We are excited to unveil a dynamic shift in how country names strut their stuff across the map. Brace yourselves, because from now on, the prominence of your nation's name will ebb and flow with the tide of your territorial expansion. Your conquests won't just be measured in land, but in boldness on the map. It's time to see your dominance come alive like never before!
Additionally, we've added an on/off button for notifications on mobile devices. Now, you can choose when you want to receive alerts. Also, we've improved the loading bar. It now shows the real progress of the game loading, so you know how long you have to wait.
Lastly, we've fixed some important bugs. These include a problem with the progress bar for time-based tasks, high health values hiding behind the coalition flag, and a bug that happened when pressing the "W" key in provinces.
For a closer look at the changes please check out the detailed list of updates and share your feedback with us on the forums and our Discord server.
Separatist movements rose to power in different parts of the world and control major resources now. Use this opportunity to seize these regions and utilize them to forge a mighty global Empire!
Victory on this map is not achieved by simple conquest, in order to win you have to secure 13 of 25 Control Points scattered across the world map. Only one player will win the huge gold reward in the end, so use your wits and plan your strategy wisely to have a chance in this demanding event!
Event Details:
Dominion world map with 97 players
All provinces conquerable
Hold 13 of 25 Control Points for 4 ingame days to win
Winner receives 50,000 Goldmark
No coalitions
Starts immediately
random country selection
2x speed
fixed runtime: 28 real-life days
During the sign-up period the event maps can be found at the top of the games list. Join these event map to participate. We wish you good luck and much fun!
the time has come for another speed round event! This time, we have upped the ante: You will play on a 500 player map at 4x speed with drastically increased Goldmark rewards. Don't hesitate and join this massive rush for gold!
If you want to participate in this event simply go to the games list: During the sign-up period new event rounds will be created on demand and shown on top of the list of new games.
In this update we optimized the delay march feature. Now, you will be able to manually input a value to plan the delay time for army movements. This enhancement will give you more precision and real-time updates, making it an even more integral tool for strategic planning.
Adding to this, we have introduced a hitpoint bar above army labels. This bar provides a visual snapshot of your army's health without the need of clicking on individual units.
Finally, we've updated the Strength value display in the Army Bar. It's now designed to display either the army’s strongest attack or defense value, opting for the higher of the two. This will allow for a more strategic understanding of your army’s capabilities.
For a closer look at the changes please check out the detailed list of updates and share your feedback with us on the forums and our Discord server.
the time has come for another speed round event! Cancel all your plans and prepare for some short nights and long fights! If no player or coalition has achieved a regular victory within 14 days, the player with the most victory points is declared winner. The end time is displayed in the game information within the newspaper and as a countdown on the right side of the screen.
The rules:
Player count: 100
4x speed
starts immedately
Random country selection
Players flagged as inactive after 48 hours have passed in real time
Fixed runtime: 14 real-life days
If you want to participate in this event simply go to the game list: Within the sign-up period new event rounds will be created on demand and shown on top of the list of new games. As soon as the map has started you will receive a notification to your inbox.
Have you conquered the nations of the world many times over? Are you growing accustomed to success on familiar battlefields? Then brace yourself for a new challenge. We're excited to announce Supremacy 1914's newest Event Map for this coming weekend - "Crossroads of History"!
After the treaty of Brest-Litovsk is signed between the Axis powers and the newly formed Bolshevik government of Soviet Russia, the borders in eastern Europe are redrawn. Strongly resembling the realistic borders of the treaty, you'll be able to take control of one of 23 playable nations of the year 1918. Quickly conquer any of the remaining neutral nations to secure more vital resources or go on an all-out offensive with one of the standing great powers, the strategic options are manifold for all nations.
Additionally, you'll notice that all player nations have a higher core province count compared to many other maps currently available. That’ll give you more options to expand your industrial might and allow for more options to maneuver in friendly and hostile lands.
Will the tides of war also shift in favor of the Central Powers in the West, or can the Allies hold fast? Will the eastern nations accept the harsh consequences of the treaty, or will they rise up once more? The year is 1918 and history is yours to write at the "Crossroads of History"!
In this update we introduced a new Particle Effect system which will add more spectacular visual effects to the game. Now there’ll be smoke rising from revolting cities, ripples of explosions as artillery shells impact, and water jets straddling dueling warships. Directly observe the results of your actions on the battlefield, and marvel at the destruction!
We also fixed a bug in the Dominion gamemode that allowed spies to be placed in the player’s own provinces or in starting provinces. Attempting this now will produce an error message which can no longer be bypassed.
Finally, we made the Offerwall button more visible and distinct, so you will easily spot it if you want to earn free Goldmarks by watching our partner ads.
For a closer look at the changes please check out the detailed list of updates and share your feedback with us on the forums and our Discord server.
Did you ever want to take the reigns of the smaller nations that participated in World War 1? Now is the time, because in this event, according to the motto ‘all countries, all-in’, you can choose any historical nation that existed in Europe in 1914. Try to grow a small country into a big empire or pick an established superpower and surround yourself with allies. Recreate history or conquer the whole of Europe in this historical battle scenario!
Event Details:
Historical Europe map with borders of 1914
20 players: Every european nation of 1914 playable
No AI countries
Country selection enabled
Starts immediately
Starting conditions are balanced historically
4x speed
Fixed runtime: 14 real-life days
During the sign-up period the event maps can be found at the top of the games list. Join these event map to participate. We wish you good luck and much fun!
During the Swift Strike event everything comes down to the wire. Find the right strategy, allocate your resources in the best possible way, ally with the right powers and do all of it FAST! In this event time can be your biggest ally or your biggest enemy! To win you have to be swift like a Luchs tank! There is no time in battle!
Settings for this special event:
10x speed
Starts immediately
Free country selection
Players flagged as inactive after 1 real life day
Fixed runtime of 4 real life days after the game started (if not won earlier)
If you want to participate in this event simply go to the game list: Within the sign-up period new event rounds will be created on demand and shown on top of the list of new games. As soon as the map has started you will receive a notification to your inbox.
In today’s update we addressed various bugs and game improvements with the shop and gold games. We fixed a bug with the shop on desktop devices. You can now conveniently scroll through the shop offers using a mouse wheel, and the shop offer tooltip is correctly displayed based on the offers’ position. Apart from that, gold games now include a clear cost indicator. When joining these games, the cost of gold required will be displayed upfront.
Furthermore, we have fixed a bug where the chat could be spammed with duplicate "Whisper" tabs when clicking the same username repeatedly. With this fix, only one Whisper tab per chat partner will be visible, enhancing the usability and organization of your chat conversations.
Last but not least, we fixed a bug where the summary row in the construction window did not display the correct total number of buildable and queueable factories when multiple provinces were selected.
For a closer look at the changes please check out the detailed list of updates and share your feedback with us on the forums and our Discord server.