Kotaku

Remembering Capcom's Great Nintendo Promise / BetrayalCapcom and Nintendo have always had a rather close relationship. In 2002, though, the pair became blood brothers. Or so people thought.


That was the year the infamous "Capcom Five" were announced by the Osaka-based publisher, a range of titles seemingly designed to give Nintendo's fledgling GameCube a shot in the arm, and which ended up doing nothing of the sort.


From Mega Man being one of the stars of the NES to Capcom's development of a few Zelda titles for the Game Boy, the Japanese giants had for years enjoyed a fruitful partnership. By the time Nintendo came to release its GameCube console, however, things weren't quite so cosy.


The arrival of the PlayStation in the mid-90's had seen Capcom shift much of its attention to Nintendo's rival, with games like Resident Evil helping put Sony's console on the map. Perhaps seeking to address this, and to help swing a little hardcore gaming attention back towards Nintendo's console, in 2002 Capcom announced the "Capcom Five".


This was a deal that would see five games, all developed and published by Capcom's finest talent, land exclusively on the GameCube. Those five games were:


- P.N.03
- Killer7
- Dead Phoenix
- Resident Evil 4
- Viewtiful Joe


It was seemingly a huge coup for Nintendo, as among the five games was a true Resident Evil sequel, while other titles would be led by stars like Resident Evil creator Shinji Mikami and Devil May Cry's Hideki Kamiya.


Turns out, though, that Nintendo's white knight was the result of some PR miscommunication, and not an act of corporate benevolence. Although announced by Capcom in December 2002 as being five titles to be released exclusively for the Nintendo GameCube, only a month later the publisher was forced to backpedal and say that it was only Resident Evil 4 that would be a GameCube exclusive. The other four titles, while definitely slated to appear on Nintendo's console, were also up for grabs if anyone else wanted them.


If that didn't take the wind out of Nintendo fanboy's sails, what was to come certainly would.


The first Capcom Five game released was P.N.03, an action title with a female lead and a clean sci-fi aesthetic. While appreciated now as being a little ahead of its time, P.N.03 was both a critical and commercial disappointment, especially given the fact it had led the charge of the Capcom Five. Next up was Viewtiful Joe, and again, while earning praise for its quirky looks and interesting time mechanics, it failed to set the world on fire.


Dead Phoenix should have been the next game, but it was cancelled after it failed to make an appearance at E3 2003, and cancelled so early in development nobody really even knows what the game was about. With three of the five games now accounted for, reality was having a very hard time keeping up with expectations.


It would be almost two years until the fourth of the Capcom Five games were released, and finally, it was one worth the wait. Resident Evil 4 hit shelves in 2005, and as one of the greatest games ever made, ensured that even if the other four titles faded into history, at least one of the Capcom Five had made its mark, not just for its parent company, but for the GameCube it had provided some much-needed street cred for.


The fifth and final game, 2005's Killer7, is perhaps the most memorable of Grasshopper boss Goichi Suda's works, and while the twisted, murderous plot and unique graphics of the game earned it a cult following, it divided critics and failed to resonate with a wide audience.


Of the five games, then, one was cancelled. P.N.03, Viewtiful Joe and Killer7 did...OK. And Dead Phoenix never even saw the light of day. For GameCube owners, the Capcom Five thus ended up a bit of a disappointment, as aside from Resident Evil 4 many were hoping for a little more given the development talent involved in the titles.


Beyond GameCube owners, though, Nintendo fans were even more disappointed, as what had once been promised as a series of exclusive titles ended up being anything but. While P.N.03 remained a GameCube exclusive, Viewtiful Joe and Killer7 both found their way to the PlayStation 2, and in both instances even featured a little extra content not available in the GameCube versions (though to be fair both games were slightly inferior ports on the PS2).


Most distressing, though, was the fate of Resident Evil 4. The only game of the Capcom Five truly heralded as a Nintendo exclusive, it not only found its way to the PlayStation 2, but has since turned up on other non-Nintendo systems like the PC and iPhone, and will later this year also be released on the Xbox 360 and PlayStation 3.


In the end, though, did it really matter? It's not like any of them could have saved the GameCube, whose problems (lack of DVD playback and support from other third party publishers just for starters) were too numerous for five magical Capcom titles to fix.


And as for those strange Nintendo fans outraged at the PS2 version of Resient Evil 4, you still got the game, got it first and got the better version. That's a lot more than impartial bystanders would have expected from the GameCube in 2005.


Total Recall is a look back at the history of video games through their characters, franchises, developers and trends.
Kotaku

The PlayStation Network Should be Fully Armed and Operational by the End of the WeekSony just announced that the PSN, down since April in the wake of an attack by hackers, will be fully restored (for most regions) by the end of the week.


The only regions where it won't be 100% back will be Japan, Hong Kong, and South Korea.


For everyone else, that means the following suite of PSN services should be back up and running by Friday:


- Full functionality on PlayStation®Store
- In-game commerce
- Ability to redeem vouchers and codes
- Full functionality on Music Unlimited powered by Qriocity for PS3, PSP, VAIO and other PCs
- Full functionality on Media Go


PlayStation boss Kaz Hirai says in a statement "We have been conducting additional testing and further security verification of our commerce functions in order to bring the PlayStation Network completely back online so that our fans can again enjoy the first class entertainment experience they have come to love."


"We appreciate the patience and support shown during this time."


Call of Duty® (2003)

Learn a Little About Call Of Duty's Online Subscription PlansCall of Duty, as has long been predicted/expected, is set to introduce a monthly subscription fee for its multiplayer users.


Launching as an online service, rather than a standalone product, Call of Duty Elite will be part of Modern Warfare 3 (and future titles) when its released in November, and will include the option of charging multiplayer gamers for access to stuff not available to regular consumers who only pay once for the game disc.


What's important to note is that this is not a pay wall. You're not being forced to pay a monthly subscription fee to access the game's multiplayer. Nor will Call of Duty Elite itself cost anything. Instead, the idea is that extra content will be offered to paying subscribers, for an undisclosed fee.


Some of that will come in the way of tools allowing players to analyse their behaviour and records. Another will be the fact subscribers will be given access to map packs.


That information can all be found in a report on the Wall Street Journal. For a lot more, including the specifics you're probably racing to the comments section to wonder about, check back with us at 9am EST Tuesday morning.


Link Chevron'Call of Duty' Sets Sights on a Fee [WSJ]


Kotaku

Developer Housemarque was supposed to release multiplatform title Outland on the PSN in late April, but the network was hacked. The game's release was pushed back.


Outland is a unique digital title that's been getting rave reviews. In the wake of the PSN hack, the game might be getting something else: lost in the shuffle.


The game's developer Housemarque tells Kotaku Japan that it's somewhat worried how Sony's Welcome Back campaign is going to impact its PSN sales—with free games being handed out, who wants to pony up for a PSN game right now?


It is a real concern, but Sony's must do something to smooth over things with players. Then again, it could entice gun shy players back to the PSN, ultimately creating potential Outland players.


Whoever hacked the PSN didn't only stick it to Sony, he or she also stuck it to game developers like Housemarque.


Link Chevron PSN障害はどれほどの痛手? ダウンロード専門のゲーム開発会社に訊いてみた [Kotaku Japan]


Kotaku

ShockedFish Lets You Compare Game Prices at Multiple Online Game Retailers Digital delivery services for video games have completely changed the way many of us buy video games. There are several to choose from, but ShockedFish is a new webapp that lets you price compare the most popular ones to see which has the best price on the game you want to buy.


To find a deal, all you have to do is visit ShockedFish and browse the listings for the games you want to play. You'll see the price you pay on the far right, complete with the discount off list you'll get if you buy it.


That can amount to huge savings for someone who's trying to catch up on games they've been meaning to play however: if you haven't gotten around to Borderlands, according to ShockedFIsh your best bet is to snag it from Games for Windows Live, half-off for $9.99. If you're looking for a deal on The Witcher 2 – which only came out last week – you can get 20% off by purchasing and downloading it directly from Amazon.


If your favorite game isn't listed, you can search for it by keyword, or toggle the price or popularity filters to find it. Many of the games are up to 75% off or more. The only catch is that most of the games listed are indie titles or games that have been out for a long time: which explains why most distribution services have them on sale. Regardless, if you're shopping for a new game, ShockedFish is worth a look.


ShockedFish Lets You Compare Game Prices at Multiple Online Game Retailers ShockedFish | via BrowserScene



You can follow Alan Henry, the author of this post, on Twitter.

Kotaku

Here, Have Some Download InsuranceIn case you forget, GameStop adds it to your shopping cart. The US$3.95 download insurance is a back up copy for future digital game download. That future is a short one, because the insurance expires after 18 months.


Know the best download insurance? Steam.


Link Chevron What is this crap Gamestop? [Reddit via Boing Boing]


Kotaku

Which Limited Edition PS3 Do You Fancy?Japan is getting a new custom PS3, a limited Tales of Xillia one. This isn't the first limited PS3 for Japan. There have been others.


For example, Metal Gear Solid 4 got a "Gun Metal" PS3, while Yakuza got a yakuza-y one. Final Fantasy XIII got a white and pink job, and Gran Turismo 5 pulled up in a blue PS3.


There was even a "Cloud Black" PS3 to promote the Blu-ray release of Final Fantasy VII: Advent Children.


Which one do you like best?


PS3の限定版本体の中でどれが一番好き? [神羅@ゲーム速報]


Which Limited Edition PS3 Do You Fancy?
Which Limited Edition PS3 Do You Fancy?
Which Limited Edition PS3 Do You Fancy?
Which Limited Edition PS3 Do You Fancy?
Which Limited Edition PS3 Do You Fancy?


Kotaku

Report: Mark Wahlberg Won't Be in Uncharted FlickDirector David O. Russell dropped out of Uncharted. He's taking his goofy-sounding script and Mark Wahlberg with him.


Wahlberg was slated to star in Russell's cinematic take on Uncharted, which was about "a crime family that metes out justice in the world of art and antiquities" and which didn't sound like Uncharted.


According to the Los Angeles Times, Russell's Uncharted script was so long and so ambitious that it was partly responsible for the filmmaker and Sony parting ways.


While the game centers on hero Nathan Drake, Russell added a whole host of supporting characters and hoped to have Joe Pesci and Robert De Niro co-star in the film.


Sony still wants to make the picture and is searching for a new director and new writer to work off an earlier script draft written by written by the writers responsible for the upcoming Conan the Barbarian.


Russell is a talented filmmaker and probably could've made something interesting and entertaining. But would it have been Uncharted?


Link Chevron Why couldn't David O. Russell and Sony make it work on 'Uncharted'? [latimes.com via /Film]


(Top photo: Kevin Winter | Getty)
Kotaku

You May be Suffering From WASD Syndrome. Or Xbox Hypertrophy!Or not, since these aren't real conditions. But the Game Arthritis series of kind of makes us wish they were real. After all, scars tell a story, and it's about time video gaming gave us more impressive ones than just a calloused thumb.


Game Arthritis is a gallery by Matteo Bittanti and IOCOSE. There's some highlights above, but the full thing is at the link below.


Game Arthritis [IOCOSE, thanks Ben!]


You May be Suffering From WASD Syndrome. Or Xbox Hypertrophy!
You May be Suffering From WASD Syndrome. Or Xbox Hypertrophy!
You May be Suffering From WASD Syndrome. Or Xbox Hypertrophy!
You May be Suffering From WASD Syndrome. Or Xbox Hypertrophy!
You May be Suffering From WASD Syndrome. Or Xbox Hypertrophy!


Kotaku

Some Jedi are unnervingly good. Others are evil to their very core. And others, well, they're just bros, hangin' out, bein' assholes.


If the humour and special effects seem a little better than your standard YouTube fare, this is another Facerocker joint. In this case, a sequel to last year's just as awesome Jedi A-Holes.


...