Cell to Singularity - Evolution Never Ends - lunch
Hello Universe Architects,

The time has arrived. A familiar yet peculiar galaxy comes into focus. Are you ready to assist Semblance in her ultimate quest for knowledge?



A New Bubble Universe
Three, two, one... blast off. Welcome to the Beyond!

+ Learn more about the planets, comets, and moons of the Milky Way with NASA-supported data.
+ Collect its currencies, Stardust and Dark Matter, with each new discovery.
+ Experience the thrill of unique and satisfying boosts designed specifically for our solar system!



Traverse Through Our Solar System
The beauty of the cosmos knows no bounds.

+ Explore the depths of our known (and questioned) universe in a highly detailed Space Garden.
+ Enjoy accurate star placement and visible celestial body orbits.
+ Discover mysterious orbital deviants that live on the outskirts of our galaxy, like Sedna and Planet X!



Level Up Your Simulation
New objectives, new upgrade cards, new missions!

+ Achieve great heights with new objectives: from "Rank Up The Oort Cloud" to "Save Stardust".
+ Rank up new Trait, Rare and Epic cards with detailed information and finely tuned upgrades.
+ Use your newfound stellar knowledge to strategically choose the best trait cards for your simulation!



Shooting For The Stars
We're absolutely starstruck by this glittering game feature!

+ Collect Constellation Fragments with each level up.
+ Watch your hard work pay off as you complete Zodiac constellations in the Constellation Nursery.
+ Work your way towards valuable progression upgrades with each completion!



Additional Features:
- Create a map of the solar system, filling in unknowns with each node you unlock.
- Embark on Astronomy Missions to find Dark Matter and unlock discounts for your planets- online or off!
- Join Semblance as she shares her thoughts and research in fleshed out story cutscenes.
- Speed up or slow down your planets while observing them in a galaxy far, far away.
- Measure each celestial body's distance from the Sun with an AU timeline on the Beyond tree.
- Observe and influence beautiful star birth sequences to obtain enhancement cards.
- Unlock 70 new star-studded achievements!
- Explore the Beyond to its deepest depths to unlock new Glass Nodes in the Terminus Chamber!

We thank every single Universe Architect for your contribution to this necessary adventure out into the unknown. It's imperative for Semblance's goal to learn more about our universe, and your assistance is greatly needed!

The Cells team is extremely grateful to each and every one of you. Without all of your input, beta testing, and patience, we would not have been able to launch this spaceship to its fullest potential and beyond.

Have a steady takeoff, Universe Architects! Stay cellular.

~Lunch
Cell to Singularity - Evolution Never Ends - lunch
11/03/2021:
It's happening!

We're well into the final 100,000,000 taps! It won't be long until the anomaly is fully formed.



_________________________

11/02/2021
Your research is already halfway there, Universe Architects!

The anomaly is almost unrecognizable now. Your collective tapping skills are truly impressive!

Won't be long until all of its secrets are revealed...



_________________________

11/01/2021
Attention, Universe Architects!

A sighting of a mysterious presence has been reported within the simulation!

Objectives:
+ Locate and study the anomaly that has made itself known within your individual simulation.
+ Tap collectively with your fellow Universe Architects to uncover its contents!



Good luck, Architects! And stay cellular.
~Lunch
Cell to Singularity - Evolution Never Ends - lunch
Data Log 10/31/2021:


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Data Log 10/21/2021:

Cell to Singularity - Evolution Never Ends - lunch
Hello Universe Architects,

A new Beyond Beta update is now available on Steam!
*Please note that this update will restart your Beyond progress!

PATCH 9.65
+ Made major progression changes and re-balanced missions.
+ Added and improved several translations (WIP).
+ Fixed several orbital movements.
+ Rank up cutscenes improved.
+ Traits Cards received balance tweaks.
+ Added cutscene story text.
+ Updated astronomy mission icons and reworked historic dispatches.
+ Removed sentience values on Quantum Charges and while offline.
+ Removed stardust research mission's speed buy.
+ Made several bug fixes.

Thanks to you, the level of beta polish is really making the Beyond shine! We appreciate all of your feedback, and look forward to seeing your results in the form.

Have a great weekend, and stay cellular!

~Lunch
Cell to Singularity - Evolution Never Ends - lunch
Hello Universe Architects,

A new Beyond Beta update is now available on Steam!
*Please note that this update will restart your Beyond progress!

PATCH 9.60
+ Improved Heliosphere visualization.
+ Increased scroll speed in galaxy garden on PC + MAC.
+ Astronomy mission UI updated. You can cancel CB astronomy missions when they are active.
+ Celestial Body Astronomy Missions now show a cutscene when they are completed for the first time.
+ Made major progression changes and balance tweaks on missions and generators.
+ Made Star Nursery star earning balance changes.
+ Universe rank ups now give more Dark Matter and better rewards.
+ The premium main sequence and giant star are locked until later ranks.
+ Galaxy garden planet orbits have been tweaked.

As always, we look forward to hearing your feedback! It helps us greatly as we work through the more polished stages of the Beyond's gameplay.

Please fill out this form to help us keep track of your input. Thank you!

Stay cellular,
~Lunch
Cell to Singularity - Evolution Never Ends - lunch
Hello Universe Architects,

A new Beyond Beta update is available on Steam (mobile coming later tonight)!
*Please note that this update will restart your Beyond progress!

PATCH 9.55
+ Major progression changes: Celestial Bodies now reset after ranking up the universe, however the rank up bonus is now 3x.
+ Minor mission tweaks.
+ Fixed several visual bugs from the last Space Garden polish.
+ Negative Overflow bug has been fixed.
+ Brand new cutscene when opening a Star Lootbox!
+ Several new translations implemented (WIP, more are coming in a future update).

We appreciate your feedback, and we hope you're continuing to enjoy the beta! In order to best help us improve the Beyond expansion, please fill out this form for us to review.

Stay cellular!
~Lunch
Cell to Singularity - Evolution Never Ends - lunch
Hello Universe Architects,

A new Beyond Beta update is available on Steam (mobile coming later tonight)!
*Please note that this update will restart your Beyond progress!

PATCH 9.46
+ Changed production calculation from additive to multiplicative.
+ Tweaked pacing and progression.
+ Improvements on the Space Garden (Planets should have an overall smoother orbits and rotations)
+ Improved Game Optimization
+ Negative Overflow bug Issue should be fixed.
+ Mesozoic Valley side panel should show the correct increased amounts when buying new dinosaurs.

We look forward to hearing your feedback! In order to best help us improve the Beyond expansion, please fill out this form for us to review.

Stay cellular!

~Lunch
Cell to Singularity - Evolution Never Ends - lunch
Hello Universe Architects,

The simulation has been updated with a popularly requested mammal. Let's give a big, batty welcome to a new face joining the Main Tree...



Remember the Natural Selection Island competition in April? Players got to choose between six different animalia contestants, and the winner would be added to Cell To Singularity. The bat beat the capybara by a few coarse hairs in the final vote, and now it's finally its time to shine!

Pour The Fruit Punch
Fruit bats, also known as megabats, have officially joined the game! Unlock their trophy node in the new Chiroptera branch, and watch them fly around in the dense jungle of the Land Garden.



Finger Counting
Those are some long fingers you have! New trait nodes- including Long Fingers -are now available on the Main Tree. Find the Chiroptera branch near its winged comrades and learn more about what makes bats so cool!




What's going on with the Beyond?
While our team is continuing development on the Beyond, we're always welcoming new beta testers! Interested in joining? Here's how:

Step 1: Right click on 'Cell To Singularity' and select 'Properties'.



Step 2: Go to the 'Betas' , and type the code "iwantbeyondnow" this will unlock the beyond testing branch

If joining the beta isn't for you, we recommend following us on our socials and keeping an eye out for any expansion updates!

Instagram / Twitter / Facebook

Our team is ripe with excitement over our new mammalian edition! In the spirit of Natural Selection Island; if you could add ANY animal to the game, which one would you choose?



Stay cellular, everyone!

~Lunch

Cell to Singularity - Evolution Never Ends - lunch
Hey Cellular Cadets,

We are adding Bats to the primary simulation next week, and need to test the latest version 9.36 for any bugs.

Specifically we want to make sure nothing is messed up in the Mesozoic valley. As we are programming the Beyond Solar system expansion a lot of the new game code is connected to the Mesozoic valley. We have been testing all week and the build looks good to use, however we just want be extra careful nothing it broken in the Valley, before we push this update to the public.

What to test in the beta?
+ Try to unlock the Bat in the mammal tree.
+ See if you can find the bat in the land garden
+ Check that you game looks normal in the Mesozoic Valley.

Note: If you are already testing the "beyond beta" you can stay on the Beyond beta and test these items from that beta. Both the public beta and beyond have the same codebase, however you can't access the beyond in the public beta. Hope that's not to confusing.

How to help test the Bat beta
Right click on Cell to Singularity select properties. Choose "beta - public beta" tab then switch your setting to Beta. Note this is not the beyond beta.



Thanks again for your help, if the build looks solid we will roll it out to all players nearly next week.

~lunch
Cell to Singularity - Evolution Never Ends - lunch
PATCH 9.44
+ Fixed bug where beyond cut scene would play again and again
+ Constellation have line drawing
+ Dispatch missions have the correct 3D models.
+ Stars in background of solar system are sized more correctly
+ Space time icon updated.
+ Cube Bundles updated.

PATCH 9.35
Quick fix for the idle income not working in any simulations.

+ Fixed idle income not being collected in any of the simulations.
+ In the Dino's "Collect" mission were incorrectly labeled as "Research" missions
+ Fixed issue were players were seeing "infinity" on progress bars in the Dino simulation.
+ Astronomy missions in beyond should have the correct title and description for all those mission types.


------------------------------
Hey Cells Testers,

We added a doorway to get to the beyond scene you will need to open the beyond by clicking on the Ghost Galaxy near the start of the tree. The Ghost Galaxy only shows up after you reboot the simulation one time.

PATCH 9.34 9/01/2021
+ Achievement text added for the constellations
+ To enter the beyond. You need to first unlock singularity and then look for the galaxy ghost in the main simulation at the bottom of the tree.
+ Rare card power increased.
+ 3D object and sprites added for dispatch missions.
+ Added 2 more dwarf star research missions.
+ UI for switching world updated in the main simulation.
+ Starting work on beyond into cut scene
+ Starting work on translations.

------------------------------

Hey Cells Testers,

We have a new beyond beta update, Achievements have been add to this patch. We also need to reset beyond progress to test out new economy tuning. Sorry about the constant reseting of progress, this should be one of the last time we need to do that.

As alway thank you for helping us test. Leave any feedback in the comments.

~ lunch

PATCH NOTES 9.30

+ Re-Balancing rare and epic card power levels.
+Major Progression and Pacing Pass
+ Bonus payout and speed are now additive not multiplicative.
+Tweaked Astronomy Missions timers
+ Universe rank up cut scene update Semblance dialog segment
+ Achievements add for all major generators. Each of the 12 Constellations unlocked gives an Achievement.
+ Constellation bonus rebalanced.
+ Constellation bonus tooltip more clear on what the Bonus does.
+ Descriptions for generators and card have been updated
+ Cube Bundles should work correctly now.
+ Save mission icon updated.
+ Added missing icons for Heliosphere and Alpha Centauri
+ Sound effects add for card reveal
+ Sun rays radiate out from the sun generator on the tree.
+ fixed brackets showing on wrong side in the Solar system garden.
+ fixed: quantum charge is now hidden while ranking up
+ Fixed overflow number glitch where later ranks had mission showing numbers 0.000000000005
...