Cell to Singularity - Evolution Never Ends - lunch
Hello Universe Architects,

Spores of new knowledge have spread across the simulation! Join Semblance in her quest to discover more about yeasts, molds, and more in the...

Fungus Among Us Exploration!



Learn like a mycologist! Don't know what mycology is? No polypore-oblem; you can find out more about it in this Exploration! A lot of limited time information and features have sprouted into the simulation, so let's explore before they wilt away:

Putting the "Fun" in Fungi!
Learn more about fungi with 40+ trait nodes and 8 factual generators- from infectious mind control to what makes edible mushrooms so tasty.



Mushroom Foraging
Watch mushrooms grow in the newly designed Exploration Garden! Inspect your specimens at different angles with a turnable diorama.



Badges & Awards
Bronze, silver, or gold? You can earn up to all three! Will you make it up to the silver Perfect Slice badge, or will you go home with the Mind Control gold?



Other Features:
- Complete mission objectives as you work your way through the Fungi tree.
- Collect Toadstools; the official Fungus Among Us currency!
- Catch golden Fungus Charges as they float by your screen.
- Optimized memory for your simulation.

Play this Exploration from April 21st at 12:00 PM EST to April 27th at 12:00 PM EST!

Be sure to finish all of your progress before then to snag all possible rewards! We also can't wait to see everyone's progress, so please share it on social or in our forums.

Thank you for playing, and we hope you have fun in the Fungus Among Us Exploration.

Let's get exploring, Universe Architects!
~Lunch
Cell to Singularity - Evolution Never Ends - lunch
Hello Universe Architects,

The simulation is undergoing routine maintenance for next week's live patch!

We're digging our research roots into an expansive topic that puts the fun in fungi: the Fungus Among Us Exploration!



Features:
+ Updated Exploration icon in top right of the screen.
+ Track time until the next Exploration starts with a countdown timer.
+ Click on the icon to get a glimpse of what's to come!
+ Purchase new Darwinium special deal bundles, which refresh every 24 hours!
+ Players must now complete Rank 1 Beyond before receiving 25% main simulation increase.
+ Players must now complete Rank 1 Dinosaurs before receiving 10% main simulation increase.

This new Exploration will be available to play next Thursday 21st @ 12:00 PM EST!

Follow us on our social media channels for the most recent updates regarding live events and new in-game features. Our team will also be hosting a Fungus Among Us Twitch stream this Friday @ 1:00 PM EST, highlighting the mushiest of features that you can expect in this upcoming Exploration.

We hope to see you there!

Twitter // Facebook // Instagram // Twitch

See you on the other side of nature's wood-wide web. Stay cellular!
~Lunch

Cell to Singularity - Evolution Never Ends - lunch
Hello Universe Architects,

We're coming at you with a minor update: check out our new rotating special offer Darwinium Cube bundles! A new special deal on Darwinium will become available every 24 hours, so check daily to see what's in store.





Big things are underway for the upcoming Exploration. Be on the lookout for another small update this Thursday, and join us for our next livestream this Friday!

Follow us on Twitch for livestream updates:
https://www.twitch.tv/celltosingularity

Until then, stay cellular!
~Lunch



Cell to Singularity - Evolution Never Ends - lunch
Hello Cells Beta Testers,

The simulation is ready for more testing. While the James Webb Telescope Exploration has come and gone, we're continuing to move onto greener pastures with this new Exploration beta update!

Be sure to update your save file, and watch the Exploration timer tick down until 12 PM EST tomorrow!

Features:
+ View more polished 3D models in the Exploration Garden!
+ Watch brand new animations play out in the Exploration Garden when unlocking generators!
+ Earn an updated Gold Badge design!
+ Added "Discord Rich Presence", which provides details of what's happening in-game through your Discord profile!
+ Added translated text for all languages!
+ Balance and mission progression tweaks.
+ Background idle should now be 100% for the Exploration.
+ Fixed the duplicate image on Firearms and Gunpowder on the Main Civilization Tree.
+ Various bug fixes.

How do I join beta testing?

1.) Right click on the Cell To Singularity title, and select Properties.


2.) Select the Beta tab, and choose the Public Beta option.


Before enrolling for public beta testing, please review our guidelines and rules to keep certain event information and your save file protected: https://forms.gle/1zS7AQ1DQmhuUMTD7

We also ask that current beta testers please fill out this new form to stay updated on potential risks that comes with beta testing.

What do we need from our Cells Beta Testers?
We need your help addressing bugs and gameplay inconsistencies. Your feedback will improve the quality of our upcoming Exploration, as well as ensure a more timely release with less bugs. We always appreciate your input, and we can't wait to hear what you think of this new Exploration!

Stay cellular,
~Lunch
Cell to Singularity - Evolution Never Ends - lunch
Hello Universe Architects,

The simulation has been (slightly) updated!

We want to thank every Architect who participated in the James Webb Telescope Exploration event! Your timely research has greatly impressed the Cells team, and now we're even more excited to move on to the next Exploration.

This update comes with a minor, but much needed improvement:

Blues Begone
The Beyond button in the 'World Switcher' is now purple instead of blue. No more confusing it with the Main Simulation!





Let us know what you think of the new color! This update may not be much, but there will be plenty of room for growth in the upcoming event we have planned.

Stay tuned, and stay cellular!
~Lunch
Cell to Singularity - Evolution Never Ends - lunch
HOTFIX 11.26: Another fix for the Webb Button. Please let us know if this shows the event popup after pressing the event button.

HOTFIX 11.24: We removed code that might have been preventing the event panel from popping up. Please let us know if this fixed the issue.

HOTFIX 11.22: Many players are reporting and issue entering the Webb event. This hotfix should fix the problem. Please comment if it does fix the issue for your game.

Dear Universe Architects,

Trace the twisting, decades-long journey of the most advanced (and most expensive!) telescope ever built. Repeatedly delayed, massively over budget, and very nearly canceled, the James Webb Telescope is not only a stunning technical achievement—it shows what we can accomplish together when we set our sights on the stars.



Join Semblance on a fast-paced journey to the stars in the James Webb Telescope Exploration! From February 26th to March 2nd, you can embark on Cell To Singularity's first ever Exploration event. Let's take a look at what's in store...

Explore the Making of the James Webb Telescope
Learn about how the JWST came to be and everything in between. Race against the clock to complete a new limited-time tree and discover interesting facts about this extraordinary space telescope!


  • 40+ traits to purchase and read!
  • 6 crystallized generators to unlock.
  • Collect a new kind of currency: Honeycomb Mirrors!
Branching Out
Your exploration starts with a new tree! Start with a Ground Telescope and work your way up past the James Webb Telescope itself. There's so much to discover along the way!



3D Model Blueprints
Become the ultimate draftsman with a complete 3D model of the James Webb Telescope! Start with a basic sketch, then watch it develop as you progress through the tree.



Going For The Gold!
Once the event ends, you'll be awarded with a James Webb Telescope badge! Based on your Exploration progress, your badge will be bronze, silver or gold. Which when will you get?



Mark your calendars... This event only runs from February 26th @ 12:00 PM EST to March 3nd @ 12:00 PM EST!
NOTE: We extended the event by 1 day to give player more time because of the button bug

Good luck, Universe Architects! We can't wait to see how far you progress in this pursuit of knowledge.

Stay cellular,
~Lunch
Cell to Singularity - Evolution Never Ends - lunch
Hello Universe Architects,

Cell To Singularity's first ever Exploration is underway! Semblance will soon require your help to venture forth and learn more about the James Webb Space Telescope.

In the meantime, pay close attention to the new event timer. When it ticks down to 0, it's time to grab your gear and embark on a new Cells adventure!

This event will start Saturday 26th at 1:00 PM and run for 4 days.



See you on the other side. Happy exploring!

Stay cellular,
~Lunch

Cell to Singularity - Evolution Never Ends - lunch
Hello Cells Beta Testers,

The simulation is ready for an important test. Join us for the beginnings of our first Exploration Event... Unfold the Universe: Explore James Webb Telescope!

Learn about the James Webb Space Telescope while you build a brand new tree- dedicated to the most power full telescope in our known universe!

+ Collect a new currency called Honeycomb Mirrors, grow an economy with 6 generators, and unlock over 40 informational limited-time nodes!
+ What went into the development and construction of the James Webb Telescope? Follow the story of the launch and its final destination at the Lagrange point!



Time is of the essence! In this new Exploration Event, your goal will be to unlock the JWST Artifact. How do you get it? By successfully completing this micro simulation before time runs out!

Along the way, you will be able to rank up the special JWST Exploration Badge from Bronze to Silver to Gold. The higher the level of your badge, the better the boost it will provide for your entire simulation! Oh, and don't forget about your chance to earn Darwinium for the Exploration missions you complete.



How do I join beta testing?

1.) Right click on the Cell To Singularity title, and select Properties.



2.) Select the Betas tab, and choose the Public Beta option.



What do we need from our Cells Beta Testers?

So far, we are planning to launch this Exploration Event to the public late next week. This beta test is a necessary step to finalize details, fix bugs, and to help the Exploration move forward.

We really appreciate your help during this exciting Cells chapter! Let us know if you have any thoughts or feedback, and please leave your comments and suggestions on this Steam post or in our Discord beta channel.

If you aren't already a part of our Discord community, click on this link to join:
https://discord.gg/BnSqDSV

Thank you for testing. We hope you enjoy it!

Stay cellular,
~Lunch
Cell to Singularity - Evolution Never Ends - lunch
Hello Universe Architects,

As you may already know, the simulation has received a major tuning update! To help these new mechanics perform their best, we're providing a followup support patch, as well as a quick overview of the recent Beyond tuneup.

Here's what to look out for:

Beautified Simulation Switcher
We heard your artistic input about the new Simulation Switcher! This button has since received a bit of a makeover, omitting the individual ranks at first glance.



Darwinium Bundles for New Players
We've resolved some issues that players were experiencing with the Darwinium bundle offers. Now new players can see special Darwinium bundles available for their first three days after downloading the game!



We also want to address any confusion or concerns regarding the recent re-tune. This is the first tuning update since 10.38 (December 2021). Based on data from that version, our primary goals with this update were:

- Spread out the time it takes to complete missions more evenly across each rank.
- Spread out the celestial body cost and production to make each one feel more unique and powerful, especially later in the universe ranks.

To achieve these goals we cranked up the difficulty of earlier missions in each universe rank (starting with Rank 5) and eased off the difficulty of the later missions. We also completely re-balanced all of the celestial bodies from Uranus out. This should help even out the pacing of all of the missions and make unlocking a new celestial body feel more substantial.

It is worth noting though that if you were attempting to reach a goal like getting Alpha Centauri to rank 8, that would be significantly harder now. This was admittedly an oversight - the tuning was focused on making the mission progression better but did not account for personal goals and achievements. We’ll be looking into how to address that, perhaps by adjusting the requirements for the upper-level achievements.

We hope we were able to further clarify the purpose for these drastic gameplay updates. If you have additional input or questions about this patch or the previous one, please leave a comment below!

Thank you, Universe Architects! We look forward to hearing your feedback.

Stay cellular,
~Lunch
Cell to Singularity - Evolution Never Ends - lunch
Hello Universe Architects,

The simulation has been updated! We're coming at you with a new and improved patch for the Beyond.

"I Can See My House From Here!"
Prepare for landing! Zoom in on Celestial Bodies using improved camera mechanics, and get almost as close to a planet's surface as an astronaut returning home.



Let There Be Light
Come to the dark side... and see all the pretty lights! We've updated Earth's texture to give it the nightlife ambiance it truly deserves.



Boost Me Up!
Move over, Mesozoic Valley. After achieving Rank 1, each rank up in the Beyond now gives a 25% boost to the Main Simulation!



Major Beyond Gameplay Tune-Up
Some features felt like they were missing in the Beyond's gameplay. With the help of our game designer, we were able to make the Beyond even more fun and enjoyable to play.



- Fleshed out information and format of star descriptions (pictured above).
- Readjusted generator prices and incomes.
- Mission requirements have been adjusted.
- Galactic Nursery now has more relevant Enhancement Card payout.
- Astronomy Missions now have a tutorial after unlocking the Moon on Rank 2!

These re-tunes were designed to make the Beyond more balanced for all of our players. We'd love to hear your feedback about them, and we hope you enjoy!

Additional Features:
- An unlocked 'Terraform Mars' achievement affects Mars' appearance in the Beyond Garden!
- Updated 'Simulation Switcher' button- now featuring your current rank for each simulation!
- Tap & Hold to buy generators works now in the main simulation.
- Newer players can check out what the Sales Offers button has in store!
- UI icons in the Beyond Garden have been tweaked.
- Astronomy Mission UI has been streamlined.
- Text in some languages have been updated.
- The em dash has been added to the English language.
- All Beyond achievements should now unlock properly.
- Orbit lines in the Beyond Garden have been optimized.
- Celestial Bodies no longer jitter up close.
- FIX: Certain late-game Beyond achievements couldn't be unlocked.

Thank you for your patience as we continue optimization for the Beyond.

Our team also has some exciting upcoming content to share with all Architects- the James Webb Space Telescope Live Event! Stay tuned as we continue developing its final touches. We can't wait for liftoff!

Stay cellular,
~Lunch
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