May 26, 2011
Far Cry® - Valve
Enjoy huge saving during Ubisoft Week! Be sure to check back every day for more great deals.

Save 75% on Far Cry® and Far Cry® 2!

Offer ends on Friday at 10am PST.

All week long save 33% on Ubisoft titles! Offer excludes Assassin's Creed Brotherhood and IL-2 Sturmovik: Cliffs of Dover.

Evil Genius - Valve
Today's Deal: Save 50% off Evil Genius!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Total War: SHOGUN 2 - Valve
This weekend only, the critically acclaimed Total War: SHOGUN 2 is available at 33% off.

Offer ends Monday at 10AM Pacific Time.

Take on the role of one Daimyo, the clan leader, and use military engagements, economics and diplomacy to achieve the ultimate goal: re-unite Japan under his supreme command and become the new Shogun – the undisputed ruler of a pacified nation. Ten legendary warlords strive for supremacy as conspiracies and conflicts wither the empire. Only one will rise above all to win the heart of a nation as the new shogun...The others will die by his sword.

iBomber Defense - Valve
iBomber Defense is now available on Steam and 10% off until June 2nd 9AM PST!

iBomber Defense combines classic tower defense gameplay with intense action and strategy. Keep enemies at bay all over the world using a variety of weapons and tactics, from rattling Machine guns, explosive cannons and awesome anti-aircraft artillery!

Choose from Quick play and Campaign modes and battle across North Africa, Europe and Russia as both the Allied and Axis forces. Position your defenses and prepare for attack.

Total War: SHOGUN 2 - Valve
Updates to Total War: SHOGUN 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Single Player Campaign
  • Fix for AI controlled enemy reinforcements not joining the battle causing battle not to end
  • AI armies can no longer recruit multiple hero units beyond the unit caps.

Multiplayer Campaign
  • After successfully completing a co-op Multiplayer Campaign, both players are no longer shown the same clan movie
  • Fix for intermittent problem with the ‘ready’ button remaining greyed out when setting up a 2v2 battle in multiplayer battle lobbies
  • Skill points spent on melee attack in the Manage Armies upgrade-window now apply to Veteran Yari Cavalry units correctly
  • Players can no longer change their retainers during the final 5 second countdown on the army setup screen before a battle
  • When the player creates a new steam group and registers that group as a multiplayer clan, the player will now remain a member of the clan after quitting the game
  • Land Battles - right-clicking on group formations icon now brings up group formations encyclopaedia page.
Warhammer 40,000: Space Marine - Anniversary Edition - Valve
Pre-purchase Warhammer 40,000: Space Marine and receive the Blood Ravens Chapter Pack & a copy of Darksiders™! Already own Darksiders? Give your extra copy to a friend!

Step into the armor of a relentless Space Marine and use a combination of lethal and deadly weapons to crush overwhelming alien forces.

As Captain Titus, a Space Marine of the Ultramarines chapter and a seasoned veteran of countless battles, you and your squad must use bolter and chainsword to take the fight to the enemies of mankind.

Steel Storm: Burning Retribution - Valve
Updates to Steel Storm have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
  • full support of Microsoft Xbox 360 gamepads (XInput) on Windows (support on Linux and Mac OSX depends on how well OS supports the device natively)
  • default gamepad settings now match Microsoft Xbox 360 controls for the Logitech Rumblepad 2
  • fixed freezing game when player is challenged by Heavy Tank with Minigun for Linux client (new Linux client requires updated kernel and updated libs)
  • increased timer on eradication from 12 to 20 minutes
  • added dynamic lights to all projectiles, explosions, weapon hits, muzzleflashes, player jets (best not to enable on slower systems)
  • player's oldorigin set to spawn location at spawn/respawn
  • rewrote player positioning code for player spawns. this should fix the issue with players spawning at '0 0 0'
  • fixed a possible issue with storm shield on the server
  • fixed possible issues with storm shield timing
  • fixed the height of storm shield plasma balls
  • fixed issues with low fps and storm shield
  • cleaned up .cfg files
  • global lives is now reset on server stat reset
  • on map start, if the mission cvar is not set, the server does not look for a mission file, then singleplayer mode is disabled and all clients are updated of the game mode change (if for some reason they connected before the server looked for an entity file)
  • if a mission file is looked for on map start but not found, the server stats are reset in the previously mentioned manner
  • if the current map does not match the map specified in the mission file on map start the server stats are reset
  • fixed an issue with plasma sprite explosions possibly not being removed
  • explosions now fade correctly
  • fixed possible issues with explosions removing
  • fixed possible issues with rift effects timing
  • fixed bugs in every language translation file other than Russian for the m_Draw_Confirm_JoinServer.txt which was showing several server stats as blank on the server join confirmation menu
  • min players is no longer drawn on the server join confirmation menu
  • you can no longer damage yourself in some gamemodes with your own radius damage
  • fixed the bugs that were allowing the reticle to move around while paused or in the menu
  • fixed a bug that wasn't allowing players to bind keys to controls that were set up to function as back buttons while in the menu (except the keyboard ESC key)
  • fixed a possible timing issue with some basic animations and low fps
  • fixed a timing issue with removal of explosion sprites
  • when the player is starting a single player mission the server won't allow him to move with joysticks while the mission briefing is up even if the client tries to cheat out of it
  • when other menus are active on the client, the server disables joystick axis movement (this can be cheated out of but will give no advantage to the player)
  • fixed a bug that was cutting off control titles when setting a key
  • joystick turn sensitivity now ranges from 0.05 to 6 instead of 0.1 to 9
  • fixed a bug that was recognizing up keys as an attempt at control settings (causing enter to close the key input menu in controls)
  • fixed a bug that was messing up text for the control title when setting controls
  • fixed typo in icebound paradise
  • fixed a bug that was spawning countless shield effect ents when a beam type weapon is hitting a target
  • fixed a bug that was drawing the thunderbolt too far away from the player
  • fixed some bugs that were aiming projectiles too high
  • fixed a bug that was drawing beams in the wrong place when the target is dead
  • updated all server configs with new and missing values
  • added an option for public guest editor access to the advanced server options menu which allows any player to access the editor in guest mode (no save/clear/reload)
  • when accessing the editor on a server, the player is now given the option to enter a password for admin mode, or if the server or an admin allows it, enter guest mode directly w/o entering a password.
  • if a player has already been granted guest editor access, that play can still enter a password to enter admin mode. (players can't be locked out of admin mode by granting them editor access or setting the server to allow guest editors)
  • server editor options are now hidden in the advanced host options menu unless the editor toggle is enabled
  • guest editor access can no longer be toggled in the admin player list if the server is running in public guest editor mode
  • fixed a bug in the admin player list that was not drawing on the next line after an player is listed that cannot be modified
  • fixed a bug that was preventing players who were jumping from a very low score to first place to not be sorted correctly in the scoreboard
Naval Warfare - Valve
Naval Warfare is now available on Steam!

In a fantasy world of Victorian architecture, war is raging between the industrial superpowers. As Commander of a Naval Super-Destroyer, it is your duty to destroy the enemy's mighty Boss Units in a military campaign of epic proportions in, under and above the surface!

Counter-Strike: Source - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Fixed a client crash when disconnecting from servers with sv_pure set to 1
  • Fixed a client crash in the material system
  • Fixed a client crash caused by using alt-tab while playing

Team Fortress 2
  • Added the Concheror and the Fishcake to the list of weapons allowed in Medieval mode
  • Fixed a few server crashes caused by the replay system
  • Fixed a server crash caused by the vote system
  • Fixed the notification text being clipped when you receive items
  • Updated the localization files
AI War: Fleet Command - Valve
All Arcen Games are available at 50% off for a limited time!

Pick up Tidalis and the entire AI War series at a discount until Wednesday, June 1st at 10AM Pacific Time.



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