The arid, cliff landscape of Moorach is home to a fierce conflict between two opponents. There are slightly different starting conditions, so adapt your strategy wisely. Both rivals have access to marketplaces. There are two major landmarks characterizing Moorach: a huge meteorite crater where the Alchemist has set up his laboratory, and the Dark Fortress on the opposing side of the valley, where the Fallen Knight has set up camp with his band of robbers. There are watermills located at riversides and lakesides which may help to complement your economy.
Kronstedt, the kingdom in the heart of Tandria, is the stage for a challenge between three rulers. The Opponents have slightly different starting conditions and are separate by several rivers, which run through the land. Find river ports to enhance your economy. In Kronstedt, all midway sectors are heavily defended. Several isles are located in the huge central lake. All lake isles are fortified. One of them is even harbors a victory point, if you dare to try and defeat the cannon towers. The Cathedral, Pilgrimage Site and Royal Observatory may be useful to overcome your opponents.
Notes From The Producer: August 18th, 2010
This official release includes a lot of new stuff for players to enjoy, a lot of it suggested by fans. It adds the new VS - Race multiplayer ruleset for use against the AI or against other players, as well as a new Boarded Up block type. It has a lot more flexibility in what fullscreen resolutions players can use, even if their graphics card/OS doesn't report a resolution that they want to use as being supported. There is also a revamped sound subsystem that lets the game load faster, play multiple copies of the same sound effect at once (which sounds much better), and which avoids some issues on OSX.
Also included are 12 new Brainteaser levels created by players, a new visual block style created by a player, and updated stream graphics that look a bit fancier. Music tracks also now fade in when starting, which is a noticeable aural improvement. Aside from the above, this release has a number of bugfixes and other, more minor player-suggested tweaks.
All in all, an exciting first bit of free DLC, both with Arcen-created content and community-created content. Enjoy!
--Christopher M. Park
Beta Updates Cumulatively Included In This Official Release
* August 5th, 2010: 1.004 Beta (AI-Related Bugfixes)
* August 4th, 2010: 1.003 Beta (VS Race, Boarded Up Blocks, Experimental Sound Subsystem)
* July 27, 2010: 1.002 Beta (Bugfixes)
* July 26, 2010: 1.001 Beta (Guided Tour Improvements, Fullscreen Resolution Additions)
New & Updated Levels
New & Updated Art/Music/Sound