Nation Red - Valve
To celebrate the new update, Nation Red is now on sale until Thursday, August 12th, 2010.

Horde rush? Yes. Online co-op? You bet. Now's the perfect time to get yourself and your friend hooked in the all-new online co-op mode and enjoy the new weapon, perks, power-ups, and Achievements.

Mafia II (Classic) - Valve
The Mafia II Demo is now available for download.

Commander: Conquest of the Americas - Valve
Updates to Commander: Conquest of the America have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:


Version 1.03 (Patch 1) 9.8.2010

Features:

- Ship highlighting in tactical level
- AI will now build fleets with 1-3 squadrons
- A message is received when colony has a need
- Resource window can now be accessed by clicking the 3D resources and from Colony-founding view
- Morale information now shown in port name tags on strategic level

Balancing:

- Overall autoresolve balancing
- Overall ship balancing (schooner, xebec, brig, carrack, cutter)
- AI has now the possibility to select upgrades to ships
- More damage inflicted when fleeing from autoresolve
- Destroyed fort affects ships' morale less
- Need amounts are decreased
- Smaller visibility range for squadrons
- Increased warehouse capacity (all levels)
- Reduced birth rate
- Reduced damage to crew from grape shots
- Ship upgrade prices are now relative to the ship price
- DLC 1: Colonial Navy overall balancing

Fixes:

- Info text and tiny icon shown over ship icon in shipyard if the shipyard level is too low
- Problem with water showing black with some older graphics card drivers fixed
- AI nations will not make war offers to player anymore, if it is in war with him
- strategic camera scroll tweaked
- Impossible to select "heavier cannons" upgrade if the ship has no cannons
- Soldiers don't shoot from sinking ships anymore
- When Port attack is clicked from squadron interface, it'll show red crosshair on enemy ports, when mouse hovers over them
- No "cannon accuracy" upgrade for ships with no cannons
- Tooltips for upgrades in Shipyard now show full upgrade description
- Graphics and tooltips for shipyard build button improved
- "Build more warships" -mission fixed
- Fixed tax-slider (smoother)
- Now to move trade items from warehouse to squadron also when balance is under 0
- Fleets cannot resupply at colonyspots anymore
- AI doesn't add more colonists than there is space left
- It's not possible for forts to flee the battle anymore
- Problem with squadrons of a larger fleet disappearing when entering a port fixed
- CTD-fix: AI squadron-merge caused a crash on savegame
- CTD-fix: clicking "sell all" in the colony trade view caused a crash sometimes
- CTD-fix: When trying to load a game or trying to return to main menu while in tactical with a fort, the game could crash
- screen edge scrolling fixed for dualscreen & triplehead (triplehead can be enabled from options.txt)
- possibility to lock cursor to game window or on dualscreen to the other screen (can be changed from options.txt)
- Strategic camera problem with low fps fixed
- GUI shows amount of cannons correctly now
- AI will now repair their fleets at port in month change
- Fixed flashing strategic loading screen when loading a game from main menu or ingame-menu before showing the correct loading screen.
- Player can't see AI squadrons in docks/trade/people-windows anymore when in alliance and AI squadron arrives to player port for resupplies.
- New commander created for captured AI squadrons
- Friendly fort not spawned anymore on top of enemy fort when attacking enemy colony after multiple defending colony battles.
- Tooltips for specialist fixed (squadron info window)
- DLC ships used to display wrong icons in shipyard
- Building prices now correct in every difficulty level
- Building prices sometimes didn't fit the designated area
- pressing tab (changing colony) did not hide selected fleet bouys
- rare CTD caused by native raid fixed
- "Buy soldiers" button disabled ( grey ) when no more room for soldiers
- tactical level tip-text removed since we now have a tutorial box on the top right corner
- "Barcelona" is changed to "Sevilla"
Alien Swarm - Valve
Updates to Alien Swarm SDK have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Alien Swarm SDK
  • Alien Swarm Authoring Tools updated with support for mod configurations
Aug 9, 2010
Fallen Earth: Blood Sports - Valve
 
Version 1.6.1
Graphics Engine
  • Fixed storm lightning so that it doesn't always affect doors inside levels.

UI
  • Added auto-complete support for new email "To" field using the Friends, clan members, and other player names that you have used for the current session.

  • Added recipe linking to the active chat window. It generates chat messages including item links for produced item and required components.

  • Added the ability to CTRL-click any item display from any window and item chat links to link to the active chat window.

  • Added a "Change Hairstyle" button to the Gear window and removed it from the in-world pop-up.

  • Added an option to disable other in-world gear pop-up menus, which are enabled by default.

  • Added a keyword-protected message box to character deletion.

  • Separated the detrimental effects into a different row on the effects bar.

  • Fixed the Clan War group status in the listing tab so that it updates correctly.

  • Fixed a possible crash when leaving a clan.

  • Fixed a bug with the Vitals sublevel progress bar clearing when it was near completion.

  • Fixed a bug in the Recipes window that prevented other tabs from sizing properly.

  • Fixed a display issue with the item examination window that caused item requirements to wrap improperly.

  • Changed the default hotkey bar rows from one to two.

  • Fixed the mining cursor so that it no longer shows when a node cannot be mined.


Bloodsports
  • Fixed a bug with not removing players from a bloodsport queue.

  • Adjusted queue display so that it updates faster when a player joins or leaves the queue.


Auction House
  • Reduced the listing costs.

  • Added a new 5-day listing option.

  • Added functionality for system to return a percentage of the listing cost if an item does not sell.

  • Fixed potential server deadlock when requesting auctions.


Clan Wars
  • Fixed clan war so that it now immediately saves the time remaining when a callout starts.


Tutorial
  • Fixed a tutorial issue that prevented some players from finishing.


Chat
  • Adjusted Help Channel so that it is now active by default until players reach Level 15.


Stability
  • Fixed potential server crash from a pet brain running in two places simultaneously.

Pets
  • Adjusted pet code so that the pet doesn't move if the player is in-range and isn't too close.

  • Fixed an issue that sometimes disabled the tow option until the entry was re-selected.

  • Fixed an issue that prevented stabling of pets until the player re-logged and the pet was nearby.


PvP
  • Fix for Non-stance buffs vanishing with relogging when flagged for World PvP

Nation Red - Valve
Updates to Nation Red have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Nation Red
  • On-Line Coop! Friends + Matchmaking. Last Man Standing, Shared XP and more
  • Added Primary & Secondary weapon system
  • More blood and gore fx (as requested)
  • New Weapon:
    • Minigun
  • New Perks:
    • Hoarder: The more grenades you carry, the slower you move but the less damage you take
    • Heavy Armor: Doubles armor to 40%
    • Bomb Fanatic: Grenade Zombies always drop a crate of grenades on death
    • Heavy Seekers: Doubles the number of seekers released
    • Rage Unlimited: When you pick up Rage, no reloads are needed for the duration of the powerup
  • New Powerups
    • No Reload - No weapon reloads needed while active
  • New Achievements:
      Resurrector
      Back2Back
  • Various fixes/suggestions added
Europa Universalis: Rome - Gold Edition - Valve
Updates to Europa Universalis: Rome have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

  • Annexation of two province states allowed
  • Rebels can now declare independence
  • Rebels and pirates now fight as if they had a martial 7 leader, and use tech modifiers
  • Mercenaries are now twice as expensive to maintain, but reinforce (with their own manpower) at a slow pace
  • Revised the childhood events of characters to present clearer choices
  • Civil wars no longer affect trade routes
  • Improved handling of foreign occupation of provinces at the end of a civil war (no more gamey auto-conquests)
  • Winning a civil war now gives a big loyalty boost to all characters
  • Winning wars gives ruler popularity, losing costs popularity
  • Generals and admirals no longer lose or gain loyalty and family prestige when assigned or dismised, or when units are reorganized
  • Generals and admirals gain some monthly loyalty for each cohort or ship they command that is _not_ personally loyal to them
  • No longer possible to disband units with personal loyalties
  • AI improvements across the board
  • Women are allowed to hold offices among the Siluri and Catavellauni
  • Leader skill now matters less in combat
  • Some new events, characters and character ambitions added
  • Tylis is now a powerful tribe at game start to simulate the Gallic invasion of the Balkans
  • Massively speeded up load times
Hearts of Iron III: Semper Fi - Valve
Updates to Hearts of Iron III: Semper Fi have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

  • Fixed multiple crash bugs, most related to nations being annexed
  • Fixed the missing unit model picture bug
  • Fixed the Arcade Mode freeze during "Adapting History"
  • Fixed the bug with automated HQs below Theatre level suddenly deciding to defend the whole theatre front
  • Convoys should no longer ship either fuel or supplies when none are needed in the area
  • AI improvements across the board
Booster Trooper - Valve
Updates to Booster Trooper have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Booster Trooper
  • Added: BOT AI for CTF and DTB in singleplayer and multiplayer
  • Improved: BOT AI
  • Added: new map - Hidden Corridor
  • Added: new map - Below the Ruins
  • Fixed: Lighting in some cases
  • Fixed: leaderboard detection bots free/bot
  • Added: Show leaderboard entries of friends
Product Update - Valve
Updates to Counter-Strike: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Counter-Strike: Source Beta
  • Fixed a case where vsync wasn’t disabled
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