Cell to Singularity - Evolution Never Ends - build
Hello Universe Architects,
A supernatural adventure awaits. The Simulation is haunted… and Semblance needs your help! A legion of ghost dodos are hidden throughout the Primary Simulation and need to be found by Halloween.
Can you find all 55 dodos?
Other Features: +A new secret achievement to find! +Improved translations. +Optimizations for your simulation. +Use the updated Game Transfer system in the options menu and collect 5 Darwinium. Back up and be safe!
Cell to Singularity - Evolution Never Ends - lunch
Hi Universe Architects, the simulation has been updated.
We will start running Exploration events every week so new players can start playing events sooner.
We are adding an events tab in to the side menu, so players know about the next two events. As premiere Exploration Events are launched, they will be added to the line-up alongside previously launched events. Ideally, new premiere Explorations will show up every 6-8 weeks.
This means the story tab will move into the Achievement tab. The Achievement tab will now house all collectible objects such as badges, achievements and story progression.
We are renaming the Logit Store to the Logit Console, to reflect that it offers options to affect the appearance of the simulation, and the System Console will now be the System Log, to reflect that it holds the story.
PATCH NOTE 14.06 - New side panel Tab for exploration events - Save Transfer button now shows up at the top of the settings menu - Crowdin Implementation Added (you can now contribute to translations!) - Logits earned now will show up on non-exploration simulations - Reward calendar updates to makes easier to read
Cell to Singularity - Evolution Never Ends - lunch
What causes almost all life on Earth to suddenly vanish? Explore the five biggest mass extinctions of the past. Then ponder: Could it happen again? Who or what will survive?
Brace yourselves for dangerous fun, Universe Architects. Our newest Exploration has just collided with the simulation: Life After Apocalypse!
From September 14th-21st at 12:00 PM EST, venture into the terrifying world of mass extinction and learn about past life before it disappeared forever. With everything we know now, what potential disasters lie ahead for humankind...?
Meet the 6 Mass Extinctions
From the ultimate Ice Age to the endless possibilities of Earth's final demise, extinction truly never ends. Unlock and learn about the mass extinctions that have plagued our world, including:
The volcanic Permian Extinction!
The infamous Cretaceous Extinction!
An extinction that we're living in right now, and more!
Earth-Shattering Changes
How has Earth evolved over millions of years? Watch as you catastrophically alter the new Exploration Garden! Follow Earth's drastic changes with over 10 scientifically accurate geographical maps that cover the major eras of Earth's history.
Reset Your Progress... in a Whole New Way
Expand the possibilities of gameplay through annihilation. Toy with the new reset mechanic by only unlocking one generator at a time... then wiping out your production with each mass extinction! Strategize your way to completion as you balance prosperity and progress.
Collect as much as you can of one generator before triggering its Extinction Event. Afterwards, it won't be available for purchase again!
Unlock individual currencies for each era you discover!
Stack 'Em Up!
Speed your way through any Exploration with badges! For each badge you collect during Exploration reruns, that Exploration speed will increase by +10%! Want to finish Unfold The Universe Exploration at warp speed? No problem with a 4X (or +40%) "Christmas Launch" badge prestige.
An Ancestral Currency
It all starts with LUCA: our Last Universal Common Ancestor. Utilizing DNA, you and LUCA will link together 7 new currencies in the form of species! Collect Trilobites before the Ordovician Extinction hits, and find your way to a futuristic currency in a speculative period after human extinction.
Other Apocalyptic Features: + Nanobots have joined Explorations! Utilize them to progress through limited-time content. + Browse new cosmetics and Artifacts that line the Logit Store shelves. + Ooo, shiny! Logits are now adorned with a golden finish. + A badge description scrollbar has been added! Check the prestige boosts you get from each badge with ease. + Awoo! Wolves rejoice- the Moon is visible again! + Fix: Leftover Mutagen no longer disappears at the end of a new Mesozoic Valley rank. + Fix: The Mars New Life sequence now shows the correct generator item from the Mars Garden. + Fix: Philosophy trophy now says 'Trophy Unlocked'. + Additional minor bug fixes.
Run for your lives! This Exploration will cease to exist on September 21st at 12:00 PM EST!
We wish you the best survival odds, and remember-- don't panic!!
Cell to Singularity - Evolution Never Ends - lunch
Mass Extinction is upon us
This small patch includes preparation for the upcoming Mass Extinction event ( Going Live this Sept 14th, Wednesday 12PM EST). Only days left.
Earth Display
Earth cosmetic (Logit prizes) will now also change what the Earth looks like in the Beyond.
BEYOND SIMULATION
PRIMARY SIMULATION
PATCH 13.83
+ The Moons is visible again! + Leftover Mutagen no longer disappearing at the end of a Dinosaur rank. + The Mars New life sequences now show the correct generator item from the Mars garden. ( This bug has been around for years) + Logit Icon now has less bling. + Fixed Volcano Tooltip. + Philosophy trophy now says trophy unlocked. + Tweaked music for Extinction event. + Final polish on Extinction icons/cutscenes. + Final Extinction Tuning pass + Added badge detail popup scrollbar. Now displays the boost badges give you from replay an event.
Cell to Singularity - Evolution Never Ends - lunch
Hello Beta Testers,
We are running a public BETA test (13.77) for our upcoming Extinction event (Life after Apocalypse). The goal is to review the game for any bugs, check how the missions and tuning feels, get any last feedback form players on art and music choices.
What's in the latest version 13.77 + Missions have been updated. We are trying missions that pair a LUCA collect mission with a Extinction trigger event. See if that feels different. + Extinction animation are almost finalized. + Background music updated, unlocking, extinction, backgound music. Let us know if you think they fit with the event. + Translation and localization fixes. + All Earth Logit cosmetics now also show up in the Beyond. Pretty cool right? + Volcano Logit node animation when clicked.
HOW TO PLAY THE BETA
If you are on the Steam Beta Channel you should already have access to the beta.
Switch your steam to the public beta channel using the properties settings.
HOW LONG IS BETA OPEN
The Beta is available now until this Saturday at 12PM EST.
WHERE TO LEAVE FEEDBACK
Please leave and feedback or comment on this post. Or you can hop over to our discord and leave feedback in our Beta channel. https://discord.gg/Q6jWgPHUTa
Remember this event will go live for all player next week, note you will keep any badges you earn during the BETA.
These tests help us polish and eliminate bugs making a smoother play for everyone, so Thank you very much for your help testing. HAVE FUN!
Cell to Singularity - Evolution Never Ends - lunch
Hello Universe Architects,
Catastrophe is upon us... and it's going to be so much fun!
The Life After Apocalypse Exploration is almost here!
For a limited time only, get ready to: - Learn about the 5 mass extinction events that wiped out so many different species. - Watch Earth go through dramatic changes in the Exploration Garden! - Earn Logits to redeem new and returning prizes in the Logit Store!
What caused each mass extinction that our world has already endured? And based on what we know, do we harness the power to predict or even avoid a future apocalypse?
Put these questions to the test on September 14th at 12:00 PM EST!
Stay alert! More information about the Life After Apocalypse limited-time event will be headed your way in the coming weeks.
Never thought we'd say this, but... who's excited for the end of the world?? ːsteamthumbsupː
Cell to Singularity - Evolution Never Ends - lunch
Hello Universe Architects,
Jump into the next Exploration at full force! The Fungus Among Us Exploration returns, new cosmetics have come to the Logit Store, and the Exploration Hub joins the evolutionary tree!
The Fungus Among Us Exploration is available from August 10th - August 15th at 12:00 PM EST! Play through the ultimate world-wide web for Logits, badge prestiges, and interesting facts about fungi.
What's new with the Fungus Among Us Exploration? Let's take a look...
Shop 'Til You Drop
Peruse through 5 new Logit Store wares, from a delicious donut-shaped Earth to colorful Flatworms. Use the Logits you earn in the Fungus Among Us Exploration rerun to redeem your prizes of choice!
Journey Through the Exploration Gateway
Put it in hyperdrive! Now there's an accessible gateway on the Primary Tree to give you all Exploration details. Find it located near the Prokaryotic Cell generator, and blast off towards your next adventure!
Additional Features & Fixes:
- Find a new secret achievement that can only be obtained through a Logit Store item! - Fix: Players having issues being able to advance past Hadean Earth. - Fix: Several minor bugs.
Any questions or concerns? Let us know in the comments how you're liking this update!
Our team is going strong with plans for the new upcoming Exploration. If you're interested in getting the inside scoop, we recommend enrolling in our open beta program.
Cell to Singularity - Evolution Never Ends - lunch
Hello Beta Testers,
An exploratory update is coming to the Primary Simulation and Logit Store! We need the help of our beta-enrolled Universe Architects to try out these new additions and improvements.
Features to Test:
- Exploration Gateway added to the tree - Redeem up to 5 new Logit Store items! - Find a new secret achievement that can only be obtained through a Logit Store item! - Check out the new Exploration Hub on the Primary Simulation tree! - Fix: Players having issues being able to advance past Hadean Earth! - Fix: Several minor bugs.
Our team is really excited about expanding item options in the Logit Store! We're hoping to take Logit items to the next level for upcoming Exploration premieres.
We always value your feedback to help improve the simulation before it's released to every Universe Architect. Please share your experience with us in the comments, and we look forward to reading them all!
How to test the beta
Right click on the game in steam, and select the properties and choose betas. Then select the BETA channel.
Cell to Singularity - Evolution Never Ends - lunch
Hello Universe Architects,
Thanks to all of your support, Explorations have found their footing. Get ready to explore more as we continue development for future Explorations!
What are Explorations?
As we all know, Cell To Singularity focuses on evolution of life on Earth. Turns out that covers a lot of ground! We've gotten so many great suggestions about unrepresented topics to introduce, but the Primary Simulation has reached critical levels.
Cramming in too much information is potentially hazardous for everyone's progress, so the Cells Team has been utilizing limited-time events, also known as... Explorations!
Explorations provide a new way to play while learning about unique topics related to science, history, technology, and beyond! And at a significantly smaller risk than if the content were permanently added to the Primary Simulation.
Pictured below is our planned rotation of Explorations! An average Exploration runs for about a week, then the next Exploration becomes available two weeks after.
For any questions about the Exploration schedule, please let us know in the comments!
Premiere vs. Rerun
Once a new Exploration is fully developed, it will premiere for its first release (yay)! Then about a week after it comes to the simulation, the Exploration will no longer be available to play. However, that doesn't mean it won't be back! That's where reruns come in.
Each Exploration will return to the simulation based on the schedule above. We hope you enjoy the Exploration medley we're concocting as we also pepper in premiere Explorations!
About the Logit Store
It hasn't been long since Logits have entered the simulation!
Logits are an Exploration-exclusive currency. Instead of obtaining Darwinium, you now earn Logits when completing Exploration missions! The more Logits you get, the more you can customize your simulation and make it the way you envision. But, how?
Logits are traded for main game cosmetics or Artifacts. Artifacts come in the form of trophies, generators, or even small branches. They provide valuable boosts to the Primary Simulation, Beyond Simulation or Mesozoic Valley- like the generators and traits we all know and love!
Want to add fungi to the Primary Tree? Purchase the Fungi Artifact in the Logit Store! Want Archie to look like he's going to the beach? Dress him up in the Logit Store!
Let us know if you also have any questions regarding Logits and the Logit Store!
In the meantime, we'll be going back to our Exploration roots. Are you ready to collect everything?
Kicking things off with a rerun of Unfold The Universe!
From July 26th to August 1st at 12:00 PM EST, blast back into space with the James Webb Space Telescope.
What's New?
- Move over, Darwinium! Earn up to 50 Logits by completing Exploration missions! - Stargaze at the first ever James Webb Space Telescope image as the updated icon for 'First Images'.
Never played Unfold The Universe Exploration before? Read the original patch notes for it HERE!
_________________
Pack your bags, because we're going on an adventure of cellular proportions!
Hearing your feedback for gameplay, new facts and Exploration topics gives our team an endless amount of inspiration, and we can't wait to embark on each new journey with you.
Stay cellular, and let's Explore like never before!