Trine 2: Complete Story - Valve
Trine 2
v1.11 - January 11, 2012

Major changes:

- The Final Chapter (end boss) now restarts properly (boss health) upon Game Over on Medium and Hard difficulties
- Private Game password support in multiplayer
- private lobby with no password is visible to Friends only
- private lobby with a password is visible to everyone but only joinable with the correct password

Technical:

- fixed cursor being hidden when text chat is active
- fixed Thief's object pushing when the bow is drawn
- fixed experience orb spawn related to frozen goblin archers being shattered
- fixed weapon animation context information missing when visiting the inventory (resulting in a wrong animation for the Hammer)
- fixed minor issue with health item rotations upon spawn
- fixed goblin archers sometimes shooting through breakable objects
- fixed the Knight's Charge so that it doesn't always destroy certain objects (e.g. Wizard's Plank)

Multiplayer:

- added text about wanting to change characters in multiplayer
- fixed characters being changed in a multiplayer game upon Game Over
- fixed player slot count being incorrect in the server list when players are connected but not spawned

Languages:

- Polish: fixed Upgrade points amounts

Tweaks:

- tweaked co-op camera in The Story Begins
- tweaked co-op camera in Forlorn Wilderness
- tweaked co-op camera in Mudwater Dale
- tweaked co-op camera in Mosslight Marsh
- tweaked co-op camera in Petrified Tree
- tweaked co-op camera in Shadowed Halls
- tweaked co-op camera in Hushing Grove
- tweaked co-op camera in Mushroom Caves
- tweaked co-op camera in Mushroom Murk
- tweaked co-op camera in Searock Castle
- tweaked co-op camera in Eldritch Passages
- tweaked co-op camera in Icewarden Keep
- tweaked co-op camera in The Final Chapter

- tweaked singleplayer camera in Forlorn Wilderness
- tweaked singleplayer camera in Mosslight Marsh
- tweaked singleplayer camera in Petrified Tree
- tweaked singleplayer camera in Shadowed Halls
- tweaked singleplayer camera in Hushing Grove
- tweaked singleplayer camera in Mushroom Caves
- tweaked singleplayer camera in Mushroom Murk
- tweaked singleplayer camera in Eldritch Passages
- tweaked singleplayer camera in Icewarden Keep

- tweaked collisions in Shadowed Halls
- tweaked collisions in Eldritch Passages
- tweaked the lowering platform in Forlorn Wilderness to work with the grappling hook when using a gamepad

Mac:

- fixed some graphics bugs (shaders)
- fixed font issues (losing the outline during cinematics etc)
- fixed audio sample rate changing
- fixed some focus issues
- fixed mouse wheel so that it can be set for character change

Day of Defeat: Source - Valve
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (TF2, DoD:S, HL2:DM)
  • Limit the effective FOV of players using wide-screen resolutions with aspect ratios wider than 1.85:1. The sv_restrict_aspect_ratio_fov ConVar can be changed to remove the restriction or make the restriction also apply to full-screen players.

Team Fortress 2
  • Fixed Cp_Foundry not ending the map in the middle of a round when mp_timelimit is hit
  • Fixed the Spy saying 'Prego' for one of his 'Thanks!' lines
  • Fixed incorrect player animations for the Buff Banner and the Battalion's Backup
  • Fixed some cases where strange Ullapool Cabers and wrenches would fail to correctly count kills
  • Improvements for client stability
  • Updated the localization files
  • Crafting changes:
    • Added crafting recipes for weapons introduced during the holiday update
    • When selecting items for use in crafting, the items selected will show their quality in addition to the item name
    • Ellis's Cap can now be used as a crafting reagent
  • Item changes
    • Added The Lucky Shot helmet
    • Added The Killer Exclusive to the Mann Co. store
    • Added Mask of the Shaman to the item drop list
    • Fixed particle display problems for items with multiple effects
    • Fixed the Dr. Whoa paint not drawing correctly for the Blue team
    • Updated the Desert Marauder and the Villain's Veil so they can be equipped together
    • Updated the Fancy Dress Uniform and the Kringle Collection so they can be equipped together
    • The Bombinomicon no longer shakes the screen and has a delay before the explosion so that Snipers, Spies, and others can get better feedback on the actual cause of death
    • The Bazaar Bargain functionality has changed: only one stored head is lost on a miss or a bodyshot and no heads are gained when missing while crit-boosted
Product Update - Valve
New:
You can now switch between camera that has aim in the middle of the screen or above center of the screen from Options screen. Be default it is set to center.
Moved SMG to Secondary slot (was in Primary)
Added collector's edition (offer will be shown to you randomly at the start of the game, also it will be available shortly in our web store)
New weapon sounds for AKS74U and Bizon
Fixed lag when new player joins the game

Bug fixes:
You can no longer change weapons while sprinting
Adjusted camera offset when switching camera left\right side
Fixed bug with footsteps playing while jumping
When in UAV Mode, the game now correctly updates game score
Fix for a problem where shooting and then changing weapons caused the light to remain. Now when you change weapons the light is disabled.
Fixed spectator mode not showing players in correct teams
Fixed bug that ping wasn't showing when in spectator mode
Fixed mines not triggering properly
Fixed big map not showing flags\enemies.
Set chat input limit to 128 characters
Fixed bug when you were able to fire all bullets at the same time
Fixed bug when scoping and firing causing a camera to tilt up
Fixed bug when sometimes player would jiggle wildly next to the wall
Don't give any rewards for team kills except for team kill penalty.
Fixed bug with picking up RPG and not being able to deal any damage
Fixed bug when crouching you can clip wall and see through it or even shoot through it
Fixed AFK timer for Sabotage games
Fixed bug that was allowing to switch weapon while placing mine
Allow to spawn UAV if it was destroyed in pre-game phase
Weapon upgrades disabled in sabotage games
Fixed bug showing 5000 GD in welcome package.
Fixed bug that player was able to jump on almost vertical surfaces
Auto join to next map will not join players to custom games anymore
Pox Nora - Valve
About the Game
PoxNora is a collectible, turn-based, tactical, online fantasy game. Players command armies of fantastic creatures, cast spells of devastating power, and summon relics and equipment of ancient renown in order to defeat their opponents.

Key Features:
• Delve into classic turn-based strategy gaming with elements of table top miniatures, chess and TCG style gameplay all wrapped into one
• Choose a side of good, evil, or a little of both through full or split faction play
• Build your collection of runes over time and customize your decks through the rune manager
• Trade any or all of your runes with the entire community
• Battle and wage war against opponents through exciting player vs. player gameplay
• Join in draft tournaments to win prizes
• Earn experience for your champions through single player or pvp gameplay
• Save up and spend gold that you earn after every match to get your hands on runes through the Player Rewards store
• Free – to – play; optional content (including Wild Alliance Legends release) available for purchase

Wild Alliance Legends:
PoxNora’s Wild Alliance Legends, released in January 2012, will once again unleash the power of wizards and warlocks upon the world of Poxanthuru. Fight for good (protectorate) or evil (wrath) and unleash the power of these unique characters on your opponent in tournaments, single player and pvp play. Here’s a taste of some of the new abilities available in this purchase:
• Cast: Antimagic Field - For 6 turns, all spell damage is prevented.*
• Swarm: Arctic Beast - When this champion destroys a champion on a basic attack, a Level 1 Arctic Beast champion is spawned under your control in the location the destroyed champion occupied.*
*Abilities are subject to change

System Requirements
• Windows ME/2000/XP/Vista
• 500 MHz
• 512mb of RAM
• Java 1.5 or Higher click to download
• Nvidia or ATi Video Card with 64mb (minimum), 128mb (preferred) VRAM with current video drivers.
• 220MB of Hard drive space
• 56k Modem or better

PoxNora © 2011 Sony Online Entertainment LLC. SOE, the SOE logo and PoxNora are registered trademarks of Sony Online Entertainment LLC. All rights reserved.

Ignite - Valve
Today's Deal: Save 66% off Ignite

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Magic: The Gathering - Duels of the Planeswalkers 2012 - Valve
The third Deck Pack for Magic: The Gathering - Duels of the Planeswalkers 2012 is now available on Steam!

This Duels of the Planeswalkers 2012 deck pack includes two brand-new decks for Campaign and Multiplayer play. Beknighted is a white deck that relies on coordination and martial dominance to control the battlefield. Trinity of Elements is a blue, red, and green deck that features the haste ability to keep your opponent off-balance and the tempo in your favor.

Toki Tori 2+ - Valve
The Fourth Toki Tori 2 Development Build!

- Fire it up! It's got too much new stuff to list here!

Got feedback? Drop a line at
http://twotribes.com/message/toki-tori-2-update-12/

Thanks for supporting us!

Two Tribes

Left 4 Dead 2 - Valve
Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Reverted some new driver settings that caused bad glows on some video cards
Nation Red - Valve
Updates to Nation Red have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- A new Bridge Barricade map has been added to the on-line coop and local coop maps
- Players can now join on-line games already in progress (Drop-In). You can also start a multiplayer game by yourself and let other players join. Works both with Public and Friends-only games.
- Added a new Stats section, visible when pausing or at the end of a game. Quickly visualize the number of kills/boss kills each player has, most-used weapons, current maximum killstreak, unpicked perk bonuses, etc. In on-line coop, the host can pause the game to compare player stats.
- Now supports up to 3 seperate Auto-Perk lists. For example use List #1 for Barricade games, List #2 for Free Play and List #3 for achievement hunting, etc.
- Now supports unlimited blood. To enable, set the 'number of blood patches' slider in the game options to 'unlimited'. Can be used to cover the entire arena in blood.
- Dynamite powerup now has a much larger damage radius and deals damage to up to 5x more zombies compared to regular grenades.
- Added perk icons (beta). Perks are divided into 7 icon categories: Armor-related perks, Health, Powerup, Scoring, Targeting, Dexterity and Offense perks.
- Moved achievement-tracking display. To track an achievement, go to the in-game achievement list and mouse click on any achievement.
- Player indicator circle now shows health status, ranging from green->yellow->red
- Grenade icon added next to the player grenade indicator
- Now supports loading all game assets from zip files for faster game startup
- Ghost perks in Auto Perk mode now stack quicker.
- Auto Experience perk now gives 2x more Xp
- Added new achievements:
- Pinpoint: In a single Free Play game, survive for 5 minutes without your accuracy dropping below 50% in the new stats section.
- Killstreak One, Two and Three: Reach a killstreak of 1000, 2000 and 3000 (refer to the new stats section). A Killstreak is obtained by zombie kills without receiving any damage.
- Increased visibility of crosshairs. Added a console option 'cursor2' to change crosshairs to a different type.
- Snare now operates more smoothly in multiplayer games
- Firestarter now gives Xp when the perk alone kills a zombie
- Several small bug fixes
Left 4 Dead 2 - Valve
Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Fixed a bug where server tags were getting truncated, preventing players from finding Steam Group servers.
- Updated video card database with the latest hardware
...