Product Update - Valve
Unfortunately the recently released patch had a negative impact for some players. This patch is a hot-fix to address those issues.

- A specific issue that caused performance degradation for some DX9 players in the 1.2.630 patch has been fixed.
o We are still evaluating further measures to counter stuttering and plan to have a further update for this in another patch.
- Crashes when examining quest items have been fixed.
- Some issues related to switching between fullscreen and windowed mode have been fixed.
- Additional fixes have been made for the TYM medical card. The current fix should also allow users that already have the problem in their savegame to pick up the card again.
- ‘Russian’ text language option now shows up correctly regardless of current text language.
- An issue that may cause the game to have stability issues on certain RAID setups may have been addressed. Even with this patch, if you have a RAID setup, please ensure you have the latest drivers for your controller.

In addition to stuttering and performance problems we are continuing to investigate any other issues that players may have and will release a full new patch soon that also includes the previously mentioned 3DVision and Surround support.

Sep 22, 2011
Cogs - Valve
Updates to Cogs have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

By popular demand, we just patched in Steam Cloud support for Cogs! This means that your progress will be tied to your Steam account and transfer automatically between computers, even if you're switching between Mac and PC.
Red Orchestra 2: Heroes of Stalingrad with Rising Storm - Valve
Updates to Red Orchestra 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Fixed a bug where all sound would sometimes cut out when the map changes
- Various crash fixes for server and client
- Client performance optimizations
- Single Player Fix - fixed "double music" playing when loading the game from a checkpoint
- Added the ability to enable webadmin through the commandline. This will allow you to override what is in the ini files, thus fixing up any issues with inis getting overwritten by updates. To enable webadmin via the commandline add EnableWebAdmin=True to the "?" separated commandline parameters. To set the webadmin port add WebAdminPort= to the "?" separated commandline parameters.
Product Update - Valve
CrimeCraft: Bleedout is now available in Spanish! The addition of Spanish brings the total number of languages to four, including English, Russian and Portuguese. The Spanish language option can be selected from the game launcher.
Demolition Inc. - Valve
Updates to Demolition Inc. have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Demolition Inc.
  • Fixed crash when reading monitor and resolutions configuration right after splash screens
Blocks That Matter - Valve
Blocks That Matter Demo released!
This demo includes:

- Custom introduction and dialog
- 6 tutorials levels
- 3 levels taken from the full game
- 1 ending level
- 1 bonus level
- 9 of the 17 tracks!
- 4 EXCLUSIVES BTMs to unlock!

Global Agenda: Free Agent - Valve
Updates to Global Agenda have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Version 1.5 is the first release of the Recursive Colony expansion and includes major new features, new content and fixes for Global Agenda, including the North Sonora Open Zone.

Server downtime: The Global Agenda Servers are expected to be down on WEDNESDAY, SEPTEMBER 21, 2011 from ~11:00 AM to 5:00 PM US Eastern (16:00 to 22:00 GMT) while the patch is deployed. Watch GAServerStatus on Twitter for the latest server availability information.

Major Highlights since Version 1.4

General
- A new Open Zone: North Sonora - continues where Dr. Bolonov left off in observing the Recursive Colony at New Yuma. The Colony has grown increasingly aggressive and is now encroaching heavily on ARM territory. This zone leads players out into the northern part of the Sonoran region to discover the Colony’s origins and attempt to suppress its threat to the freed people of Dome City.
- Quests are now referred to as ‘assignments’ in game to avoid confusion with missions.

Maps
- Significant additions and reworks to Intro missions, including class-based tutorials
- Push - Dust: Reworked first objective point
- Push - Dust is now available in the Mercenary PvP queue
- Acquisition - Colony Cavern: A new Acquisition map in a Recursive setting. Now available for testing in the Beta Maps queue
- North Sonora has numerous new instances available for play as you progress through the assignment line.

Features
- The assignment system has been improved considerably to allow a greater variety of game play in North Sonora.
- New Repeatable Daily assignments are available in the new zone.
- Assignment rewards may now include random items that help your character progression.
- Improved interfaces on the assignment dialog and log.
- Elite Agents now earn a 50% bonus to XP and credits received from assignments.
- Boosters now earn a 50% bonus to XP and credits received from assignments.
- Boosters may occasionally receive an additional random reward from assignments.
- Beacons have been networked together in the open zones, allowing teleportation to specific, previously explored areas of the open zone.
- You can now change what assignment you are tracking from the HUD. The default keybind is “G”, and allows you to quickly scan the area for your assignments.
- You may now switch to a different instance of an open zone without having to return to Dome City. See the transport kiosks just outside the Dome for more details. Note: VR Arena instance kiosks were fixed in the process.
- Added a “zone” chat, which connects all instances of an open zone together.You can switch to the zone channel by starting your chat message with “/1 “. “/z “ also works, as does using the existing UI.
- City chat continues to support /c, though it is now considered a zone channel and also respects the /1 chat directive.
- Don’t be surprised if you find random chests with loot when traversing North Sonora.
- Elite Agent and Boosters are now available in-game for Agenda Points.
- Disconnect now returns you to Character Select screen instead of the login screen.
- Leveling up now grants a full health and power pool restore.
- Clients should no longer freeze for a few seconds between login attempts.
- Added various help and tutorial systems. More will be added.
- Removed the old “detailed help” menu, which was out-of-date.
- Rare Goods Vendor was banned for using AvA exploits.
- On-screen notifications when raid and other timed events become available.

Bots
- Juggernauts should now award XP when killed.
- Ticks now award XP when killed.
- Increased XP awarded from Colony Snipers that appear in Raid missions.
- Colony Wasps should now better pursue their targets out of LOS
- Many previously unseen enemies have been sighted in North Sonora.

Bugs Fixed in Version 1.5
- Weapons with right-click secondary fire modes now correctly use the initially fired attack to determine damage and effects (commonly known as the “Beat Stick bug”)
- Fixed Helot Minigun not having improved accuracy when using right-click ‘turret’ mode.
- Robotics HEL-TAC Rifle now has less visual sight-blocking effects whiled firing scoped
- Fixed missing invulnerability in attacker tech pod in Hex Plant 03 and Hex Missile Facility.
- In the open zones, you should no longer be respawned in an unexplored location.
- Network and system improvements should eliminate most of the previous lag-related assignment issues.
- Improved the “received item” UI: you now should be able to see the full item name.
- The promotion system’s feedback has been bugfixed and improved.
- When equipping, changing offhand or dye slots should no longer set your equipment back to the first page.
- Fixed a client crash caused by whispering target names of a certain length.
- Boosted Agents should now be able to fly in Dome City irrespective of their client machine’s settings.
- Your chat should default to the zone chat channel when appropriate, rather than starting you in the local channel.
- Assignment-specific missions should have a simplified end-of-mission screen rather than the standard screen populated with no data.
- Right-click inspecting Agents no longer shows you their currency.
Battlefield: Bad Company™ 2 - Valve
- Removed some memory leaks
- Fixed crashes when the game attempted to render lots of content (high detail, high FOV or multiple-monitor modes); this should particularly help multi-monitor users
- Chat window no longer causes lag spikes
- Chat window reworked opacity & visibility-time is controllable through settings in settings.ini
- Clantag is remembered when using auto-login
- Banner URLs can be up to 252 characters in length
- Minor performance enhancements
- Reduced rubberbanding on servers with more than 24 active players
- PrintScreen takes a screenshot, file stored in Documents\BFBC2\Screenshots directory

Demolition Inc. - Valve
Updates to Demolition Inc. have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Demolition Inc.
  • Fixed the bug with rendering on ATI cards with the latest drivers and a problem with some achievements not showing up in the game.
Team Fortress 2 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2
  • Updated the Pilotka so it can be crafted, traded, and gift-wrapped
  • Updated the Stahlhelm so it can be crafted, traded, and gift-wrapped
  • Updated the physics for the Sticky Jumper projectiles so they behave like regular sticky bombs
...