Call of Duty®: Modern Warfare® 2 (2009)
Modern Warfare 3 disturbed thumbnail
Who'd have thought it? Just like Modern Warfare 2, Modern Warfare 3 wants to know how easily offended you are. Very considerate.

This message pops up as you begin the single player campaign. We assume it refers to the controversial scene that we mentioned last week but, seeing as Graham has only just begun the single player campaign, there's potential for all kinds of upsetting things to be hidden within. Very exciting and, potentially, very disturbing.

Our review of Modern Warfare 3 has been delayed but will be published asap. Until then, why not read Graham's first impressions of Modern Warfare 3's multiplayer?

Are you easily disturbed? What was the game to disturb you? Let us know in the comments.
PC Gamer


 
The second video from the behind the series on Bioshock Infinite gets into the surprisingly intense voice acting sessions behind the E3 demo we saw earlier this year. To get the actor playing Elizabeth to feel sad about the horse that dies in the demo, the actor that plays Booker employs the classic acting technique of being really mean to her until she cries. "That wasn't Troy just being an asshole, that was me asking Troy to get Courtnee to an emotional place" explains Ken Levine.

Still, everyone, including Courtnee, seem pretty happy with the results. I've embedded the full E3 demo below in case you missed it. Remember, real human tears were shed for that dead horse!

Call of Duty®: Modern Warfare® 2 - Multiplayer
I killed this guy.
I've been playing Modern Warfare 3's multiplayer a little bit this morning. First impression? If you sat me down in front of it and told me it was Modern Warfare 2, I wouldn't know you were lying.

There are differences. The maps are new, and tighter. From my experiences so far, there are fewer courtyards lined with sniper-filled windows. I also know that there are Perk changes, because I've read about them.

But the first time I connected to a server, I was instantly killed by a helicopter I had no hope of destroying or avoiding. The game looks visually dated. The sounds and menus are all taken directly from previous games. The similarity isn't necessarily a criticism. Modern Warfare's multiplayer has always been a hair short of brilliant. I've been having a ton of fun with it so far.

In an hour of play, I reached Level 5, unlocked two new classes, and the ability to create custom classes. I've also unlocked a Perk, a new weapon, and a laser sight. At these early stages at least, every round provides you with new goodies.

The matches themselves are ridiculously quick. You play each round like a shark, always moving forward, unable to stop. There's little point in slowing down, trying to ambush people, or camping. The maps flow beautifully, and if you stand still, you're likely to be shot from behind.

I've been playing guys who are level 36 and above, with many more unlocks and customisation options than I have, but I'm still scoring kills in the double digits in every game. The occasional frustrating sky-missile aside, it doesn't feel unfair.

Instead of getting frustrated, when I die, I just respawn and start swimming again. In the multiplayer modes you start with - more are unlocked as you level - respawning is always instant. There's no animation, effect or even sound: you just appear again, and go.


 
This is a good thing. Although I'm getting plenty of kills at this stage, I'm dying constantly, too. Everyone is. There's a kind of domino effect to the game: you see someone running, you stop, aim, fire, and kill them. Almost instantly, someone behind you is shooting at you. You rarely have time to get to cover or to turn and shoot back, and so you die, too. By that point, there's someone behind your killer, shooting at them. A few steps later, you've respawned, and killed someone, and are right back in the same position.

This is an obvious side effect of people not knowing the maps, and people will become cannier as they learn typical routes and sight lines.

For now, due to its speed, its sturdiness, and small particulars like its screenbob, it's weird how much it reminds me of playing Quake 3 ten years ago. Infinity Ward have clearly modified the hell out of it over the years, but in how it feels, you can still sense Id Tech 3 under there. With its real-world setting and weapons, I even get strong memories of playing Soldier of Fortune 2.

There are dedicated servers again, though you'll have to turn them on under Options before you'll have the choice of browsing them.

It's a shame that Call of Duty Elite is going to be delayed for PC players. I like the fast levelling and unlocks, but all those stats feel a little lost within the game.

But in other ways, by building on an existing base and a familiar template, the game ends up polished and content rich. There's a Colour Blind Assistance mode under Options, which we appreciate. And just as in Call of Duty: Black Ops, if the server has it enabled, your matches are automatically saved in your Theatre. From there, you can load replays, fly around them in free camera, record and edit chunks of them, and then upload them for people on your Steam friends list to watch. I played around with it, and it's immediately easier to use than Team Fortress 2's replay editor. I wish you didn't have to control its small control panel purely with the keyboard, though.

I'm going to dig in to the singleplayer now, and return for more multiplayer tomorrow. We'll have our review online as soon as we can. In the meantime, tell us what you think in the comments. Are you having fun with the game?
Mass Effect (2007)
Mass Effect 3 - flame sword
An interview on the Bioware blog has revealed a few more crumbs about Mass Effect 3's co-op mode, talking about how succeeding in multiplayer mode will have an effect on the single player campaign.

Bioware say that singleplayer "can still be played all by itself without any kind of multiplayer or third party and you can still get the absolute best ending. This just gives you new options to be able to get that ending."

In singleplayer, the Galaxy at War System measures how well prepared the universe is for the imminent Reaper invasion. Your actions in Mass Effect 3, and decisions made in Mass Effect and Mass Effect 2 will boost this level of preparedness, altering how the trilogy's finale pans out. Gaining experience and achievements in multiplayer will also boost this score.

The co-op mode also means a few brand new team mates. Bioware confirm Krogan, Drell and Asari characters, but also say that "there will be a lot of interesting races that you may not expect to be able to play as because they wouldn’t normally be looked upon as characters who are for the fight." As ever, we're secretly hoping for a playable Elcor, or a heavily armoured battle-Volus.

The new characters won't appear in the single player campaign, however. "While it is separate to the main story they will never be involved in the actual campaign of the main story. It’s more like a side mission to the SP," say Bioware. "We don’t want to create situations where MP players have something that SP players couldn’t otherwise see."

The multiplayer items will be "very similar on the weapons side" to singleplayer, but "there are more customization options for the MP armor side"

"They are structured differently so stats don’t play the same way, so SP guys have something that feels better for SP and MP guys have something that feels better for MP."

The multiplayer mode is new territory for the Mass Effect series. Beta tests are slated for January and early access will be granted to those who bought Battlefield 3 new. Are you interested in the co-op mode, or will you be sticking to singleplayer?
Trine Enchanted Edition
Trine 2
Trine was beautiful. Trine 2 looks even better. All of the new images on the Trine 2 site are detailed and vibrant enough to endure hours of fascinated staring. If you're looking for a new desktop background, here are nine candidates, showing a giant octopus, an Ork king, an extremely purple moon and a dragon. It's like an artist's dream down there. Just look at the colours. The co-op platformer is set to arrive in December.

















Call of Duty®: Modern Warfare® 2 (2009)
Modern Warfare 3 destruction thumbnail
UPDATE: Graham has just posted his first impressions of Modern Warfare 3 on PC.

Call of Duty: Modern Warfare 3 is out, and you'll see Call of Duty: Modern Warfare 3 reviews appearing all over the place. We don't have a review yet because we haven't had access to the PC version until the game was officially released. We did get a copy this morning, but it was for the Xbox 360. :(

So Graham went and bought a copy this morning. He's playing it for review right now.

The copy Graham bought this morning is the first we've seen of PC code. The PC version hasn't been shown at any preview events and the videos and screenshots have all come from console versions. The console mags in our building all got early access to console versions of the game, but the PC has been mysteriously absent. The Call of Duty Elite service that console players can use to track stats and stay in touch with friends has been delayed on PC, too.

Still, it's in shops, unlocked on Steam and we're getting stuck in right now. We'll bring you our impressions and our full review once we've had a chance to play it properly.

Are you playing Modern Warfare 3? What do you think so far?

Update: Activision's UK PR team have been in touch and have explained that the Xbox 360 copy was a bit of a mixup. They feel sad and have sent their apologies. Poor sad PR team. Everyone send cuddles.
PC Gamer


 
Earth Defense Force is a video game dedicated to the destruction of vast, oversized alien armies. In Insect Armageddon, the aliens are mostly giant ants. Some are giant spiders. Occasionally there are giant wasps. If you have a strong dislike for things with more than five legs, Earth Defense Force is either the most horrible or cathartic game of the year.

Destructoid bring news that it'll be hitting Steam "this holiday season" with three player campaign co-op, a six player survival mode. Combined with Serious Sam BFE, there's going to be some good old school co-op blasters hanging around this Christmas. See five new PC screenshots below. Arachnaphones, run, while you still can.









PC Gamer

http://youtu.be/JUh09N-EzoM

Wizards come in many shapes and sizes. Some are shining bastions of all that's good, right, and heroic. Some have hearts so dark that they don't get the point of Joseph Conrad's "Heart of Darkness." Others won't let you pass.

Wizorb's main character, however, is a pretty original variation on the theme. True to his game's title, he turns into, you know, an orb. Then he bounces around and breaks stuff. Admittedly, there are more efficient ways to rescue your kingdom from evil, but if you could play human Breakout, can you honestly say you'd pass up the opportunity? Didn't think so.

The full game's now available on Gamersgate for a measly $2.99. Sadly, Steam's out of the question until sometime next year, but come on: we're talking about a spherical sorcerer. If that can't get you to break out of your box, you're probably doomed.
PC Gamer

http://youtu.be/5JTRsNGCZC0

Are you at all squeamish? Does the sight of enough blood to drown the lost city of Atlantis make you go sheet-white? Which way does the prospect of a man ripping out a cyclops' eyeball and then throwing it back into its own face rub you? Depending on your answers to those questions, the new Serious Sam: BFE trailer might be just what the doctor ordered... you to stay far, far away from.

For everyone else, though, the menagerie of melee monster mashing is pretty incredible. It's almost poetic, really. I mean, what can I say? Sam really has a way with, er, murder.
PC Gamer
blizzardlogo
This is... unexpected. According to a source that spoke with Massively, Blizzard's titanic Project Titan may have stubbed its toe on an iceberg. Apparently, senior level designer and World of Warcraft design legend John Staats has been let go. The precise reason why wasn't given. However, if true, it could signal big trouble for Blizzard's next big thing.

Staats' bulging brain was the muscle behind many of WoW's most memorable raids. He's also a level 15 Worgen NPC in Darkshore. Maybe that's the one Blizzard got rid of? It wouldn't be too surprising, seeing as friggin' pandas are taking all the good jobs now.
...