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Schematic examples of how we'd expect a vessel made of 3 parts to behave with respect to the occlusion of each of its faces.
Schematic example of subtracting drag cube Y+ and Y- faces for same-size parts, in two airflow directions.
Schematic example of subtracting drag cube Y+ and Y- faces for different-size parts, in two airflow directions.
How a hollow part behaves by default in the KSP2 drag model to show how it doesn't appropriately occlude the part below it.
"Filling in" hollow parts to allow them to shield parts behind them.
In this image you get to experience some internally famous 'Chris paint-overs', terrible MS paint scrawls trying desperately to get a point across.
More live occlusion values.
Drag Cube areas for the Size S decoupler.
What we'd expect for post-occlusion drag (left) versus what we were getting (right).
A silly example of what we'd see (left) versus what the occlusion model would see (right). In this case you get too much drag, because there's not enough occlusion.
A second example of what we'd see (left) versus what the occlusion model would see (right). In this case you actually don't get much drag, because that Mk2 tank is occluding the Mk3 tank too much.




Another Coriolis masterpiece.












