Kotaku

The PlayStation Move Has Its Guts Ripped OutWondering what that $50 for a PlayStation Move wand gets you? Take a look at the chips and boards and wires inside the thing and find out.


iFixit, having got hold of one of Sony's new motion controllers, has unscrewed all the screws to be unscrewed, and catalogued everything they found inside.


There's nothing shocking to be found, though it's nice to know that the battery is easily replaceable should you run into any dramas. Oh, and that the LED light on the end of the thing is capable of 16 million colours.


PlayStation Move Teardown [iFixit, via Gizmodo]


The PlayStation Move Has Its Guts Ripped Out


Kotaku

Stan Lee Has Video Games' BackCalifornia's violent video game law, currently with the Supreme Court, is a pretty big deal. So it's nice to hear games have support from a man who's been there before.


Comics legend Stan Lee, the man behind Spider-Man, the X-Men and Iron Man, has penned a letter in support of video games' fight against California's proposal (which you can read more about here).


Appearing on the website of the Video Game Voters Network, Lee writes:


I'm writing to urge gamers everywhere to take a stand and defend both the First Amendment and the rights of computer and video game artists by joining the Video Game Voters Network (VGVN). My memory has always been lousy and it's not improving with age. But it's good enough to remember a time when the government was trying to do to comic books what some politicians now want to do with video games: censor them and prohibit their sales. It was a bad idea half a century ago and it's just as bad an idea now.


For the full thing, head to the VGVN's site below. It's a good read, particularly given the parallels between comics in the 20th century and video games in the 21st.


And if you're a little unclear as to what California's proposal is and what it means, Totilo has put together an excellent guide.


Defend Video Games With Stan Lee [VGVN][image credit: getty images]


Kotaku

Hideo Kojima Might Have New Game For Tokyo Game Show 2011 Last year, Hideo Kojima had a new game to show off at TGS. That game was Metal Gear Solid: Peace Walker. This year, his name is attached to Castlevania: Lords of Shadow. But that's not his game.


Lords of Shadows, which was one of the best things on the floor at TGS, is being developed by Spain's Mercury Steam. Kojima has an advisory role. Level-5's Jiro Ishii complemented Kojima on the game and asked him if he'll be bringing his own title to next year's show.


"If thinking whether I will be able to introduce a title that is completely mine (game design + script + directing)," Kojima tweeted, "and not something I only oversaw."


Kojima is apparently working on a game that could cause him to leave the industry.


Kojima_Hideo [Twitter] [Pic]


Sep 19, 2010
Kotaku

Minecraft, the PC scene's flavour of the month, may be a complete unknown to many of you, what with it being the product of one man and not a multi-million dollar marketing machine. This epic trailer may help explain things.



[via 4CR]


Kotaku

Microsoft On China's Kinect Clone The eBox is a Chinese game machine that offers players a controller-free experience. Sound familiar?


It's been dubbed a "Kinect clone" in refer to the controller-free Kinect platform that Microsoft is launching.


As posted previously, The eBox will come with 30 games built in and a set-top camera that can detect a player's movements, according to the article. According to Eedoo Technology, the company behind the product, this is only the second controller-free console.


"I think it's all about who builds the best experiences," Microsoft Game Studios exec Phil Spencer recently told Kotaku. "I don't think anybody longs to buy a piece of plastic to put under their TV. I think what it's going to be able is who has the best games and experiences for people. I think it's always been about that and should be."


Like Microsoft, Eedoo is betting that its console can offer inclusive entertainment. "Our product is designed for family entertainment. EBox may not have exquisite game graphics, or extensive violence, but it can inspire family members to get off the couch and get some exercise," Eedoo Technology honcho Jack Luo said this past August. Luo believes that since Eedoo is a Chinese company, it better understands the needs of local gamers.


"We don't really know anything about it other than that press release that went out," a Microsoft spokesperson pointed out. "Nobody really knows what it is doing and how it's doing it. We don't know about its content. There isn't a lot of clarity on it."


The eBox and eBox games have been shown in the Chinese press.


Microsoft is keen enter the Chinese game market, where the Xbox 360 (and other game consoles) are banned. The console, which is also assembled in China, is widely sold in the country's gray market.


"China is a very important market," added Spencer. "We would be foolish to not see it as a place where we have a future."


The eBox, which is slated to go on sale in early 2011, is expected to cost more than a Nintendo Wii, but less than a US$299 Xbox 360.


Mafia II (Classic)

So, What's The Biggest Problem With Modern Games?2K's Grace answers MTV's question with surprising candour. [image]


Kotaku

Is The Age Of Exclusives Over? Not first party exclusives like Mario, Halo and God of War. Those will live on as long as there are console platform holders. Rather, is the age of big third-party exclusives finished?


The last big third-party exclusive was Metal Gear Solid 4, and that was in 2008. Before the game's release, a great deal of the interest surrounding the title was its platform exclusivity. More and more companies are releasing their titles on all platforms. It makes sense.


In Japan, Square Enix recently revealed that Final Fantasy XIII — which had previously been an PS3 exclusive in Japan — will be coming to the Xbox 360. The news caused a violent reaction on Twitter with mobs of internet users ganging up on Square Enix president Yoichi Wada and calling him a "liar" and "greedy".


Kotaku hears that Wada believes that the enjoyment Square Enix games give should not be limited by platform. Moreover, it is bad games that hurt the brand, not multiplatform games. It seems that Wada feels that the importance of platforms has diminished.


Certainly, the importance of platforms has diminished. Compare the development and publishing environment of 2010 to 1995, and it is very different. That doesn't necessarily mean, however, that exclusives are finished.


Microsoft Game Studios exec Phil Spencer sees several different scenarios. "There are scenarios of proven hits in the market where the economics of the situation make it prohibitive for someone to choose one platform over another for the duration of the franchise," he tells Kotaku. "There are situations where exclusively working with one platform helps the creative process." He mentions Gears of War, an Xbox 360 exclusive developed by Epic Games, as an example.


"I think it did help Epic to build a game that could focus on the Xbox 360 and Live — they didn't have to think about anything else," says Spencer. "We backed it in a big way, and it's obviously made money for both of us." It ends up being a win-win situation for the publisher and the developer.


Sony, which is one of Microsoft's competitors, thinks exclusives can refer to elements of a game. The company does develop its own big, in-house exclusives like the upcoming Gran Turismo 5 and The Last Guardian. "With regards to securing platform exclusives from third parties," Sony Computer Entertainment's Shuhei Yoshida tells Kotaku, "it is becoming more and more difficult in regards to financial needs of third parties in order to justify not releasing the game on other platforms." Yoshida pointed out that the cost of making smaller titles is less, so there is a greater chance for them to become exclusives.


"Now you are seeing more and more exclusive downloadable content as well," Yoshida added. "It is becoming more and more difficult to get the whole title exclusive — even, you know, for Microsoft."


"There are many different angles to secure exclusives," Yoshida pointed out. For example, Yoshida said, Ubisoft's R.U.S.E. and Dead Space: Extinction support PlayStation Move motion controls, but do not support Microsoft's Kinect motion controls. "That's a kind of exclusive feature for the PlayStation 3 version."


According to Yoshida, "It comes down to what makes the most sense to the game's publisher. They'll look at different options and then make a smart choice."


Kotaku

Report: Nintendo Threatens Pokémon Website For Showing Pictures Of PokémonNintendo, never afraid to go after the little guy, has sent a letter over the weekend to a Pokémon fan site, threatening them over their posting of pictures from the upcoming Pokémon Black & White.


Fan site PokéBeach, which obtained some copies of the game on September 17, was sent a letter on September 18 by Nintendo's lawyers, the highlight of which follows:


We recently learned that you have posted screenshots and other protected content from the Pokémon Black and Pokémon White games to your website at http://pokebeach.com. While Nintendo appreciates your interest in and support of the Pokémon game series, your publication of this content infringes Nintendo's copyrights in violation of federal law. Your activity also and has the potential to cause substantial damage to Nintendo, and leaves Nintendo with no choice but to take steps to protect its intellectual property rights.


The site was forced to remove "all graphics, screenshots, and other protected content taken from the Pokémon Black and Pokémon White games", or under the Digital Milennium Copyright Act Nintendo says it would be able to shut the site down.


Awfully heavy-handed for a bunch of screenshots, don't you think? I mean, it's Pokemon Black & White, you can't take three steps across a video game website without tripping over something to do with the game, whether they be screens, videos or even a list of all 156 of the game's new creatures.


We've contacted PokéBeach - who have since changed their name to PokerBeach - for more specifics, like when and how they obtained a copy, since that could very well be the reason behind Nintendo's actions. Likewise, Nintendo of America have been contacted for their side of the story.


UPDATE - Seems Nintendo sent the same letter to another fansite, Serebii, for the same reason.


NO B/W IMAGES FOR YOU!! [PokerBeach]


Kotaku

Report: Nintendo Threatens Pokémon Website For Showing Pictures Of PokémonNintendo, never afraid to go after the little guy, has sent a letter over the weekend to a Pokémon fan site, threatening them over their posting of pictures from the upcoming Pokémon Black & White.


Fan site PokéBeach, which obtained some copies of the game on September 17, was sent a letter on September 18 by Nintendo's lawyers, the highlight of which follows:


We recently learned that you have posted screenshots and other protected content from the Pokémon Black and Pokémon White games to your website at http://pokebeach.com. While Nintendo appreciates your interest in and support of the Pokémon game series, your publication of this content infringes Nintendo's copyrights in violation of federal law. Your activity also and has the potential to cause substantial damage to Nintendo, and leaves Nintendo with no choice but to take steps to protect its intellectual property rights.


The site was forced to remove "all graphics, screenshots, and other protected content taken from the Pokémon Black and Pokémon White games", or under the Digital Milennium Copyright Act Nintendo says it would be able to shut the site down.


Awfully heavy-handed for a bunch of screenshots, don't you think? I mean, it's Pokemon Black & White, you can't take three steps across a video game website without tripping over something to do with the game, whether they be screens, videos or even a list of all 156 of the game's new creatures.


We've contacted PokéBeach - who have since changed their name to PokerBeach - for more specifics, like when and how they obtained a copy, since that could very well be the reason behind Nintendo's actions. Likewise, Nintendo of America have been contacted for their side of the story.


UPDATE - Seems Nintendo sent the same letter to another fansite, Serebii, for the same reason.


NO B/W IMAGES FOR YOU!! [PokerBeach]


Kotaku

This Year's Tokyo Game Show Saw Record Attendance Even as the Japanese game industry experiences gloom and doom, this year's Tokyo Game Show saw a whole bunch of people turn out. TGS can still draw a crowd and not just a big one — a record one.


From September 16 to September 19, a total of over 200,000 (207,647 to be exact!) individuals attended this year's TGS. By comparison, last year's show saw a total of 185,030 attendees.


TGS dead? Over 200,000 people beg to differ.


...