Fixes an issue with the disappearance of the elevator when loading
Fixes an issue with the disappearance of the mines when loading
Fixes an issue with the disappearance of torches when loading
Fixes an issue with door position when loading
Now if you fall outside the map, the character teleports back to the forge
Fixes an issue with freezing the game during the execution of orders of the buyer: sharpening, assembly, magic
Fixes an issue with the loss of the interior (Such as the Magic table) when loading the game
Fixes an issue with a large FPS drop
Improved sound, synchronized sound, added tips for Ore Smelter
Changelog for Early Access Update 1.1.0
Added:
Added Mines. In which you can mine ore (even very expensive ore but with a small chance)
Added pickaxe to dig the ore (You can buy it in the Town)
Added Ore smelter (You can buy it in the Town). There you can put up to 3 of any ores and get a different alloy (for example, gold, silver and tungsten)
Added effect of splashing water in the barrel
Reworked/Changed:
Increased time to complete the order to 20 minutes
Now you can exchange swords for other things more often
Removed turning off physics under the feet of the character
The torch in hand now shines farther and brighter
Changed the place near the barrel and added a new object (decorative) stand under the watering can
Some minor changes and improvements
Fixes:
Fixes an issue with fulfill the order to create a sword with a handle. (When you had your items on stand and the buyer came who wanted to collect his sword)
Fixes an issue with the disappearance of alchemical ingredients
Now the torches taken from the stands will be saved and loaded correctly
Now the sound in the menu is loaded according to the music volume settings
Fixed an issue with zeroing reputation and money when loading
Fixed an issue with copying reputation and money between slots
Fixed an issue with 'Soul' crystal
Changelog for Early Access Update 1.0.5
Added:
Added save slots
Added ingot readiness indicator during forging
Reworked/Changed:
Now you can change between hands and tongs on the button "Q"
Redone barrel model
Improved customer requests and pricing system
Revised prices of some items in the store
Returned the information button about metals in the menu
Taking the ingot with tongs now works more smoothly
Now it is easier to measure the temperature with a thermometer
Optimized cauldron
Casting a spell of nature and blood on the runic table is now more profitable
Improved collision banks with iron
Some minor changes
Fixes:
Fixed an issue with saving and loading items when leaving the game during the delivery of the order (if before you lost different items for unknown reasons after loading, now it is fixed)
Fixed handle cost calculation
Fixed incorrect price for water sword
Fixed an issue with a sword falling through textures in the furnace
Fixed an issue with two rune tables
Fixed an issue with freezing the game when crossing the tongs with the boiler
Added detailed statistics of the sword when it is put up for sale on the stand
Added the ability to sell a sword instantly, but with a reduced price
Reworked/Changed:
Improved stove operation for processing coal to coke
Improved positioning for watering cans
Increased inaccuracy in mini-games with an alchemical table
Improved the position of the blade on the anvil
Introduced the system of smart random in the game with the melting of Damascus plates
Improved customer system
Simplified customer needs
Fixes:
Completely reworked the system of saving and loading the store. This will fix many problems with the purchase and delivery of items that were in the game with savings in previous patches
Fixed an issue with tutorial
The extinguished fire now loads correctly, so that it can be re-ignited, it is enough to use the bellows
Fixed an issue with the ability to break the sword into pieces in the magic table
!Physical models of the Tongs and Hammer removed. Now the Tongs and Hammer in the character from the start of the game. You no longer need to take a hammer to start forging, just click on the anvil or ingot to start forging. To switch between tongs and hands, press: ''1'' - Hands, ''2'' - Tongs
Top list does not interfere with receiving visitors. Now came immediately after every 4 customer
The penalties of the Damascus mini-game with metal plates and alchemy are much more reduced and the price increases in general, and it is also written how well you did the alchemical mixture
Now the thermometer will not give impetus to the player
Customers come more often
Improved collision of some objects
Improved animation of sparks when forging an ingot
Improved tutorial
Improved text in the game
Many minor changes and improvements
Fixes:
Fixed many problems with the parts of the handle
Fixed an issue with the endless stretching of the blade when re-entering the game
Fixed an issue with the 'TAB' menu
Fixed an issue with 'Death Crystal'
Fixed an issue with 'Give Up' and re-playing dice
Fixed the problem with placing the sword in the furnace
Fixed many minor issues
Some problems may still appear in the interaction with old ingots, as well as hammers and tongs remained in the shops in the old saves, you can buy them, but there is no sense from them and they are not saved
Sorry for the many postponements of the release date. But all this time we have been working on the game. Fixed bugs and improved the game.
Thank you all for your support and criticism. All this gave us a big push to move forward. Thank you for your ideas, bug reports, reviews, this all helped us a lot in improving the game. Although the game is still far from ideal, we will work on it and improve it.
Before the release of the game, we will release the latest changelog.