Sword of the Stars II: Enhanced Edition - Valve
r17948b

*** This update hasn't been tested extensively on old save games. ***

Critical fixes:
- Fixed a bug that prevented income from being generated when doing a feasibility study.
- Fixed a crash that could occur when trying to automatically distribute sliders from a hidden slider.
- Fixed a crash with support missions trying to open a dialog twice in a turn.
- Fixed a crash that would occur if closing the game while it was booting up.
- Fixed a von neumann crash caused by the faction running out of resources for a new collector fleet.
- Fixed an issue with crashing gem/forge world events from trying to apply moral bonus.
- Drones can now be designed and assigned to ships.
- Battle Riders may now be launched and recovered via their weapon icons in combat.
- Combat turn flow was rewritten. All combat queries are now answered at once, and then all combat simulations play out.
- Fixed a bug that stopped biome colonizers from improving terraforming values.

Other fixes:
- Fixed a recent issue where only the default player profile would be used.
- Fixed tech requirements on a few freighter ship sections.
- Removed "freighter" designation from ship sections to which it was incorrectly applied.
- Tarka freighter savings cost has been reduced from 1.5-million to 150,000.
- Leviathan stats have been improved.
- Tweaked turret arcs on a number of ship and station sections.
- Stations whose crew die off stop rotating in combat.
- Patrol battle riders now follow their tenders better.
- Fixed an issue where battle riders were not swarming around stations effectively.
- Fixed feasibility speech cues from using wrong speech library.
- Fixed admiral driven speech to use proper case.
- Fixed researching sound.
- Fixed research completed early sound cue.
- Fixed the battle draw and winning battle speech cues.
- Fixed under-the-hood sliders to automatically reset themselves to zero.
- Fixed an issue with swarmers trying to assign themselves to systems with no planets.
- Fixed an issue with the flock bonus not being used as a percentage.
- Moved the overharvest warning event to the correct location to stop it spamming every time the IO was queried.
- Fixed an issue that caused the gem and forge world events to spam.
- Fixed battle manager bug when entering system with no Naval base.
- Made visual culling much more subtle on star map to avoid labels popping in and out.
- Cleaned up view filter modes, populated list through code instead of through xml.
- Fixed issue in battle manager where station slots where being displayed even if no CP was available.
- Properly hooked up Mission/Engine section name display to riders in rider manager.
- Combat ready animations no longer loop incorrectly on ships.
- Save games should stay significantly smaller now due to the disabling of a debug feature that was storing a detailed history of all previous changes.
- Fixed a visual issue where tracking torpedoes would draw erroneous lines across the screen.
- The trade view filter on the star map now shows different icons for star systems.
- Fixed a bug that caused the admirals to return an incorrect admiral prefix to sound cues.
- Fixed a bug where Liir Naval Stations were displaying Hiver station assets.
- Fixed visual jitter for battle riders returning to tender.
- Fixed an issue where turn events were not displaying for some.
- Fixed various sizing bugs in GUI lists.
- Protean pods will return attacks.
- Fixed incorrect terrain names in Clouds and Ring star maps.

Other changes:
- New entries have been added to the encyclopedia's Galactic Atlas.
- Added new weapons: Blast Storm Missile, Polaris Blast Beam Missile
- Added new Rift star map.
- Added the ability to skip camera transitions with the escape key.
- Added a tutorial help screen for trade.
- Added Zuul freighters.
- Added missing Von Neumann PD weapons.
- Adjusted station visibility distances for combat.
- Added default ship names for command ships, bore ships, and gate ships.
- Implementation of initial, new post combat dialog.
- Added trade Modifier for trade distances.
- Added a table to keep track of trade results to stop clients from not being able to see trade.
- Stopped the ability to trade with someone you are at war with.
- Increased the max planet range for provinces by 1 ly.
- Added a configuration ability for disabling the main menu combat scene. There is no user interface for this diagnostic option, but it can be modified at your own risk in

'%localappdata%\Sword of the Stars II\settings\settings.xml' by adding or modifying the LoadMenuCombat element with a True or False value.
- Added launch effects for planet-to-orbit weapons.
- Added "Reserve Slot" label to reserve rider slots.
- Added events for post combat.
- Added realtime feedback to trade slider adjustment in trade view.
- Added filter to battle rider manager to display only carriers in widget.
- Added color coding to riders in rider manager.
- Added max flock bonus to strat mods and hooked it up to morrigi drive tech.
- Added a function for adding orbits with orbit numbers.

Key known issues:
- There is no post-combat popup.
- Screen transition time still slow for some.
- Game not running in 64-bit for some (running 32-bit works).
- Looking for people unable to connect to GameSpy for MP.

Red Orchestra 2: Heroes of Stalingrad with Rising Storm - Valve
Updates to Red Orchestra 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Fixed a crash that was introduced in the last patch on some hardware configurations
- Fixed another cause of the double iron sights bug
The Haunted: Hells Reach - Valve
Updates to The Haunted: Hells Reach have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Added two new difficulty levels: Beginner and Nightmare
- Added in-game hints
- Minor re-balancing of difficulty levels
- Added per level achievements
- Performance improvements on level content
- VOIP is no longer muted by default
- Fixed connection problems
- Dedicated server is now using HLDS
- Added controller button tool-tips
Magic: The Gathering - Duels of the Planeswalkers 2012 - Valve
The first deck pack for Magic: The Gathering - Duels of the Planeswalkers 2012 is now available on Steam!

This Duels of the Planeswalkers 2012 deck pack includes two brand-new decks for Campaign and Multiplayer play. “March to War” is an aggressive red and white deck featuring an army of brutally efficient Soldiers, with enough removal spells to keep the pressure on. “Ghoulkeeper” is a vile black deck featuring an unrelenting Zombie legion. Unleash wave after wave of undead terror until your opponent is overwhelmed by your might.

Additionally, Full Deck Unlocks and Foil Conversions are now available for the following decks:

Team Fortress 2 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
  • Added new promo items
  • Fixed a bug preventing some server-side quickplay filtering from working, causing clients to ping too many servers
  • Fixed a bug where an item with an empty craft_class (e.g. the Apoco-Fists) could be obtained via crafting
  • Fixed an exploit that allowed untradable items to be traded with Steam trading
  • Web API changes:
    • Added flag_cannot_craft to GetPlayerItems web API output
    • Added description_string and description_format for some hidden attributes in the GetSchema output
  • Updated Pl_Upward
    • Fixed a teleporter griefing position near control point B
  • Updated Pl_Barnblitz
    • Fixed a bug that allowed players to get into the opposing team's respawn room
  • Updated the localization files
Steel Storm: Burning Retribution - Valve
Steel Storm: Burning Retribution Weapon Pack DLC is Now Available for Steel Storm: Burning Retribution

New weapons and gadgets are now available! The Advanced Beam Cannon emits a high power laser, the Repair Gun heals friendly tanks and the Booster produces speed to outrun projectiles and quick maneuvers.

GT Power Pack – Expansion Pack for RACE 07 - Valve
Updates to GT Power Expansion have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Fix for blurry textures on the BMW M3 GT2
RACE 07 - Valve
Updates to Formula RaceRoom have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Updated skins with winners of the skinning competition
RETRO – Expansion Pack for RACE 07 - Valve
Updates to Race Retro have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Fix for various customskins that didn't work
- Fix for some online compatibility issues between RETRO and STCC
Nov 16, 2011
STCC The Game 2 – Expansion Pack for RACE 07 - Valve
Updates to STCC 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Fix for blue arms when using custom skins
- Fix for the pit entry .gmt gate that was too wide and triggered when player would pass inches from the pitwall.
...