Data Jammers: FastForward - Valve
Change list:
- added a difficulty level selection to make the game more approachable to new players
- added a way to track your achievement progress during the game
- added an option to restart the current level
- fixed mouse cursor not disappearing during the game
- fixed spacebar not working correctly in the keyboard setup
- fixed "how to play" not displaying 1000-point bonus for getting all the rings


Saints Row: The Third - Valve
Saints Row: The Third is Now Available on Steam!

Please check the game page to see release times for your region.

The Third Street Saints have evolved from street gang to household brand name and their celebrity status has not gone unnoticed. The Syndicate, a legendary criminal fraternity with pawns in play all over the globe, has turned its eye on the Saints and demands tribute. Refusing to kneel to the Syndicate, you take the fight to Steelport, a once-proud metropolis reduced to a struggling city of sin under Syndicate control.

Get ready for the most out-landish gameplay scenarios as take on the Syndicate!

Doc Clock: The Toasted Sandwich of Time - Valve
Update:
- Fixed an issue where the majority of the game would not display when using low-end display adapters.
Jamestown - Valve
* Fixed a crash that could occur when plugging in certain controllers while the game was running. (e.g. XBOX 360 controllers)
* Fixed unexpected cursor behavior when alt-tabbing out of Jamestown.
* Jamestown window icon now appears correctly when the game is running in windowed mode
* Fixed a bug where certain weapon sounds would play at high volume when returning from the continue screen
* Trains in New Madrid (and challenge levels) award the correct number of points again
* Selecting ‘START OVER’ from the pause menu or game over screens will now restart you at the correct level in the same game mode you were playing previously
* Fixed inaccurate descriptions of challenge levels and their unlock conditions in the shoppe
* Players now resume firing correctly when returning from the continue screen (e.g. no need to re-press fire button)
* Ghost ship sounds now pan correctly
* Soundtrack cover image added

Nov 14, 2011
Trine 2: Complete Story - Valve
Trine 2 Beta 3rd update 14 November 2011:

Major improvements:

- added controller configuration

Technical:

- added framerate counter (options.txt in %APPDATA%/Trine2, set "ShowFPS" to true)
- added graphics quality options (low-end settings work)
- fixed several "sky models" (seams etc)
- fixed several grappling hook target helpers
- fixed physics/animation timing if framerate dropped below 30
- fixed various issues for non-wide resolutions (incl. shadow projection)
- fixed a crash related to ending a multiplayer game
- fixed a crash related to exploding barrels
- fixed sound effects being muted after resuming the latest save
- fixed Knight's animation sync
- fixed Achievement detection for air flow
- fixed Upgrade menu (Monster levitation/Charge popup reset; ESC logic; texture color bleeding/stripe)
- fixed Pause menu "(B) Return" button add for PC (for gamepads)
- fixed Gameover menu failsafes
- fixed controller breakdown if changed on the fly in the Tutorial
- fixed grappling hook issues (visualization/animation)
- fixed a mouse wheel direction problem
- tweaked minor things in Forlorn Wilderness; static collisions, camera areas

Multiplayer:

- improved network throttling
- fixed ice shattering effect not being displayed for clients
- fixed players warping to wrong position (0,0,0) when dying in a multiplayer game
- fixed random frame rate drops during a multiplayer game
- fixed "ghost lobbies" appearing in the lobby list
- fixed server list pinging

Usability:

- changed upgrade menu bind to TAB (used to be I)

Misc:

- added a couple of credits

Blocks That Matter - Valve
CHANGES BROUGHT BY 1.0.0.8:

>> BUG FIXES

- bugfix: "Tetrobot’s fanclub" achievement not working
- bugfix: no sound on given windows configuration (issue with openAL32.dll)
- crashfix: some Mac configuration (Snow Leopard, 10.5.8) couldn't start the game anymore (liblwjgl.jnilib: Symbol not found: _OBJC_CLASS_$_NSOpenGLLayer)
Product Update - Valve
Updates to System Protocol One have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Fixed a bug where Overtime achievement progress stopped tracking
Alpha Protocolâ„¢ - Valve
Today's Deal: Save 66% off Alpha Protocol

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

The Ball - Valve
Today's Deal: Save 66% off The Ball

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!


Client Update - Valve
A Steam client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:

- Fixed downloading issue with "Vampire: The Masquerade"
- Fixed Steam UI hitching while downloading content
- Faster game conversion to new content system
- Made improvements to resetting account password
...