• Added new attachment for the Silencer gizmo when applied to the SPETZ-9 Shotgun and Paladin Sniper Rifle. • Added low-visibility particle effect on silenced weapons.
General Issues
• Fixed players in single-player training showing up as join-able on the server browser. • Fixed pre-order Veteran medal sometimes not being given • Fixed several bugs with the Deep Blue achievement. • Fixed a bug with the Cloak-on-Cloak Action achievement. • Replaced the poison grenade from the Stealth Saboteur with a pistol side-arm. • Fixed stealth player models, and some weapons becoming invisible with mutli-core rendering disabled on Windows. • Fixed Consortium Support eye height being too high. • Fixed errors regarding the ‘DropClip’ event from the Bag-90 and P-900 sidearms. • Fixed the default key bind for weapon quick switch. Players should consider restoring their key binds to the default configuration. • Improved bot navigation meshes for all maps • Fixed naming for the london world fair prop • Fixed can’t create physic object error
User Interface
• Fixed pre-order Veteran medal sometimes not showing up in the extras panel. • Fixed missing chat and exit button in the commander screen after joining a game right after commander training.
Levels
• Silo
o Fixed able to build inside the building at the EMP base o Fixed invisible wall on an inside walkway o Removed floating rope above the CT command bunker o Added a bit more space for the EMP commander to deploy relay towers o Fixed multiple small issues throughout the level
• FPS Training
o Fixed unable to proceed with Exo tutorial when running between the two firing rooms while pressing space o Removed delay from jump/crouching messages, they now show up when the player is near the obstacle
• Added new attachment for the Silencer gizmo when applied to the SPETZ-9 Shotgun and Paladin Sniper Rifle. • Added low-visibility particle effect on silenced weapons.
General Issues
• Fixed players in single-player training showing up as join-able on the server browser. • Fixed pre-order Veteran medal sometimes not being given • Fixed several bugs with the Deep Blue achievement. • Fixed a bug with the Cloak-on-Cloak Action achievement. • Replaced the poison grenade from the Stealth Saboteur with a pistol side-arm. • Fixed stealth player models, and some weapons becoming invisible with mutli-core rendering disabled on Windows. • Fixed Consortium Support eye height being too high. • Fixed errors regarding the ‘DropClip’ event from the Bag-90 and P-900 sidearms. • Fixed the default key bind for weapon quick switch. Players should consider restoring their key binds to the default configuration. • Improved bot navigation meshes for all maps • Fixed naming for the london world fair prop • Fixed can’t create physic object error
User Interface
• Fixed pre-order Veteran medal sometimes not showing up in the extras panel. • Fixed missing chat and exit button in the commander screen after joining a game right after commander training.
Levels
• Silo
o Fixed able to build inside the building at the EMP base o Fixed invisible wall on an inside walkway o Removed floating rope above the CT command bunker o Added a bit more space for the EMP commander to deploy relay towers o Fixed multiple small issues throughout the level
• FPS Training
o Fixed unable to proceed with Exo tutorial when running between the two firing rooms while pressing space o Removed delay from jump/crouching messages, they now show up when the player is near the obstacle
"Wait, which holiday?" you may be wondering. "Australian Christmas? Or Smissmas?" Both! <a href="http://www.teamfortress.com/asmissmasstory/">Read this comic</a> to find out what happens when holidays collide! Two special days enter the squared circle! ONLY ONE LEAVES!
In the spirit of Australian Christmas/Smissmas/Your Holiday Here, we'd like to give a few shout-outs to all the hardworking boys and girls who made this update possible. First, a big thanks to all our community holiday item creators. Thanks also to the Dr. Grordbort guys for their cool retro-futuristic Engie and Pyro weapons. If you think they look nice in-game, wait'll you see their real-life equivalents, on sale right now at <a href="http://www.drgrordborts.com">drgrordborts.com</a>!
Board up your chimneys! Bury your milk and cookies in the yard! Load your shotguns and stuff all of your turkeys! This year's holiday update is here!
"Wait, which holiday?" you may be wondering. "Australian Christmas? Or Smissmas?" Both! Read this comic to find out what happens when holidays collide! Two special days enter the squared circle! ONLY ONE LEAVES!
In the spirit of Australian Christmas/Smissmas/Your Holiday Here, we'd like to give a few shout-outs to all the hardworking boys and girls who made this update possible. First, a big thanks to all our community holiday item creators. Thanks also to the Dr. Grordbort guys for their cool retro-futuristic Engie and Pyro weapons. If you think they look nice in-game, wait'll you see their real-life equivalents, on sale right now at http://www.drgrordborts.com!
In addition to achievements, you can now see how many deaths have occurred across all players in the Steam Community.
<b>Personal Stats</b> Now you can show off your personal progress with Jurassic Park to your friends! Your personal death count and scenario rankings are now displayed in your Jurassic Park stats page, along with your achievement progress. Even compare with your friends!
When viewing your personal achievements, just click the "Records + Stats" tab.
As you might know we have been working lots on our new commercial title: Nuclear Dawn which is a combination of FPS and RTS. This weekend the game is free to play on Steam and we would like to invite all Insurgency fans to check it out:
As you might know we have been working lots on our new commercial title: Nuclear Dawn which is a combination of FPS and RTS. This weekend the game is free to play on Steam and we would like to invite all Insurgency fans to check it out: