You've been requesting it, and we're so excited to officially announce that co-op is coming to BTD 6! We don't have an exact date to share with you just yet as we're hard at work making this the best version of co-op that your awesomeness deserves, but here's a quick look at what you've got to look forward to! :D https://www.youtube.com/watch?v=mD4WSJh9ZLc
New Collection Event! Thought you were going to spend every game tapping on eggs? Try this instead!
New skin:
Ocean Guardian Skin - We came from the Oceans, and we shall return to the Oceans.
New map:
Spring Spring! A map so good we named it twice.
Bug Fixes & General Changes
Insta-Monkeys will now pop-up showing their correct portrait when received
We have reverted our Unity version until issues repeatedly causing texture issues to occur on Android are resolved. This should not cause any overall issues
Fixed a memory leak/crash when loading the events panel while not connected to the internet
! Users receiving ‘broken’ insta-monkeys should no longer have a notification on their powers menu permanently stuck
Save Conflict screen should no longer occasionally display a very large number in seconds
Random insta-monkeys can now be awarded as in-game rewards
Double Cash mode has been moved to an “extras” menu within the options page
Glue Gunner
x5x Glue Gunner should no longer apply glue to MOABs without the 2xx upgrade
Sniper Monkey
xx5 Elite Defender works again
Monkey Sub
4+xx buffs now apply correctly to other towers
Heli Pilot
x5x Special Poperations now spawns the marine in the correct location again
Mortar Monkey
5xx The Biggest One can now deal damage to non-camo DDTs
xx5 Blooncineration will now display correctly on any map with terrain height
Ninja Monkey
xx2 Caltrops will no longer count to other towers’ damage counts when the main ninja is sold
Alchemist
Alchemist Dips and Brews now add a visual indicator to towers buffed
Alchemist buffs should no longer miss their target and buff another tower nearby
x5x Total Transformation should no longer cause crashes when used in a number of situations
Striker Jones
Added a special art asset for Striker’s level 10 ability
Captain Churchill
Fixed an issue where reaching level 20 did not buff Churchill’s level 10 ability
Benjamin
Bank Hack should now work correctly for newly placed banks
Pat Fusty
Pat Fusty’s level 3 ability no longer gives the level 14 bonus at level 3
Resolved an issue with Pat sometimes not animating briefly after performing a slap
Pat can no longer grab BADs as additional targets when grabbing another MOAB nearby
Desktop Version
Custom hotkeys should no longer distinguish between left or right for SHIFT/CTRL, both left and right for these will be treated as the same key. Please note that if you previously used a custom hotkey setup with SHIFT or CTRL, you may need to re-bind these hotkeys again for them to work.
Having your device power off while the game is open should no longer break the game
Resolved an issue with loading the game which would prevent players from progressing past the start menu
Hovering over upgrades in-game should now bring up info for that upgrade
We have reverted our engine version until some performance issues within Unity are resolved. This should not cause any overall problems with the game.
Balance Changes
Glue Gunner
xx5 Super Glue pierce increased +5
xx5 Super Glue once again stuns MOABs and DDTs completely
xx5 Super Glue slow against BFBs increased from 90% -> 95%
Monkey Ace
x3x Bomber Ace bomb damage reduced from 4 ->3
x3x Bomber Ace cooldown increased from 1.5s -> 1.7s
130 Bomber Ace will now benefit from the 40% rate increase crosspath, lowering rate from 1.7s -> 1.02s
x4x Ground Zero, no one really noticed that this gained +8 damage for 10 seconds after ability use. So, Bombs dropped by this tower now deal 10 damage permanently
Mortar Monkey
xx4 Shattering Shells price increased from $10,000 -> $11,000
Wizard Monkey
x3x Dragon’s Breath now applies a burn Damage Over Time equal to Mortar’s Burny Stuff to any Bloon it touches.
Super Monkey
1xx Laser Blasts price reduced from $2700 -> 2500
2xx Plasma Blasts pierce increase reduced from 2 -> 1
2xx Plasma Blasts price reduced from $5000 -> $4500
3xx Sun Avatar price increased from $21,000 -> $22,000
x2x Epic Range now gives attacks pierce +1
x2x Epic Range now gives attacks projectile speed +25%
x3x Robo Monkey pierce increased from 5 -> 6
xx3 Dark Knight pierce increased from 2 -> 3
Druid
5xx Superstorm, Super Storm damage increased 5 -> 12
5xx Super Mines base spike damage increased from 1 -> 10
Quincy
Price reduced from $700 -> $540
Captain Churchill
Just like Quincy, Captain Churchill’s level 3 Armour Piercing Shells ability has had its duration reduced from 10 to 8 seconds, however, this duration is increased by 0.5 seconds for every level Churchill has.
Pat Fusty is a GIANT Monkey with powerful abilities.
New advanced map
Pat’s Pond: I like that boulder, that is a nice boulder.
Biker Bones rides again! Time for some monkey vengeance!
Community Challenge Editor:
Can now be accessed from the Events Monkey, allowing the creation of custom challenges which can be shared with a code to friends or submitted for Ninja Kiwi review and possible inclusion in future standard or advanced Daily Challenges. Or you can just roll a random challenge to have fun with.*Submitted challenges must be able to be completed without powers or continues.
Bug Fixes & General Changes
Some general minor difficulty increases for freeplay
New Sandbox Icons for all MOAB-Class Bloons
Sandbox now has 2 new testing tools ‘Reset Cooldowns’ and ‘Reset Damage Counters’
Daily Challenges can now be given a Spawn Seed for Freeplay & Apopalypse, meaning challenges can be set in Apopalypse & rounds above 100 while also allowing all players to see the same spawns and share working strategies in these cases.
Muddy Puddles lane rotation has been changed. Instead of looping back to lane 1 after round 4, the Bloons will now reverse back down 3, then 2 and repeat the cycle from lane 1 again.
The Damage Counter on towers has had its maximum value increased considerably and should no longer go into negative values
Fixed some issues causing save files with lots of towers to crash
Track projectiles should no longer clip through the bridge on Dark Castle
Fixed an issue with bloon groupings which was causing round 101+ ‘Freeplay Purple’ groups to spawn in a single cluster with no spacing.
Fixed an issue with some abilities receiving incorrect buffs from external sources
Powers should no longer be able to bypass daily challenge limits
Glue Gunner
x25 Super Glue should correctly stun all regular Bloons
Sniper Monkey
4xx Maim MOAB will no longer apply stun visuals to BADs
4xx Maim MOAB correctly applies stun art
x3x Bouncing Bullet should no longer get stuck on the track between jumps
Monkey Sub
23x Ballistic Missile should now correctly have unrestricted range
x4x First Strike should no longer crash the game when destroying a BAD
5xx Energizer Sub should correctly apply bonus XP to heroes
xx5 Sub Commander description translation has been fixed
xx4 Subs will now rock in the water correctly. Rock on my navy friends, rock on.
Monkey Ace
x5x Tsar Bomba correctly applies stun art
Heli Pilot
x4x Support Chinook should no longer revert placement settings after being canceled
Mortar Monkey
5xx The Big One has new explosion art
xx5 Blooncineration should be able to apply burn to DDTs
Super Monkey
4xx Sun Temple should no longer lock your hero if the hero is too close and de-spawns
Ninja Monkey
xx5 Master Bomber correctly applies stun art
Alchemist
5xx Permabrew should correctly apply when reloading save again
5xx Permabrew should no longer break in some cases after being sold
x3x and xx4 Attacks can now be thrown over obstacles
Monkey Village
x5x Homeland Defense description has been upgraded to reflect the new duration
Benjamin
Trojan art now sits correctly on MOABs
Now allows 2xx Monkey Subs to attack in his range
Ezili
Ezili’s level 4 splash AoE should no longer center around her if she completely destroyed the target in one hit
Obyn Greenfoot
Totem’s no longer allow 2xx subs to see Camo Bloons
Desktop Version
Resolved an issue sometimes causing the abilities list to not show on the side
Resolved a gameplay simulation crash that could occur, causing lots of strange bugs to persist until restarting
Perfect Week Achievement should now unlock correctly
Heli Pilot patrol points should be saved correctly
The resolution should no longer be allowed to shrink so small that it prevents gameplay.
The Heroes section from the main menu should now allow hover functionality
Pressing the changelog button will no longer cause the game to softlock
Fixed some issues that could occur when a hotkey was set on its own, with the same key being used with a SHIFT activation
Re-worked ‘multi-placement’. Holding a tower hotkey will now allow you to place that tower repeatedly while the key is being held without the SHIFT key
Multi-placement will no longer allow various daily challenge limits to be ignored
Typing into boxes (Mainly in sandbox) will no longer trigger any hotkeys assigned to the keys being typed
SHIFT + Space can no longer be used to continue sending rounds during Race Events after failing
Hotkeys should NOT be defaulted when swapping between mobile & desktop versions UNLESS the mobile version is older than 8.1. But we are aware of some reports here, so If any issues with this continue to persist in 9.0 please contact our support team https://support.ninjakiwi.com/hc/en-us
Balance Changes
Boomerang Monkey
x5x Perma Charge ability cooldown reduced from 45s to 40
Tack Shooter
x4x Maelstrom projectiles are no longer deleted at the end of the round in Race events
Monkey Sub
x5x Pre-emptive Strike price reduced from $40,000 to 35,000
Monkey Buccaneer
4xx & 5xx Aircraft Buccaneer will now retain the 3xx rate boost to their basic attack
Monkey Ace
xx3 Neva-Miss Darts should no longer perform considerably worse with the Accelerated Aerodarts knowledge active
Heli Pilot
4xx Apache Dartship price increased from $19,500 to 19,600
Mortar Monkey
5xx The Biggest One deals 3x damage to any Ceramic or higher, that’s a little spooky.
5xx The Biggest One price increased from $24,000 to $28,000
2x5 Blooncineration’s Wall of Fire will now benefit from the Radius, Pierce and Damage buffs that the top crosspath offers.
Super Monkey
x4x Tech Terror ability radius increased from 40 to 60
x5x The Anti Bloon ability radius increased from 90 to 100
xx5 Legend of the Night pierce increased from 9 to 21
xx5 Legend of the Night damage increased by 1
Ninja Monkey
5xx Grandmaster Ninja pierce has been increased from 4 to 6
Druid
xx2 Heart of Vengeance 10% of the maximum possible 100% attack rate boost from lives lost is now permanently applied upon upgrading. This 10% bonus will always apply to any druid with this upgrade, even in Impoppable & CHIMPS modes
Benjamin
Benjamin’s abilities are no longer cleared whenever a round ends
Fixed a bug where towers ‘deactivated’ by Benjamin’s Biohack could have their abilities activated, but not spawn any projectiles, wasting the ability.
Ezili
Ezili’s level 10 MOAB Hex ability can jump to the next-strongest target if its main target is destroyed before the duration expires, there is no limit to the number of jumps but the duration will not be refreshed.
New Map KartsNDarts Stop the bloons speeding around this new fast-paced intermediate track
Reverse mode has been more reversed The spawning order of each round has been reversed. E.g Round 13 will spawn 23x Green Bloons then 50x Blue instead of the usual 50x Blue then 23x Green.
3D MOABs have arrived for natural spawns & Prince of Darkness 3D MOABS!
New Churchill Sentai skin added It’s Morphing Time!
Additional Insta Monkeys will now be awarded for every 100 rounds completed in freeplay
Bug Fixes & General Changes
In-game patch notes menu should no longer be buggy
Game layout fixed for iPhone XS
Races should no longer crash in relation to the use/selling of Bomber Aces, or any other towers suffering from this same issue.
Layering issue when holding daily challenge icons for descriptions resolved
Some large issues with game time & speed have been resolved in many places
Heroes with special skins now use the correct voices in the main menu
Knockback effects on Bloons will no longer “cut them in half”
Spice Islands perma holidays fixed
Peninsula no longer allows water towers to be placed on land
Peninsula no longer stops some towers from functioning (Spirit of the Forest/ Bomber)
Fixed an issue with Ice and Glue monkey targeting that caused them to sometimes not target MOABs
Ice Monkey: Ice Monkey x3x Arctic Wind should now freeze the water on Logs Ice Monkey x4+x descriptions updated
Glue Gunner: Glue Gunners should now work correctly on Chutes
Monkey Sub: Monkey Sub’s Advanced Intel should no longer fail to correctly home on the first shot fired each round Monkey Sub x4x First Strike Capability will no longer lock up the game when hitting black bloons
Heli Pilot: Heli Pilot’s xx5 Mini-Comanche will now correctly deduct from alchemist brew charges
Mortar Monkey: Mortar Monkey 4xx should now correctly damage DDTs when given detection Mortar Monkey xx4 now counts damage dealt from fortifications being stripped Mortar Monkey xx5 burn duration fixed, it will now deal 1 extra tic of damage over time Mortar Monkey Descriptions updated
Wizard Monkey: Resolved an issue causing Wizard’s Wall of Fire to deal damage much faster than intended
Super Monkey:
Super Monkeys now correctly sacrifice Arctic Wind monkeys when upgraded to temples, instead of selling them
Ninja Monkey: Ninja xx4 Sticky Bomb should no longer be removed by glue gunners in any case
Alchemist: Alchemist 2xx now correctly allows Ice Monkeys to pop lead Alchemist xx5 Bloon Master Alchemist can no longer cause the round to prematurely end
Monkey Village: Monkey Village xx5 Monkeyopolis will no longer cause sacrificed farms to deduct from total in Daily Challenges
Banana Farms: Resolved an issue with Banana Farms not always generating the correct cash amount in races
Ezili: Ezili’s descriptions updated Ezili can no longer strip properties from Purple Bloons Ezili’s MOAB hex will no longer fail to destroy MOABs with the Big Bloon Sabotage knowledge enabled Ezili’s level up curve has been fixed, she will now advance slightly slower Ezili’s damage counter should now actually count her damage dealt correctly with MOAB Hex Ezili’s Sacrificial Totem will no longer crash the game when trying to view the upgrades panel
Comanche should no longer cause dialogs to appear randomly
Language translation issues have been resolved, steam now has access to all languages
Trading cards are now available
All achievements should correctly count progress and complete
Mortar will now allow you to pick a new target location with the ‘TAB’ hotkey
The ‘ESC’ hotkey will no longer exit back to the main menu from a ‘Defeat’ screen
‘Click and Hold’ details options in the UI have been changed to appear on ‘Hover’
Hotkeys can now be remapped to your liking
Some changes to default hotkeys; - Number keys by default now activate abilities - <>? Keys now all upgrade your hero when it is selected - Bloon spawns in sandbox now use SHIFT + Number - CTRL + ~ (Tilde) key now spawns the Ghost bloon in sandbox - Powers outside of sandbox now use CTRL + Number - You can now send the next round in Races with SHIFT + Space
Boomerang Monkey x3x Bionic Boomerang damage to moabs +1
Bomb Shooter 4xx Bloon Impact will now refresh stun duration when hitting stunned Bloons
Tack Shooter xxx Tack Shooter base attack rate increased 1.6s->1.4s 5xx Inferno Ring additional attack: Launches a homing meteor at 'strong', cooldown 7s, damage 700, speed 100, pierce 1, infinite range. (Definitely check this out! It makes short work of round 98)
Glue Gunner 5xx The Bloon Solver damage per tick to ceramic and MOAB class increased 2->3 x5x Glue Storm bloons caught in the storm now take additional damage while glued +1 xx5 Super Glue price reduced from $40k->35k xx5 Super Glue slow percentage on moabs reduced from 100% to 90% xx5 Super Glue deals damage to moabs upon impact 0->50
Wizard Monkey x2x Wall of Fire price reduced $1300->$900 x3x Dragon's Breath Wall of Fire fire rate increase 5.5s -> 4.5s x4x Summon Phoenix damage increased 1->2
Ninja Monkey xx4 Sticky Bomb detonation timer reduced 4s->3s xx5 Master Bomber sticky bomb now stuns moabs for 1s on impact (before detonation) xx5 Master Bomber flash bomb now stuns moab class for 25% of the duration xx5 Master Bomber flash bomb damage increased from 1->5
Monkey Sub x3x Ballistic Missile fire rate increased 2s -> 1.5s x5x Preemptive Strike’s ballistic missile rate increased 2s -> 0.5s xx5 Sub Commander now also buffs itself xx5 Sub Commander now has double the attack rate
Heli Pilot 4xx Apache Dartship price increased $16,400->19,500 4xx Apache Dartship rocket damage increased 1->2 4xx Apache Dartship machine gun fire rate increased by 25% 5xx Apache Prime machine gun damage increased 3->5 5xx Apache Prime moab rocket damage increased from 11->16
Mortar Monkey 1xx Bigger Blast radius has been increased slightly 4xx The Big One cost reduced $10k->8k 4xx The Big One blast radius increased 5xx The Biggest One cost reduced $30k->$24k 5xx The Biggest One blast radius increased by a big amount x3x Heavy Shells now deals extra damage to MOAB class bloons +1 xx5 Blooncineration can now damage all Bloon types xx5 Blooncineration price reduced $55k->$50k xx5 Blooncineration now creates a wall of fire at impact location similar to x2x Wizard
Spike Factory 3xx Spiked Balls damage to ceramics increased 3->4 4xx Spiked Mines damage increased 4->5 x3x MOAB SHREDR damage to moabs increased 4->5 x5x Carpet of Spikes damage to moabs increased 5->6 1x5 Perma-Spike Bigger Stacks pierce buff increased from +10->20
Monkey Village 5xx Primary Expertise primary towers pierce bonus increased 2->4 5xx Primary Expertise Ballista attack increased to 200 damage to moabs AND ceramics x4x Call to Arms price reduce from $24k -> $20k x5x Homeland Defense duration increased 15s -> 20s x5x Homeland Defense buff power increased from +50%->100%
Obyn Greenfoot Obyn base damage increased 1->2 Level 2, magic monkey pierce increase from 1->2 Level 9, damage buff increased from 1->2 Level 14, damage buff increased from 1->2 Level 19, damage buff increased from 1->2
Captain Churchill XP requirements have been reduced by 10%
Any x4x or x5x towers with Cash Generating abilities will now start with their ability on maximum cooldown when purchased