Grotesque Tactics: Evil Heroes - Valve
Updates to Grotesque Tactics: Evil Heroes have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

  • Optimized english language texts
  • Trinigy vision engine update to 7.6.24, may improve stability (depends on DirecX SDK February 2010, you may need a local directx update)
  • Optional code for positioning hardware cursor (better results on lower framerates)
  • Performance improvements in quest
  • and dialog-system (fixes cyclic fps drops)
  • Config tool: added background music
  • Config tool: added windowed option
  • Config tool: added disable intro-videos option
  • Config tool: removed tahoma font dependancy (fixes a crash on some machines)
  • Fixed a bug where pressing escape in the option menu the first time would mess up the menu system
  • Clamped the mouse speed to 0.1
  • More error outputs if the gfx hardware does not meet the requirements
  • Charmed chars are auto-uncharmed if game goes into explore mode (fixes misc potential quest deadlocks)
  • Camera: iso move speed has been increased
  • Camera: height angles have been changed to avoid level collisions
  • Necessary release files are now copied into the related MyDocuments folders (write access is required, otherwise an error occurs)
  • Alternate improved exception handling with the option to send debug reports anonymously
  • Fixed a bug where you could not attack anymore after a levelup
  • Fixed a bug where the conversation would not continue if the related partners were out of processing range
  • Changed chocochicks fraction to friendly in order to avoid some movement deadlocks
  • Changed fraction of three soldiers in riverwind in order to avoid a movement deadlock situation
  • Dawnclaude is set to invisible before he joins the party (otherwise it was possible to kill him in advance)
  • Fixed a tooltip for dawnclaude not showing up
  • Added cheats (tba later)
Nov 24, 2010
BIT.TRIP BEAT - Valve
Mac/Win Changes:
  • Removed erroneous "corrupt data" message after initial creation of save file
  • Added fullscreen and window resolutions in options menu
  • Added "machine-based" options (ie mouse sensitivity, resolutions) into the config file for manual editing. Manual edits of config file are still allowed, but should not be needed. **Since editing the config file is not an in-game supported feature, it's possible that manual edits may be deleted when saving from the options menu. The options are:
    • "Fullscreen" : "yes", "no"
    • "Resolution" : fullscreen resolution, eg "1280x720"
    • "WindowSize" : size of the window when not in fullscreen, eg "1280x720"
    • "VSync" : "yes", "no"
    • "MouseSpeed" : additional mouse movement scale, eg "0.5" reduces by 50%
    • "MouseSensitivity", "KeyboardSensitivity", "GamepadSensitivity" : as set in options menu, 0-10
    • "EnableKeyboard", "EnableGamepad", "EnableVibration" : "yes", "no"

Mac Only Changes:
  • Added fullscreen mode resolution settings
  • Fixed mouse acceleration on systems with trackpads (ie macbooks)
  • Fixed HUD drawing on some Mac configurations
Europa Universalis III: Heir to the Throne - Valve
Updates to Europa Universalis III - Heir to the Throne DLC have been released. The updates will be applied automatically when your Steam client is restarted.
Lara Croft and the Guardian of Light - Valve
Lara Croft and the Guardian of Light Patch 1.02:

This patch fixes the bug in online co-op play where for people playing Totec, Lara keeps shooting in the same direction.

Press Release - Valve
The "Give & Get" Sale starts today and ends Tuesday, November 30. Each day during the sale there will be huge savings on featured games and large game packs that are perfect for gift-giving throughout the holidays. In the spirit of giving, each day of the sale, Valve will be awarding 30 users with the top five games on their wishlists. To become eligible to win, simply load up your own wishlist with ten or more items now.
Depths of Peril - Valve
Depths of Peril is now available for MAC OS X.

Depths of Peril is a single player action RPG (role-playing game) with strong strategy elements. You play as a faction leader protecting the barbarian city, Jorvik, by destroying threatening monsters and completing quests. At the same time, you compete with rival factions to see who will rule the city. Barbarians choose their leaders by fighting to the death!

Super Meat Boy - Valve
Super Meat Boy is now available for Pre-Purchase on Steam!

Super Meat Boy is a tough as nails platformer where you play as an animated cube of meat who's trying to save his girlfriend (who happens to be made of bandages) from an evil fetus in a jar wearing a tux.

Steam Exclusive Item - Play as a Head Crab!

DeathSpank: Thongs of Virtue - Valve
The second installment of Deathspank is now available for pre-purchase on Steam. Deathspank: Thongs of Virtue will release on PC (Nov 30th), and Mac (Dec 14th)!

Join DeathSpank in the hunt for the Thongs of Virtue! Fight through war-torn battlefields, tame the High Plains and sail the savage seas.

Lara Croft and the Guardian of Light - Valve
Lara Croft and the Guardian of Light version 1.01

Included in the patch:

  • Online Co-Op play added! Play online with your friends as either Lara or Totec.
  • Improvements to in-game mouse/keyboard and gamepad controls
  • Improvements to overall performance and stability
  • Additional audio and visual polish
ArcaniA - Valve
Updates to Arcania: Gothic 4 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Fixes
  • Interruption of interactions with sword strikes
  • Acknowledgements playback after loading a savegame
  • Jump interrupted by FMV freezed character
  • Cool down in the inventory screen
  • Reduced ocean clipping problem for Stereoscopic 3D
  • Arrows stick on already disintegrated Demon
  • Stamina consumption while sprinting with equipped spells added
  • SLI issues & optimizations
  • Crash on vista machines when starting the game on the second adapter while the first adapter was disabled
  • Stereoscopic 3D can be deactivated from the NVIDIA control panel before launching game
  • Pickable item restoration
  • Multiple CPU profiles in process manager
  • Clouds use dynamic vertex buffer for frequent locking
  • Performance problem with terrain tile generation
  • Performance bug in trails
  • Rare crash when arrows stuck in players vanished
  • Additional unnecessary loading screen when using a teleport stone-need
...