Counter-Strike: Source - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Added a server command line option called "-dumplongticks" which will generate minidumps when there are long server frames
  • Fixed startmovie failing for the raw, tga, jpg, and wav options
  • Fixed some HUD messages not displaying properly on widescreen resolutions
  • Updated the localization files for all games

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Fixed Demomen with the Persian Persuader equipped picking up ammo crates when they're already at full health
  • Fixed hatless headgear not removing the player's hat
  • Fixed Natascha's bullets preventing Scouts from using Bonk and Crit-a-Cola
  • Fixed teleporter progress being displayed incorrectly after upgrading a teleporter while it was recharging
  • Fixed a rare server crash related to assists
  • Fixed FCVAR_NOTIFY chat messages being clipped and not displaying the new value for the cvar
  • Purchased items are no longer announced in the chat text
  • Reduced the amount of server console output when client commands are out of sync
  • Added the following ConVars for proxy support for replay FTP offloading: replay_fileserver_offload_useproxy, replay_fileserver_offload_proxy_host, and replay_fileserver_offload_proxy_port
  • Removed replay_port ConVar (and the need for replay to open a port)
  • Updated the matchmaking filtering to speed up searches and reduce the number of pinged servers
  • Updated Pl_Upward
    • Fixed ending the game mid-round when mp_timelimit has been reached
    • Fixed several exploit areas
  • Updated Pl_Goldrush
    • Stage 1 : Fixed overlapping train track models
    • Stage 1 : Fixed terrain seam by red spawn exit
    • Stage 1 : Fixed red spawn room door going through ceiling
    • Stage 1 : Light fixture on roof structure of red's first spawn building switched to non-solid
    • Stage 2 : Added func_nobuild under bridge that would get teleported players stuck
    • Stage 3 : Added invisible func_brushes above roofs to block blind demo grenade spam
    • Stage 3 : Fixed wood structure by main gate entrance so it doesn't destroy teleport buildables
    • Stage 3 : Added clip brush to top of main gate entrance
    • Stage 3 : Extended red's respawn room brushes to enclose entire interior
    • Stage 3 : Added respawn visualizer material to back face of blocker that prevents red from entering blue's respawn area from the top route
  • Updated Items
    • Added the Killer Exclusive
    • Added the Mask of the Shaman to the droplist and made it craftable
    • Added the El Jefe to the droplist and made it craftable
    • Added two new styles for the Large Luchadore
    • Fixed the Industrial Festivizer sometimes turning white
    • Updated the shading on the Crusader's Crossbow
    • Updated the Magnificent Mongolian texture and made it paintable
    • Updated the Carouser's Capotain with an improved appearance
    • Updated the Whiskered Gentlemen with an improved appearance
    • Updated the particle effects for the Cow Mangler 5000 and the Righteous Bison
    • Updated the Stickybomb Jumper
      • Now uses a unique texture and projectile
      • No longer causes the wielder to take increased damage from other sources
Counter-Strike: Source - Valve
Updates to Counter-Strike: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Cumulative weapon updates
  • All weapons now have a new accuracy model which fixes many bugs and provides more intuitive weapon behavior
  • Weapons now have separate accuracy penalties for jumping, landing, and standing on ladders
  • All weapons are now more accurate while crouching
  • Accuracy penalties for movement no longer have a discrete threshold, but scale between crouch move and run speed
  • All rifles are less accurate while running
  • Fixed bug that caused the glock to fire burst rounds on three consecutive tick frames. It now fires burst rounds with a 0.05 cycle time
  • Fixed a bug that cause the famas to fire burst rounds on uneven intervals (0.1 and 0.05). It now fires burst rounds with a fixed interval of 0.075.
  • Fixed bug for the bolt action sniper rifles that caused their zoom state to incorrectly toggle when holding down fire.
  • Fixed bug that would cause the suppressor state on the USP and M4A1 to not be accounted for correctly when the weapons were dropped with the suppressor attached and then picked up.
  • Fixed fast suppressor switch exploit
  • Decreased range of shotguns, while slightly increasing damage
  • Slightly increased damage of m249
  • Sniper rifles now zoom faster
  • AWP fire animation changed to match 1.5 second cycle time
  • Fixed burst fire prediction of FAMAS
  • Fixed animation issue with elite dry fire
  • Fixed timing of sounds on Glock burst fire
  • Weapon spread patterns are no longer square
  • Dynamic crosshair now uses actual weapon accuracy, rather than a separate simulation
  • Increased run speed for Galil and FAMAS
  • Increased FAMAS accuracy and reduced spread for burst mode
  • Increased accuracy of silenced USP
  • Increased accuracy of zoomed sg552
  • Cycle time for dual elites increased to .12 second
  • Fixed firing of "stale" burst mode bullets on glock and famas
  • Fixed reload animation issue with shotguns under high latency
  • Fixed bug which allowed a CT to defuse the bomb in the same frame that it exploded
  • Pistols no longer continuously spam weapon_fire event when the +attack key is pressed. This has the side effect of no longer allowing the glock to continuously auto-fire in burst mode).
  • Weapons no longer continuous cycle the weapon_reload event when the reload key is pressed
  • Weapons no longer continuously cycle the empty fire event (and click) when out of ammo and the attack button is held

Other bug fixes
  • Re-enabled the ability for max grenades to be set from server convars
  • Allow observing other players when mp_fadetoblack is enabled and mp_forcecamera is something other than OBS_ALLOW_NONE
  • Scoreboard is now more robust with user modified layout changes
  • Added defuser icons to CTs on the scoreboard; these are analagous to the bomb icons for Ts, in that they only are visible for team members and spectators.
  • Defuser, bomb, and VIP icons are now colored by team color convar.
  • Bomb/defuser icons are no longer shown for members of the opposing team when you are not allowed to spectate them.
  • Updated player max speed cap so that it no longer limits players to 240 movement speed
  • Allow player max speed to be changed by mods
  • Killing friendly players no longer increments the player stat for kills with enemy weapons
  • Round no longer ends when timer runs out and mp_ignore_round_win_conditions is set
  • Players no longer get weapon donation credit for buying, dropping, and picking up the same weapon
  • Fixed crash related to planting C4
  • Fixed positioning of hud_targetid; it now is correctly visible in wide screen aspect ratios and when spectating.
  • Updated the multiplayer options UI so that it offers more options for configuring the crosshair.
  • When dynamic crosshair is disabled, the crosshair is now completely static.
  • Fixed a couple of issues with the view offset when dead was fighting with the observer code.
  • Fixed a bug where the client would have a ragdoll entity in CS, but wouldn't have actually created a ragdoll which would give a one frame glitch in the death camera position setup.
  • Fixed an exploit where users could disable flashbang audio effects using alias commands.
  • Marked the "mat_diffuse" convar as a cheat to protect against exploits.
  • Fixed issue with buying multiple grenades when ammo_*_max were set to other than the defaults.
Call of Duty®: Black Ops - Valve
Patch 1.14
  • New contracts
  • Fixed UI in colored clan tags menu
  • Added mouse scroll in the recent games menu
  • Added the option to have “Radar always on” in private match
  • Colored score bars in lower-left HUD no longer overlap the numbers
  • Addressed various MP exploits
  • Addressed various Zombies exploits
  • Addressed Online Zombie Lobby crash
  • Added support for upcoming Rezurrection Map Pack.
Product Update - Valve
- Leaderboards added! Please check Community->Leaderboard
- Fixed bug with IGN gear
- Added a slight recoil effect when you are hit
Rock of Ages - Valve
Updates to Rock of Ages have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Rock of Ages
  • Fixed issue causing players to lose their progress if Steam was in Offline Mode
  • Updated game launch code to prevent players from experiencing crashes on startup
  • Balancing applied to several strategic units (please visit the Steam forums for change details)
Borderlands Game of the Year - Valve
Implemented new opt-in stat-tracking service, BTest, for Steam players.

- The result of ongoing work within Gearbox Labs, BTest is a limited-time experiment that offers you the chance to help us tune and improve our games.

- By choosing to participate in BTest, you help us learn more about the world of Borderlands (what guns are the most popular and effective, what areas are being played the most, etc.) just by playing the game!

- You will be able to compare your characters to your friends and other players throughout the world through the Gearbox Labs site.

- For more information on BTest, visit http://labs.gearboxsoftware.com

Added new EULA and opt-in / opt-out menu choices for BTest functionality.

Save games now sync with Steam Cloud for remote backup.
Fixed crash issue when connecting to Gearbox Labs

Atom Zombie Smasher - Valve
v1.89
  • Gameplay: when no more zombie territories, humans win.
  • UI: merc control bar now accommodates any arbitrary amount.
  • UI: can press ESC to skip Territory Score screen.
  • UI: can press ESC to skip New Outbreaks screen.
  • UI: can press left/right to select upgradeable mercs.
  • UI: can press Enter for Yes/No popups.
  • UI: fixed Player 2 artillery cursor mixup.
  • UI: added loading animation to File Share menu.
  • UI: added URL tooltip in Behind the Scenes.
  • UI: vid. resolution menu now shows current resolution.
  • UI: helicopter name limited to 23 chars.
  • UI: add help message for bad profiles.
  • Mods: removed empty mods from database.
  • Fix: custom resolutions are now saved.
  • Fix: fix crash in Zed Bait.
  • Fix: fix crash in Twitter feed.
  • Debug: PAX Demo functionality.
Sep 13, 2011
Tropico 4 - Valve
Tropico 4 has been updated with the following changes.
- Tutorial: Fixed game getting stuck in pause mode and accepting tasks
- Tutorial: Fixed a task auto-completing when accepting very quickly
- Fixed refresh rate selection in graphics options dialogue
- Fixed several infinite money exploits
- Fixed several localization errors
- Fixed bug with cancelling edicts preventing faction respect from dropping to zero
- Corrected salary for unemployed citizens when Social Security edict is active
- Charater trait 'Religious Zealot' now properly decreases relations with Arab League
- Corrected fire station 'Cat-in-tree' work mode to properly boost housing quality in area of influence only
- Increased number of families living in shanties to two
- Restaurants now accept only citizens who can afford the service fee
- Fixed renaming a citizen when info panel is opened from Almanac
- Alternative building models can now be chosen with [ and ] during placement via keyboard shortcut
- Firing ministers and cancelling building prompts now pause the game to prevent instability
- Save/Load shortcuts to not work when there is an opened window which should not be closed
- Save/Load shortcuts now close some in-game UIs
- Fixed stuck UI when losing an election or island getting invaded
- When set to full screen mode, the game now minimizes when launching external challenge editor
- Fixed terrain error when buildings are constructed
- Fixed a foreign task incorrectly requiring Rum instead of Spiced Rum
- Fixed crash when building Aquaparks on high terrain
- Corrected free jobs display in Almanac, graph still shows year average values
- Corrected Mausoleum fee display in infopanel
- Fixed problem with demolishing Customs Office
- Prevented faction disasters from starting simultaneously and never ending
- Fixed check for faction distaster end condition in two consecutive months
- Road construction and other in-game tools now close when activating construction via keyboard shortcut
- Removed industrial props from random map jungles
- Soldiers and Generals can now be hired during Street Riots (Nationalist faction disaster) or criminal shootouts
- Fixed tourists gettig stuck in some buildings
- Fixed Presidente infopanel text bugs
- Fixed crash after long terrain editing sessions
- Goods required by certain buildings will no longer be transported to the docks
- Improved docks infopanel
- Removed save animation when saving player profile
- Fixed road cursor snapping problem resulting in overlapping roads
- Fixed building achievements unlocking by placing trees and decorations
- 'Kill Juanito' achievement does not trigger on special actions other than 'Eliminate' or 'Arrange Accident'
- Population limit raised to 1500 (can your machine handle it?)
- Road element limit increased (extra budget for fixing potholes)
- Tropicans now enjoy long walks on the beach
Product Update - Valve
CrimeCraft: Bleedout has expanded with two new servers based in Europe to better serve a worldwide audience. These changes will be applied when you launch the game client.

Other fixes include:
• Updated launcher with selection or US or EU realms
• Improved community management tools
• Improved server stability
• Increased server user capacity
• New Black Market items
• Reduced prices across Black Market
Product Update - Valve
- fixed issues with Friends (UI) (please send request for friendship to your friends again, as some of them might have been lost or were not working properly)
- fixed an issue that friend was able to join password protected game without entering a password
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