Jul 30, 2021
Mini Healer - Sad Doge
Patch 0.7b has been pushed, patch notes below

**===Bosses====**

**===Artifacts/Crafting===**

**===Talents/Skills===**

**==QoL===**

**==Bug Fixes===**

- Fixed sometimes the armory view will not start up properly

**==Miscellaneous=**

**===🗼 Airene Tower Related 🗼===**

**===Bosses====**

**===Scrolls/Blessings/Artifacts/Crafting===**

**===Talents/Skills===**

**==QoL===**

**==Bug Fixes===**

**==Miscellaneous=**
Jul 30, 2021
Mini Healer - Sad Doge
Patch 0.7a has been pushed, patch notes below

**===Bosses====**

**===Artifacts/Crafting===**

**===Talents/Skills===**

**==QoL===**

**==Bug Fixes===**

- Fixed sometimes the stats view will not start up properly

**==Miscellaneous=**

**===🗼 Airene Tower Related 🗼===**

**===Bosses====**

**===Scrolls/Blessings/Artifacts/Crafting===**

**===Talents/Skills===**

**==QoL===**

**==Bug Fixes===**

**==Miscellaneous=**
Jul 30, 2021
Mini Healer - Sad Doge
Patch 0.7 has been pushed and the patch notes are below. Feel free to also checkout the development notes for it here
https://store.steampowered.com/news/app/955740/view/3077625094868665163

Took a bit longer than I expected and there are a bunch of things I wanted to add into the tower but those will have to come in the future patches!

As always don't hesitate to reach out and tell me about the bugs or any balancing feedback you have. Let me know how the tower feels! You can always find me on the Mini Healer discord!
https://discord.gg/Vh6GvtBSkA

**===Bosses====**
- Vallois's Crystal is now considered friendly (No longer affected by things like Divine Decree)
- Izki's Gust and Mirrored Berzerker's Cull the Weak now deal lethal damage instead of a massive amount

**===Artifacts/Crafting===**
- Added a new artifact into Abyss
- Reworked Despair's Amulet + Added a divine Despair's Amulet
- Despair's Amulet now has a new icon
- Reworked Fire Emblem + Added a divine Fire Emblem
- Fire Emblem now has a new icon
- Reworked Shamanic Codex

**===Talents/Skills===**
- Added a new priest talent
- Convocation no longer reduce the rejuvenate cooldown to 1 second
- Convocation now reduces the cooldown of rejuvenate by 5/10/15%
- Trail of Fate's detonation healpower ratio increased from 15/30/45% to 20/40/60%

**==QoL===**
- Combat log now pauses the game when opened
- Added damage taken info into the combat log
- Dying now automatically opens combat log to the side
- Material used view now has a new UI (Also fixed sometimes it doesn't show what was used accurately)
- Slightly improved the performance during battle

**==Bug Fixes===**
- Fixed various bleed effects not having their damage source set properly
- Fixed various damaging spells not having their damage source set properly
- Fixed Mirror healer hides her weapon except when playing her auto attack or casting animations
- Fixed having >0% cast speed will cause cleansing ray to lose 1st tick
- Fixed Holy Fury not properly giving healpower
- Fixed Burning Justice not properly giving healpower
- Fixed Spirit Orb having 12s duration instead of 25s as advertised
- Fixed when fighting Izki in the Midnight Zone, if you run left or right when the Boss appears you will be animation locked
- Fixed Pressing Esc in Pandemonic Depth Boss Rooms interface brings up Options Menu rather than closing the interface which causes this weird overlap of interfaces.
- Fixed If you back out of a fight in the Pandemonic Depths, it doesn't stop the fight music until you exit.
- Fixed Final Verdict talent actually reduces the flash heal cd instead of increasing it
- Fixed if Arney dies while the beam is on a character, the associated debuffs from the beam will remain and continue to stack/do damage until the end of combat
- Fixed Mana Eater's blossom can't trigger from channeling spells
- Fixed Divine version of Divine amplifier is not giving the radiance skill
- Fixed In Midnight Outer Courtyard, if you stand inside of Overseer Zix's Mana Spring after they are defeated, you keep the Mana Spring Effect indefinitely
- Fixed Soul Link not working with some instant kill spells
- Fixed if moving while using instant cast of ample heal provided by the fortunate faith talent it wont cast the heal and it will consume the buff.
- Fixed being on Explorer difficulty not being able to get some achievements
- Fixed sometimes in Depth Keto can be softlocked with Mana Void environmental effect
- Fixed Avenger's has a swapped party physical damage min max values
- Fixed Radiance is healing every second instead of every 2 seconds
- Fixed reviving tank with Fallen Flames will not reapply the effect
- Fixed Zeal sometimes will reduce attack speed/damage
- Fixed The Purger's interaction with Aurdon
- Fixed sometimes casting skills with charges will double cast
- Fixed Bragon's phasing transition sometimes not work properly
- Fixed Luminious Ward's healing is not coming from the healer
- Fixed Pure In Heart using the base healing instead of the final healing
- Fixed some Achievements not working on Explorer
- Fixed various texts/copies/localization issues

**==Miscellaneous=**
- Update the icons for each special objects in depth
- Updated the art for all depth keys
- Readjusted Chaos EXP multiplier
- Loading while moving to a new room in depth will remove all objects in the current room
- Tori Tinkerspark from the Airene Tower can sometimes show up in depth with various of rare materials to be purchased
- Added a new VFX for Shield Bash
- Added a new VFX for Spirit Orb
- Added a transmog system in the Haven! Transmog will be unlocked after defeating the guardians.
- A wondering merchant will start to show up in depth with items available for puchase!



**===🗼 Airene Tower Related 🗼===**
A new zone, the Airene Tower, has been added! The zone is unlocked after defeating the guardians.

**===Bosses====**

**===Scrolls/Blessings/Artifacts/Crafting===**

**===Talents/Skills===**

**==QoL===**

**==Bug Fixes===**

**==Miscellaneous=**
Mini Healer - Sad Doge
Onwards to the sky ːsteamhappyː (Quite literally this patch)! The development of 0.7 has already been underway for a couple of weeks and I feel like I am at a point where I can share what's coming next!

Transmogs
We don't just want to kill bosses and heal, we want to kill and heal with style! 0.7 will introduce the transmog system that will change the look of everyone's weapons and shields!







Before you ask, yes there will be helm and armor transmogs in the future! Currently I am just trying to keep the scope of 0.7 to be more realistic.

And before you ask again, all transmogs will be free as well as fully unlockable in game with no MTX!

So...how do we unlock those transmogs....


Introducing the Airene Tower


Airene Tower is the last major endgame system before the full release. While a lot of people love the theory crafting and coming up with the perfect build to blast the hardest bosses the game has to offer, a lot of people also love the intensity of the early game as well as using limited resources to progress. And the latter will be the game mode that Airene Tower offers.

Airene Tower will be an isolated and experimental rougelike experience where you can climb a Slay the Spire inspired map system to see if you can reach the top and defeat the pinnacle boss above! You will also earn unique currency along the climb to unlock transmogs for your team.

Airene Tower will also be a complete horizontal engame/progression system parallel to the current endgame system Depth. Meaning things you earn in Depth will not help you climb higher in the tower and things you earn in a tower run will also not increase your party's power outside (but the transmogs are kept and you will look epic everywhere).

The overall idea is that once you defeat the Guardians and you want to continue to craft and minmax your build, you can go down to Depth and challenge the toughest bosses the game has to offer. Or if you want to re-experience the game without having to go though all the same tutorials/bosses you can go up to Airene Tower and have a way of replaying the game while getting transmog progression (or do both of them!). Future content patches will also focus on both endgame systems such as adding tougher bosses and stronger artifacts in Depth and adding more varieties of enemies/events/blessings in the tower.

Monster Changes
Since Airene Tower's development is a big one I will keep it lighter on the other things this patch. For monster changes in 0.7 I will be reworking the keywords that the Depth monsters have. Aka the occasional Pacified, Relentless...etc.

They are not as impactful as I thought and no one really knows what they do. 0.7 will try to make those clearer as well as making them more impactful

Balance Changes
0.6 introduced the Paladin class and I am very pleased with how the class turned out. It definitely offered a different playstyle. However, since some strong Priest talents were transferred to Paladin, Priest is now a little bit weaker than the other classes. 0.7 will be buffing up some Priest talents/items as well as adding more items for other classes. Some endgame builds will also receive a small nerf to bring their powerlevel to be more inline with the other builds while some will receive some buffs.

Localization
0.6 also brought in the Simplified and Traditional Chinese localization and the text system seems to be working great!! All the translation done to this point were by the community, it is truly amazing and I am very thankful!

The community has also finished the initial Russian and Japanese translation(currently on the beta branch). If you would like to help out with any translation, I open sourced the entire game's texts here https://github.com/minihealer/MiniHealerText for anyone who is interested in chipping in and making the translation better and better.

I hope to fully add in Russian/Japanese/Korean/Spanish with 0.9 (not 0.7), which should be later this year. (whether or not they are done by the community or I will work with an agency to do so)

Timeline
0.7 is a beast with a complete new system. I would expect the patch to go live around mid to end of June!

As always, don't hesitate to ask any questions that you may have! You can always find me on the discord server https://discord.gg/3yU64jK

Thanks again for your support for the game! I can't believe we are at 0.7 already, there are still a couple of more major patches to go before 1.0, see you soon!

Saddoge



Apr 12, 2021
Mini Healer - Sad Doge
Patch 0.63z has been pushed, patch notes below

===Bosses====

===Artifacts/Crafting===

===Talents/Skills===

==QoL===

==Bug Fixes===

- Fixed sometimes the healer will stop attacking in the midnight zone
- Fixed a couple of text issues

==Miscellaneous=
Apr 11, 2021
Mini Healer - Sad Doge
Patch 0.63y has been pushed, patch notes below

===Bosses====

===Artifacts/Crafting===

- Added 1 new item in the Abyss

===Talents/Skills===
- Blessed Company Berzerker and Ranger's damage ratio increased from 12% per level to 30% per level
- Reduce Leave No One Behind's cooldown from 10 to 7.5 seconds
- Salvation increases all damage dealt by all party members instead
- Increased Holy Shield's ratio from 24% of healpower to 30%
- Trail of Fate now also deals small amount of Fire damage all enemies when Fate expires
- Vengeful Crusade now also causes Hammer of Reckoning to burn the enemy based on damage dealt if enough seals were consumed
==QoL===

==Bug Fixes===

- Fixed Portal of Hopelessness will clear out spells with charges
- Fixed Focused Prayer having an Aura tag
- Fixed Partnership giving more damage than it should
- Fixed a couple of text linking issues

==Miscellaneous=
Apr 9, 2021
Mini Healer - Sad Doge
Patch 0.63x has been pushed, patch notes below

===Bosses====

===Artifacts/Crafting===

===Talents/Skills===

==QoL===

==Bug Fixes===
- Fixed a bug related to 2 Grunzars spawned in the same depth fight
- Fixed Infused Mental not properly giving its bonus

==Miscellaneous=
Apr 9, 2021
Mini Healer - Sad Doge
Patch 0.63w has been pushed, patch notes below

===Bosses====

- When Grunzar dies, all Poison Cloud will be cleared

===Artifacts/Crafting===

===Talents/Skills===

==QoL===

==Bug Fixes===

- Fixed sometimes some attributes won't show up if an artifact has locked attributes in a specific way
- Fixed Mirrored Healer's idle animation

==Miscellaneous=
Apr 5, 2021
Mini Healer - Sad Doge
Patch 0.63v has been pushed, patch notes below

===Bosses====

===Artifacts/Crafting===

===Talents/Skills===

==QoL===

==Bug Fixes===

- Fixed sometimes locked artifact will give duplicate stats
- Fixed mastery exp can sometimes overflow
- Fixed a couple of localization issues

==Miscellaneous=
Apr 4, 2021
Mini Healer - Sad Doge
Patch 0.63u has been pushed, patch notes below

===Bosses====

===Artifacts/Crafting===

===Talents/Skills===

==QoL===

==Bug Fixes===

- Fixed Punish not properly giving Fire damage
- Aligned some achievement rewards and text
- Fixed a couple of localization issues

==Miscellaneous=
...