Cell to Singularity - Evolution Never Ends - lunch
Hello Universe Architects,
Who am I? What’s the right thing to do? Is everyone except for me secretly a soulless zombie only pretending to be conscious? These are the big questions that keep us up at night. If science won’t provide the answers, maybe there's another way…?
I have a theory that you'll like the new Cell To Singularity limited-time event...
The Big Questions Exploration!
Our next Exploration is clear as day and ready to play! Starting July 7th at 12:00 PM EST, you can test your philosophical knowledge and begin your trek towards finding the meaning of life.
Get Your Study On
Grab your reading glasses and sharpen your mind. This limited-time event features 60+ thoughtful trait nodes and 7 illuminating generators. Will you find all the answers at the end of your journey?
Head In The Clouds
The brain fog is clearing over the new Exploration Garden. From Ethics to the Meaning of Life, watch a new tier of the subconscious unfold as you unlock each generator.
Thought-Provoking Cosmetics
A new and fascinating currency has found its way into the simulation: Logits! Use them to claim exclusive Artifacts for your Primary Simulation or to refresh the look of your Cell To Singularity characters. This feature is only available in the Logit Store while an Exploration is live!
A Decorated Philosopher
What's an Exploration without collectible Badges?? Embark on the path to enlightenment and strive to earn all three!
Additional Features:
- Collect Questions as the new Exploration currency! - Brainblast! Get a burst of Questions from book-shaped Quantum Charges. - Get organized! Exploration Badges now have their own section in the Achievements tab. - Click on an Exploration Badge to get its full details! - Already beat the Exploration? Play it again to stack your Exploration Badges! - Read up on patch notes any time in the Options tab of your simulation! - Portuguese localization Improvements. - Bug Fix: Exploration missions weren't completing even though the player bought the required node.
EDIT - Added Fixes & Features (Patch 12.99):
- Re-added the Fungi Badge Bug Fix button. - Updated "First Image" icon on JW event with the new NASA image. - Fix: Readjusted achievement count. - Fix: Fixed the -1% text issue on badge cards.
Brainstorm your way through The Big Questions Exploration from July 7th @ 12:00 PM EST to July 13th @ 12:00 PM EST!
Join our meeting of the minds before it's too late. As always, we look forward to your feedback and we hope you enjoy this new addition to the simulation.
Cell to Singularity - Evolution Never Ends - lunch
Look, Universe Architects!
A new adventure awaits! The Exploration countdown is returning to the simulation... and it's giving everyone a lot to think about.
We need the greatest of Universe Architect minds to embark on The Big Questions Exploration!
Get ready to: - Discover some of the deepest questions humanity has ever asked as you collect new philosophy-themed generators and nodes! - Unravel the mysteries of the mind in the new Exploration Garden! - Earn an Exploration-exclusive currency to redeem fun and advantageous cosmetics in the new Logit Store!
This limited time event will be available to all Universe Architects on July 7th at 12:00 PM EST!
As we all count down to launch, we hope you join us for upcoming festivities on Discord, Reddit, or Facebook! Contribute in polls, answer Semblance's weekly question, and check out a couple surprises along the way! ːsteamhappyː
*Please Note: If you are able to access the Logit Store before The Big Questions Exploration is live, you will NOT be able to purchase any cosmetics during that time. We kindly ask for your patience to purchase them while the event is live. Thank you!
All of your questions will soon be answered. We can't wait to Explore with you once more.
Cell to Singularity - Evolution Never Ends - lunch
Hello Beta Testers,
The Cells team has been hard at work concocting the best formula for the simulation's next Exploration! Put on your thinking caps and get ready to brainstorm in...
The Big Questions Exploration: a limited time event about Philosophy!
We need all hands on deck from our team of beta testers! How else will we know if this Exploration is the best it could possibly be? Is the gameplay clear enough? Are the badges cool??
Woah, wait- let's save the questions for the event! In the meantime, we need to collect your intellectual data for these features:
- Expand your mind with 40+ new trait nodes and 6 new generators! - Collect 3 new Philosophy themed badges. How do you like the designs? - Event badges now stack when replaying events. Let us know what you think of the redesigned system! - Welcome Logits- a new currency that is now earned in Explorations instead of Darwinium. Use Logits to redeem fun cosmetics and exclusive tree nodes! - Where do you buy these cosmetics? At the new Logit Store! - Unlock and add the new James Webb Telescope, Fungi and Philosophy Artifacts to their respective simulations using Logits! - Dress Archie in new threads and give the Flatworm a complete makeover in the Logit Store! - Redeem a starry night sky for the Mesozoic Valley in the Logit Store! - Locate your badge collection in its own tab separate from Achievements! - Check out new bundles when you click on the Darwinium button! - Improvements made for Portuguese translations. - Several bug fixes.
HOTFIX 12.72 - Fix the red dwarf dispatch missions not paying out. - Fixes players having their Philosophy badges erased after earning them. - Updated Logit store icons
Want to join the beta, but not sure how? Follow these steps!
1.) Right click on Cell To Singularity in your steam library, and select Properties.
2.) Go to the Beta tab and make sure you're opted into our Public Beta. You're good to go!
Before we get too philosophical, our team needs your help to further refine The Big Questions Exploration. We can't wait to hear all of your thoughts and feedback!
If you have any questions related to this new upcoming content, please leave a comment and we'll respond as soon as we can.
Cell to Singularity - Evolution Never Ends - lunch
Hello Universe Architects,
Some familiar spores are finding their way back into the garden...
It's the return of the Fungus Among Us Exploration!
For first-time mushroom foragers and experienced mycologists alike, you can test your fungi knowledge with 40+ trait nodes and 8 generators for a limited time!
From Thursday, June 9th at 12:00 PM EST to Tuesday, June 14th at 12:00 PM EST, snag your second chance to collect all three Fungus Among Us badges and to explore your way through the webbed tree!
If you missed the original run of this Exploration, we recommend checking out the official patch notes! Follow the mycelium for more details about this limited time event:
https://store.steampowered.com/news/app/977400/view/3217268391701651936 (*Beta testers please note that if you are still enrolled in the beta program when the prod Exploration goes live, your version of the limited time event will NOT work. We currently recommend opting out of the beta program before the Exploration starts if you wish to participate.)
We can't wait to read about your experiences in the comments. Thank you for playing, and we hope you enjoy this second run of the Fungus Among Us Exploration!
Cell to Singularity - Evolution Never Ends - lunch
Hello Universe Architects,
The James Webb Space Telescope started collecting its first images, and we're not far behind! Our first ever Exploration is making its way back to the simulation with new and improved features...
If you missed your opportunity to learn about the JWST and to collect its limited time badges, you're luckier than a wish on a shooting star.
All Universe Architects will have a second chance to explore the James Webb Telescope within the simulation from May 24th at 12:00 PM EST to May 29th at 12:00 PM EST!
Improved Gameplay Tuning
Progression through the Exploration tree now makes more sense. While our top priority has been improving completion rates, our team has also tackled tuning to make missions feel more fair!
For The Completionists
Originally you could only win a bronze, silver OR gold badge. Now you can get all three! Collect the new James Webb Space Telescope bronze and Christmas Launch silver with revamped designs.
Collect More Flies With Honey Than With Vinegar
We gave the Quantum Charge some love, too! Modeled after the JWST's honeycomb mirrors, you can catch this beauty doing its thing on the Exploration tree. Unlocking that currency burst never felt so sweet!
Additional Features:
+ The badge bug has been fixed! If you obtained a gold badge in the Exploration's first run but it disappeared, you'll now be able to add it back to your collection. + Additional QoL and gameplay tweaks.
For additional information, check out the first patch notes for the James Webb Telescope Exploration HERE!
If you experience any issues or have questions, please comment below or email us at lunch@computerlunch.com. We'd love to hear your feedback!
And a big shout out to everyone who inquired about rerunning the James Webb Telescope Exploration! We can't wait to get the ball rolling on making even more past limited time events more accessible to all Universe Architects.
We hope you're as excited as we are for the dawn of returning Explorations!
Cell to Singularity - Evolution Never Ends - lunch
Hello Universe Architects,
One journey to the stars wasn't enough! Join our team as we prepare for a returning Exploration about the making of the James Webb Space Telescope.
The James Webb Telescope Exploration, which first launched on February 26th, will be back and better than ever!
While most Exploration features will be unchanged from the original, there are a few new enhancements to look forward to:
Gameplay tweaks to make traversing through the Exploration tree fairer and more fun!
Catch a Quantum Charge with a fun, new look!
Missed your chance at a JWST badge (or three)? You're in luck!
In the coming week, our team is focused on polishing the finishing touches before countdown day. So keep an eye out for simulation updates and an official Exploration announcement by next week!
We hope you're ready to travel to the deep depths of space with us one more time. Strap in- it's going to be out of this world.
Cell to Singularity - Evolution Never Ends - lunch
Hi Universe Architects,
An updated roadmap is finally here!
Our team is very excited for our continued development of limited-time Exploration events. We're currently working on the newest edition, as well as implementation of returning Explorations.
As for future updates, our sights are currently set on returning to the updated Civilization Garden! Our team has already made significant progress on it, and we're looking forward to seeing it through to completion.
While these plans are subject to change internally, we will be providing future roadmap updates to reflect any large differences in planned development.
We'd love to hear your feedback! Please leave a comment or email us at lunch@computerlunch.com.
Cell to Singularity - Evolution Never Ends - lunch
Hello Universe Architects,
Since the end of the Fungus Among Us Exploration, our top priority has been retrieving everyone's lost badges! We hope this light update will help improve your simulation experience.
Major Badge Bug Fix
If you were affected by the sudden disappearance of your hard-earned Fungus Among Us badges, first off- we deeply apologize! We understand how painful it is to suddenly lose important simulation progress. Second off- there are multiple ways to fix it:
For some players, it will be automatically fixed when updating the game. For players still experiencing a 'no badges' issue, please email us at lunch@computerlunch.com, and we'll help you restore the badges in their rightful location.
We also developed a tool that should help restore your badges if all else fails:
Click on the hamburger menu in the top right of your screen.
Scroll down to the bottom and select the 'Fix Fungi Badges' button.
Additional Features:
- A couple mushroom clusters now appear in the Land Garden! - Updated app icon set to change back to the Beyond.
Your patience with the badge bug is greatly appreciated! If you are still experiencing issues related to this issue, please leave a comment and email us at lunch@computerlunch.com.
We looking forward to venturing on the next Exploration with you!
Cell to Singularity - Evolution Never Ends - lunch
Hello Beta Testers,
After reviewing your feedback from the Fungus Among Us Exploration, our top priority has been to retrieve everyone's lost badges! Please be on the lookout for these features when testing this small beta update...
Features to Test:
Major Badge Bug Fix
If you were affected by the sudden disappearance of your hard-earned Fungus Among Us badges, first off- we deeply apologize! We understand how painful it is to suddenly lose important simulation progress. Second off- there are multiple ways to fix it:
For some players, it will be automatically fixed when updating the game. For players still experiencing a 'no badges' issue, please email us at lunch@computerlunch.com, and we'll restore the badges in their rightful location.
We also developed an easy fix tool for the risk takers:
Click on the hamburger menu in the top right of your screen.
Scroll down to the bottom and select the 'Fix Fungi Badges' button.
Please let us know if you run into any additional problems with this new tool. Our goal is to get this ready for all affected Universe Architects as soon as possible, and your feedback for this fix is the most important step!
Additional Features:
- A couple mushroom clusters now appear in the Land Garden! - Updated app icon set to change back to the Beyond.
Thank you for your feedback and your time spent beta testing! We always look forward to implementing suggestions that improve the quality of the game, and we highly value your simulation contributions.
Cell to Singularity - Evolution Never Ends - lunch
Hello Universe Architects,
Spores of new knowledge have spread across the simulation! Join Semblance in her quest to discover more about yeasts, molds, and more in the...
Fungus Among Us Exploration!
Learn like a mycologist! Don't know what mycology is? No polypore-oblem; you can find out more about it in this Exploration! A lot of limited time information and features have sprouted into the simulation, so let's explore before they wilt away:
Putting the "Fun" in Fungi!
Learn more about fungi with 40+ trait nodes and 8 factual generators- from infectious mind control to what makes edible mushrooms so tasty.
Mushroom Foraging
Watch mushrooms grow in the newly designed Exploration Garden! Inspect your specimens at different angles with a turnable diorama.
Badges & Awards
Bronze, silver, or gold? You can earn up to all three! Will you make it up to the silver Perfect Slice badge, or will you go home with the Mind Control gold?
Other Features:
- Complete mission objectives as you work your way through the Fungi tree. - Collect Toadstools; the official Fungus Among Us currency! - Catch golden Fungus Charges as they float by your screen. - Optimized memory for your simulation.
Play this Exploration from April 21st at 12:00 PM EST to April 27th at 12:00 PM EST!
Be sure to finish all of your progress before then to snag all possible rewards! We also can't wait to see everyone's progress, so please share it on social or in our forums.
Thank you for playing, and we hope you have fun in the Fungus Among Us Exploration.