Emergency 2012 - Valve
Emergency 2012 is now available on Steam in territories outside North America.

The year is 2012 and the world as we know it seems to have spiraled out of control. As the head of rescue operations it’s your job to ensure the safety of the population.

DogFighter - Valve
With version v.1.0.2.6 Dark Water Studios' DogFighter unveils support for Saitek X52 and X52 Pro Flight Control System (massive shout-out to the awesome guys, Chris Shallcross in particular, at Saitek for making this happen!), legacy PhysX support (2.8.3) for non-SSE2 systems, as well as a number of bug-fixes, tweaks and changes (full details below).

Happy hunting, hot-shots!
-Dark Water Studios Dev Team.


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Change Log: 18.November.2010
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v.1.0.2.6

ADDED:
- Authentication can time out now (Server/Dedicated Server)
- More detailed failure reasons in result codes
- More/better log entries for connection failures
- More/better log entries for invalid network packets
- More detailed messages why connect failed
- STEAM_BUFFERED_MESSAGES now contain a CRC which is validated on receive
- Disconnect messages now all carry a reason field
- Diagnostic code which dumps a STEAM_BUFFERED_MESSAGE in case of an error in structure/CRC
- +exit_on_bad_packet option to easier find bad packets (Server/Dedicated Server)
- iePhysXLegacy module (based on PhysX 2.8.3 SDK) to provide support for non-SSE2 systems
- ReadyToSpawn Event for GUI
- More/better log entries for graphics device initialisation issues
- More/better log entries for graphics thread initialisation issues
- Added "resetting to defaults" in XBox joypad settings tab
- Daniel Mueller as a Bot Name.
- Added 'back' button tracing in main menu
- All 'start game wizard menus' go just one step back instead of re-setting to main screen and all help info menu panels keep all help menu items visible
- Added new Tournament Ace info into main menu

FIXED:
- File integrity check didn't use proper file share mode
- Several message boxes switched off (Dedicated Server)
- Bot blackboard idle in empty frames
- Sleep interval for server was wrong causing high CPU load (Server/Dedicated Server)
- Removed assert for isValidMessage and added more diagnostic code
- Server disconnects player when player info is not replied in a specific timeout (Server/Dedicated Server)
- Endless loop when player connect timeout happening (Server/Dedicated Server)
- P2P disconnects can now be disabled in config
- Clearing pending wait for fire on end round
- Player could be kicked on end round on full servers
- Major HUD refactoring/overhaul
- Tournament Mode now unlocking ACE.
- Additional Exceeding-Max-Altitude Checks for Bots.
- Obstacle Avoidance while bots attempt to grab enemy flag improved.
- Tutorial text referencing incorrect buttons for boost and camera.
- Removed Hellfire from Rocket Arena
- Removed Vulcan from Bullet Arena
- Enabled tutorial menu item for demo (fixed all enabling/disabling single-player menu items)
- Fixed bug with respawning when pressed spacebar during chatting
- Fixed scoreboard flickering in FreeFlight
- Fixed hidden 5th action in tournament in all tiers
- Fixed problem of missing screen at the end of the round when re-setting to new round
- One-button toggle camera between 1st and 3rd view functionality restored
- Fixed HUD and flash scripts relating leaderboard/lobby screen displaying logic

CHANGED:
- Rearranged order of data in SendBuffer to assure proper data alignment
- Added code so that wait for fire to start is cancelled when required and pending event handler is unregistered
- BotIdleCTF using short term memory for targeting like non-ctf modes.
- BotBodyGuardCTF cleaned up maintain ideal distance, and patrol range.
- Seekers are now less random, search angle and search distance reduced.
- Removed smoke system from centre of Volcano
Call of Duty®: Black Ops - Valve
Updates to Call of Duty: Black Ops have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Call of Duty: Black Ops
  • CPU performance improvements
  • Zombie matchmaking improvements
  • Fix for locked ADS after pressing shift-TAB to bring up Steam overlay
  • Fix for ADS while holding shift as a sniper
Call of Duty®: Black Ops - Valve
Updates to Call of Duty: Black Ops - Multiplayer have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Call of Duty: Black Ops - Multiplayer
  • CPU performance improvements
  • Server browser bug fixes and tweaks to populate faster and do full refresh less often
  • Fixed crash when viewing leaderboards if player has more than 99 friends
  • Fix for locked ADS after pressing shift-TAB to bring up Steam overlay
  • Fix for ADS while holding shift as a sniper
Team Fortress 2 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2
  • Fixed Crit-a-Cola behaving like Bonk! Atomic Punch.
Guardians of Graxia Map Pack - Valve
Guardians of Graxia Map Pack is now available on Steam!

Enjoy 4 new achievements, 5 new units, 10 new maps and is 10% off until Friday, November 26th at 10am Pacific Time!

Counter-Strike: Source - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • [Windows] Added support for raw mouse input. Raw input reads directly from the mouse, bypassing Windows control panel mouse settings. This addresses issues with high DPI mice, and provides for a more reliable controller experience at various resolutions
  • [Windows] Improved custom mouse acceleration
  • [Windows] Updated mouse configuration UI to support raw input and acceleration; added tooltips to some of the options
  • [Windows] Fixed UI tooltips so that they display correctly on first hover

Team Fortress 2
  • Added the "Team Spirit" paint can.
  • Added Telltale Games items:
    • Dangeresque, Too?: Strong Bad's styling glasses (equipped by the Demoman)
    • License to Maim: Max's Badge (equipped by all classes)
    • The Iron Curtain: The Heavy's first love (equipped by the Heavy, obviously)
    • The Enthusiast's Timepiece: Tycho's favorite timepiece (equipped by the Spy)
  • Updated some item capabilities:
    • Employees badges can now have custom names.
    • The Stickybomb Jumper can now be gift wrapped.
    • The Spine-Chilling Skull and Voodoo Juju hats are now paintable.
    • Improved the Spine-Chilling Skull and Voodoo Juju hat positions on the Sniper.
  • Added the original Ubersaw taunt to the Vita-Saw.
  • Fixed an issue that prevented the game from running on Fat32 systems.
  • Fixed a problem with the Sackston Hale achievement sometimes not being awarded correctly.
  • Fixed the holiday gamestartup sound files being included in the random startup selection after the holiday is over.
  • Fixed numerous WebAPI issues.
  • Fixed a Heavy exploit that let him run at full speed while shooting.
  • Fixed a Frontier Justice exploit that let Engineers have infinite crits for their current life/round.
  • Fixed the shotgun reload animations for the Soldier/Pyro/Heavy looping endlessly.
  • Fixed the Medigun charge percent for other players being steppy.
  • Fixed not being able to light arrows after the first arrow is fired unless they're drawn back.
  • Updated the localization files
Winter Voices - Valve
The second chapter of Winter Voices is now available on Steam.

Continue your long journey on a snowy trail to unveil what is whispered by the voices of Winter.

Men of War: Assault Squad - Valve
Updates to Men of War: Assault Squad have been released. The updates will be applied automatically when your Steam client is restarted.

General
  • Added new shader to fix performance issues with certain system specs
  • Added new main menu interface
  • Added new ground hit sounds for tanks
  • Changed M4A3E2 76 Jumbo to always come with shields in order to be easier identified
  • Changed tank balance to have more long lasting and challenging tank combat
  • Changed accuracy of tanks to be adjusted to longer combat ranges in MoW:AS
  • Changed crew kills on penetration to be more streamlined
  • Changed damage report colors to clarify repairable and unrepairable damage
  • Changed range of FG42 to be equal of other machine guns
  • Changed SMG, Carbine, MG direct control cursors to differ in color from tank guns
  • Changed mortar to fire single shots
  • Changed some in-game interface visuals
  • Changed small firearms damage system
  • Increased power of APCRs on short range
  • Increased amount of APCRs for Veteran Tiger from 5 to 10
  • Increased speed of Nebelwerfer 41
  • Increased ammo of Nebelwerfer 41
  • Increased accuracy of FG42
  • Increased rate of fire of FG42
  • Increased reloading time of FG42
  • Increased damage modifier of G43
  • Increased damage modifier of G43 scope
  • Increased damage modifier of SVT 40
  • Increased range of M12 Shotgun from 25m to 30m
  • Increased area effect of M12 Shotgun slightly
  • Increased recharge time of M8 howitzer from 8 sec to 10 sec
  • Increased small firearms damage on short ranges
  • Increased armor of Bofors
  • Increased aim limits for Bofors
  • Increased health damage of 50cal. Browning slightly
  • Reduced penetration in range of 50m to 120m slightly
  • Reduced the chance of hull destroyed when penetrating a tank
  • Reduced the chance of hull damaged when penetrating a tank
  • Reduced the chance of turret damage when penetrating turret of a tank
  • Reduced the chance of damaging a barrel when hit
  • Reduced the chance of track damage when hit
  • Reduced turret speed of Tiger
  • Reduced power of APCRs on long range
  • Reduced loading time of Nebelwerfer 41 from 90sec to 75sec
  • Removed unnecessary damage reports
  • Removed sandbags from M8 howitzer
  • Fixed missing damage blueprint for M4A3R2 Zippo
  • Fixed turret vision of M4A3E2 Jumbo
  • Fixed turret vision of M4A3E2 76 Jumbo
  • Fixed some tank sounds
  • Fixed a bug that the mortar couldn't set up into attack position anymore
  • Fixed some localization issues
  • Fixed inventory size of Ammo trucks to fit the screen
Multiplayer
  • Added multiplayer map Glubinka
  • Added multiplayer map Farmland
  • Added multiplayer map Westland
  • Added multiplayer frontlines map Moscow
  • Changed some lobby interface graphics
  • Changed spawn points on Farmstead
  • Increased price of M4A3E2 Jumbo from 950 MP to 1000 MP
  • Reduced amount of howitzers to 2 for attacker on frontlines
  • Reduced timers in tanks only for tank hunters from 120 sec to 60 sec
  • Fixed trams on Tramway Depot to be not crew-able
  • Fixed some minor issues on multi maps
  • Fixed CP limit for attacker on Frontlines
  • Fixed some map issues
  • Fixed buildings on Gublinka to show inside when entered
  • Fixed saturation settings of some map entities
Skirmish
  • Reduced difficulty of normal
  • Fixed saturation settings of some map entities
Killing Floor - Valve
Updates to Killing Floor have been released. The updates will be applied automatically when your Steam client is restarted.

Killing Floor
  • Fixed the MAC-10 third person sounds.
  • Fixed an issue where money was doubled at the end of a wave
  • Server exploit fixed
...