During the Swift Strike event, everything comes down to the wire. Find the right strategy, allocate your resources in the best possible way, ally with the right powers, and do all of it FAST! In this event, time can be your biggest ally or your biggest enemy! To win you have to be swift like a Luchs tank! There is no time in battle!
Settings for this special event:
10x speed
Starts immediately
Free country selection
Players flagged as inactive after 1 real-life day
Fixed runtime of 4 real-life days after the game started (if not won earlier)
If you want to participate in this event simply go to the game list: Within the sign-up period, new event rounds will be created on demand and shown on top of the list of new games. As soon as the map has started you will receive a notification to your inbox.
The world of Supremacy 1914 is soon to witness a game-changing addition that will redefine your strategies on the battlefield: Heroes. As the excitement builds for their arrival, we are thrilled to share some details about how you can upgrade these extraordinary figures and maximise their potential to lead your armies to victory.
What Are Heroes?
Heroes are special units who bring unique skills and abilities to your army, offering new strategic options and advantages. Each Hero has distinct characteristics that can turn the tide of war in your favour, making them invaluable assets in your campaign for supremacy.
Upgrading Heroes: Unlock New Powers
Upgrading your Heroes is the key to unleashing their full potential. Here's how it works:
Collect Hero Shards: Each Hero requires a specific number of shards for an upgrade. For now, shards can be earned through operations and shop purchases. We plan on introducing more ways to earn them later on, for example through rewarded ads and as a reward for winning games. Keep an eye out for opportunities to gather these crucial resources!
Access the Hero Panel: Once you've collected enough shards, head to the Hero panel on the main page. Here, you can manage your Heroes and track their progress.
Upgrade to the Next Tier: Use your shards to upgrade your Hero to the next tier. Each upgrade unlocks powerful new skills or abilities or buffs existing ones, giving you a significant edge over your opponents.
The introduction of Heroes is just around the corner, be ready to collect shards to upgrade them as soon as they're available. Heroes will be a pivotal part of your army, using their exceptional skills and abilities to turn the battle in your favour. Stay tuned here, in the forum, and in our Official Discord server for more updates as we get closer to the release of this exciting new feature!
Have you conquered the nations of the world many times over? Are you growing accustomed to success on familiar battlefields? Then brace yourself for a new challenge. We're excited to announce Supremacy 1914's newest Event Map for this coming weekend - "Crossroads of History"!
After the treaty of Brest-Litovsk is signed between the Axis powers and the newly formed Bolshevik government of Soviet Russia, the borders in eastern Europe are redrawn. Strongly resembling the realistic borders of the treaty, you'll be able to take control of one of 23 playable nations of the year 1918. Quickly conquer any of the remaining neutral nations to secure more vital resources or go on an all-out offensive with one of the standing great powers, the strategic options are manifold for all nations.
Additionally, you'll notice that all player nations have a higher core province count compared to many other maps currently available. That’ll give you more options to expand your industrial might and allow for more options to maneuver in friendly and hostile lands.
Will the tides of war also shift in favor of the Central Powers in the West, or can the Allies hold fast? Will the eastern nations accept the harsh consequences of the treaty, or will they rise up once more? The year is 1918 and history is yours to write at the "Crossroads of History"!
We’re thrilled to share more exciting details about our upcoming release of Heroes! Get ready to learn how you can unlock these amazing units and put them to action by deploying them on the battlefield. Here’s everything you need to know.
How to Unlock Heroes Unlocking Heroes is straightforward and rewarding. Once they become available in game, here's how you will be able to start building your roster of these fantastic new units:
Hero Shards: Heroes are unlocked using Hero Shards. Collecting these unique shards is the key to unlocking and upgrading your Heroes.
Operations: Complete various in-game operations to earn Hero Shards. The more you play, the more shards you can gather.
Shop Purchases: In addition to earning shards through gameplay, you can also acquire them from limited shop offers periodically. So keep an eye out for special bundles that allow you to complete the next levels of your favourite heroes!
Unlock and Upgrade: Once you've collected enough shards for a specific Hero, you can unlock them. Continue gathering shards to upgrade your Heroes, enhancing their abilities and effectiveness on the battlefield.
Deploying Your Heroes Once you’ve unlocked a Hero, they’re now ready to be deployed. Deploying Heroes is a seamless process, ensuring you can quickly incorporate these formidable units into your strategy. Here’s how you’ll be able to deploy newly unlocked Heroes:
Hero Panel: In the Hero Panel you'll find a dedicated section for your Heroes, separate from other items like booster cards.
Select Your Hero: Choose the Hero you wish to deploy from your inventory. Each Hero has unique attributes and abilities, so pick the one that best fits your current strategic needs.
Deploy: Once selected, deploy your Hero on the map to gain the upper hand in your campaigns. Utilise their special skills to turn the tide of battle and achieve victory!
Availability: Different Heroes will have different Days of Availability. They will also have mobilisation times, so make sure to plan ahead to ensure maximum impact!
We’ll be sharing more information about Heroes every week as we get closer to the release time, so keep an eye out here, in the forum and in our Official Discord server for the next exciting news update!
some battles are not meant to be fought alone and our next event is one of them. Join the 100 player map and choose which of the two sides will benefit from your knowledge as a leader and tactician. Prepare for the biggest team fight in history.
Event Details:
50 vs. 50 team game
starts-when-full
random country selection & free selection among 2 teams
players flagged as inactive after 2 real-life days
AI & human player peace period of 1 real-life day
fixed runtime: 42 real-life days
During the sign-up period the event maps can be found at the top of the games list. Join these event map to participate. We wish you good luck and much fun!
Our team is working hard on bringing our vision for the previously announced Heroes to life. The Beta version of our first Hero - Viscount Allenby - is still available for our Frontline Pioneers to play and try out this great new feature. While we are super excited to share more about what’s coming with all of you, for now we’d like to refresh everyone on Heroes and what they are!
What Happened to Generals?
You’re probably wondering where the new term “Heroes” came from. We found that “Generals” was too specific and restricted us to a certain kind of image. The term Heroes makes us feel much more comfortable in terms of design freedom. It offers a broader range to add exciting and unique units to the game, that would otherwise not fit the narrow alley of only the highest ranking officers. Heroes is a working title and we’re not quite fixed on this new name, so please bear with us as we figure this out, as this might change again. Of course, if you have any suggestions, we’d love to hear them!
What are Heroes?
Heroes are enhanced units who have special skills that can buff the army, or specific units in the army that they’re stacked with. For example, our first Hero, Viscount Allenby, is a cavalry Hero whose current skills offer boosts to all of the units, and also specifically the cavalry in his army:
Increased Movement Speed: Gives a speed buff to all units in the stack.
Cavalry Bodyguard: Starts with cavalry units to bolster your initial setup.
Enhanced Attack Damage of Cavalry Units: Increases the attacking strength of Cavalry in the stack.
The Future of Heroes:
Viscount Allenby is just the beginning of this new adventure. Our dedicated team is working diligently to bring a diverse set of Heroes to life, enabling you to pick, choose and enhance different strategies, depending on your personal playstyle. There will be different Heroes for different unit types, which you can unlock and upgrade as you progress through the game.
Persistent Units: Heroes will be tied to your account and can be used across different maps. Once you unlock them, they can be deployed in several maps at the same time. As with almost all aspects of Heroes, this might change as we further work on enhancing them.
Upgradeable Heroes: The current version of Allenby on beta starts on the highest tier, but our intention is that once you’ve unlocked a Hero they start at tier 1 and you will need to upgrade them to progress them to the next tiers and unlock their various skills.
Deployment Cooldown: Losing a Hero in battle is not the end for them. Your Hero will still be in your account and can be used again. After a cooldown period your Heroes will be ready to rejoin the fight!
We’d like to give a big thank you to everyone who has shared their feedback with us about the Heroes so far. We’re really enjoying hearing your wonderful suggestions and opinions, and you’ve given us some very helpful insights into how we can deliver the best version of Heroes possible. We really can’t wait to share more with you about them. Stay tuned for regular updates about these incredible new units here, on the forum, and in our Official Discord.
Separatist movements rose to power in different parts of the world and control major resources now. Use this opportunity to seize these regions and utilize them to forge a mighty global Empire!
Victory on this map is not achieved by simple conquest, in order to win you have to secure 13 of 25 Control Points scattered across the world map. Only one player will win the huge gold reward in the end, so use your wits and plan your strategy wisely to have a chance in this demanding event!
Event Details:
Dominion world map with 97 players
All provinces conquerable
Hold 13 of 25 Control Points for 4 in-game days to win
Winner receives 50,000 Goldmark
No coalitions
Starts immediately
random country selection
2x speed
fixed runtime: 28 real-life days
During the sign-up period, the event maps can be found at the top of the games list. Join this event map to participate. We wish you good luck and much fun!
Prepare for strategic enhancements on the battlefield! We have implemented a series of balancing changes and bug fixes to ensure a smoother and more engaging experience in your campaigns. Let's dive into the details:
Balancing Changes
Factory Availability Adjustments: We've updated the availability of factories, enabling you to bolster your production capabilities sooner. The day of availability for each factory level has been reduced by 2 days:
Factory Level 1: Now available on Day 6 (previously Day 8)
Factory Level 2: Now available on Day 8 (previously Day 10)
Factory Level 3: Now available on Day 10 (previously Day 12)
Factory Level 4: Now available on Day 12 (previously Day 14)
Aerodrome Access: The day of availability has been changed from Day 10 to Day 8 to account for earlier access to factories.
Railway Accessibility: Railways will now be available on Day 3, down from Day 5, ensuring quicker troop movements across your empire and a more strategic choice in how you boost your economy in the early days.
Cavalry Production Time: Speed is of the essence! The production time for cavalry has been halved. It will now take 12 hours instead of 24 in a province with 100% morale and a Level 2 workshop to produce these swift units. We made this change to allow food-rich nations to advance quicker to the much needed provinces for earlier factories.
Bug Fixes
Aeroplane Stack Splitting: We have resolved an issue that caused aeroplanes to teleport back to their home airfield when splitting a stack. The split unit will now correctly travel to its intended destination if within range or return to base if out of range.
Alliance ELO Rating: A bug that caused newly formed alliances to start with 0 ELO has been fixed. New alliances will now correctly start with an ELO value of 1000, ensuring fair competition from the get-go.
We hope these adjustments enhance your strategic planning and overall experience in Supremacy 1914. Onwards to victory!
For a closer look at the changes please check out the detailed list of updates and share your feedback with us on the forums and our Discord server.
the time has come for another speed round event! Cancel all your plans and prepare for some short nights and long fights! If no player or coalition has achieved a regular victory within 14 days, the player with the most victory points is declared the winner. The end time is displayed in the game information within the newspaper and as a countdown on the right side of the screen.
The rules:
Player count: 100
4x speed
starts immediately
Random country selection
Players flagged as inactive after 48 hours have passed in real-time
Fixed runtime: 14 real-life days
If you want to participate in this event simply go to the game list: Within the sign-up period, new event rounds will be created on demand and shown on top of the list of new games. As soon as the map has started you will receive a notification to your inbox.
To kill a beast, you aim for its head. The key to victory lies in crushing the morale of the enemy! Why waste resources to occupy an entire country, when you can demoralize and defeat the opponent by conquering its center of power - the capital?
Join our brand-new Capital Rush event this weekend and fight for world domination with 99 other players! To win this event you will need to seize control over enough enemy capitals before any of your rivals do. Strike now and conquer the world!
Event Details:
Player count: 100
3x speed
Starts immediately
Free country selection
Free for all (No teams)
Point of Interest (POI) feature activated
30 POIs to win the map[/*[*]No AI peace period
If you want to participate in this event, simply go to the game list: Within the sign-up period new event rounds will be created on demand and shown on top of the list of new games.