Kotaku

DOTA 2 Experts Believe These are Leaked DOTA 2 ScreenshotsIn 48 hours, we'll know exactly what Valve's DOTA 2 looks like, thanks to the kick-off of a million-dollar tournament for the new game in Germany. But maybe we're looking at it right now.


A batch of purportedly leaked DOTA 2 screenshots are now circulating through the web, most of them via dota2.cn, all of them waiting to test your ability to believe in something real or call out a fake.


The people who run dota-two.com and know way more about Valve's next big game than I do say this about the shots:


Yes, these are screenshots of DOTA 2 but we do not know how old they are, and as we said already, the current UI will be way improved. So, take this for the general models, actual surfaces and atmosphere but we'd recommend to wait until GamesCom (yes, only 2 days now!) to actually make any decisions on the game!


They also believe they are four months old.


The folks at Valve Software certainly could tell us if the shots are real and, if so, how old, but they haven't returned a request for comment yet. If they do, this story will be updated.


DOTA 2 Leaked Screenshots [updated] [DOTA-two.com]



You can contact Stephen Totilo, the author of this post, at stephentotilo@kotaku.com. You can also find him on Twitter, Facebook, and lurking around our #tips page.

DOTA 2 Experts Believe These are Leaked DOTA 2 Screenshots
DOTA 2 Experts Believe These are Leaked DOTA 2 Screenshots
DOTA 2 Experts Believe These are Leaked DOTA 2 Screenshots
DOTA 2 Experts Believe These are Leaked DOTA 2 Screenshots
DOTA 2 Experts Believe These are Leaked DOTA 2 Screenshots
DOTA 2 Experts Believe These are Leaked DOTA 2 Screenshots


Portal


"Artificial Heart"—produced by John Flansburgh of They Might Be Giants!—will be released on September 2, 2011. Be sure to check out Jonathan's website or follow him on Twitter for details.
Half-Life 2

He Can't Play Half-Life 2 Without Getting SickCommenter Make.Sense gets sick while playing Diver: Deep Water Adventures, which makes perfect sense. He also gets sick while playing Half-Life 2, which is reason enough to appear in today's Speak Up on Kotaku.


Kotaku, have you ever played a game that made you feel ill? Not the "Oh this game is so bloody awful it's making my eyes hurt oh I got to throw up"-feeling but the "Oh, I'm playing an average game, damn it what a headache, I got to throw up"-feeling?


It has happened to me with two games, and it's not because of the computer, the place and my health status since I've tried these games at several occasions. Diver: Deep Water Adventures and Half-Life 2 give me a headache and make me feel ill, every time.


In Diver I've blamed the fact that you're under water and what's up and what's down isn't always that clear, and for some reason that makes my head hurt and want to throw up.


In Half-Life 2 I don't know, but I get the exact same feeling.


Anyway, has anyone else ever experienced this thing? You're playing a game and you start to feel very ill, you try the game at another time, same thing, but when you change game it goes away?


Just out of curiosity, because I don't know what's causing this on me or why it is just those two games of all games I've played, and it feels a bit odd.


About Speak Up on Kotaku: Our readers have a lot to say, and sometimes what they have to say has nothing to do with the stories we run. That's why we have a forum on Kotaku called Speak Up. That's the place to post anecdotes, photos, game tips and hints, and anything you want to share with Kotaku at large. Every weekday we'll pull one of the best Speak Up posts we can find and highlight it here.
Kotaku

League of Legends Season Two Flaunts the Largest Prize Pool in eSports History In case anyone was looking for motivation to get involved in League of Legends' second season of competition, Riot Games has just presented five million convincing arguments in the form of the largest prize pool in eGaming history.


The Defense of the Ancients-inspired arena battles of League of Legends will definitely heat up in the game's second season this fall, now that players know how much money they stand to win by being better than everyone else playing the game. With 1.4 million players logging into the game on a daily basis, and Major League Gaming, the Electronic Sports League, and the World Cyber Games all selecting League of Legends as an official title, let's just say getting your hands on a portion of that pool is going to take a lot of work.


"Season One of League of Legends was a resounding success, with over 1.7 million viewers tuning in to our first-ever championships," said Marc Merrill, president of Riot Games and executive producer on League of Legends. "The competitive scene in League of Legends has grown like wildfire, and the five million dollars in prize money on the line is a testament to how massive the scene has become and is just the first glimpse of what our players have in store for the upcoming season!"


Hit up the link below to toss your hat into the ring, or just play casually and reward yourself for winning with snacks.


League of Legends [Official Website]



You can contact Michael Fahey, the author of this post, at fahey@kotaku.com. You can also find him on Twitter, Facebook, and lurking around our #tips page.
Kotaku

A Tiny Slice of LEGO Universe Goes FreeBright, colorful, and charming, the massively multiplayer LEGO Universe has attracted droves of players willing to spend $10 a month to experience everything the block-built world has to offer. For everyone else, there's LEGO Universe: Free to Play.


Kicking off today, LEGO Universe: Free to Play gives new players the ability to download the client and explore a limited portion of the game without paying a single cent. They'll be able to create their own LEGO minifig character, explore starting areas The Venture Explorer and Avant Gardens, join the heroic Nexus Force, try of some role-specific faction gear, and play a few mini-games. Free to Play players will also be able to claim their own Avant Gardens property, where they can experience the joy of creating their own LEGO constructs and sharing them with thousands of friends.


Free players can tool about the limited world for as long as they please, or upgrade to the full version for $10 a month, the initial purchase price for the game no longer applicable.


I wouldn't try it out unless you're ready to part with at least one ten-spot. It's deliriously fun while it lasts.


LEGO Universe Free to Play [Official Website]



You can contact Michael Fahey, the author of this post, at fahey@kotaku.com. You can also find him on Twitter, Facebook, and lurking around our #tips page.
Kotaku

Talk Amongst YourselvesIt's time for Gamescom! Anything you looking forward to seeing/hearing/smelling? Discuss what you're excited about, and if you don't have anything to be excited about, well that's okay. We can still just talk about video games in general.


And give it up for TheBlackHole25 for knocking it out of the TAYpic park for his second ever submission. Well done! The rest of you could learn a thing or two from this fine citizen.


We could always use some new TAYpics, so if you think you've got what it takes, here's what to do: submit your images to #TAYpics, and please keep submitting until you're out of good ideas, at which time, we recommend you keep submitting anyway. If you still need more instruction, check out this thread for details on how you can be a TAY superstar.


Kotaku

These Orangutans Play with iPadsOrangutans, it turns out, love the iPad and its games just as much as some humans do.


A budding program at the Milwaukee County Zoo is working to place iPads into the giant, gentle palms of their orangutans. Two of the zoo's orangutans already look forward to weekly sessions with an iPad. They even have favorite apps, shows and games, but they haven't yet been given free rein with the Apple device because keepers worry they might get frustrated and simply snap one in half.


"One of the biggest hurdles we face is that an orangutan can snap an iPad like you or I could rip cardboard," said Richard Zimmerman, executive director of Orangutan Outreach, which hopes to extend Milwaukee's iPad enrichment program to zoos around the country. "Even the little guys like Mahal are incredibly strong. A big male could take it apart in about five seconds."



Before extending the program, allowing the orangutan's to have personal iPads, Zimmerman and his group needs to find an orangutan-proof case. But the program is still making strides in its infancy in Milwaukee.


It started as an April Fool's joke, Scott Engel, the iPad Enrichment Coordinator at the zoo, tells me.


"A friend of a friend who is a gorilla keeper at the zoo was half-joking about getting an iPad to use with gorillas after seeing a story in the UK Sun," he said.


While the Sun's story was an April Fool's Day joke, Engel thought, 'Why not?' So he contacted Milwaukee County Zoo to float the idea of using his old iPad to work with orangutans. Now Engel spends 20 minutes three-to-four days a week working with MJ and Mahal.


Engel started by showing the two the device through the glass where visitors usually stand. The first thing he did was turn on his iPad 2's camera and let the two use the device as a sort of mirror.


"It was amazing to see how they welcomed this strange device into their area," he said.


Once they were used to the iPad, the keepers started using the device in a back area where the orangutans could reach through a cage door and touch it. Last week, the two had their first chance to go completely hands and feet on with the device, though it still isn't allows in the enclosure with them.


The orangutans both have their favorite apps, often spending quite a bit of time finger-painting with DrawFree, watching television shows and even playing games. They've tried iFishPond, Flick Kick Football and seem to really love the interactive book The Fantastic Flying Books of Morris Lessmore.


"I'll show [Morris Lessmore] to them through the glass and they love the combination of movement, sound, and color," Engel said. "They will sit for about 20 minutes, listening to the story . In fact, MJ and I finished the book in one session."


The orangutans also seem particularly enchanted with videos.


"We'll show the orangutans videos of themselves, videos of wild orangutans, and other animals that reside at the zoo," Engel said. "This has been very successful and really seems to hold their interest. In fact I think orangutan MJ has a crush on David Attenborough. Whenever he comes on to narrate a scene, her eyes light up and she just stares."


The notion of enrichment at zoos is incredibly important, especially with orangutans which are highly intelligent creatures that require mental stimulation to keep from growing bored or depressed, Zimmerman said.


"Orangutans are very tactile and their natural curiosity is perfect for a device like an iPad," he said. "They are open to all types of enrichment and we think that the touchscreen 'games' will be really good for them— especially during the winter months in northern climates when they spend long periods of time indoors. Orangutans love painting with their fingers as well as brushes, and they seem to take quickly to using their fingers to paint on the touchscreen. We have a lot of different ideas we want to try with them and a lot of interest in the zoo community around the country."


Zimmerman hopes to extend the iPad program to Zoo Atlanta next, where they already have touchscreens built into an "enrichment tree" in the orangutan enclosure. Keepers there are ready to kick off the program, he said. Zoos in Toronto, Phoenix, Honolulu, Memphis and Florida are also on board with the idea.


"As long as the orangutans are the decision-makers, the enrichment can be great for them," Zimmerman said. "If the iPad games can help alleviate any boredom they might otherwise feel, we are all for it! And if zoo visitors can see this in practice and then go home with a better appreciation for the orangutans as sentient, intelligent beings who need to be protected in the wild, then everybody wins!"


Once the program is more established, and once the have a solution for protecting iPads from the incredible strength of an orangutan, Zimmerman hopes to kick off a second phase of the program.


"One of our goals is to be able to have the orangutans interact and communicate amongst themselves... essentially being able to go online and see who else is online... and contacting them to be able to 'play'," he said. "We've been calling it 'Primate Playdate'."


And the hope isn't just that orangutans will go online to play video games with each other, from zoo to zoo, Zimmerman thinks it's possible that zoo visitors could download the same apps and play with and against the primates with their own iPhones and iPads.


"Play is a huge component of this type of enrichment and I've found that a simple app like the camera app on the iPad is wonderful," Engel said. "The awesome thing is that when I arrive at the orangutan area, Mj and Mahal come over to see me and they seem to look forward to our enrichment sessions. The super amazing thing about the whole experience is that they don't get any reward for this - no food or treats, they just get to play. They chose to greet me and let me hang out with them.  That is the best thing about it. They get to decide something. I'm just along for the ride."


Be sure to click through the gallery for more images and video of the orangutans playing with their iPads for the first time. Don't forget to click on the bottom right expand button to see them full size.


Images courtesy of Scott Engel. Top photo illustration copyright Scott Engel. Mahal trying out his stand-in iPad. His real iPad arrived at the Milwaukee County Zoo on June 3, 2011.


Well Played is an internationally syndicated weekly news and opinion column about the big stories of the week in the gaming industry and its bigger impact on things to come. Feel free to join in the discussion.



You can contact Brian Crecente, the author of this post, at brian@kotaku.com. You can also find him on Twitter, Facebook, and lurking around our #tips page.

These Orangutans Play with iPads
Mahal makes some art. Return to the story here.
These Orangutans Play with iPads
MJ tries a three fingered painting method. Return to the story here.
These Orangutans Play with iPads
MJ trying out a more precise painting method. Return to the story here.
These Orangutans Play with iPads
MJ enjoying a page from the Fabulous Flying Books of Mr. Morris Lessmore app. Return to the story here.
These Orangutans Play with iPads
Mahal and MJ enjoy some more of the story. Return to the story here.
These Orangutans Play with iPads
Mahal getting his first look at the Milwaukee County Zoo's penguins. Return to the story here.
These Orangutans Play with iPads
Mahal watching a video of a wild orangutan in the rainforest. Return to the story here.
These Orangutans Play with iPads
Mahal watching David Attenborough narrate a nature special. Return to the story here.
These Orangutans Play with iPads
iPad art by MJ using the DrawFree App. Return to the story here.

Orangutan's MJ and Mahal get their first look at the iPad. Return to the story here.


Kotaku

The Last Rocket Makes A Sweet Science of 8-Bit Puzzle Platforming for iOSTake off on a tiny thrilling space adventure with The Last Rocket for iOS, a touchscreen puzzle game that infuses retro visuals with a delightful mixture of old-school gameplay... and the spikes that bring the instant death of a Mega Man or VVVVVV.


As iPhone/iPad games go, The Last Rocket plays like one that might also feel right at home on a Nintendo DS or Game Boy Advance.


In developer Shaun Inman's The Last Rocket, you play as the last remaining, the final manufactured weapon in an intergalactic war. War is over, we learn as the last rocket is constructed, with blinking beady eyes and a stubby frame. The spacecraft you're in is hurtling towards its inevitable destruction. So... you gotta get out of there.


Doing so is no easy task. You're a rocket and can really only move forward in one direction at a time. Sure, your adorable little ship can do a side-to-side shuffle with his "feet," but in The Last Rocket you'll need to rely on jets of air and playful gravity to steer your craft.


The Last Rocket is mostly puzzle mechanics doled out over the course of 64 stages, mechanics you'll need to learn, adapt to and employ the solve the game's tiny but cleverly designed rooms. Later, things get a little trickier, as quick reflexes and touchscreen-tapping patience are required.


Control-wise, the mechanics are rather simple. Your little rocket can attach to walls, ceilings and floating platforms. Tap to launch from a wall, tap again to reverse your rocket's trajectory. Tap and hold to duck under spikes, swipe to move your ship with the assistance of vents that shoot streams of air. This control knowledge is doled out over the course of dozens of stages, layering new mechanics on top of earlier ones.


It's the strict timing and pixel-precise steering of your little ship that makes The Last Rocket demanding, fascinating and occasionally a little frustrating near the game's end.


It does end rather quickly, by the way. The Last Rocket's 64 stages can be burned through in a couple hours. It's scoring and replay structure is a tad different from the Angry Birds of the iPhone world. To unlock its handful of achievements, players will need to challenge themselves to multiple, very demanding playthroughs that demand perfection and the gathering of its many collectible gears.


Graphically, the game radiates charm, its adorable little rocket hero well animated among a chippy, NES-era visual world. It's almost worth it for the art style alone, but fortunately there's a smart, well-designed puzzle game coated in that sharp aesthetic.


The Last Rocket, for iPhone, iPod touch and iPad, is currently $2.99 USD on iTunes.


The Last Rocket [iTunes]



You can contact Michael McWhertor, the author of this post, at mike@kotaku.com. You can also find him on Twitter, Facebook, and lurking around our #tips page.
Kotaku

This Monster Is Full of AirBlow-Up Doll | SAPPORO, JAPAN: A monster waiting to be hunted looms over a Capcom event in Japan (Photo: Famitsu)



This Monster Is Full of Air


Skyrim, You've Come a Long Way, Baby

While it looked pretty amazing when first released, time has not been kind to certain visual aspects of Oblivion, the last game in the Elder Scrolls series. More »



This Monster Is Full of Air


Don't Let Some Rules Stop Your Sexy

This weekend, the Comic Market, aka Comiket, tore through Tokyo. And earlier this month, new rules were revealed for skimpy Comiket cosplay: cover up!
But as thongs throngs of cosplayers descended on Tokyo Big Sight for the expo, one thing was certain: More »



This Monster Is Full of Air


A Giant Gundam Hand Fit for Your Ass?

From August 13 to August 21 (my birthday!), the life-sized Gundam statue will be on display in Tokyo's Odaiba. But it won't be looming tall. It will be in pieces, strewn on the ground. More »



This Monster Is Full of Air

Elements of Truth in This PS Vita Smackdown

Heavy Iron Studios knows a thing or two about throwing pretend punches in the air. The studio is behind exercise game UFC Personal Trainer (as well as a buncha games based on Pixar flicks). More »



This Monster Is Full of Air


Just Imagine the Lewd Camo You Can Make

Metal Gear Solid 3: Snake Eater 3D has a new feature: "Photo camouflage". Metal Gear creator Hideo Kojima tested it out.
Here, Kojima snapped a pic of a shopping bag from a Japanese electronics store. More »



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Kotaku

In this newly released Batman: Arkham City trailer, Mr. Freeze sends a shiver down my spine.


Mr. Freeze joins a rouges' gallery that includes the likes of The Joker, The Riddler, The Penguin—and more.


Batman: Arkham City will be released this October on the PS3, the Xbox 360, and the PC.


Thanks Zak for the top!



You can contact Brian Ashcraft, the author of this post, at bashcraft@kotaku.com. You can also find him on Twitter, Facebook, and lurking around our #tips page.
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