Killing Floor - Valve
Updates to Killing Floor have been released. The updates will be applied automatically when your Steam client is restarted.

Additions
  • All new level: Santa’s Evil Lair
  • Added a new difficulty called "Hell on Earth", which is more difficult than Suicidal was
  • All creatures in game replaced with Christmas themed monsters including the Gingerfast and the Nutpound
  • More than double the achievement count with over 130 total achievements
  • 13 new Christmas achievements
  • Unlockable "Baddest Santa" playable character
  • New DLC Character Pack dubbed "London’s Finest"
  • Red or blue Pyro from Team Fortress 2 playable character available to anyone that owns both Team Fortress 2 and Killing Floor

Fixes
  • Made Suicidal easier to serve be an easier jump from Hard difficulty
  • Fixed Winchester firing from stopping fall damage from taking place
  • Fixed an issue where the teams end of round money could be reduced by sharing money with teammates
  • Fixed melee attacks from the front doing double damage as if they were from the back

General Changes
  • Reduced damage on the Knife by 30% to make the machete more appealing to users wanting to melee early on
  • Removed randomness from Melee weapon strikes
  • Increased Grenade blast radius by 20%
  • Increased Grenade damage by 20%
  • Removed stun effect of Melee attacks from classes that are not Beserker

Berserker Changes
  • Increased Berserker damage resistance by 20%
  • Removed the reduced damage for Chainsaw headshots
  • Increased Chainsaw damage by 16%
  • Gave Katana its auto fire, again.
  • Reduced Katana's fire rate by 10%
  • Decrease Machete weight by 2

Sharpshooter Changes
  • Reduced Crossbow Arrow's headshot multiplier from 8x to 4x
  • Reduced Crossbow's initial ammo to 33% instead of 100%
  • Ammo Pickups give you 6 Crossbow Bolts instead of 8
  • Each Crossbow Bolt costs 3.3 pounds instead of 3 pounds
  • Gave Sharpshooters a discount of up to 33% on Bolts
  • Reduced Crossbow's weight by 1
  • Reduced the M14EBR's fire rate from 0.175 to 0.25
  • Lowered the M14EBR's base damage by 5%
  • Increased M14EBR's head shot multiplier by 12.5%
  • Removed all body shot modifiers from the Sharpshooter
  • Removed reload and recoil bonuses for the 9mm, Dualies, and Dual Handcannons from the Sharpshooter

Demolition Changes
  • Increase the cost of pipebombs – Increased from 800 to 1500 w/o discounts
  • Changed pipebomb discount - Up to 74% at lvl 6
  • Fixed ammo refill on Pipebombs so its half of the price of the weapon
  • Reduced the weight of the LAW by 1
  • Improved Pipebomb pricing discrepancies
  • Increased direct damage on LAW rocket hits by 10%
  • Reduced LAW rocket's damage radius by 15%
  • Arming distance on LAW increased from 6 meters to 10 meters
  • Increased M32 Grenades to cost 10 each to match the M79 Grenade Launcher's
  • Added up to a 30% discount on LAW, LAW rockets, and Launcher Grenades.
  • Reduced LAW rocket amount to 10 for non Demolitions
  • Increased LAW rocket amount to 20 for a level 6 Demolitions

Support Changes
  • Reduced Hunting Shotgun's initial ammo to 25% full instead of 100%
  • Reduced Hunting Shotgun's ammo price by 20%

Medic
  • Reduced the Medic run speed bonus by 5% to bring it in line with the Berserker
  • Medic now receives double the amount of money per point of health (.6 from .4)

Firebug Changes
  • Reduced burn damage on the Mac 10
  • Removed the dual weapon spawn bug for the level 6 Firebug

Commando Changes
  • Increased damage on SCAR by 15%

Zed Changes
  • The Fleshpound should now target players more intelligently
  • Fixed the Fleshpound's Rage being based off base weapon damage(without the Perk bonuses include)
  • Scrakes rage at 25% health gone instead of 50% health gone
  • Improved Scrakes rage ability
  • Patriarch's melee attack damages multiple targets in front of him

Changes for Suicidal and "Hell on Earth" ONLY
  • When grabbed by a clot, players can no longer jump to remove the hold
  • Limited Scrakes to only being stunned once
  • Increased Scrake and Fleshpound crossbow headshot resistance to 65%(from 50%)
  • Doubled Fleshpound rage duration

Changes for "Hell on Earth" ONLY
  • Reduced 9mm headshot bonus to +40% from +140%
  • Removed armor from level 6 Berserker's spawn loadout

Weapon Slot Changes
  • Moved Chainsaw to slot 4
  • Moved M32 to slot 4
  • Moved Mac10 to slot 3
  • Moved Pipebombs down in their category
Product Update - Valve
Updates to Serious Sam HD: The Second Encounter have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
  • Fixed fatal errors that happened if one player had a custom multiplayer character that others didn't have. Now the others just see him as Sam.
  • Dedicated servers can now be installed and updated using HLDSUpdateTool.
  • Editor: Fixed problems with GUI that happened when primary monitor was not the leftmost one.
  • Editor: Users can now create new documents of most types that were accidentally hidden previously.
  • Editor: Documents provided in CreateNewDocument dialog are now alphabetically sorted.
  • Editor: SeriousEditor allows modifications (and "Save As") of all official files, except world files.
  • Editor: Displacement map texture couldn't be applied in terrain primitive tool when creating new geometry. Fixed.
  • Fully working support for DLC levels.
Team Fortress 2 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2
  • Fixed an issue with the Killing Floor Twisted Christmas items
The Settlers 7: Downloadable Content Pack III - Valve
Downloadable Content Pack III for The Settlers 7 has been released on Steam!

Enjoy a total of more than 20 hours of exclusive gameplay on 7 new Maps between the all-new "Rise of the Rebellion" Campaign Expansion and "Shadow over Tandria" Scenario Expansion.

Team Fortress 2 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2
  • Fixed first person spectators seeing particle effects on the wearables of the person they're spectating.
  • Added the Pyro's "Foster's Facade" and "Stockbroker's Scarf" items as part of Tripwire's Twisted Christmas event.
    • See http://www.killingfloorthegame.com/xmas/ for full details
Monday Night Combat - Valve
Pre-Purchase Monday Night Combat and save 10% off, plus access to the Beta!

Enjoy intense combat, finishing moves, and gameshow-like challenges to win cash, fame and endorsements!

Guardians of Graxia - Valve
Stability & Performance
• Killing an enemy unit with the spell card Hellstorm, Wildfire or Shifting Winds no longer crashes the game.
• When an enemy unit dies from using a spell during the command phase the game plays on.
• When the AI uses the spell card Shifting Winds the game no longer locks up.
• Several other performance tweaks

Abilities, Campaign, and Tiles
• The 3rd giant in campaign map 2 “While You Where Away” no longer spawns on top of a friendly unit.
• The 4th giant in campaign map 2 “While You Where Away” no longer spawns immediately after loading.
• The giant will not spawn on any friendly units but will spawn the Giant on a different tile if blocked.
• Forest and City tiles now mitigate Wildfire and Hellstorm damage spells during the Command Phase.
• The spell and unit decks where corrected from the skirmish map “In the Shadow of the Valley”
• Now able to target 3 or less enemy units when activating Prisma’s ability Prisma Call.

Map Pack Exclusive
• The correct amount of tiles will now be awarded when both units die during the Battle Phase.
• Loading into a saved game on the skirmish map “A Damsel in Distress” will no longer reset the positioning of the starting enemy units or the location of the princess.

Fallout: New Vegas - Valve
Fallout: New Vegas v1.2

This update addresses issues with the following areas:

- Pip-Boy Interface
- Repair Menu
- Caravan
- Weapons and Weapon Mods
- Hardcore Mode
- Perks
- Skills
- Crafting Recipes
- Crafting Menu
- Mojave Express
- Chems/Addiction
- Doctors
- Vendors
- PreOrder DLC Items
- Reputation System
- Radio Stations
- Companion fixes
- Companion Quests

And fixes for the following quests:

- Ain’t That a Kick in the Head
- By a Campfire on The Trail
- They Went That-a-Way
- My Kind of Town
- Boulder City Showdown
- Ring a Ding Ding!
- King’s Gambit
- For The Republic, Part 2
- Render Unto Caesar
- Et Tumor, Brute?
- The House Always Wins
- Wild Card
- Beyond the Beef
- GI Blues
- How Little We Know
- Oh My Papa
- Still In The Dark
- You’ll Know It When It Happens
- Arizona Killer
- Eureka!
- Veni, Vidi, Vici
- All or Nothing
- No Gods, No Masters
- Birds of a Feather
- I Put A Spell On you
- Come Fly With Me
- That Lucky Old Sun
- Don’t Make a Beggar of Me
- The White Wash
- Ghost Town Gunfight
- Restoring Hope
- Bleed Me Dry
- Aba Daba Honeymoon
- Tend To Your Business
- Wang Dang Atomic Tango
- Flags of Our Foul-Ups
- Debt Collector
- Talent Pool
- Left My Heart
- Someone To Watch Over Me
- Hard Luck Blues

Super Meat Boy - Valve
-Fixed problem with leaderboard scores not uploading.

Team Fortress 2 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2
  • Updated some files, for no reason whatsoever
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