Altitude - Valve
Updates to Altitude have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Updated Maps:
  • tbd_asteroids
  • tbd_underpark
Balance:
  • Reverse Thrust - increased acceleration by 10% and reduced energy consumption
  • Miranda's Reverse no longer temporarily disables Repair Drone
  • Miranda's Reverse and Time Anchor now reduce Repair Drone's recharge rate by 50% (time between repairs is doubled for the 1.35 seconds following Reverse/TimeAnchor activation)
  • Biplane (All Forms) reduced afterburner energy usage by 5%
  • Biplane (Dogfighter) secondary weapon increased range from 80 to 90, added piercing (second hit deals 80%, third 50%), increased damage from 27 to 28
  • Biplane (Recoilless) secondary weapon increased range from 80 to 90, added piercing (second hit deals 70%, third 40%)
  • Biplane (Heavy Cannon) primary weapon increased piercing second hit damage from 50% to 67%
Offline Mode:
  • Plane configurations are saved between sessions
  • All downloaded maps (not just official maps) are available for play
  • FFA and TDM games end after 7 minutes
Misc:
  • Added "Lock Gamepad Config" to Options -> Controls: check this box to prevent reinitialization of default gamepad bindings when controllers are temporarily unplugged
  • Added friend count to friends list window
  • Added account creation date to Hangar Deck
  • Added "Local Time" and "Altitude Time (GMT)" to bottom of in-game scoreboard (hold TAB to view)
  • "Mouse Navigation: Turning and Throttle" - can now override the mouse-based throttle at any time by pressing the Throttle-Up/Down keys (allows mouse users to utilize the "Reverse Thrust" perk)
  • Adjusted "Mouse Navigation" trigger to prevent accidentally entering mouse mode when switching to Altitude from another application
  • Server Launcher now writes a PID file containing server_launcher's process identifier to ~Altitude/servers/server_launcher.pid upon startup and restart
  • Servers that are running an outdated version are automatically filtered from the server list
  • Bug Fixes
Sep 1, 2010
Announcement - Valve
The upcoming real-time strategy game R.U.S.E. is now available for pre-load for customers that have pre-purchased. Just double-click the game in your Steam client to begin pre-loading.

For customers that have not yet bought their copy of R.U.S.E., this week is the last chance to get the 2 bonus maps that come with that pre-purchase option.

While you're waiting for R.U.S.E. to release, you can hone your ruse skills in the R.U.S.E. single-player demo.

Nation Red - Valve
Updates to Nation Red have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Nation Red
  • 3 New Achievements: Held The Line, Pushover, Perforator
  • New Perk: Laser Guided
  • Added support for generic joypads in addition to Xbox 360 joypads
  • Allow seperate locking of primary and secondary weapons
  • New weapon reload visuals + option where to display these
  • Fixed some achievements not triggering correctly
  • Adjusted barricade mode difficuly level in Bridge and Warehouse barricade
  • Adjusted difficulty in missions Point Defense and Breakdown Crew
  • Sentry guns can now be reloaded at any time
  • Mission unlock progress now saved to Steam after each mission
  • Optimized Coop gameplay
  • Adjusted Super Shorty weapon effects and damage
  • Various other suggestions and bug fixes
Product Update - Valve
Updates to Counter-Strike: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Counter-Strike Source Beta
  • Reinstated ammo cost.
  • Added client ConVar cl_autobuyammo ( default 7 ) which determines how much ammo to attempt to buy with guns.
    • 1-7: The ammo buttons in the Buy menu are hidden. ConCommands buyammo1 and buyammo2 are still active.
    • 0: Ammo is not automatically purchased and the ammo buttons in the Buy menu are visible. They now buy single ammo boxes.
  • De_Inferno bug and exploit fixes. See http://forums.steampowered.com/forums/showthread.php?t=1406537 for details.
Booster Trooper - Valve
Updates to Booster Trooper have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Booster Trooper
  • Hotfix: slightly framerate dependent shooting and movement fixed
Product Release - Valve
The second expansion for Magic: The Gathering - Duels of the Planeswalkers is now available via Steam.

Take on Magic's ancient vampire Planeswalker Sorin Markov, one of the new opponents featured in the second Duels of the Planeswalkers expansion. Plus, three new playable decks; three new unlockable cards for each of the eleven previously released decks, three new achievements, five new puzzling challenges, and host migration for multiplayer. Put your spell-slinging skills to the test and defeat the new single-player campaign to unlock Nicol Bolas’s “Eons of Evil” Planeswalker deck!

If you're just getting started, check out the Duels of the Planeswalkers - Complete Pack which includes the base game, both expansions, and 22 decks for one low price.

Aug 31, 2010
Tidalis - Valve
An update for Tidalis has been released:




Notes From The Producer: August 18th, 2010

This official release includes a lot of new stuff for players to enjoy, a lot of it suggested by fans. It adds the new VS - Race multiplayer ruleset for use against the AI or against other players, as well as a new Boarded Up block type. It has a lot more flexibility in what fullscreen resolutions players can use, even if their graphics card/OS doesn't report a resolution that they want to use as being supported. There is also a revamped sound subsystem that lets the game load faster, play multiple copies of the same sound effect at once (which sounds much better), and which avoids some issues on OSX.


Also included are 12 new Brainteaser levels created by players, a new visual block style created by a player, and updated stream graphics that look a bit fancier. Music tracks also now fade in when starting, which is a noticeable aural improvement. Aside from the above, this release has a number of bugfixes and other, more minor player-suggested tweaks.


All in all, an exciting first bit of free DLC, both with Arcen-created content and community-created content. Enjoy!


--Christopher M. Park


Beta Updates Cumulatively Included In This Official Release


* August 5th, 2010: 1.004 Beta (AI-Related Bugfixes)

* August 4th, 2010: 1.003 Beta (VS Race, Boarded Up Blocks, Experimental Sound Subsystem)

* July 27, 2010: 1.002 Beta (Bugfixes)

* July 26, 2010: 1.001 Beta (Guided Tour Improvements, Fullscreen Resolution Additions)



New & Updated Levels

  • A new folder has been added to the Brainteasers section of the game, with a "Community-Created Brainteasers" folder. The goal here is for us to over time package a good selection of the community-created brainteasers into the main game itself; not all players know to look for custom puzzles on our forums, and since the puzzle files are tiny it is easy for us to package them right into the game for everyone to enjoy.
    • This first version includes 12 player-created puzzles: 3 by Ixiohm, 2 by jkefka, 2 by PLivesey, 2 by RCIX, 1 by The 9th Sage, 2 by triggerman602. Special thanks to all of them for taking the time to submit such great puzzles!


New & Updated Art/Music/Sound

  • Music tracks now fade in when they are first loaded, to provide less jarring transitions between fast-paced and relaxing tracks and vice-versa.
    • Thanks to RCIX for suggesting.


  • A new player-created block skin has been added to the game: eRe4s3rs Glow Blocks. Special thanks to Hans-Martin Portmann for creating these!

  • The stream graphics have been improved with extra glow effects that makes them look more modern.
    • Thanks to Hans-Martin Portmann for suggesting.
Misc
  • Post-level screen now no longer reports an achievement that had already been achieved globally (but may have just been achieved for that particular adventure).
    • Thanks to kout for pointing out that the previous behavior was confusing.

  • The loss objectives panel now includes a note about the move limit for levels with a move limit. This is already shown on the screen in the form of the "moves remaining" counter, but now it's more obvious and consistent with other loss conditions.

Bugfixes
  • Fixed bug where Cutscene Index and Adventure Stats buttons would show through onto the main menu after playing an adventure level.
    • Thanks to Balthier for reporting.

  • Enter And Escape now function as confirm or cancel (respectively) when a confirm dialog is being shown. Previously Enter would open the chat box instead, which was problematic on several counts.
    • Thanks to SmileyFace for pointing out the problem.


  • Fixed bug where AI thought it could do a direction-redirect through an inverter or energizer.
    • Thanks to Ogtacular for reporting.
Kane & Lynch 2: Dog Days - Valve
Three new DLC Packs have been released for Kane & Lynch 2 today.

The Doggie Bag Pack - Take on new heists and unlock new Achievements with two never before seen maps and five exclusive weapons for Multiplayer and Arcade modes. Dockyard and High Rise maps, plus the Radio Tower map provide new opportunity to increase your wealth. And with the inclusion of five new weapons, including the DD 33, KL Viper, RTS, SMi 69, and the TOQ Model Four S the odds are in your favor of pulling off a successful heist.

Alliance Weapon Pack - Increase your weapons arsenal with seven powerful new weapons for all Multiplayer modes and Arcade mode. A mix of handguns, shotguns and assault rifles the new weapons include: Doretta Silenced, Steele 870, TOQ SBR, Kaliningrad 47, PAC 10 silenced, N 77P Silenced, TOQ Elite.

Multiplayer Masks Pack - Conceal your identity and avoid revenge attacks with 8 costume masks stolen from a Chinese gift shop, for all Multiplayer modes and Arcade mode. You never want to be identified, especially if you are a traitor!

Counter-Strike: Source - Valve
Updates to Counter-Strike: Source and Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2)
  • Fixed a case where servers would lock-up while writing .dmp files

Counter-Strike: Source
  • Fixed some minor smoke grenade bugs

Team Fortress 2
  • Fixed a bug in the Steamworks internal stats reporting
Booster Trooper - Valve
Updates to Booster Trooper have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Booster Trooper
  • Added: new map - The Tunnel
  • Improved: hit collision detection
  • Fixed: 2 small mem leaks
  • Improved: engine is now using “Bullet physics”
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