Nov 30, 2010
nail'd - Valve
nail'd is now available on Steam. To commemorate its launch, the game is available at a 10% discount now through December 7th 10AM PST.

Constant sensation of ultimate speed is the players companion throughout the game. Lightning-fast reflexes and tactical skills are what stands between victory and defeat. Breakneck rides on near vertical mountainsides with up to 70-degree slopes - feel your heart pumping!

The online racing community of nail'd opens the road to fame and fortune, putting you in the driver's seat to be the best in the world. With global ladders and tournaments its a global racing circus in your home!

Arma 2: Private Military Company - Valve
ARMA II: Private Military Company, a downloadable content for ARMA II: Operation Arrowhead, is now available on Steam.

ARMA II: Private Military Company (PMC) is a huge downloadable expansion for this summer released ARMA II: Operation Arrowhead delivering a new campaign, a brand new faction featuring exotic weapons and vehicles, and an abandoned wasteland style military weapons test range environment to an already epic collection offered up by ARMA II's Military Sim sandbox.

Product Update - Valve
ARMA 2: British Armed Forces

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VERSION 1.02 HIGHLIGHTS
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* Improved AI of Her Majesty's soldiers
* Numerous functionality fixes and improvements

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A2: BAF changelog 1.01-1.02
---------------------------

Changelog:
+ Added portrait & wounds of PMC operatives
+ Fixed CM immunity of missiles
+ Missions have new headers
+ Adjusted sensitivity of Her Majesty's soldiers
+ Music tracks have their respective names displayed
+ Adjusted values of many items in armory
+ L111A1 sounds better on Jackals
+ Backpacks are now usable in editor
+ Fixed names of IEDs
+ Many weapons are now able to hold compatible magazines designed for other weapons
+ Snipers now handle AS50 correctly
+ US fly-boys adjusted HMD for Apache & BAF pilots now aim unguided missiles better
+ Fixed Merlin's rotor blur visuals in cockpit view
Arma 2: Operation Arrowhead - Valve
ARMA 2 Operation Arrowhead Patch 1.50-1.55 to 1.56

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VERSION 1.56 HIGHLIGHTS
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* Arma 2: Private Military Company Lite - all units, vehicles and weapons from Arma 2: Private Military Company are included in this patch with lower quality textures and audio files. The full version of Arma 2: Private Military Company with high resolution textures and packed with a new campaign is available for purchase; see http://www.arma2.com/pmc for more information about the content of Arma 2: Private Military Company.
* ARMEX - The Multiplayer Armory - enables you to try out all weapons and every single vehicle model from Arma 2 in dynamically generated missions with up to eight friends online or over LAN!

Version 1.55-1.56 Changelog
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Data
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* Add: more camo (replaceable textures) selection for OA vehicles.
* Fixed: missing shadows and heads in distance LODs for some OA characters.
* Added: MP Armory.

Engine
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* Improved: -exThreads=3 now default for dual cores.
* Improved: -cpuCount defaults improved for 6 or more than 8 CPUs.
* Fixed: No more LOD blending issues (esp. with vegetation).
* Fixed: Ignored collision with some vehicles.
* Improved: AI cover selection improved a bit.
* New: Video options VSync selection.
* Fixed: Character collisions with stones often resulted in flying or being stuck. (http://dev-heaven.net/issues/12043)
Gratuitous Space Battles - Valve
An update for Gratuitous Space Battles has been released. The update will be applied automatically when your Steam client is restarted. The major changes include:

  • Major rewrite of tons of areas to reduce memory usage and squash lots of small memory leaks.
  • Tractor beam turrets are no longer drawn when a ship should appear cloaked.
  • Limpet launchers and Plasmas are now fired from the correct position when placed in multiple-hardpoint slots.
  • Fixed a few minor miscalculations that meant ship damage looked (purely visually) like it was being repaired faster than it actually was, especially when cloaked.
  • When you leave the ship design screen, any open module stat comparison windows are now closed.
  • Some playbalance tweaks
  • Imperial fighters with tiny engine glows (also a nomad fighter) now no longer get drawn when the parent ship is docked at a carrier.
  • Added post-battle stats summary popup dialog.
The Polynomial - Space of the music - Valve
Updates to The Polynomial have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

  • Fixed in-game help rendering on certain versions of Catalyst driver. With those versions, the in-game help was previously invisible, rendering the game somewhat incomprehensible. Some other objects were also affected.
Product Update - Valve
Updates to Zombie Driver have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

version 1.2.4
  • added Russian language support
Farming Simulator 2011 - Valve
Updates to Farming Simulator 2011 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Fixes
  • Fixed sync issues with baler in multiplayer (2.0)
  • Fixed issues with non-ascii characters in nickname (2.0)
  • Fixed issues with weather warnings (2.0)
  • Fixed issues with number of visible cows in multiplayer (2.0)

Updates
  • Improved driving and AI helper behavior of all vehicles and tools (2.0)
  • Improved AI helper sounds and lights (2.0)
  • Improved sowing machines (2.0)
  • Improved barn straw elevator (2.0)
  • Improved ground collision for brewery and grain mill (2.0)
  • General multiplayer improvements and optimisations (2.0)
  • Added NAT Punch-through support for multiplayer (STUN) (2.0)
  • Reduced time to create multiplayer game (2.0)
  • Added button mapping to analog axis (2.0)
  • Shovel level is shown in the fill level bar as well (2.0)
  • Increased foliage growth time in Hard mode(3x) (2.0)
  • Disabled environment maps in low hardware profile (2.0)
Nov 29, 2010
Clones - Valve
Updates to Clones have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
  • Updated multiplayer map: Octogame
  • Added hotkeys to HUD
  • New morph-on-keyup option
  • Fixed various bugs with demo servers joining full game servers
  • Added spectators to score window
Eufloria - Valve
Updates to Eufloria have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
  • Updated the gameplay to be faster-paced and more interesting, with more strategic balance.
  • Updated the levels to improve the overall experience.
  • Updated the game's AI to think more carefully about where it sends laser mines and flowers.
  • Fixed laser mine crash.
  • Fixed custom level directory crash.
  • Fixed enemy AI sending flowers and mines by breaking the travelling rules.
  • Fixed some non-Steam owners being unable to achieve achievements.
  • Fixed defense trees to correctly use spawn time values.
  • More sound effects comply with volume levels now.
  • Fixed entities being attacked by inactive entities.
  • Fixed UI falsely reporting flowers/mines being sent when they weren't.
  • Fixed console stealing input.
  • Changed colour of directories in custom level menu.
  • Finally added a caret in the console and other text entry situations.
  • Added a different camera zoom style (available in options menu).
  • Flowers, mines, seedlings go red when they are harmed.
  • Added Asteroid.GetTreeByIndex.
  • Added some new tweakable variables
  • enhanced seedlings, tree thickness, etc.
...