Kotaku

When a thousand freshly made Orcs—all on an even Level 1 playing field—get together for a scuffle in World of Warcraft it looks something like this, like well organized chaos.


This (forgive me) epic battle at the Gurubashi Arena in Stranglethorn Vale is thankfully sped up to the point where the Orc swarm looks not unlike a green ant colony gone wild. See how many Orcs fit on a zeppelin and what a thousand man free for all looks like, if you've got the minutes to spare.


Update: The folks from GameBreaker.TV are responsible for getting this Orc shindig together, an "'After Party' for our live viewers," they say, of their World of Warcraft online video series Legendary.


Thanks for the tip, Glaze Bros!


Kotaku

A Video Game Needing A Voice Unlike Any OtherAs the voice of The Masters, one figures Jim Nantz had tremendous leverage negotiating his appearance in the first video game featuring the tournament. Nantz paused considering that, reluctant to speak for an institution he treasures, one that prizes discretion.


"A lot of that came from Augusta National, I believe," Nantz told Kotaku on Thursday, "But please, check with them, or EA Sports."


Was Nantz's presence a requirement of the fabled golf club's license in Tiger Woods PGA Tour 12: The Masters? Officially, EA Sports told Kotaku, "it was a mutual decision between EA and Augusta National to secure Jim Nantz to be a part of the commentary team."


But given the club's close relationship with Nantz and his history leading CBS's broadcast of The Masters, one could imagine that all parties - Augusta National, EA Sports, and Nantz - felt it equally imperative to have Nantz in the game. Even if the club required Nantz in the game as a condition of their license, well, that would hardly be arm-twisting either EA Sports or Nantz.


For EA Sports, producing The Masters Tournament in a golf video game without Nantz would be like telling gamers they get all of Augusta National - except, maybe, hole No. 14. For Nantz, who has spent 25 years in the CBS broadcast tower over No. 18, being the host of The Masters - even in a video game - is a personally important assignment.


"Nothing is a bigger honor," Nantz said, than hosting The Masters. He's also called two Super Bowls and the the Final Four of college basketball for 20 years. "It follows me everywhere I go. Not a day goes by, so help me, that I don't have someone come up to me, smiling and asking me a question about The Masters."


These are the people Nantz, 51, will be introducing to Augusta National for the first and possibly only opportunities they will ever have to play the course.


"I'm not into hyperbole - forgive me if this sounds that way, but I really do get it, that this course for many is like finding the Holy Grail of golf," Nantz said.


In the Tiger Woods PGA Tour series, most play the game as themselves, rather than as Woods or any of the golfers licensed to appear in the game. It makes it somewhat tricky to call, as the importance of a golf tournament builds over four days in the real world, and a golfer's performance in the previous tournament, previous major, or previous year forms the context of so much Sunday drama.


A Video Game Needing A Voice Unlike Any OtherNantz couldn't prepare a script addressing the personal story of millions of virtual golfers, of course. His commentary, also, wasn't recorded sequentially, it was often dozens of lines about the same type of shot before moving on to the next situation. To keep it in character, he just went to a special place in mind.


"What I really did, for four days in the fall, I would just close my eyes, and, mentally, it felt like I was sitting at Augusta National in the tower over the 18th hole," Nantz said. "I imagined what I saw, and let the lines come out naturally.


"You know how it is," said Nantz, who also has supplied commentary for the Golden Tee arcade game. "You go through two hours of lines, hitting a shot out of the bunker, reaction shots to that, then five hours of putting situations. When we're calling a tournament live, it's all extemporaneous. Nothing's scripted, I'm a paid observer and I tell people what I see. So I had to close my eyes and imagine someone out there, in this tournament, maybe his first tournament."


Nick Wlodyka, the game's executive producer, told Kotaku last week that Nantz co-designed his script. At this, Nantz laughed modestly. "Nick's being very nice when he says that, it was a collaboration," Nantz said. "There was a script in front of me, with thousands of lines, but when I read a line, it sometimes would steer me to a different thought, maybe phrase something a different way."


Nantz supplied original content, he just did it by, well, freestyling the delivery.


"I'd be veering off the script," Nantz said. "There was a staccato, one-line-at-a-time delivery, but for maybe eight scripted lines I'd do four or five of my own," Nantz said. "I'd look back and notice they had each one of those lines coded for where it goes in the game. I'd say ‘Is that OK?' and they'd go, ‘We love it when you do that.'"


Unlike traditional voice work in a sports title, often fixated on the current season or its top performers, Nantz understood his job here was to narrate something very personal to those playing the game.


"It's like a religious experience. I know that, because I hear that from people all the time," Nantz said. "If this game gives them the opportunity to finally play Augusta National, to give them an experience that is real to them, and I'm there because I've been their tour guide at The Masters for the past 25 years, it will be just as nice for me."


Kotaku

We've seen the Burning Man Festival, the World Trade Center, and a lot of weird sex stuff recreated in the virtual world Second Life. A recreation of the 1955 Montgomery Bus Boycott? That's new.


Students at Indiana University have turned part of the Second Life world into a bunch of staged re-creations of the civil rights struggle in the 1950s and 1960s. According to an official press release: "The simulation allows participants to experience the 1955 Montgomery Bus Boycott, the 1963 March on Washington, the 1964 Mississippi Freedom School Movement and the 1965 Voting Rights March from Selma to Montgomery, Ala."


The video shows the sights. I've not been to many recreations in Second Life since back when I flew through a recreation of Peter Pan and hung out at a fake U2 concert. The technology in this virtual world allows for any of this stuff, since users can reconfigure what the world looks like, how characters dress and even how the physics of objects functions.


Interesting project that probably merits a return visit to Second Life, the first one for me in a long time. Maybe we can send some of the racists who hang out on Xbox Live to this thing?


Kotaku

Your First Look Of The New Spider-Man Of 2012The spectacular Spider-Man is swinging back to movie theaters in 2012, this time with actor Andrew Garfield donning the spider-suit and (500) Days of Summer director Mark Webb in the director's chair.


When Activision gets around to the video game adaptation of the Spider-Man reboot, Spider-Man: Shattered Dimensions developer Beenox may be handling development duties. Publisher Activision said today that the Quebec City-based studio would be the "primary developer" on upcoming titles published by the house of Guitar Hero and Call of Duty.


Previous Spider-Man games based on the Sam Raimi-directed films were chiefly handled by Call of Duty: Black Ops developer Treyarch, but Beenox has aided in development of web-slinging fare like Spider-Man: Friend or Foe and Ultimate Spider-Man.


Garfield's Spidey looks a little leaner, perhaps a little meaner, than the Tobey Maguire version of the friendly neighborhood crime fighter in this publicity still released by Sony. See it in spectacular size below.


Your First Look Of The New Spider-Man Of 2012


Another key Activision license, James Bond, is also getting a new theatrical release in 2012. Video game developer Raven Software has been tied to a new Bond game, but Activision hasn't made anything official on its Bond plans just yet.


First Look at Andrew Garfield in his Spider-Man Suit [io9]


Kotaku

Who's That Pokémon, And Why Is She Taking Off Her Clothes? From the burlesque troop that brought us Metroid's Samus Aran stripped down to her skivvies comes the Anime Babes show, in which Pikachu jumps on stage and ruins childhood memories forever. Much NSFW-ness ensues.


The Devil's Playground burlesque troop continues to delight, astound, and disturb geeks everywhere with their ongoing to tribute to everything we love getting nearly naked. Star Wars and video games have both gotten the DP treatment, and now the girls take on iconic anime characters.


It just so happens one of those iconic anime characters is a video game cross-over, so here we are, gaining new appreciation for the ways that pokéballs can be used.



Check out the full gallery over at LA Weekly to see how the Devil's Playground handles Neon Genesis Evangelion, Fullmetal Alchemist, Speed Racer, Tokyo Mew Mew, and of course, Sailor Moon.


Anime Babes from Sailor Moon to Rei Ayanami: This Isn't Cosplay, This Is Burlesque [LA Weekly - Thanks Cesariojpn]


Kotaku

What's striking about this quick visual chronicle of the history of video games isn't just how games have become more advanced but how much better our TVs have become.


It's also striking that the personal computer wasn't part of the history of gaming, as recreated by the Munich-based quartet of game design students responsible for this video. Then again, were there really any PC games as significant to gaming history as God of War III?


The video is very well done. More history should be recounted through the first-person perspective, a perspective popularized by video games such as.... was it GoldenEye? Halo?


History of Gaming [Vimeo]


Kotaku

What's striking about this quick visual chronicle of the history of video games isn't just how games have become more advanced but how much better our TVs have become.


It's also striking that the personal computer wasn't part of the history of gaming, as recreated by the Munich-based quartet of game design students responsible for this video. Then again, were there really any PC games as significant to gaming history as God of War III?


The video is very well done. More history should be recounted through the first-person perspective, a perspective popularized by video games such as.... was it GoldenEye? Halo?


History of Gaming [Vimeo]


Kotaku

Who Can Slay Monster Hunter In Japan? Right Now, No OneThe Monster Hunter dynasty continues its proud rein in Japan this week with the latest entry in Capcom's beast slaying sensation managing to win over more PSP fans to its brand of hack and slash action.


It may have had something to do with the fact that only one key release managed to sell well enough in Japan to crack the top ten. That would be Square Enix's SaGa 3: Jikuu no Hasha - Shadow or Light for the Nintendo DS. Slow releases means one thing — the chart is dominated by "evergreen" Nintendo releases like New Super Mario Bros. Wii, Mario Kart Wii and Wii Fit Plus. Finally, those Wii games are getting some recognition!


Below are the bestselling video games in Japan for the week of January 3 to 9, according to sales tracker Media Create.


01. Monster Hunter Portable 3rd (PSP) - 134,000 / 3,983,000
02. Donkey Kong Country Returns (Wii) - 67,000 / 705,000
03. Wii Party (Wii) - 53,000 / 1,730,000
04. Pokemon Black / White (DS) - 46,000 / 5,012,000
05. Mario Sports Mix (Wii) - 40,000 / 534,000
06. Ni no Kuni (DS) - 37,000 / 420,000
07. Gundam Musou 3 (PS3) - 30,000 / 319,000
08. SaGa 3: Jikuu no Hasha - Shadow or Light (DS) - 27,000 / NEW
09. The 3rd Birthday (PSP) - 27,000 / 213,000
10. New Super Mario Bros. Wii (Wii) - 25,000 / 4,202,000


11. Wii Sports Resort w/ Wii Remote Plus (Wii)
12. Mario Kart Wii (Wii)
13. Inazuma Eleven 3: Sekai e no Chousen! The Ogre (DS)
14. AKB1/48: Idol to Koishitara... (PSP)
15. Mario vs. Donkey Kong: Mini-Land Mayhem (DS)
16. Tongari Boushi to Mahou no Otana (DS)
17. Wii Fit Plus (Wii)
18. Super Mario All-Stars Collection (Wii)
19. Super Kasekihorida (DS)
20. Taiko no Tatsujin Wii: Minna de Party * 3-Yome! (Wii)


Who Can Slay Monster Hunter In Japan? Right Now, No One


On the hardware front, the chart belongs to Nintendo. PSP sales slip to a low point, while the Wii gains ground on the PlayStation 3.


  • PlayStation 3 - 59,612
  • Wii - 56,547
  • Nintendo DSi LL - 44,122
  • Nintendo DSi - 38,486
  • PSP - 28,757
  • Nintendo DS Lite - 4,510
  • PSP go - 4,084
  • Xbox 360 - 3,859
  • PlayStation 2 - 2,547
Kotaku

Making Bomb-Filled Video Game Maps Of Your School Is A Bad Idea Just because video games give you the tools to recreate your school as a battlefield doesn't mean you should use them. This morning five Louisville, Kentucky, middle school students learned this lesson the hard way.


The five Stuart Middle School students will be disciplined and could face felony charges after a teacher discovered a map detailing the possible placement of bombs on the school grounds earlier this morning. An email from the school district's public information officer Lauren Roberts explains that following the teacher's discovery the school was swept by bomb sniffing dogs. No explosives were found. She also notes that the map did not contain any sort of date for when a plan to bomb the school might go into effect.


The investigation is still in early stages, but Robert's email indicates that the map "may have been associated with a fantasy video game."


Video game or not, the five students will still be punished for terroristic threatening, with punishment including suspensions and the recommendation that the children be placed in an alternative school.


I know it's fun to imagine real-life buildings as video game levels, but unless the video game in question is rate E for Everyone, it's probably best to just let that dream go.


Five Stuart Middle School students face discipline over bomb map [Courier-Journal.com]
[image]


Kotaku

One of YouTube's most popular gamers, Wings of Redemption, interrupts his flow of clips about Modern Warfare, Medal of Honor and other war games to share a video from his brother, an American soldier in Iraq. The scene is unusual.


This is not the Iraq we see in video games, one made drab and full of conflict, devoid of regular people doing regular things.


This is not the Iraq we see on the news, where images of strife and struggle still dominate as the U.S. winds down its long-standing presence in the country.


This is Iraq looking, well, ordinary. Colorful. War-torn. But ordinary. Nothing like what we've been playing video games through.

The Streets of Baghdad
[YouTube]


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