported divide by zero crashes.

Other Fixes:
+ Fixed an issue where players could select the same psionic power
twice for a design.
+ Added missing Morrigi bio-missile collision shape.
+ Fixed accuracy/aiming issues with fixed mounts on drones and ships.
+ Tarka Hunters are now constrained to Tarka Hunter Carriers and said
carriers can no longer take other battle rider types.
+ Dead ships no longer show up in sensors.
+ Fixed the issue where ships were auto-targeting uninhabited planets in combat.
+ Fixed an issue where assault shuttles were not returning from a
planet if it was defeated.
+ Fixed an issue where techs that should add to the production cost of
ships were reducing the production cost instead.
+ Fixed issues with duplicated psionic icons in the selector.
+ Fixed issue with modules not loading in the design screen.
+ Fixed the issue where AI players would issue missions to unknown star systems.
+ Fixed an issue where certain ship armor data could go missing.
+ Fixed an issue where the battle rider manager was not showing riders
already assigned to ships.
+ Gate traffic cost is no longer applied for fleets already at their
destinations.
+ Fixed an issue where the starmap display was not updated after
committing an upgrade mission.
+ Fixed some known turret arc issues.
+ Fixed an issue where PD missiles were not taking out other missiles.
+ Added a fail-safe to certain effects that might not otherwise
expire, creating a memory leak in combat.

Other Changes:
+ Tweaks to drones.
+ Hooked up Psionic recharge bar.

Client Update - Valve
A Steam client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:

- Fixed roaming game categories and favorite settings being reset
- Added option to set server browser ping rate independently from download rate
- Fixed missing menu item for updating AMD video drivers
- Fixed launching of 64-bit games with "-" in the command line
- Improved in-game overlay compatibility for some 64-bit game executables
- Added ability to handle proxies that require "basic" auth when downloading games using the new content system
- Improved support of concurrent user sessions from multiple platforms
- Fixed cloud enabled games sometimes not launching until the client is restarted. Also fixed the Steam client showing a “Waiting for cloud sync” dialog at exit forever when in this state.
- Updates to workshop APIs for upcoming Steamworks games
King Arthur II: The Role-Playing Wargame - Valve
Updates to King Arthur II - The Role-playing Wargame have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.

Major changes include:

King Arthur II – The Role-playing Wargame v1.1.04

- Champions of Balor Objective fixed (the location is destroyed at certain options)
- Harbingers of Sickness Event fixed (the player looses the location)
- Artifact battle rewards (4 or more) fixed
- hero skill levelling animation fixed
- Living Statue Tier level fixed
- Diplomacy notify window fixed (selects the ruler of the available diplomacy action)
- unit selection does not change after selecting spell target on the GUI
- Philbius’s Flamewall fixed
- Northward Bound quest fixed (Morgana is required)
- Sidhe Council “alliance” political action fixed
- Crystal Shards spell levelling fixed
- Chain lightning spell (at heroes and Victory Locations) became stronger
- Other minor bug and balancing fixes

Known issues – fixing in progress

- multiple battle warnings issue
- diplomacy warnings at dead rulers
- flashing unit circles in battles (at selecting direction)
- accumulated units at selecting direction
- Leadership issues
- Magic Shield boosting at AI armies and Shield boosting spells for AI heroes
- more Mana for AI heroes on high levels
- "Experienced retainers" skill issue
- 1280*1024 resolution GUI problems
- missing pictures of forged artifacts
4 Elements - Valve
Today's Deal: Save 75% off 4 Elements!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Warhammer 40,000: Space Marine - Power Sword - Valve
The deadly Power Sword weapon for Warhammer 40,000: Space Marine's multiplayer is Now Available for purchase on Steam!

Sheathed in a power field, it cuts through armor and flesh alike and features unique animations, combos and damage output.

The Elder Scrolls V: Skyrim - Valve
The Steam Workshop for Skyrim and the Creation Kit are now available. Plus, save 33% off Elder Scrolls V: Skyrim when you buy before Thursday.



Now you can easily discover, rate, and download Skyrim mods directly through Steam. The Steam Workshop makes it easy to browse the most popular, newest or highest-rated mods of all time, as well as searching for specific content via tags such as “Armor”, “Quests”, “Dungeons”, and more. You can even see what your friends have added to their favorites. Once you’ve found something awesome, click the “Subscribe” button. The next time you play Skyrim, the launcher will automatically install the latest version of any subscribed mods and configure Skyrim to run them.

Mod-makers also enjoy a streamlined process for uploading mods directly to Steam. The difficult part, of course, is creating your mod. To get started modding, install the Creation Kit – free through Steam to all Skyrim owners – from the Tools section of your Steam Library. The Creation Kit is a powerful and sometimes daunting tool, but the community wiki at www.CreationKit.com is a resource for modders of all skill levels, even the total beginner.

In addition to releasing the Creation Kit and Skyrim Workshop, today Bethesda has release the Skyrim High-Resolution Texture Pack. Experience The Elder Scrolls V: Skyrim as you’ve never seen it before with all new high-resolution materials throughout Skyrim.

If you need even more incentive to pick up your very own copy of Skyrim, you can save 33% when you buy before Thursday at 10AM Pacific Time.
Shank 2 - Valve
Shank 2 is now available on Steam!

The fan-favorite 2D brawler is back as ex-mob hit man Shank returns to action in Shank 2. With those closest to him under attack, Shank is once again forced on the offensive. Now he must put his trusty arsenal of handguns, shotguns, automatic weapons, chainsaws, machetes, grenades, plus all-new weaponry and moves to use in order to protect those close to him.

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