Mortal Kombat 11

If you're into Mortal Kombat, you'll know about Cassie Cage.

Sergeant Cassandra Carlton "Cassie" Cage made her debut in NetherRealm's famous fighting game series with 2015's Mortal Kombat X, and quickly became a fan favourite.

The daughter of Johnny Cage and Sonya Blade has a moveset that's sort of like a combination of her parents' most famous attacks, along with a few signature hits of her own.

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Mortal Kombat 11

NetherRealm has dropped a story trailer for Mortal Kombat 11, and it reveals a raft of returning characters in the process.

The video, below, shows playable characters Cassie Cage, Jacqui Briggs and Erron Black, as well as other characters from across the series we hadn't seen in Mortal Kombat 11 so far.

The story revolves around new antagonist Kronika and time travel, and sees past and present versions of characters team up and fight against each other. This enables cool set-ups such as Johnny Cage fighting alongside a younger version of himself - and all the banter that comes with it. Interestingly, Shao Kahn is a part of the story, which is cool, but makes the fact he's a pre-order bonus a bit icky.

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Mortal Kombat 11

NetherRealm has revealed Johnny Cage for Mortal Kombat 11.

IGN has the Johnny Cage reveal trailer, which shows how the Mortal Kombat veteran looks in the upcoming fighting game.

We can see Cage's trademark green energy blob fireballs and green-infused flash kicks. He's also got some eye-catching new moves that tie in to Cage being a Hollywood action star. One move sees a stunt-double hold his opponent, leaving them powerless to prevent a trademark Cage punch to the balls.

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Mortal Kombat 11 - contact@rockpapershotgun.com (Dave Irwin)

Another Kombat Kast has aired for Mortal Kombat 11 and we now have official confirmation that Jade will be in the game. 11 out of the 25 or so characters have been revealed so far, with a good chunk still yet to have been given some screen time. Given that information tends to get a bit muddied with character reveals for fighting games, I thought I’d put a collection together of the characters that have been officially revealed, as well as who is likely to be joining the roster.

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Mortal Kombat 11

As Mortal Kombat 11 gears up for its April 23rd launch on Xbox One, PS4, and PC, developer NetherRealm is becoming progressively less coy about the game's full fighter roster. And we can now add another familiar face to the list, with classic character Jade confirmed to return.

Jade made her series debut in 1993's Mortal Kombat 2, as a secret character that players could confront by solving a sequence of clues. She was finally added to the playable fighting roster for the first time in 1995's Ultimate Mortal Kombat 3, and even got a proper bit of backstory, cast as one of the Outworld emperor Shao Kahn's deadly assassins.

Despite being a bit of a fan favourite, Jade was last seen in 2011's Mortal Kombat reboot, so a return is well overdue. And for Mortal Kombat 11, she's back in a big way, albeit now resurrected from the dead as a servant of the Netherrealm. Regardless of those shifting allegiances, her trademark bo staff and razorrang return (as do her withering put-downs), and you can see her revitalised move set in the reveal trailer below. It looks like eyeball-popping finishers are a theme for Mortal Kombat 11.

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Mortal Kombat 11

Mortal Kombat fans hoping to see a few more old faces when the gruesome fighting series' eleventh instalment launches later this year are in luck: developer NetherRealm has revealed that masked swordsman Kabal and the insectoid D'Vorah are making a return.

Kabal, a former member the Black Dragon crime syndicate, first debuted in Mortal Kombat 3 back in 1995, and was originally intended to be one of the good guys. However, various story shenanigans since then have seen Kabal defeated and resurrected on the side of evil, which is where we find him in Mortal Kombat 11.

Kabal's latest appearance (his first as a playable character since Mortal Kombat in 2011) sees the return of his iconic hookswords and respiratory mask, but introduces an enhanced move set. His new face-meet-floor Fatality, which debuts in the trailer below, really is quite something.

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Mortal Kombat 11 - contact@rockpapershotgun.com (Dave Irwin)

The recent reveals of Kabal and D’Vorah in Mortal Kombat 11 have certainly expanded roster. Both are fan favourites, but there are plenty of other characters that are either new or returning after a long hiatus from the series. Information tends to get a bit muddied with character reveals for fighting games, especially when Ed Boon’s hinting at things on Twitter, so I thought I’d put a collection together of the characters that have been officially revealed, as well as who is likely to be joining the roster.

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Mortal Kombat 11

Terry Crews as Jax? The Rock as Shao Khan? Gal Gadot as Kitana? It's fun to imagine Hollywood stars as Mortal Kombat characters. Well, one artist has put pencil to paper and gone one step further.

Artists Boss Logic has been tweeting some awesome images of famous actors as characters from NetherRealm's famous fighting game franchise - and most are perfect fits.

Here's Brooklyn Nine-Nine star Terry Crews as Jackson "Jax" Briggs, complete with robotic arms. Crews as Jax is such a great fit that Mortal Kombat development chief Ed Boon took to Twitter to add his admiration.

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Mortal Kombat 11

This week, developer NetherRealm revealed Mortal Kombat 11 with a decent chunk of gameplay and a raft of new details.

A bunch of characters were revealed (Scorpion, Raiden, Sub-Zero, Skarlet and Sonya Blade etc), but for me the most interesting new character in the game is Geras.

Geras, who's a servant of new evil boss Kronika, has the power to manipulate time. Part Sandman, part Prince of Persia, Geras creates devastating objects out of sand and uses them to smash up his opponents. His gameplay reveal, below, reminds me of Tremor from previous Mortal Kombat games.

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Mortal Kombat 11 - contact@rockpapershotgun.com (Dominic Tarason)

Mortal Kombat 11 is looking every bit as blood-drenched as ever, but perhaps a little smarter than usual, systems-wise. Unveiled today during a big-budget live event, NetherRealm’s next in the ridiculously over-the-top fighting series looks to be doing things a bit differently. Heavy-hitting moves and fatalities are still gory fun, but winning looks like it’ll require a bit more consideration, juggling new offensive and defensive special gauges. See how it all works in the massive trailer-dump below, including a bunch of fighting and a peek at the new story mode.

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