In this update, we fixed numerous bugs on both desktop and mobile devices, including one of the most critical issues where ranged units failed to attack enemy stealth units even after they were revealed through fire control. After the update, revealed stealth units will now be attacked as expected.
Additionally, we resolved the problem of disappearing free gifts on mobile devices. Previously, the gifts would vanish when you hit the back button, but this issue has been fixed, and the gifts are now always available to claim.
Finally, we fixed a frustrating bug that caused troops to embark instead of attacking a disembarking army.
For a closer look at the changes please check out the detailed list of updates and share your feedback with us on the forums and our Discord server.
During the Swift Strike event everything comes down to the wire. Find the right strategy, allocate your resources in the best possible way, ally with the right powers and do all of it FAST! In this event time can be your biggest ally or your biggest enemy! To win you have to be swift like a Luchs tank! There is no time in battle!
Settings for this special event:
10x speed
Starts immediately
Free country selection
Players flagged as inactive after 1 real life day
Fixed runtime of 4 real life days after the game started (if not won earlier)
If you want to participate in this event simply go to the game list: Within the sign-up period new event rounds will be created on demand and shown on top of the list of new games. As soon as the map has started you will receive a notification to your inbox.
the time has come for another speed round event! Cancel all your plans and prepare for some short nights and long fights! If no player or coalition has achieved a regular victory within 14 days, the player with the most victory points is declared winner. The end time is displayed in the game information within the newspaper and as a countdown on the right side of the screen.
The rules:
Player count: 100
4x speed
starts immedately
Random country selection
Players flagged as inactive after 48 hours have passed in real time
Fixed runtime: 14 real-life days
If you want to participate in this event simply go to the game list: Within the sign-up period new event rounds will be created on demand and shown on top of the list of new games. As soon as the map has started you will receive a notification to your inbox.
In this update, we fixed several bugs that had a strong impact on the game. We made sure ranged units do not pass through any enemy unit without combat and stealth units are non-visible to non-allied nations. Previously these features could be abused, but now it is not possible anymore.
We also resolved an issue with stealth units being spotted when they should not be. After this update, stealth will not be visible to non-allied nations.
Finally, we polished the in-game texts and fixed problems with the display of some letters.
For a closer look at the changes please check out the detailed list of updates and share your feedback with us here on Steam and our Discord server.
some battles are not meant to be fought alone and our next event is one of them. Join the 100 player map and choose which of the two sides will benefit from your knowledge as a leader and tactician. Prepare for the biggest team fight in history.
Event Details:
50 vs. 50 team game
starts-when-full
random country selection & free selection among 2 teams
players flagged as inactive after 2 real-life days
AI & human player peace period of 1 real-life day
fixed runtime: 42 real-life days
During the sign-up period the event maps can be found at the top of the games list. Join these event map to participate. We wish you good luck and much fun!
Did you ever want to take the reigns of the smaller nations that participated in World War 1? Now is the time, because in this event, according to the motto ‘all countries, all-in’, you can choose any historical nation that existed in Europe in 1914. Try to grow a small country into a big empire or pick an established superpower and surround yourself with allies. Recreate history or conquer the whole of Europe in this historical battle scenario!
Event Details:
Historical Europe map with borders of 1914
20 players: Every european nation of 1914 playable
No AI countries
Country selection enabled
Starts immediately
Starting conditions are balanced historically
4x speed
Fixed runtime: 14 real-life days
During the sign-up period the event maps can be found at the top of the games list. Join these event map to participate. We wish you good luck and much fun!
In this update, we introduce moral-based balancing changes to the game. One of the major changes features a significant reduction of damage when unit morale goes down. It will make the game fairer and prevent a situation when several split armies with extremely low morale could easily beat a unit with high morale.
We also fixed that annoying bug that did not update construction and production time immediately after the changes in province morale. It is now possible to see the changes right after morale updates which will make your calculations and planning better than before.
Finally, we added new checkboxes to the production overview panel to enhance your province management experience. With these checkboxes, you can now select and manage multiple provinces at once which will make your province management process more convenient.
For a complete overview of all changes, please check our detailed list of updates and share your feedback with us on the forums and our Discord server.
The race to victory is about to begin as our “Arms Race” event returns!
Your nation is mobilized, your economy is set up for war, infantry units are deployed to protect the countryside and the finest of your troops are gathered in urban centers across the country!
It is time for you to make the first move and face the enemy!
2x speed
Starts immediately
Random country selection
Players flagged as inactive after 48 real-life hours
Fixed runtime of 28 real life days after the game started (if not won earlier)
During the sign-up period you can find the event maps at the top of the games list. Join these event maps to participate. We wish you good luck and much fun!
the time has come for another speed round event! This time, we have upped the ante: You will play on a 500 player map at 4x speed with drastically increased Goldmark rewards. Don't hesitate and join this massive rush for gold!
If you want to participate in this event simply go to the games list: During the sign-up period new event rounds will be created on demand and shown on top of the list of new games.
We are happy to announce that Shattered America is now available as a non-tutorial map. We received a great deal of positive feedback and decided to make your beloved map available not only to beginners but also to veteran players. Check out the games list and join the rounds!
Also, to make your calculations easier we made the resource bar display rounded down values of the resources you have. This should prevent any confusion and make an impression that you actually have more resources. In this way, you can better plan your spendings.
Finally, we fixed a couple of bugs with the in-game ranking. Alliance ranking arrows are now showing correct values and the mobile version of the victory progress ranking is not glitching anymore.
NOTE: At the moment, a number of players' stats appear to be frozen and XP is not being gained at the correct rate. Our developers are working on having this resolved as quickly as possible, and while we can't provide a timeline for this, we can assure you that it is a top-priority task. Thank you for your patience, and we apologize for any inconvenience caused. Until this issue is fixed, the minimum rank for several maps was reduced - it will allow new players to join these maps.
For a complete overview of all changes, please check our detailed list of updates and share your feedback with us on the forums and our Discord server.