DogFighter - Valve
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Change Log: 14.June.2011
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v.1.0.3.1 / v.1.0.3.2
Updates to Dogfighter have been released. The updates will be applied automatically when your Steam client is restarted. The major changes/fixes/additions include:
DogFighter is 1 year old today!

CONTENT PATCH

ADDED:
- Vanguard Fighter
- Harbinger Fighter
Both craft have been created by community member Darth Wilson. Many, many thanks mate!

- Italian Language Support (thanks to Matteo Guareschi and Luca Pontiroli).
- DogFighter Launcher Tool (toggles graphics and language settings).
- Additional debug commenting for runtime.log

This patch is dedicated to the memory of Janet Parish-Whittaker.

Foreign Legion: Buckets of Blood - Valve
Today's Deal: Save 50% off Foreign Legion: Buckets of Blood!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Nimbus - Valve
Today's Deal: Save 50% off Nimbus!

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Team Fortress 2 - Valve
Team Fortress 2
- Fixed a problem related to spawning multiple entities unnecessarily between mini-rounds
- Fixed a bug that caused players to see the wrong backpacks on some classes
- Fixed a problem with honorbound weapons not allowing themselves to be holstered after killing a Spy using the Dead Ringer
- Fixed the Ubersaw and the Vita-Saw not displaying the Medic's ÜberCharge progress
Announcement - Valve
Now it is easier than ever to find your friends on Steam. Just link your Facebook profile with Steam and see your friends who have done the same. Don't worry, we won't post anything to your Facebook wall without your approval.

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Linking your accounts will also raise your maximum friend count in Steam to 300.
Jun 10, 2011
Jamestown - Valve
Changes:
  • Lives/credits now behave consistently during gauntlet runs
  • F9 no longer crashes game when attempting to record using FRAPS
  • Lightning Bug crash fixed on Dark Sector
  • Leaderboards now correctly save/display selected ships
  • Final boss music replaced with fully-mastered version
  • Fullscreen-related crashes should be fixed
  • Bomber vulcan damage increased by 1.5
  • Attempted fix for analog/hat input conflict on certain controllers
  • Challenge level and gauntlet achievements should now award correctly (apologies to our first first 1CC gauntlet players!)
  • The next time a challenge is completed (win or lose), all missing challenge achievements will be awarded
  • Enemies that weren’t damage-flashing correctly should now be, with a few minor exceptions
  • Misc other crash bugs resolved
Known Issues:
  • Very-high-sensitivity mice move very slowly
    WORKAROUND: Lower mouse sensitivity settings through Windows
  • Some integrated video cards crash due to lack of proper OpenGL 2.0 support
  • Audio mixer occasionally enters a state where sounds play incorrectly
    WORKAROUND: Quit and restart the program
  • Menu music sometimes cuts out after a couple loops
STORM: Frontline Nation - Valve
STORM: Frontline Nation is now available on Steam*! Purchase before June 17th at 10AM Pacific Time and get 10% off!

STORM: Frontline Nation revolutionizes the turn-based strategy genre with unbelievable strategic depth and a cinematic scenario. Command your troops through more than 500 regions and cities via water, land, and air in classic hexfield style.

*STORM: Frontline Nation will release in Germany, Austria, and Switzerland on June 28th.

Terraria - Valve
Updates to Terraria have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Items
  • Added Feature! - Social Slots. All normal armor and vanity items can be placed here to use their graphical appearance in place of equipped gear without overriding their stat gains.
  • New Vanity Items - Tuxedo Shirt and Pants
  • New Vanity Items - Plumber Outfit and Hat
  • New Vanity Items - Hero Outfit and Hat
  • New Vanity Item - Bunny Hood
  • New Vanity Item - Fish Bowl
  • New Vanity Item - Top Hat
  • New Vanity Items - Archaeologist's Outfit and Hat
  • New Vanity Item - Ninja Outfit.
  • New Vanity Item - Red Hat.
  • New Vanity Item - Summer Hat
  • New Vanity Item - Robe
  • New Vanity Item - Robot Hat
  • New Vanity Item - Gold Crown
  • New Item - Leather
  • New Item - Green Dye
  • New Item - Black Dye
  • You can now wear the Jungle Rose in your hair
  • The Water Candle’s enemy spawn rate increase effect now works correctly when held
  • Some items that were missing ‘lore text’ in their tool-tips now have them.(Breathing Reed,Grappling Hook Jungle Rose.)
  • Ammo items are now listed as Ammo in their tool-tip and Equipable Items that offer no stat bonus list as Vanity Items in their tool-tip. Items used in any recipe now list as Materials, in their tool-tip.
  • The Magic Hat now offers 2 Defense to its wearer and the Empty Bucket now offers 1 Defense to its wearer.
  • Dungeon Blocks now require at least a Nightmare Pick to mine, unless they are near the spawn location, where they can be mined by any pick.
  • Phoenix Blaster has had a reduction of stats to balance better with other items of its tier.
  • Gem, Mushroom and Bottle sell values have been reduced.
  • Hell Forges above the rock layer can be moved with any hammer, but below require a 60% power hammer or stronger.
  • Angel Statues are now more rare of a find.

      NPCs
      • New NPC - Bunny
      • New NPC - Goldfish (Is also an Item)
      • New Enemy - Corrupt Bunny
      • New Enemy - Corrupt Goldfish
      • New Enemy - Piranha
      • New Enemy - Harpy
      • New Random Mini- Boss - King Slime
      • New Enemy - Bat
      • New Enemy - Jungle Bat
      • New Enemy - Jungle Slime
      • New Enemy - Snatcher
      • New Rare Enemy - Dr. Bones
      • New Rare Enemy - The Groom
      • New NPC - A Clothier will now move into your town when the conditions are met.
      • Enemy spawn distance has been pushed back to the maximum resolution to ensure that they will never spawn on the screen.
      • Enemy spawn rates have been adjusted to account for the increased spawn distance.
      • Enemy projectiles no longer drop hearts or stars when killed by the player.
      • The Eater of Worlds now has Higher HP, Def and Dmg, making battling him more difficult.
      • Hornets no longer appear as if they are about to flip over while flying.
      • The Dead Miner is now a bit stronger.
      • Tim’s spawn chance has been reduced.

          Player
          • Players now have 1 second of invulnerability after they spawn.
          • The eat/drink animation now plays correctly.

              World-Gen
              • Surface Jungle’s are now possible on mud that is on the surface. Jungle trees will auto-grow on their own, as acorns are not usable on the jungle grass.
              • Chasms are now less frequent to appear, but always have an orb.
              • Mud now ‘blends’ graphically with dirt, rather than stone to add for a more crisp look in Jungles.
              • Jungle plants now grow underwater.

                  Multiplayer
                  • Increased client side security.
                  • Selecting summon items will no longer cause monsters to summon.
                  • Players with a name over 20 characters will now get booted from the server.
                  • Added some minor anti-grief protection.
                  • Fixed a bug that would cause the client to attempt to summon an NPC during a multiplayer game and crash.
                  • Added the -host command line parameter to the client.

                      Server
                      • Improved server timing, which should help reduce lag.
                      • Added several new command line and config options. These are listed in serverconfig.txt
                      • Servers will now output to crashlog.txt before crashing, allowing for more specific bug reporting.
                      • Clients will now output to client-crashlog.txt before crashing, allowing for more specific bug reporting.

                          Misc.
                          • Screen resolutions now have limits of 800x600 minimum and 1920x1200 maximum.
                          • Added an option that will pause the game while talking to an NPC or opening your inventory in single player. It defaults to off.
                          • Added an option to automatically save the world every 10 minutes. Defaults to on.
                          • Added a prompt to load a world backup if the current world is corrupt.
                          • Added a check to determine if a world file was loaded successfully.
                          • Attempting to Launch the game from the Terraria.exe, will now inform you to launch via Steam rather then doing nothing at all with no indication of why.
                          • Backing out of the port selection screen now plays the correct sound.
                          • Setting options now correctly align with the center of the screen in all resolutions.
                          • The settings menu has been reorganized. All video related options have their own menu
                          • The “Tink” sound now has a more dull sound.
                          • The Re-Logic splash screen, now scales correctly in other resolutions.
Zuma's Revenge! - Valve
Today's Deal: Save 50% off Zuma's Revenge!

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Garry's Mod - Valve
  • Added swim animations

  • Added pickup objects with USE key like in HL2 Added sv_playerpickupallowed convar to disable player pickup on USE Fixed blood effect being overridden by mounted content Fixed panel positions being broken since last update Fixed loading some particles unnecessarily Fixed weapon names sometimes not showing in TTT Added sbox_maxsents (default 512)

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