Kotaku

PSN This Week: Hamsters Triumphantly Reclaim Monkey Balls Marble Madness meets Super Monkey Ball this week on the PlayStation Network, as TikGames reveals Hamsterball, the game that reclaims running balls for adorable rodents everywhere.


TikGames' Howard Lehr is the one that calls Hamsterball Marble Madness meets Super Monkey Ball in the PlayStation Blog post revealing the new title, downloadable this Thursday for $9.99. It's a bit of an odd description, really, as I've always imagined Super Monkey Ball to be Marble Madness meets monkeys.


Either way, there'll be plenty of rolling when Hamsterball hits PSN, featuring two player split-screen, seven player sumo, whatever that means, and plenty of single player levels that will have you navigating your ball-encased hamster in places ball-encased hamsters were ever meant to go.


I particularly like the screen they've posted on the PlayStation Blog, showing a multiplayer race with multiple AI characters participating. Aiai?


Coming to PSN this Week: Hamsterball [PlayStation Blog]


Kotaku

The First Console Game With Facebook Publishing Closet Buzz!: Quiz World fans will be outing themselves all over Facebook this week, as a patch makes the PlayStation 3 trivia game the first console title with true in-game Facebook publishing.


While we've seen several console games utilizing Twitter to keep friends up-to-date with player progress, none have allowed players to publish updates directly to popular social networking website Facebook, until now.


A patch for Relentless Software's Buzz! Quiz World going live today will use the PlayStation 3's Facebook connectivity to allow players to post updates about multiplayer matches they've won and personal achievements. Players can use the functionality up to five times per day, which means that while your Buzz!-playing friends will be insufferable this week, they won't be completely insufferable.


And thus opens the flood gates. Before long we'll be able to post our entire gaming habit on Facebook, regardless of whether or not our friends care. Technology is a beautiful thing.


A Facebook First For Buzz!: Quiz World Fans [PlayStation Blog Europe]


Kotaku

A delivery man just brought this to my door. Inside, a DSi XL for reviewing. But what he left in his truck was more interesting.


"I've got a five-foot sub for ya," he said smiling.


For me???


You know how I love my sandwiches, especially when they are subs delivered to my home. Was this guy angling for an internship at Kotaku? No, turns out that Nintendo wanted to include an XL sandwich with their DSi XL.


The note said something about sharing with friends and colleagues, but when it comes to over-sized subs I have neither. Besides, Totilo is off today and Mike and Mike are on opposites of the continent.


I know what I'll be eating this week.


Nintendo DSi XL Delivery Comes With a Five-Foot Surprise
Nintendo DSi XL Delivery Comes With a Five-Foot Surprise
Nintendo DSi XL Delivery Comes With a Five-Foot Surprise
Nintendo DSi XL Delivery Comes With a Five-Foot Surprise
Nintendo DSi XL Delivery Comes With a Five-Foot Surprise


If you're looking for a meatier Nintendo story, check out our interview with Nintendo of America's president here.


Kotaku

Super Guide, Vitality Sensor and Netflix DS: A Conversation With Nintendo While both Sony and Microsoft are focusing on their own forms of motion gaming this year, Nintendo plans to continue their efforts to change the way we play games.


Speaking with Nintendo of America president Reggie Fils-Aime recently, the charismatic executive walked me through some of Nintendo's 2010 game plans including the publisher's push to prove to people this summer why they need a gaming add-on that detects their pulse while playing, what the future holds for the company's virtual helper The Super Guide and what Nintendo makes of Netflix's notion of streaming video to their portable DS.


Fils-Aime started our half-hour conversation by downplaying Sony's recent unveiling of the motion detecting Playstation Move.


"It's certainly me too or Wii too, as I like to say," Fils-Aime said. "There is nothing that they showed that is surprising. There is nothing that they showed that is innovative and in the end it will come down to how much fun the software is.
How entertaining the experience is and I've yet to see anything that highlights this as an entertaining experience."


Despite the new, direct competition coming from the Playstation Move and Microsoft's Project Natal, Fils-Aime promised that Nintendo's Wii has a "very long, very vibrant life in front of it."


A new Wii won't come, he added, until Nintendo feels the current console has realized its total potential.


Super Guide, Vitality Sensor and Netflix DS: A Conversation With NintendoOne of the ways Nintendo plans to keep the Wii ahead of the competition is paying more attention to software and new peripherals, like the Wii Vitality Sensor.


Unveiled at last year's E3, the Wii Vitality Sensor measures the flow of blood through the user's body to determine a person's breathing and pulse, among other things.


But Nintendo has yet to explain why gamers would want to use the add-on, something that Fils-Aime promises is coming.


"The first thing we need to do is to show our vision of how the Vitality Sensor can be used for a new and unique experience and we recognize we haven't done that yet," he said. "We've talked about the concept. We've shown some people video.


"So our focus is to bring to life how you could utilize the Vitality Sensor and our goal is to do that sometime around E3."


Fils-Aime declined to say exactly what that would entail or whether the E3 showing of the sensor would be the big moment at their press event this year.


Instead he told me that Nintendo plans to talk more about the Wii Vitality Sensor and the new Zelda game "around the time of E3."


Perhaps that discussion of the next Legend of Zelda game will also include a bit more about Nintendo's Super Guide.


Super Guide, Vitality Sensor and Netflix DS: A Conversation With NintendoThe Super Guide was introduced in last year's New Super Mario Bros., allowing a gamer stuck in a section of the game to switch to a form of auto pilot. The Super Guide also included some video tutorials.


It didn't, I pointed out to Fils-Aime, include all of the other things we've heard the guide may one day be able to do, like allow gamers to create their own times.


"The Super Guide experience will continue to evolve and we will continue to provide new and unique experiences," Fils-Aime said.


He added that despite the somewhat mixed reaction to the bit of technology, we can expect to see the Super Guide in future titles.


"Given our objective, which is to bring gaming to as broad an audience as possible and to encourage consumers to jump into games and genres that maybe they never anticipated they would enjoy, the Super Guide is very important to us," he said. "Because it provides a safe way for a consumer to try a new genre, a new game... it will continue be an offering. It may not be in every game but it will certainly be in key games, key genres where we are trying to move this massive 27 million person install base to try something we think is important for them to try."


Does that mean Super Guide in the next Zelda? He wouldn't say.


He was willing, though, to discuss another recent rumor.


I pointed out to Fils-Aime that earlier this month Netflix started polling the users of their video rental and streaming service to see if they would want the service on the Nintendo DS. Netflix is bound to the Wii this spring.


The poll was very much real, he said, but it also asked about iPod devices and mobile phones.


"Netflix is a wonderful partner and one thing they do is utilize data and consumer research and they are constantly asking their user base all kinds of questions," he said. "So for them, they're constantly looking for ways to bring their experience to as many people as possible."


And Fils-Aime said technically speaking, the DS could stream videos from Netflix.


"We've already shown an ability to transmit content from the Wiii to your DS," he said. "We do it with (Nintendo of Japan's video on demand ) Wii No Ma service. We can transfer game demos from the Wii to the DS too, so the technology is absolutely possible."


And, it sounds like Nintendo would welcome the idea with open arms.


"From my perspctive anything that drives connectivity is good for our business," he said. "Anything that has the consumer interact with their Nintendo device daily, hourly is good for our business. So it's certainly something that's interesting.


"I'll also say we haven't had any detailed business conversations with Netflix regarding the DS."


All of these things, the Wii Vitality Sensor, the Super Guide and a possible extension of Netflix video on demand to the DS, seem to fit perfectly with what Fils-Aime described as Nintendo's overall gaming focus and the reason the gaming giant decided to get into motion gaming in the first place.


"It is about creating new unique experiences that are fun for a wide swath of the population," he said. "I do believe that as our competitors try to copy and mimic our approach it seems like they have luckily missed the point.


"For us we've have always wanted to create entertainment, we've always wanted to create fun, involving experiences. I don't think based on what I've seen that either of our competitors really understand that."


Kotaku

It's Cave Story week on the Nintendo Download, and Nintendo has gotten every other WiiWare game out of the way in order to make sure Studio Pixel's eagerly anticipated action adventure has center stage.


IT feels like we've been waiting forever, but we don't have to wait no more. Cave Story for WiiWare is here, and 1200 WiiWare points seems like a pittance to pay for Studio Pixel's massive undertaking. It's the sole WiiWare release this week, and for good reason - it's all the WiiWare you need.


Nothing from the Virtual Console this week, with the remaining five games up for sale strictly DSi affairs, including three Game & Watch titles from Nintendo - Judge, Chef, and Mario's Cement Factor - each priced at 200 DSi Points. Tantalus' racer Drift Street International and Pixel Federation's space strategy Libera Wing make up the rest of this week's offerings.


So who's getting Cave Story?


The Nintendo Download: This Is The Story Of A Cave
Cave Story


Publisher: Nicalis, Inc.
Players: 1
ESRB Rating: E10+ (Everyone 10 and Older) - Mild Cartoon Violence, Mild Language
Price: 1,200 Wii Points
Description: Cave Story takes you into a rare world where a curious race of innocent, rabbit-like creatures called Mimiga run free. You wake up in a dark cave with no memory of who you are, where you came from or why you're in such a place. Uncovering Mimiga Village, you discover that the once-carefree Mimiga are in danger at the hands of a maniacal scientist. Their only hope rests squarely on the shoulders of a quiet, amnesiac boy who can't remember his own name. Take control, learn the origins of this world's power, stop the delusional villain and save the Mimiga.


The Nintendo Download: This Is The Story Of A Cave
Drift Street International


Publisher: Tantalus
Players: 1-4
ESRB Rating: E (Everyone)
Price: 800 Nintendo DSi Points
Description: Drift Street International is the ultimate high-speed, white-knuckle street racing experience, made exclusively for Nintendo DSiWare. Slide and boost your performance car around challenging city streets in high-intensity midnight races across the United States, United Kingdom and Japan. Precise, responsive controls give you total control of your car - push yourself to the edge and own your opponents. Drift sideways through corners, building your nitrous meter to let you boost past opponents on the next straightaway. Test your skills against challenging, aggressive AI drivers, or take on your friends in four-player head-to-head wireless races. Additionally, each track plays host to arcade-style checkpoint races and challenging speed trials in which you must keep the speed close to the max to avoid elimination. Unmatched speed, smoothness and draw distance are only possible by taking full advantage of the Nintendo DSi hardware.


The Nintendo Download: This Is The Story Of A Cave
Libera Wing


Publisher: Pixel Federation
Players: 1
ESRB Rating: E (Everyone) - Mild Fantasy Violence
Price: 800 Nintendo DSi Points
Description: Earth Union controls a large part of outer space. Suddenly, the connection with some of its stations is aborted and there are rumors of enemy ships approaching. Only the captain of the elite fleet Libera Wing can save the people from destruction. Become the captain of Libera Wing and save Earth Union from destruction in this tower- defense-style action-strategy game. Your objective is to combine the right strategy, item usage and abilities of your command ship. There are 36 story levels and 24 quick-play levels waiting for you.


The Nintendo Download: This Is The Story Of A Cave
Game & Watch: Mario's Cement Factory


Publisher: Nintendo
Players: 1
ESRB Rating: E (Everyone)
Price: 200 Nintendo DSi Points
Description: Conveyor belts carry tubs of cement to the mixers below. Use the elevators to move Mario to different levels of the factory, dumping cement from the top mixers to the mixers below and into the trucks. Earn points for every load of cement you drop from the mixers to the cement truck. Receive mistake icons by letting a mixer overflow with cement, trying to get on an elevator when you are not level with it, or hitting the floor or ceiling while riding an elevator. Receive three mistake icons and it's game over!


Game & Watch: Chef


Publisher: Nintendo
Players: 1
ESRB Rating: E (Everyone)
Price: 200 Nintendo DSi Points
Description: Move the chef to catch and flip the falling ingredients before they hit the floor. Contend with three ingredients in GAME A or four in GAME B. Earn one point for every ingredient the chef successfully flips into the air, or a mistake icon for each time you drop an ingredient. Receive three mistake icons and it's game over!


Game & Watch: Judge


Publisher: Nintendo
Players: 1-2
ESRB Rating: E (Everyone) - Comic Mischief
Price: 200 Nintendo DSi Points
Description: You have a split second to decide: whack your opponent or duck out of the way? Numbers appear on two large signs. If you think your number will be as big or bigger than your opponent's, whack him with a mallet. Dodge if you think your number will be smaller. Earn points based on correctly whacking your opponent or dodging an attack. The first player to reach 99 points wins.


Kotaku

iPhone Chart Toppers: Waiting For a New Challenger! Street Fighter IV, despite my love/hate relationship with the game, remains in the top spot of the charts this week.


Have you picked it up yet?


Here's the full list of games:



Which do you think should be the top game?


Check out all of our iPhone game reviews.


Position Title Price Weeks Last Week
1iPhone Chart Toppers: Waiting For a New Challenger! Street Fighter IV (Capcom) $9.99 2 1
2iPhone Chart Toppers: Waiting For a New Challenger! Monopoly (EA) $4.99 13 3
3iPhone Chart Toppers: Waiting For a New Challenger! Where's Waldo? The Fantastic Journey (Ludia) $.99 2 1
4iPhone Chart Toppers: Waiting For a New Challenger! Zombie Farm (Playforge) Free With Paid In-App Purchases 1
5iPhone Chart Toppers: Waiting For a New Challenger! Call of Duty: World at War Zombies (Activision) $9.99 5 4
6iPhone Chart Toppers: Waiting For a New Challenger! Bejeweled 2 (PopCap Games) $2.99 28 5
7iPhone Chart Toppers: Waiting For a New Challenger! Tetris (EA) $4.99 2 10
8iPhone Chart Toppers: Waiting For a New Challenger! Words With Friends (Newtoy) $2.99 1
9iPhone Chart Toppers: Waiting For a New Challenger! Plants Vs. Zombies (PopCap Games) $2.99 13 7
10iPhone Chart Toppers: Waiting For a New Challenger! Doodle Jump (Lima Sky) $.99 1
Kotaku

Side-Scrolling Team Fortress 2 Mod Ready For Download If you were as impressed as we were by Dylan 'Steaky' Loney's Team Fortress 2 mod The Great Class Dash, which turned Valve's first-person shooter into a side-scrolling platformer, then you'll be glad to hear it's now available for download.


We fell in love with The Great Class Dash from the moment we saw the first video of the mod in action earlier this month. Creator Loney promised us it would be out by the end of the month, and so it is. The Great Class Dash has actually been available since Friday, but since Owen wasn't around this weekend to poke us vigorously, it slipped past our radar.


In case you need a refresher course, here's the proper trailer for The Great Class Dash.


Looks brilliant, doesn't it? The download is only 69MB, features four levels, and works on any PC capable of running Team Fortress 2. Go get it.


The Great Class Dash [Mapcore]


Kotaku

Amazon Rolls Out The PlayStation 3 Deals All Day Long Dante's Inferno at $38.99 might not be that great of a PlayStation 3 game deal, but if you hurry you can score Tekken 6 for $17.99 as part of a day filled with PS3 deals on Amazon.com.


It's PlayStation 3 Gold Box deal day at Amazon.com, and the deals are going fast. We've already missed out on Batman: Arkham Asylum for $39.99, so we don't want any more deals slipping through our fingers, now do we?


Here's what Amazon has lined up for today:


Right now: Tekken 6 for $17.99


1PM Pacific: You might have played this RPG on your 360. - Star Ocean
4PM: Help Lego Dr. Jones through your favorite cinematic moments. - LEGO Indy
6PM: Wave around your PS3. - I have no idea
7PM: Don't "tapout" on this great MMA deal. - UFC


All that, plus Dante's Inferno for $1 more than Target was selling it last week. See anything you like?


Amazon Gold Box Deals [Amazon.com - Thanks everyone!]


Kotaku

Accused Game Cheater Gets Knife Through Head and Survives An argument between Counter-Strike players at a Chinese net café over suspected use of a 'wallhack' cheat led to a 17-year-old boy being stabbed through the head with a foot-long knife - and living to tell the tale. (Graphic Photo)


Counter-Strike players in the Jilin province of China take cheating extremely seriously, as evidenced by the grievous wound suffered by one suspected cheater on March 16. The 17-year-old victim was suspected of using a hack that allowed him to see through walls, giving him an obvious benefit in the computerized game of hide and go kill each other.


A fight broke out outside the net café regarding the hack, and one assailant decided to do a little hacking of his own, stabbing large knife into the side of the cheater's head, the tip of the blade barely protruding from the other side.


Speaking for everyone reading this, ouch.
Accused Game Cheater Gets Knife Through Head and Survives
The boy, miraculously still conscious, was rushed to a nearby hospital. After around 10 hours of surgery, the knife was successful removed. The boy survived, but is under observation in case bits of rust - did we mention the blade was rusty? - flaked off inside his brain.


So how does someone survive a foot-long knife through the skull? According to doctors, the blade missed major arteries, which kept him from hemorrhaging, and managed to somehow avoid affecting motor skills even though the blade passed through areas that handle those functions.


The net café where the incident occurred was popular with local youths because it didn't require ID, a fact I'm sure some will consider to be a factor in the incident, but I've always believed that being an asshole with a knife is an ageless thing.


I'm not sure how the law works in China regarding stabbings, but somewhere there's a Counter-Strike player just as relieved that the victim didn't die as the victim himself.


Physician Yan Shi-jun, who operated on the young man, said that the chances of surviving such a wound were one in ten thousand. Those are pretty steep odds.


I bet he cheated.


男孩玩游戏与人起争执被尖刀穿颅 大难不死(图) [SOHU.com via Sankaku Complex]


Kotaku

A Bit More Info On The Makers of Dead Space's Next, Mysterious Game Late last year two unearthed trademark applications seemed to lend credence to rumors that Electronic Arts was working on a game based on Jack the Ripper, but we haven't heard anything new about the game since... until now.


Buried in analyst Michael Pachter's report on his recent visit to Electronic Arts is a single mention of the game.


Visceral Games is currently working on Dead Space 2 and, according to an informed Pachter, Ripper, a "new PSN, Xbox Live game."


The tidbit came out in a section of the report that discusses how Electronic Arts plans to fulfill their previously announced $100 million operating cost reduction. A bulk of those savings, Pachter reports, comes from headcount reductions and the transfer of employees from high cost locations like California to low cost locations like Montreal and China.


No word on if these desk relocations to Canada and China and layoffs are still happening or if all of that is now behind EA. We've contacted the company to find out and will update if and when they respond.


Update: EA's Jeff Brown let us now that there are no additions to the already announced headcount reductions and that many of the jobs impacted by last year's reduction in force were in California - a high cost market.


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