Stargate Resistance - Valve
Patch notes 1.1.11.6

Newness:

Announcing NEW character models! High detail character models are being introduced for Stargate Resistance starting with the SGC Soldier and System Lord Jaffa. These models will replace the default models and also include unlockable variations. Show your prowess in game and be rewarded with Spec Ops BDUs or an animated helmet of Anubis!


-TDM-Amarna has been renamed to Amarna-Temple.
-Servers that cannot be joined due to full games or potential imbalance will now be grayed out in the serverlist rather than completely hidden.

Achievements:
-Added "In the Service of Ra" (100 Soldier kills and the DisSecu rank as a Jaffa)
-Added "Spec Ops: Permission Granted" (100 Jaffa kills and the Second Lieutenant rank as a Soldier)

Characters:
-The default Soldier model has been replaced by the Standard BDU [Olive].
-The default Jaffa model has been replaced by the Jaffa Guard Armor.
-A new Soldier outfit : Spec Ops [Black] can now be unlocked.
-A new Jaffa outfit : Anubis Guard Armor can now be unlocked.
-While wearing the Anubis Guard Armor, the "F" key will open and close the helmet.

Chat:
-Global chat text will now show the team color for the username and be white for the rest of the message.
-Team chat text will now show the team color for the username and use the previous teamsay colors for the rest of the message.

Weapons:
-All weapons have had their firing code adjusted for better performance.
-A few weapons have had their recoil animations tweaked.

Bug Fixes:
-Fixed a crash that was being caused when changing video settings to high.
-Fixed a bug that was kicking players at a round reset due to players leaving the opposing team.
Counter-Strike: Source - Valve
Updates to Counter-Strike: Source have been released and the game is now available on the Mac. To celebrate this update, Counter-Strike: Source will be on sale for 66% off until Friday. For more information, click here.

The updates will be applied automatically when your Steam client is restarted. The major changes include:

General
  • 144 achievements added
  • New lifetime player stats and summary screens
  • New match player stats and summary screens
  • New end of round display with MVP and interesting fact about a player
  • Updated scoreboard with new icons, visual style, MVP stars, and avatar pictures
  • New cinematic death camera
  • New domination and revenge system
  • Added avatar icons to voice chat, scoreboard, and end of round display
  • Incorporated many source engine updates
  • Disallowed the use of arbitrary command strings for the message of the day screen. Now only a specific list of commands is allowed.
  • Addressed issue in which AWPs and Scouts sometimes did not make the zooming sound.
  • cvar mat_showlowresimage is now a cheat command.
  • Many development console commands which would crash the server removed.
  • Updated source engine addresses many issues:
  • Better flashlight effect
  • Better HDR behavior
  • Multicore rendering support
  • Added sv_disablefreezecam cvar to turn off the freezecam on a server.
  • Added sv_nonemesis cvar to turn off domination/revenge on a server.
  • Added sv_nomvp cvar to turn off MVP stars on a server.
  • Added sv_nostats cvar to turn off stats on a server.
  • Removed -tickrate command line option and defaulted tick rate to 66 rather than 33. This addressed a number of issues, including:
    • Tick rate affecting how fast doors open / close
    • Tick rate causing players hitting the ground to stutter
    • Tick rate affecting the firing mechanisms of certain guns

UI
  • Added the following cvars to allow players to customize their scoreboards.
  • cl_scoreboard_ct_color_red
  • cl_scoreboard_ct_color_green
  • cl_scoreboard_ct_color_blue
  • cl_scoreboard_t_color_red
  • cl_scoreboard_t_color_green
  • cl_scoreboard_t_color_blue
  • cl_scoreboard_dead_color_red
  • cl_scoreboard_dead_color_green
  • cl_scoreboard_dead_color_blue
  • Changed the screen that appears when the message of the day fails to load to display proper error text.
  • Made the CT silhouette for the auto-select option in the Choose a Class screen smaller and corrected its aspect ratio.
  • Addressed a problem that occasionally caused characters to be colored incorrectly on the Change a Class screen.

Gameplay
  • Made ladders easier to climb. Added cvars sv_ladder_dampen and sv_ladder_angle.
  • Fixed issue that awarded three points when the bomb explodes after the round ends by elimination criteria instead.
  • Fixed issue in which you weren’t given credit for grenade damage if you fired a weapon at someone then hit them with a grenade (in that order). Also fixed problem in which grenading a player and then killing them with another weapon showed as ‘*** in 1’ on console.
  • There’s now a priority order for displaying win conditions when multiple win conditions are set.
  • If timelimit exists and is not 0, then show timelimit.
  • If timelimit does not exist, show maxrounds if not 0.
  • If both timelimit and maxrounds are 0, show winlimit.
  • If timelimit, maxrounds, and winlimit are all 0, show nothing.
  • Added a cvar to ignore win conditions: mp_ignore_round_win_conditions.
Defense Grid: Resurgence Map Pack 4 - Valve
Map Pack 4, the grand finale release of the Resurgence Map Pack Series is now available on Steam.

The final installment of the Resurgence series includes two more environments sure to challenge your tactical planning. In Kill Zone, will you construct your defenses near the spiral road in, the spiral road out, or the open platform in the middle? Perhaps all three! But you’ll need to be on your toes to deter the invaders. Overflow has numerous connected platforms that will provide countless options to turn back the enemies. Will you be able to keep the cores safe? There's only one way to find out!

Just Cause 2 - Valve
Six DLCs, including one free vehicle, is now available on Steam. Pick your choice of weapon/machinery - piecemeal or in full course dinner- and decide how to wreak havoc in Just Cause 2!

Tuk Tuk Boom Boom (FREE) - Try out a true weapon of mass destruction in the new and improved Tuk Tuk. No longer the runt of the litter, this particular Tuk Tuk features a ridiculously over-sized mounted weapon on the roof. Just the thing you need to wreak havoc in paradise!

Rico’s Signature Gun - Customized by the Agency and adapted for Rico’s shooting style, this deadly accurate and powerful pistol packs a punch with precision, power and flair.

Bull’s Eye Assault Rifle - More powerful than the standard assault rifle, this lightweight and lethal automatic rifle features increased accuracy in close combat and a higher magnification scope.

Chevalier Classic - No agent should be without a hot set of wheels and with an increased top speed and superior handling, you can arrive at your destination in style or make a guaranteed quick getaway.

Agency Hovercraft - The ultimate in amphibious transport, the Agency Hovercraft is the most flexible form of transport in the game. Steered by a thrust-based engine for smooth and agile movement, the vehicle is as comfortable on land as off. Equipped with a turret-mounted grenade launcher, you’re guaranteed to blow your opposition out of the water.

Monster Truck - Now purchasable to all available regions! The usefulness of an over-sized monster truck when destabilizing small countries is clearly evident.

Deus Ex: Game of the Year Edition - Valve
PC Gaming News site Rock, Paper, Shotgun reminds us that June 22nd marks the 10-year birthday of the hit Deus Ex. In celebration, Both Deus Ex titles are on sale for 75% off for just 24 hours.

Offer ends 3pm Pacific time on June 23rd.

Product Release - Valve
Become the ultimate weapon. Fight to the end in the war that started it all.

Wield an arsenal of lethal, high-tech weaponry and change form from robot to vehicle at any time as you battle through the living, metallic world of Cybertron. Separate Autobot and Decepticon campaigns take you from Autobot and Decepticon cities, to the Energon core of Cybertron, to the outer reaches of the orbital debris while pitting brother against brother and friend against foe. Experience Optimus’ rise to greatness and Megatron’s thirst for destruction. The balance of power between Autobots and Decepticons is in your hands.

Product Release - Valve
The next major DLC update for Napoleon: Total War™ series, The Peninsular Campaign, is now available on Steam.

The Peninsular Campaign Downloadable Content is a new and independent campaign for Napoleon: Total War based on the conflict in the Spanish Peninsula between 1811 and 1814. It was during this era that the Spanish resistance gave their style of fighting its name: Guerrilla, or the “little war”. Choose one of the three nations involved - France, Great Britain or Spain - and experience one the most intense conflict of the Napoleonic era.

Total War: NAPOLEON – Definitive Edition - Valve
Updates to Napoleon: Total War have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

General Issues and Fixes
  • Several ATI compatibility issues resolved.
  • Fixed various achievement unlock issues and descriptions.
  • Fixed various missing text and language issues.
  • Fixed a rare issue where changing any graphics setting could cause the users preferences script to become corrupted.

Campaign
  • Campaign difficulty has been rebalanced.
  • Campaign AI has been rebalanced for better army distribution.
  • Fixed an issue where agents' action success rates were too high.
  • Fixed Various Sound effect issues and audio improvements.
  • Fixed issue where agents could not disembark from a ship to neutral territory.
  • Fixed issue where Post-battle report statistics were not updated properly.
  • AI now uses naval invasions more frequently.
  • Spies and characters cannot have duplicated names anymore.
  • Action Point radius can now be seen when selecting AI armies.
  • Fixed an issue where diplomacy restrictions meant that a player could not capture Alexandria back from an emergent Mameluke faction.
  • Fixed an issue where Region tax breakdown did not include technology bonus.
  • Fixed a crash that occurred when opening trade tab after bankruptcy.
  • The Belgian flag colours are now in the correct order.
  • Fixed a rare tutorial crash.
  • It is no longer possible to exceed elite unit cap limit by using liberate region.
  • Fixed an issue where the player was unable to enter or attack an enemy territory if they declare war on them via offering to join an ally's war in diplomacy.
  • France is no longer listed as a Constitutional Monarchy in the diplomacy screen.

Battle
  • Various Battle AI improvements.
  • The square formation cannot be selected while in melee anymore.
  • Fixed issue where cavalry could get inside buildings.
  • Aide De Camp giving wrong advice has been fixed.
  • Fixed an issue where units had white uniforms in battle.
  • Various voice-over triggers have been updated.
  • Various sound effect and music improvements.
  • Unit behaviour around deployable defences has been improved.
  • Howitzers and Unicorns damage, accuracy and blast radius have been reduced slightly.
  • Fixed issue where a few Ottoman units were not immune to heat fatigue.
  • Fixed issue where settings were not retained for Mini-map and Picture in Picture, settings are now correctly saved when game exits.
  • Fixed an issue where units get stuck in square formation when they form over gabionades.
  • Fixed an issue where Bedouin units could not enter buildings on battlefield.
  • Fixed an issue where French rebels had Austrian flags.
  • The Balance of Power bar is now correctly removed after a building has been captured or defended.


Multiplayer
  • 3 new land battle maps added.
  • Various drop-in battle UI locks fixed.
  • Chance of drop-in battles has now been increased.
  • Fixed the issue where the Skill rating at the end of a ranked battle is 0 for both players.
  • Added drop in battle / quick battle selection panel to frontend.
  • Random clients being kicked when multiple users access a multi-player game has been resolved.
  • Unlimited money cheaters will now be dropped from game lobbies.
  • Multiplayer battle stats now update after playing a historical battle.
  • Multiplayer campaign victory conditions now scroll down correctly in the game settings panel in the Front End.
  • Fixed an issue with enemy ships sunk statistic not updating correctly in the frontend.
  • Fixed an issue in the multiplayer campaign where the AI attacks a players town and the Pre-Battle buttons are greyed out.
  • Fixed a crash caused when ESC pressed whilst game is synchronizing for a drop in battle.
  • Host names are now shown on a drop-in battle invitation.
  • Fixed an issue where the chat box fades away and cannot be brought back, after a time of inactivity.
  • Fixed an issue in multiplayer campaign where France and Ottomans where able to engage in diplomacy with each other in the Egyptian campaign.
  • Fixed an issue where after a naval game has finished, selecting "swap sides" and playing another game results in the second results screen appearing with incorrect nations.
  • Fixed an issue where in multiplayer campaign election results alert appears twice when one player holds an election.
  • In fort battles during the deployment phase the mini-map no longer displays buildings that are occupied by an opponent.
  • Units hidden in houses are no longer given away by the cursor when moused-over.
  • Fixed issue where player names were not showing up in the player list in drop-In battles.
  • The French flag is now correct in the player list during a land battles in the Italian multiplayer campaign.
  • The chat and player list boxes can be no longer be dragged so far off the screen that they are impossible to recover.
Booster Trooper - Valve
Updates to Booster Trooper have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Booster Trooper
  • Added: new map - Apartment Block
  • Added: new map - Abandoned Asylum
  • Fixed: Geforce 8800GTS flickering/crash
  • Improved: speed optimized. BT is up to 20% - 70% faster
  • Improved: BOT behavior
  • Improved: aiming with Controller
  • Improved: remapping of left & right mousebutton supported
  • Improved: shotgun power increased
  • Improved: serverlist sorted by player count first and then by ping
Lead and Gold: Gangs of the Wild West - Valve
Updates to Lead and Gold: Gangs of the Wild West have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Lead and Gold: Gangs of the Wild West
  • New dedicated servers support added. They contain many new features, including:
    • Map-cycles can now be defined
    • Games can be password protected
    • Specify max ping allowed for entering a server
    • Auto kick idle players added
    • Friendly fire can be turned on/off
    • Administrators specified with password or steam-id
    • In-game console available for administrators. (kick/ban/change map cycle/list users)
    • Players can be banned or kicked from server using steam-id
    • Server stores log of actions happening in game, including chat messages
    • New leader-boards have been added. (kill streak, most exp per match, matches won, matches lost)
    • Message of the day shown when entering server
    • Ping can now be seen in score-board
    • Server name can now be seen in score board
    • Server version can be seen in main menu
    • Server browser shows some extra info on dedicated servers
    • All servers are displayed in the server browser (full and empty)
    • The dedicated exe runs without Lead and Gold client installed. No steam account needed to run
    • The dedicated exe runs on machines without sound card or advanced graphics card
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