Kotaku

When I misheard a friend's iPhone game recommendation, I wound up accidentally buying Colorblind. Today, Kotaku's iGame of the Day is the game my friend was actually recommending: Colorbind.


Colorbind is a puzzle game that has you drawing ribbons over circles. That's as complex as it needs to be. You'll see. You can download the game at iTunes. I play the early levels of the $2 game for you in the video here. Colorbind is from an outfit called Nonverbal, and it's good. It was nominated for best mobile game in the 2011 Independent Games Festival. It deserves to have made that cut.


If you want to know about Colorblind, check out yesterday's recommendation.

Colorbind on iTunes

Colorbind Lite on iTunes (free version)


Kotaku lets you know about a notable iPhone or iPad game every day with out iGame of the Day... the good ones you should try and the bad ones to shun.


Portal

What If Metroid Was Really Sad? And Had Hints Of Portal?You'd have K.O.L.M., a Flash-based, Metroid-style adventure about piecing together a sad little platforming robot. And while K.O.L.M. may feel heavily inspired by some great games, its audio-visual style helps to set this game apart.


There's traditional "Metroidvania" item collecting, shooting, and puzzle-solving, but the tilting camera, the somber soundtrack and a few neat audio tricks make this game worth a taste. There's also a guiding voice, a la Portal's GlaDOS, that will help you through the multi-room adventure. K.O.L.M., by Antony Lavelle with music from Tommy Robin, has been out and playable for a little while now, but thanks to Rock Paper Shotgun, we're now better aware of its existence.


If you've got some time to spare for this Flash-based adventure, give it some time.


K.O.L.M. [Armor Games via Rock Paper Shotgun]


Kotaku

Pinball FX2: Marvel Pinball Tingles My Silver Ball Sense I am not a pinball wizard. I never have been. But here I am, with itchy flipper fingers, rarin' to shoot that silver ball. Pinball FX2: Marvel Pinball is ready to scratch that itch — comic book style.


A paid add-on for the free download Pinball FX2, it features four Marvel-themed tables: Spider-Man, Iron Man, Blade and Wolverine. Controls are simple: the flipper can be operated with either the bumpers or the triggers. Using the thumbstick, players can even "bump" the table. Doing so repeatedly causes the flippers to cease working for a second or two. All four Marvel tables are available from the get-go, allowing players to master all four tables or focus on their favorite. At the game's core, Marvel Pinball is pure pinball, but wrapped in a detailed and impressive looking comic package that will even grab non-Marvel fans. But it's the game's basic understand of pinball (and pinball physics) that make this a stand out.


Ideal Player

Marvel-themed or not, this isn't directed only at comic book fans, but anyone looking for a deep but casual experience on home consoles.


Why You Should Care

Pinball FX2: Marvel Pinball's developer Zen Studios doesn't view Pinball FX2 as a game, but a platform. These guys are serious!




You said it's for non-comic fans, too. What about comic fans? Is there stuff for them? You bet. The faces of each table is covered in comic covers and comic art. Villains and heroes don't just appear on the tables as inked characters, but as 3 dimensional, catch-phrase spewing characters that interact with the table. The Green Goblin, for example, flies above the Spider-Man table and chucks a Jack-o Lantern ball into the mix. One nice touch is how detailed the backgrounds outside the tables are. The Iron Man looks as if it's been placed in Tony Stark's stronghold.


You mentioned the game's pinball physics. What's so good about them? The problem with the majority of video game pinball games is that the ball feels floaty. Pinballs are heavy, and the game is played on an incline — both of which are tricky to render in game form. Pinball FX2 does this wonderfully. The game is solid and weighty. And the flippers even have that great clicky feel as you bat the pinball around the table.


Pinball FX2: Marvel Pinball Tingles My Silver Ball SenseMarvel characters like Wolverine come to life during play.

Is it hard to follow where the ball is? Since players can cycle through several camera options to get different views on the table, I didn't have any problems. And when players press pause, the game counts off three sections before launching back into the auction. I did have some problems figuring out what I was supposed to do with some of the missions.


What kind of problems? Oh, sometimes I wasn't sure what was going on, like where to hit the ball or what to select. Pinball by its very nature is a fast-paced game, but some more guidance (for example, arrows) would have been appreciated.


So it's pinball. Who are you trying to beat? Yourself? Of course, players are trying to beat their top scores, but there are always rankings. Players get updates on how close they are to beating their online friends' top scores. It's a better measuring stick than playing against anonymous pinballers online.


You mentioned that there are four tables. Which is the best? I liked Spider-Man the best. The table is elaborate and well-designed. It looks great and plays great. The table I liked the least was Blade. It feels very small and confined, almost claustrophobically so.


Pinball FX2: Marvel Pinball In Action



The Bottom Line

Mixing stunning comic lore with impressive pinball physics, Marvel Pinball is a welcome addition to the impressive Pinball FX2 platform. It's worth picking up even if you haven't yet played through all the other free FX2 tables and most definitely if you have. This game sure plays a mean pinball.


Pinball FX: Marvel Pinball was developed and published by Zen Studios for the Xbox 360, released on December 8, and for the PS3, released on Dec 14. Retails for 800 Microsoft Points or US$9.99. A copy of the game was given to us by the publisher for reviewing purposes. Played through all Marvel tables extensively, beating Michael Fahey's Spider-Man high score. Take that, Fahey!


Kotaku

Disney's Tron: Legacy may have been about as good as the original—which is to say that it's exceedingly average—but the 2010 follow-up to the '80s video game adventure was certainly visually dazzling. Thank Digital Domain for that.


"The Making of Tron: Legacy" gorgeously shows how some of that movie magic was achieved, like the virtual Jeff Bridges as Clu and the transition of Light Cycles from flat gray polygon to beautifully rendered death bike. If nothing else, it's a chance to sample some of Daft Punk's delicious soundtrack.


Warning: This "making of" spoils major moments in the movie, so if you haven't seen Tron: Legacy (and intend to), perhaps move along.


Jan 4, 2011
Kotaku

To: Ash From: Crecente


I'm hanging out at Denver airport right now, waiting to catch a flight to Vegas and CES. The art installation in the video above always reminds me of Prey... Denver has such a great airport.


What you missed
Stunning Pictures Only a Gamer's Eye Could Have Captured
At Long Last, The Masters Come To Video Games
OnLive Gets Built Into Cheap Electronics
The Illustrated Guide To MineCraft
Are You A Video Game Hoarder?
More Spy Shots Of Rumored 'PlayStation Phone' Sneak Out


Kotaku

No More Heroes For PS3 Boasts Big Beam KatanasNo More Heroes: Heroes Paradise is coming to North America only on the PlayStation 3 and bringing PlayStation Move controls right along with it. Here's a new look at Travis Touchdown and Bad Girl of the hi-def No More Heroes.


Publisher Konami hasn't locked down a release date beyond 2011, but we hope they find a good spot for this Wii to PS3 update in this already busy year.


No More Heroes For PS3 Boasts Big Beam Katanas
No More Heroes For PS3 Boasts Big Beam Katanas
No More Heroes For PS3 Boasts Big Beam Katanas
No More Heroes For PS3 Boasts Big Beam Katanas


Kotaku

I realize that Mega Man technically doesn't have to use the bathroom, but if he did he'd likely run into problems like this.


I'm just glad there were no saw blades or air cannons involved.


Kotaku

Two Ryus Ready To Square Off On The GridTwo more challengers emerge from Kode Logic's excellent TRON / Street Fighter collection. RyuTRON takes on his devilish counterpart Evil RyuTRON.


Related Rampages: Street Fighter TRON | BisonTRON


RyuTRON | Evil RyuTRON by Bosslogic (deviantART) (Twitter)


Need your daily fill of geek eye candy? If so, head over to Justin Page's Rampaged Reality and get your fix. Republished with permission.


Kotaku

This Is The Killzone Card GameThe Killzone card game is not official. A fan made it, and now you can play it.


The game was created by a person who goes by the name pineapple1. He/she writes to Kotaku that "I'm a big Killzone fan. And I also was a big fan of Eye of Judgment. After Sony pulled the plug on the game's online, I turned back to my old idea of creating a card game based on Killzone. After quiet some time I completed it."


You can download rules and a deck for either side, Helghast or IGA. Be warned that the downloads are hosted on Mediafire, so expect some pop-up action.


HGH starter pack.
ISA Starter pack.


For more about the game, some back-story and help, check out this official thread. And watch the unboxing:



Good work, Pineapple1!


Kotaku

The man behind chippy video game crossover greats like the Jersey Shore RPG, Dr. Horrible's Sing-along Game and the best console war fight ever is assaulting your nostalgia with a new project, chiptunes remakes of 80s themes and jingles.


Doctor Octoroc's "After These Messages" was released last month, containing dangerously retro 8-bit remakes of themes from The A-Team, Airwolf, The Adventures of the Gummi Bears and more. Be warned, you may not be physically able to resist the yank of reminiscence and may quite possibly download the thing by reflex after hearing the G.I. Joe theme NES-ified in the album preview above.


Fortunately, the good Doctor is doing a pay-what-you-want thing for "After These Messages." You can grab it at the musician's official site now.


After These Messages [Doctor Octoroc]


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